Skip to content
WRLoL
Home

League of LegendsPatch 12.10

Official Patch Notes League Wiki

League of Legends Patch 12.10 was released on May 24, 2022. This update included changes to 159 champions, with 100 buffs, 59 adjustments.

Items

Akali League of Legends Patch NotesPCAkaliBuff

Stats

  • Base health increased to 570 from 500.
  • Health growth increased to 119 from 105.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 2.05 from 1.25.
Amumu League of Legends Patch NotesPCAmumuBuff

Stats

  • Base health increased to 685 from 615.
  • Health growth increased to 89 from 75.
  • Armor growth increased to 4.2 from 3.
  • Magic resistance growth increased to 2.05 from 1.25.
Anivia League of Legends Patch NotesPCAniviaBuff

Stats

  • Base health increased to 550 from 480.
  • Health growth increased to 96 from 82.
  • Armor growth increased to 5.2 from 4.
  • Magic resistance growth increased to 1.3 from 0.5.
Ashe League of Legends Patch NotesPCAsheBuff

Stats

  • Base health increased to 640 from 570.
  • Health growth increased to 101 from 87.
  • Armor growth increased to 4.6 from 3.4.
  • Magic resistance growth increased to 1.3 from 0.5.

Stats

  • Base health increased to 645 from 575.
  • Health growth increased to 106 from 92.
  • Armor growth increased to 4.8 from 3.6.
  • Magic resistance growth increased to 1.3 from 0.5.
Blitzcrank League of Legends Patch NotesPCBlitzcrankBuff

Stats

  • Base health increased to 653 from 583.
  • Health growth increased to 109 from 95.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 2.05 from 1.25.
Brand League of Legends Patch NotesPCBrandBuff

Stats

  • Base health increased to 590 from 520.
  • Health growth increased to 102 from 88.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 1.3 from 0.5.
Braum League of Legends Patch NotesPCBraumBuff

Stats

  • Base health increased to 610 from 540.
  • Health growth increased to 112 from 98.
  • Armor growth increased to 5.2 from 4.
  • Magic resistance growth increased to 2.05 from 1.25.
Caitlyn League of Legends Patch NotesPCCaitlynBuff

Stats

  • Base health increased to 580 from 510.
  • Health growth increased to 107 from 93.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 1.3 from 0.5.
Camille League of Legends Patch NotesPCCamilleBuff

Stats

  • Base health increased to 646 from 576.
  • Health growth increased to 99 from 85.
  • Armor growth increased to 5 from 3.8.
  • Magic resistance growth increased to 2.05 from 1.25.

Adaptive Defenses

  • Shield health ratio reduced to 17% maximum health from 20%.
Cassiopeia League of Legends Patch NotesPCCassiopeiaBuff

Stats

  • Base health increased to 630 from 560.
  • Health growth increased to 104 from 90.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 1.3 from 0.5.

Twin Fang

  • Heal AP ratio reduced to 10/11.5/13/14.5/16% AP from 12/14/16/18/20% AP.
Cho'Gath League of Legends Patch NotesPCCho'GathBuff

Stats

  • Base health increased to 644 from 574.
  • Health growth increased to 94 from 80.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 2.05 from 1.25.

Carnivore

  • Base heal reduced to 18 to 52 (based on level) from 20 to 71 (based on level).
Corki League of Legends Patch NotesPCCorkiBuff

Stats

  • Base health increased to 588 from 518.
  • Health growth increased to 101 from 87.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 1.3 from 0.5.
Darius League of Legends Patch NotesPCDariusBuff

Stats

  • Base health increased to 652 from 582.
  • Health growth increased to 114 from 100.
  • Armor growth increased to 5.2 from 4.
  • Magic resistance growth increased to 2.05 from 1.25.

Decimate

  • Heal reduced to 13/26/39% (based on enemies hit by the blade) missing health from 15/30/45% (based on enemies hit by the blade).
Dr. Mundo League of Legends Patch NotesPCDr. MundoBuff

Stats

  • Base health increased to 653 from 583.
  • Health growth increased to 103 from 89.
  • Armor growth increased to 4.2 from 3.
  • Magic resistance growth increased to 2.05 from 1.25.

Goes Where He Pleases

  • Bug Fix: Crowd control immunity is no longer consumed by Blast Cone triggered by allies.

Maximum Dosage

  • Increased base health reduced to 10/15/20% missing health from 15/20/25%.
Draven League of Legends Patch NotesPCDravenBuff

Stats

  • Base health increased to 675 from 605.
  • Health growth increased to 104 from 90.
  • Armor growth increased to 4.5 from 3.3.
  • Magic resistance growth increased to 1.3 from 0.5.
Ekko League of Legends Patch NotesPCEkkoBuff

Stats

  • Base health increased to 655 from 585.
  • Health growth increased to 99 from 85.
  • Armor growth increased to 4.2 from 3.
  • Magic resistance growth increased to 2.05 from 1.25.

Parallel Convergence

  • Base shield reduced to 70/90/110/130/150 from 80/100/120/140/160.
Elise League of Legends Patch NotesPCEliseBuff

Stats

  • Base health increased to 625 from 555.
  • Health growth increased to 107 from 93.
  • Armor growth increased to 5.2 from 4.
  • Magic resistance growth increased to 1.3 from 0.5.

Spider Queen

  • Heal AP ratio reduced to 8% AP from 10% AP.
Evelynn League of Legends Patch NotesPCEvelynnBuff

Stats

  • Base health increased to 642 from 572.
  • Health growth increased to 98 from 84.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 2.05 from 1.25.
Ezreal League of Legends Patch NotesPCEzrealBuff

Stats

  • Base health increased to 600 from 530.
  • Health growth increased to 102 from 88.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 1.3 from 0.5.
Fizz League of Legends Patch NotesPCFizzBuff

Stats

  • Base health increased to 640 from 570.
  • Health growth increased to 112 from 98.
  • Armor growth increased to 4.6 from 3.4.
  • Magic resistance growth increased to 2.05 from 1.25.
Galio League of Legends Patch NotesPCGalioBuff

Stats

  • Base health increased to 632 from 562.
  • Health growth increased to 126 from 112.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 2.05 from 1.25.

Shield of Durand

  • Shield health ratio reduced to 7.5/9/10.5/12/13.5% maximum health from 8/9.75/11.5/13.25/15%.
Gnar League of Legends Patch NotesPCGnarBuff

Stats

  • Base health increased to 580 from 510.
  • Health growth increased to 79 from 65.
  • Armor growth increased to 3.7 from 2.5.
  • Magic resistance growth increased to 1.3 from 0.5.
Gragas League of Legends Patch NotesPCGragasBuff

Stats

  • Base health increased to 670 from 600.
  • Health growth increased to 109 from 95.
  • Armor growth increased to 4.8 from 3.6.
  • Magic resistance growth increased to 2.05 from 1.25.

Happy Hour

  • Heal reduced to 6.5% maximum health from 8%.
Graves League of Legends Patch NotesPCGravesBuff

Stats

  • Base health increased to 625 from 555.
  • Health growth increased to 106 from 92.
  • Armor growth increased to 4.6 from 3.4.
  • Magic resistance growth increased to 2.05 from 1.25.
Hecarim League of Legends Patch NotesPCHecarimBuff

Stats

  • Base health increased to 650 from 580.
  • Health growth increased to 104 from 90.
  • Armor growth increased to 5.45 from 4.25.
  • Magic resistance growth increased to 2.05 from 1.25.

Stats

  • Base health increased to 558 from 488.
  • Health growth increased to 101 from 87.
  • Armor growth increased to 4.2 from 3.
  • Magic resistance growth increased to 1.3 from 0.5.
Illaoi League of Legends Patch NotesPCIllaoiBuff

Stats

  • Base health increased to 656 from 586.
  • Health growth increased to 109 from 95.
  • Armor growth increased to 5 from 3.8.
  • Magic resistance growth increased to 2.05 from 1.25.

Prophet of an Elder God

  • Heal per tentacle hit reduced to 4.5% missing health from 5%.
Irelia League of Legends Patch NotesPCIreliaBuff

Stats

  • Base health increased to 590 from 520.
  • Health growth increased to 124 from 110.
  • Armor growth increased to 4.2 from 3.
  • Magic resistance growth increased to 2.05 from 1.25.

Bladesurge

  • Heal reduced to 7/8/9/10/11% AD from 8/10/12/14/16% AD.
Jax League of Legends Patch NotesPCJaxBuff

Stats

  • Base health increased to 685 from 615.
  • Health growth increased to 99 from 85.
  • Armor growth increased to 4.2 from 3.
  • Magic resistance growth increased to 2.05 from 1.25.
Jayce League of Legends Patch NotesPCJayceBuff

Stats

  • Base health increased to 590 from 520.
  • Health growth increased to 109 from 95.
  • Armor growth increased to 5 from 3.8.
  • Magic resistance growth increased to 1.3 from 0.5.
Jhin League of Legends Patch NotesPCJhinBuff

Stats

  • Base health increased to 655 from 585.
  • Health growth increased to 107 from 93.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 1.3 from 0.5.
Jinx League of Legends Patch NotesPCJinxBuff

Stats

  • Base health increased to 630 from 560.
  • Health growth increased to 100 from 86.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 1.3 from 0.5.
Kalista League of Legends Patch NotesPCKalistaBuff

Stats

  • Base health increased to 604 from 534.
  • Health growth increased to 114 from 100.
  • Armor growth increased to 5.2 from 4.
  • Magic resistance growth increased to 1.3 from 0.5.
Karthus League of Legends Patch NotesPCKarthusBuff

Stats

  • Base health increased to 620 from 550.
  • Health growth increased to 101 from 87.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 1.3 from 0.5.
Kassadin League of Legends Patch NotesPCKassadinBuff

Stats

  • Base health increased to 646 from 576.
  • Health growth increased to 119 from 105.
  • Armor growth increased to 4 from 2.8.
  • Magic resistance growth increased to 1.3 from 0.5.
Katarina League of Legends Patch NotesPCKatarinaBuff

Stats

  • Base health increased to 672 from 602.
  • Health growth increased to 108 from 94.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 2.05 from 1.25.

Death Lotus

  • Grievous Wounds strength reduced to 50% from 60%.
Kennen League of Legends Patch NotesPCKennenBuff

Stats

  • Base health increased to 611 from 541.
  • Health growth increased to 98 from 84.
  • Armor growth increased to 4.95 from 3.75.
  • Magic resistance growth increased to 1.3 from 0.5.

Electrical Surge

  • Undocumented: Effect radius reduced to 775 units from 1600.
Kha'Zix League of Legends Patch NotesPCKha'ZixBuff

Stats

  • Base health increased to 643 from 573.
  • Health growth increased to 99 from 85.
  • Armor growth increased to 4.2 from 3.
  • Magic resistance growth increased to 2.05 from 1.25.

Void Spike

  • Base heal reduced to 55/75/95/115/135 from 60/85/110/135/160.
Kog'Maw League of Legends Patch NotesPCKog'MawBuff

Stats

  • Base health increased to 635 from 565.
  • Health growth increased to 99 from 85.
  • Armor growth increased to 4.45 from 3.25.
  • Magic resistance growth increased to 1.3 from 0.5.

Icathian Surprise

  • Bug Fix: No longer triggers his own Immortal Shieldbow passive.
LeBlanc League of Legends Patch NotesPCLeBlancBuff

Stats

  • Base health increased to 598 from 528.
  • Health growth increased to 111 from 97.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 1.3 from 0.5.
Leona League of Legends Patch NotesPCLeonaBuff

Stats

  • Base health increased to 646 from 576.
  • Health growth increased to 101 from 87.
  • Armor growth increased to 4.8 from 3.6.
  • Magic resistance growth increased to 2.05 from 1.25.
Lucian League of Legends Patch NotesPCLucianBuff

Stats

  • Base health increased to 641 from 571.
  • Health growth increased to 100 from 86.
  • Armor growth increased to 4.2 from 3.
  • Magic resistance growth increased to 1.3 from 0.5.
Lux League of Legends Patch NotesPCLuxBuff

Stats

  • Base health increased to 560 from 490.
  • Health growth increased to 99 from 85.
  • Armor growth increased to 5.2 from 4.
  • Magic resistance growth increased to 1.3 from 0.5.

Prismatic Barrier

  • Base shield per hit reduced to 40/55/70/85/100 from 45/65/85/105/125.
Malphite League of Legends Patch NotesPCMalphiteBuff

Stats

  • Base health increased to 644 from 574.
  • Health growth increased to 104 from 90.
  • Armor growth increased to 4.95 from 3.75.
  • Magic resistance growth increased to 2.05 from 1.25.

Granite Shield

  • Shield health ratio reduced to 9% maximum health from 10%.
Malzahar League of Legends Patch NotesPCMalzaharBuff

Stats

  • Base health increased to 580 from 510.
  • Health growth increased to 101 from 87.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 1.3 from 0.5.

Void Shift

  • Bug Fix: Crowd control immunity is no longer consumed by Blast Cone triggered by allies.
Master Yi League of Legends Patch NotesPCMaster YiBuff

Stats

  • Base health increased to 669 from 599.
  • Health growth increased to 106 from 92.
  • Armor growth increased to 4.2 from 3.
  • Magic resistance growth increased to 2.05 from 1.25.

Stats

  • Base health increased to 640 from 570.
  • Health growth increased to 107 from 93.
  • Armor growth increased to 4.2 from 3.
  • Magic resistance growth increased to 1.3 from 0.5.
Mordekaiser League of Legends Patch NotesPCMordekaiserBuff

Stats

  • Base health increased to 645 from 575.
  • Health growth increased to 104 from 90.
  • Armor growth increased to 4.2 from 3.
  • Magic resistance growth increased to 2.05 from 1.25.

Indestructible

  • Shield to healing reduced to 35/37.5/40/42.5/45% from 40/42.5/45/47.5/50%.
Morgana League of Legends Patch NotesPCMorganaBuff

Stats

  • Base health increased to 630 from 560.
  • Health growth increased to 104 from 90.
  • Armor growth increased to 5 from 3.8.
  • Magic resistance growth increased to 1.3 from 0.5.

Soul Siphon

  • Healing reduced to 18% from 20%.

Black Shield

  • Bug Fix: Crowd control immunity is no longer consumed by Blast Cone triggered by allies.
Nasus League of Legends Patch NotesPCNasusBuff

Stats

  • Base health increased to 631 from 561.
  • Health growth increased to 104 from 90.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 2.05 from 1.25.

Soul Eater

  • Life steal reduced to 9/14/19% from 10/16/22%.
Neeko League of Legends Patch NotesPCNeekoBuff

Stats

  • Base health increased to 610 from 540.
  • Health growth increased to 104 from 90.
  • Armor growth increased to 5.2 from 4.
  • Magic resistance growth increased to 1.3 from 0.5.
Nocturne League of Legends Patch NotesPCNocturneBuff

Stats

  • Base health increased to 655 from 585.
  • Health growth increased to 109 from 95.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 1.55 from 0.75.

Umbra Blades

  • Base heal reduced to 13 to 30 (based on level) from 15 to 40 (based on level).
  • Heal AP ratio increased to 30% AP from 15% AP.
Olaf League of Legends Patch NotesPCOlafBuff

Stats

  • Base health increased to 645 from 575.
  • Health growth increased to 119 from 105.
  • Armor growth increased to 4.2 from 3.
  • Magic resistance growth increased to 2.05 from 1.25.

Berserker Rage

  • Maximum health threshold increased to 77.5% missing health from 70%.

Tough It Out

  • Base shield reduced to 10/40/70/100/130 from 10/45/80/115/150.
  • Shield health ratio reduced to 22.5% missing health from 25%.
Ornn League of Legends Patch NotesPCOrnnBuff

Stats

  • Base health increased to 660 from 590.
  • Health growth increased to 109 from 95.
  • Armor growth increased to 5.2 from 4.
  • Magic resistance growth increased to 2.05 from 1.25.
Pantheon League of Legends Patch NotesPCPantheonBuff

Stats

  • Base health increased to 650 from 580.
  • Health growth increased to 109 from 95.
  • Armor growth increased to 4.95 from 3.75.
  • Magic resistance growth increased to 2.05 from 1.25.
Poppy League of Legends Patch NotesPCPoppyBuff

Stats

  • Base health increased to 610 from 540.
  • Health growth increased to 104 from 90.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 2.05 from 1.25.

Iron Ambassador

  • Shield health ratio reduced to 13/15.5/18% of her maximum health from 15/17.5/20%.
Qiyana League of Legends Patch NotesPCQiyanaBuff

Stats

  • Base health increased to 590 from 520.
  • Health growth increased to 124 from 110.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 2.05 from 1.25.
Quinn League of Legends Patch NotesPCQuinnBuff

Stats

  • Base health increased to 603 from 533.
  • Health growth increased to 99 from 85.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 1.3 from 0.5.
Rammus League of Legends Patch NotesPCRammusBuff

Stats

  • Base health increased to 634 from 564.
  • Health growth increased to 94 from 80.
  • Armor growth increased to 5.5 from 4.3.
  • Magic resistance growth increased to 2.05 from 1.25.
Rek'Sai League of Legends Patch NotesPCRek'SaiBuff

Stats

  • Base health increased to 640 from 570.
  • Health growth increased to 99 from 85.
  • Armor growth increased to 4.95 from 3.75.
  • Magic resistance growth increased to 2.05 from 1.25.

Stats

  • Base health increased to 595 from 525.
  • Health growth increased to 94 from 80.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 1.3 from 0.5.

Loyalty Program

  • Base shield reduced to 50/65/80/95/110 from 50/70/90/110/130.
Rengar League of Legends Patch NotesPCRengarBuff

Stats

  • Base health increased to 655 from 585.
  • Health growth increased to 104 from 90.
  • Armor growth increased to 4.2 from 3.
  • Magic resistance growth increased to 2.05 from 1.25.

Savagery

  • Bug Fix: Empowered attacks against turrets now correctly grant bonus attack speed.
Rumble League of Legends Patch NotesPCRumbleBuff

Stats

  • Base health increased to 659 from 589.
  • Health growth increased to 99 from 85.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 1.55 from 0.75.

Scrap Shield

  • Base shield reduced to 60/90/120/150/180 from 60/75/90/105/120.
  • Shield AP ratio reduced to 45% AP from 50% AP.
Ryze League of Legends Patch NotesPCRyzeBuff

Stats

  • Base health increased to 645 from 575.
  • Health growth increased to 124 from 110.
  • Armor growth increased to 4.2 from 3.
  • Magic resistance growth increased to 1.3 from 0.5.
Samira League of Legends Patch NotesPCSamiraBuff

Stats

  • Base health increased to 600 from 530.
  • Health growth increased to 108 from 94.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 1.3 from 0.5.
Sejuani League of Legends Patch NotesPCSejuaniBuff

Stats

  • Base health increased to 630 from 560.
  • Health growth increased to 114 from 100.
  • Armor growth increased to 5.45 from 4.25.
  • Magic resistance growth increased to 2.05 from 1.25.
Sett League of Legends Patch NotesPCSettBuff

Stats

  • Base health increased to 670 from 600.
  • Health growth increased to 114 from 100.
  • Armor growth increased to 5.2 from 4.
  • Magic resistance growth increased to 2.05 from 1.25.
Shaco League of Legends Patch NotesPCShacoBuff

Stats

  • Base health increased to 630 from 560.
  • Health growth increased to 103 from 89.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 2.05 from 1.25.
Shyvana League of Legends Patch NotesPCShyvanaBuff

Stats

  • Base health increased to 665 from 595.
  • Health growth increased to 109 from 95.
  • Armor growth increased to 4.55 from 3.35.
  • Magic resistance growth increased to 2.05 from 1.25.

Twin Bite

  • New Effect: Now grants 25 bonus attack range.
  • Bug Fix: Dragon Form Twin Bite now correctly strikes twice against inhibitors and nexus.
Singed League of Legends Patch NotesPCSingedBuff

Stats

  • Base health increased to 650 from 580.
  • Health growth increased to 99 from 85.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 2.05 from 1.25.

Insanity Potion

  • Poison Trail Grievous Wounds strength reduced to 30% from 40%.
Sion League of Legends Patch NotesPCSionBuff

Stats

  • Base health increased to 615 from 545.
  • Health growth increased to 87 from 73.
  • Armor growth increased to 4.2 from 3.
  • Magic resistance growth increased to 2.05 from 1.25.

Soul Furnace

  • Shield health ratio reduced to 8/9/10/11/12% maximum health from 10/11/12/13/14%.

Roar of the Slayer

  • Bug Fix: Can no longer knockback Rift Herald.
  • This includes the player-summoned Rift Herald which is otherwise not immune to CC.
Sivir League of Legends Patch NotesPCSivirBuff

Stats

  • Base health increased to 632 from 562.
  • Health growth increased to 104 from 90.
  • Armor growth increased to 4.45 from 3.25.
  • Magic resistance growth increased to 1.3 from 0.5.
Skarner League of Legends Patch NotesPCSkarnerBuff

Stats

  • Base health increased to 650 from 580.
  • Health growth increased to 99 from 85.
  • Armor growth increased to 5 from 3.8.
  • Magic resistance growth increased to 2.05 from 1.25.

Crystalline Exoskeleton

  • Base shield reduced to 9/10/11/12/13% maximum health from 10/11/12/13/14%.
Syndra League of Legends Patch NotesPCSyndraBuff

Stats

  • Base health increased to 593 from 523.
  • Health growth increased to 104 from 90.
  • Armor growth increased to 4.6 from 3.4.
  • Magic resistance growth increased to 1.3 from 0.5.
Taliyah League of Legends Patch NotesPCTaliyahBuff

Stats

  • Base health increased to 570 from 500.
  • Health growth increased to 104 from 90.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 1.3 from 0.5.

General

  • Bug Fix: Fixed several bugs that prevented her from queueing her spells correctly.

Threaded Volley

  • Bug Fix: Refixed a bug where it would not always go on the correct cooldown if cast on Worked Ground.
  • Bug Fix: Fixed a few SFX bugs with Worked Ground interactions.
Talon League of Legends Patch NotesPCTalonBuff

Stats

  • Base health increased to 658 from 588.
  • Health growth increased to 109 from 95.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 2.05 from 1.25.

Noxian Diplomacy

  • Base heal reduced to 9 to 55 (based on level) from 10 to 70 (based on level).
Teemo League of Legends Patch NotesPCTeemoBuff

Stats

  • Base health increased to 598 from 528.
  • Health growth increased to 104 from 90.
  • Armor growth increased to 4.95 from 3.75.
  • Magic resistance growth increased to 1.3 from 0.5.
Thresh League of Legends Patch NotesPCThreshBuff

Stats

  • Base health increased to 600 from 530.
  • Health growth increased to 115 from 95.
  • Magic resistance growth increased to 1.3 from 0.5.

Dark Passage

  • Base shield reduced to 50/75/100/125/150 from 60/90/120/150/180.
Tristana League of Legends Patch NotesPCTristanaBuff

Stats

  • Base health increased to 670 from 600.
  • Health growth increased to 102 from 88.
  • Armor growth increased to 4.2 from 3.
  • Magic resistance growth increased to 1.3 from 0.5.
Trundle League of Legends Patch NotesPCTrundleBuff

Stats

  • Base health increased to 686 from 616.
  • Health growth increased to 110 from 96.
  • Armor growth increased to 3.9 from 2.7.
  • Magic resistance growth increased to 2.05 from 1.25.

King's Tribute

  • Heal health ratio reduced to 1.8 to 5.5% (based on level) of target's maximum health from 2 to 7% (based on level).

Stats

  • Base health increased to 604 from 534.
  • Health growth increased to 108 from 94.
  • Armor growth increased to 4.35 from 3.15.
  • Magic resistance growth increased to 1.3 from 0.5.

General

  • Updated visual effects.

Original

  • Complete overhaul.

PAX, Jack of Hearts, Tango, Musketeer, Red Card

  • Same as new base.

The Magnificent

  • Complete overhaul.

High Noon

  • Complete overhaul.

Underworld

  • Complete overhaul.

Cutpurse

  • Changes to mirror new base.

Blood Moon

  • Changes to mirror new base.

Pulsefire

  • Minor changes.

Odyssey

  • Minor changes.

Crime City Nightmare

  • Minor changes.
Twitch League of Legends Patch NotesPCTwitchBuff

Stats

  • Base health increased to 682 from 612.
  • Health growth increased to 100 from 86.
  • Armor growth increased to 4.2 from 3.
  • Magic resistance growth increased to 1.3 from 0.5.
Varus League of Legends Patch NotesPCVarusBuff

Stats

  • Base health increased to 600 from 530.
  • Health growth increased to 105 from 91.
  • Armor growth increased to 4.6 from 3.4.
  • Magic resistance growth increased to 1.3 from 0.5.

Hail of Arrows

  • Grievous Wounds strength reduced to 30% from 40%.
Vayne League of Legends Patch NotesPCVayneBuff

Stats

  • Base health increased to 585 from 515.
  • Health growth increased to 103 from 89.
  • Armor growth increased to 4.6 from 3.4.
  • Magic resistance growth increased to 1.3 from 0.5.
Veigar League of Legends Patch NotesPCVeigarBuff

Stats

  • Base health increased to 575 from 505.
  • Health growth increased to 108 from 94.
  • Armor growth increased to 5.2 from 4.
  • Magic resistance growth increased to 1.3 from 0.5.
Vel'Koz League of Legends Patch NotesPCVel'KozBuff

Stats

  • Base health increased to 590 from 520.
  • Health growth increased to 102 from 88.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 1.3 from 0.5.
Vi League of Legends Patch NotesPCViBuff

Stats

  • Base health increased to 655 from 585.
  • Health growth increased to 99 from 85.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 2.05 from 1.25.

Blast Shield

  • Shield health ratio reduced to 13% maximum health from 15%.
Warwick League of Legends Patch NotesPCWarwickBuff

Stats

  • Base health increased to 620 from 550.
  • Health growth increased to 99 from 85.
  • Armor growth increased to 4.4 from 3.2.
  • Magic resistance growth increased to 2.05 from 1.25.

Jaws of the Beast

  • Heal reduced to 25/37.5/50/62.5/75% from 30/45/60/75/90%.
Wukong League of Legends Patch NotesPCWukongBuff

Stats

  • Base health increased to 610 from 540.
  • Health growth increased to 99 from 85.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 2.05 from 1.25.
Xayah League of Legends Patch NotesPCXayahBuff

Stats

  • Base health increased to 660 from 590.
  • Health growth increased to 102 from 88.
  • Armor growth increased to 4.2 from 3.
  • Magic resistance growth increased to 1.3 from 0.5.
Xerath League of Legends Patch NotesPCXerathBuff

Stats

  • Base health increased to 596 from 526.
  • Health growth increased to 106 from 92.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 1.3 from 0.5.
Yasuo League of Legends Patch NotesPCYasuoBuff

Stats

  • Base health increased to 590 from 520.
  • Health growth increased to 101 from 87.
  • Armor growth increased to 4.6 from 3.4.
  • Magic resistance growth increased to 2.05 from 1.25.

Way of the Wanderer

  • Base shield reduced to 100 to 475 (based on level) from 115 to 525 (based on level).
Yorick League of Legends Patch NotesPCYorickBuff

Stats

  • Base health increased to 650 from 580.
  • Health growth increased to 114 from 100.
  • Armor growth increased to 5.2 from 4.
  • Magic resistance growth increased to 2.05 from 1.25.

Last Rites

  • Base heal reduced to 10 to 68 (based on level) from 12 to 82 (based on level).

Dark Procession

  • Bug Fix: Fixed minor VFX inconsistencies.

Mourning Mist

  • Bug Fix: Fixed minor VFX inconsistencies.
Zed League of Legends Patch NotesPCZedBuff

Stats

  • Base health increased to 654 from 584.
  • Health growth increased to 99 from 85.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 2.05 from 1.25.
Zeri League of Legends Patch NotesPCZeriBuff

Stats

  • Base health increased to 600 from 530.
  • Health growth increased to 109 from 95.
  • Armor growth increased to 4.2 from 3.
  • Magic resistance growth increased to 1.3 from 0.5.
Ziggs League of Legends Patch NotesPCZiggsBuff

Stats

  • Base health increased to 606 from 536.
  • Health growth increased to 106 from 92.
  • Armor growth increased to 4.5 from 3.3.
  • Magic resistance growth increased to 1.3 from 0.5.
Zilean League of Legends Patch NotesPCZileanBuff

Stats

  • Base health increased to 574 from 504.
  • Health growth increased to 96 from 82.
  • Armor growth increased to 5 from 3.8.
  • Magic resistance growth increased to 1.3 from 0.5.
Zoe League of Legends Patch NotesPCZoeBuff

Stats

  • Base health increased to 630 from 560.
  • Health growth increased to 106 from 92.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 1.3 from 0.5.
Zyra League of Legends Patch NotesPCZyraBuff

Stats

  • Base health increased to 574 from 504.
  • Health growth increased to 93 from 79.
  • Armor growth increased to 4.2 from 3.
  • Magic resistance growth increased to 1.3 from 0.5.
Aatrox League of Legends Patch NotesPCAatroxChange

Stats

  • Base health increased to 650 from 580.
  • Health growth increased to 104 from 90.
  • Armor growth increased to 4.45 from 3.25.
  • Magic resistance growth increased to 2.05 from 1.25.

Umbral Dash

  • Healing reduced to 18/20/22/24/26% from 20/22.5/25/27.5/30%.
  • Healing during World Ender reduced to 25/30/35/40/45% from 26/32/38/44/50%.

World Ender

  • Healing amplification reduced to 25/40/55% from 30/45/60%.
Ahri League of Legends Patch NotesPCAhriChange

Stats

  • Base health increased to 570 from 500.
  • Health growth increased to 96 from 82.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 1.3 from 0.5.

Essence Theft

  • Base heal reduced to 35 to 95 (based on level) from 40 to 120 (based on level).
  • Heal AP ratio reduced to 20% AP from 25% AP.
  • Champion base heal reduced to 75 to 165 (based on level) from 80 to 200 (based on level).
  • Champion AP ratio reduced to 30% AP from 35% AP.
Akshan League of Legends Patch NotesPCAkshanChange

Stats

  • Base health increased to 630 from 560.
  • Health growth increased to 104 from 90.
  • Armor growth increased to 4.2 from 3.
  • Magic resistance growth increased to 1.3 from 0.5.

Dirty Fighting

  • Base shield reduced to 40 to 280 (based on level) from 40 to 300 (based on level).
  • Shield bonus AD ratio reduced to 35% bonus AD from 40%.
Alistar League of Legends Patch NotesPCAlistarChange

Stats

  • Base health increased to 670 from 600.
  • Health growth increased to 120 from 106.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 2.05 from 1.25.

Triumphant Roar

  • Base heal reduced to 23 to 142 (based on level) from 25 to 161 (based on level).
  • Ally heal reduced to 46 to 284 (based on level) from 50 to 362 (based on level).
Annie League of Legends Patch NotesPCAnnieChange

Stats

  • Base health increased to 594 from 524.
  • Health growth increased to 102 from 88.
  • Armor growth increased to 5.2 from 4.
  • Magic resistance growth increased to 1.3 from 0.5.

Molten Shield

  • Base shield reduced to 40/85/130/175/220 from 40/90/140/190/240.
  • Shield AP ratio reduced to 35% AP from 40% AP.
Aphelios League of Legends Patch NotesPCApheliosChange

Stats

  • Base health increased to 580 from 510.
  • Health growth increased to 102 from 88.
  • Armor growth increased to 4.2 from 3.
  • Magic resistance growth increased to 1.3 from 0.5.

Severum

  • Basic attacks heal reduced to 2.5 to 9% (based on level) from 3 to 10% (based on level).
  • Abilities heal reduced to 8.3325 to 29.997% (based on level) from 9 to 30% (based on level).

Moonlight Vigil

  • Severum heal reduced to 250/350/450 from 275/400/525.
Azir League of Legends Patch NotesPCAzirChange

Stats

  • Base health increased to 622 from 552.
  • Health growth increased to 119 from 105.
  • Armor growth increased to 4.2 from 3.
  • Magic resistance growth increased to 1.3 from 0.5.

Shifting Sands

  • Base shield reduced to 70/110/150/190/230 from 80/120/160/200/240.
  • Shield AP ratio reduced to 60% AP from 70% AP.
Bard League of Legends Patch NotesPCBardChange

Stats

  • Base health increased to 630 from 560.
  • Health growth increased to 103 from 89.
  • Armor growth increased to 5.2 from 4.
  • Magic resistance growth increased to 1.3 from 0.5.

Caretaker's Shrine

  • Minimum base heal reduced to 25/50/75/100/125 from 30/60/90/120/150.
  • Maximum base heal reduced to 50/87.5/125/162.5/200 from 60/105/150/195/240.
Diana League of Legends Patch NotesPCDianaChange

Stats

  • Base health increased to 640 from 570.
  • Health growth increased to 109 from 95.
  • Armor growth increased to 4.3 from 3.1.
  • Magic resistance growth increased to 2.05 from 1.25.

Pale Cascade

  • Base shield reduced to 25/40/55/70/85 from 30/45/60/75/90.
  • Shield AP ratio reduced to 25% AP from 30% AP.
  • Shield health ratio reduced to 9% bonus health from 10%.
Fiddlesticks League of Legends Patch NotesPCFiddlesticksChange

Stats

  • Base health increased to 650.4 from 580.4.
  • Health growth increased to 106 from 92.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 1.3 from 0.5.

Bountiful Harvest

  • Healing against champions reduced to 25/32.5/40/47.5/55% from 30/40/50/60/70%.
  • Healing against monsters reduced to 45% from 50%.
Fiora League of Legends Patch NotesPCFioraChange

Stats

  • Base health increased to 620 from 550.
  • Health growth increased to 99 from 85.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 2.05 from 1.25.

Duelist's Dance

  • Base heal reduced to 35 to 100 (based on level) from 40 to 115 (based on level).

Grand Challenge

  • Base heal per second reduced to 75/100/125 from 80/110/140.
Gangplank League of Legends Patch NotesPCGangplankChange

Stats

  • Base health increased to 640 from 570.
  • Health growth increased to 104 from 90.
  • Armor growth increased to 4.2 from 3.
  • Magic resistance growth increased to 2.05 from 1.25.

Remove Scurvy

  • Base heal reduced to 45/70/95/120/145 from 50/75/100/125/150.
  • Health ratio reduced to 13% missing health from 15%.
Garen League of Legends Patch NotesPCGarenChange

Stats

  • Base health increased to 690 from 620.
  • Health growth increased to 98 from 84.
  • Armor growth increased to 4.2 from 3.
  • Magic resistance growth increased to 1.55 from 0.75.

Courage

  • Base shield reduced to 65/85/105/125/145 from 70/95/120/145/170.
  • Shield health ratio reduced to 18% bonus health from 20%.
Gwen League of Legends Patch NotesPCGwenChange

Stats

  • Base health increased to 660 from 590.
  • Health growth increased to 109 from 95.
  • Armor growth increased to 5.2 from 4.
  • Magic resistance growth increased to 2.05 from 1.25.

A Thousand Cuts

  • Healing reduced to 60% from 70%.
  • Maximum base heal reduced to 10 to 25 (based on level) from 12 to 30 (based on level).
  • Maximum heal AP ratio reduced to 6.5% AP from 7% AP.
Ivern League of Legends Patch NotesPCIvernChange

Stats

  • Base health increased to 655 from 585.
  • Health growth increased to 99 from 85.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 2.05 from 1.25.

Triggerseed

  • Base shield reduced to 70/100/130/160/190 from 80/115/150/185/220.
  • Shield AP ratio reduced to 75% AP from 80% AP.
Janna League of Legends Patch NotesPCJannaChange

Stats

  • Base health increased to 570 from 500.
  • Health growth increased to 84 from 70.
  • Armor growth increased to 5 from 3.8.
  • Magic resistance growth increased to 1.3 from 0.5.

Eye of the Storm

  • Base shield reduced to 75/100/125/150/175 from 80/110/140/170/200.
  • Shield AP ratio reduced to 60% AP from 65% AP.

Monsoon

  • Base heal per second reduced to 90/145/200 from 100/150/200.
  • Heal AP ratio per second reduced to 45% AP from 50% AP.
Jarvan IV League of Legends Patch NotesPCJarvan IVChange

Stats

  • Base health increased to 640 from 570.
  • Health growth increased to 104 from 90.
  • Armor growth increased to 4.8 from 3.6.
  • Magic resistance growth increased to 2.05 from 1.25.

Golden Aegis

  • Base shield reduced to 60/80/100/120/140 from 60/85/110/135/160.
  • Health ratio per champion hit reduced to 1.3% maximum health from 1.5%.
Kai'Sa League of Legends Patch NotesPCKai'SaChange

Stats

  • Base health increased to 670 from 600.
  • Health growth increased to 102 from 88.
  • Armor growth increased to 4.2 from 3.
  • Magic resistance growth increased to 1.3 from 0.5.

Killer Instinct

  • Base shield reduced to 70/90/110 from 75/100/125.
  • AD ratio reduced to 90/135/180% AD from 100/150/200% AD.
  • AP ratio reduced to 90% AP from 100% AP.
Karma League of Legends Patch NotesPCKarmaChange

Stats

  • Base health increased to 604 from 534.
  • Health growth increased to 109 from 95.
  • Armor growth increased to 5 from 3.8.
  • Magic resistance growth increased to 1.3 from 0.5.

Renewal

  • Base heal reduced to 17% missing health from 20%.

Inspire

  • Base shield reduced to 80/120/160/200/240 from 90/135/180/225/270.
  • Shield AP ratio reduced to 45% AP from 50% AP.

Defiance

  • Bonus base shield reduced to 25/75/125/175 from 25/80/135/190.
  • Bonus shield AP ratio reduced to 45% AP from 50% AP.
Kayle League of Legends Patch NotesPCKayleChange

Stats

  • Base health increased to 670 from 600.
  • Health growth increased to 99 from 85.
  • Armor growth increased to 4.2 from 3.
  • Magic resistance growth increased to 1.3 from 0.5.

Celestial Blessing

  • Base heal reduced to 55/80/105/130/155 from 60/90/120/150/180.
  • Heal AP ratio reduced to 25% AP from 30% AP.
Kayn League of Legends Patch NotesPCKaynChange

Stats

  • Base health increased to 655 from 585.
  • Health growth increased to 99 from 85.
  • Armor growth increased to 4.5 from 3.3.
  • Magic resistance growth increased to 2.05 from 1.25.

The Darkin Scythe

  • Darkin healing reduced to 25 to 35% (based on level) from 30 to 40% (based on level).

Shadow Step

  • Base heal reduced to 90/100/110/120/130 from 100/115/130/145/160.
  • Bonus AD ratio reduced to 35% bonus AD from 40%.

Umbral Trespass

  • Darkin base heal reduced to 9.75% of the target's maximum health from 10.5%.
  • Darkin heal bonus AD ratio reduced to 8.45% per 100 bonus AD from 9.1%.
Kindred League of Legends Patch NotesPCKindredChange

Stats

  • Base health increased to 610 from 540.
  • Health growth increased to 99 from 85.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 1.3 from 0.5.

Wolf's Frenzy

  • Maximum base heal reduced to 47 to 81 (based on level) from 49 to 100 (based on level).

Lamb's Respite

  • Base heal reduced to 225/300/375 from 250/325/400.
Kled League of Legends Patch NotesPCKledChange

Stats

  • Base health increased to 410 from 340.
  • Health growth increased to 84 from 70.
  • Armor growth increased to 5.2 from 4.
  • Magic resistance growth increased to 2.05 from 1.25.

Dismounted Skaarl the Cowardly Lizard

  • Health upon remount reduced to 45/55/65/75% of Skaarl's maximum health from 50/60/70/80%.

Bear Trap on a Rope

  • Grievous Wounds strength reduced to 50% from 60%.

Chaaaaaaaarge!!!

  • Bug Fix: No longer causes his location to occasionally desync from the enemy's perspective.
Lee Sin League of Legends Patch NotesPCLee SinChange

Stats

  • Base health increased to 645 from 575.
  • Health growth increased to 99 from 85.
  • Armor growth increased to 4.9 from 3.7.
  • Magic resistance growth increased to 2.05 from 1.25.

Safeguard

  • Base shield reduced to 50/100/150/200/250 from 55/110/165/220/275.

Iron Will

  • Life steal and spell vamp reduced to 5/9.5/14/18.5/23% from 5/10/15/20/25%.
Lillia League of Legends Patch NotesPCLilliaChange

Stats

  • Base health increased to 650 from 580.
  • Health growth increased to 104 from 90.
  • Armor growth increased to 5.2 from 4.
  • Magic resistance growth increased to 1.55 from 0.75.

Dream-Laden Bough

  • Base heal against monsters reduced to 24 to 75 (based on level) from 27 to 103.5 (based on level).
  • Heal AP ratio against monsters reduced to 5.4% AP from 6% AP.
  • Base heal against champions reduced to 10.5 to 124.5 (based on level) from 12 to 139.5 (based on level).
  • Heal AP ratio against champions reduced to 18% AP from 20.4% AP.
Lissandra League of Legends Patch NotesPCLissandraChange

Stats

  • Base health increased to 620 from 550.
  • Health growth increased to 104 from 90.
  • Armor growth increased to 4.9 from 3.7.
  • Magic resistance growth increased to 1.3 from 0.5.

Frozen Tomb

  • Minimum base heal reduced to 90/140/190 from 100/150/200.
  • Minimum heal AP ratio reduced to 25% AP from 30% AP.
Lulu League of Legends Patch NotesPCLuluChange

Stats

  • Base health increased to 595 from 525.
  • Health growth increased to 88 from 74.
  • Armor growth increased to 4.9 from 3.7.
  • Magic resistance growth increased to 1.3 from 0.5.

Help, Pix!

  • Base shield reduced to 75/110/145/180/215 from 80/120/160/200/240.
  • Shield AP ratio reduced to 55% AP from 60% AP.

Wild Growth

  • Base bonus health reduced to 275/425/575 from 300/450/600.
  • AP ratio reduced to 45% AP from 50% AP.
Maokai League of Legends Patch NotesPCMaokaiChange

Stats

  • Base health increased to 635 from 565.
  • Health growth increased to 109 from 95.
  • Armor growth increased to 5.2 from 4.
  • Magic resistance growth increased to 2.05 from 1.25.

Sap Magic

  • Base heal reduced to 5 to 45 (based on level) from 5 to 65 (based on level).
  • Heal health ratio reduced to 4.5 to 11% (based on level) maximum health from 5 to 15% (based on level).
Nami League of Legends Patch NotesPCNamiChange

Stats

  • Base health increased to 560 from 490.
  • Health growth increased to 88 from 74.
  • Armor growth increased to 5.2 from 4.
  • Magic resistance growth increased to 1.3 from 0.5.

General

  • Updated visual effects.

Ebb and Flow

  • Base heal reduced to 55/75/95/115/135 from 60/85/110/135/160.
  • Heal AP ratio reduced to 25% AP from 30% AP.

Original

  • Complete overhaul.

Koi

  • Recolored from base.

River Spirit

  • Recolored from base.

Urf the Nami-tee

  • Same as new base.

Deep Sea

  • Changes to mirror new base.

SKT T1

  • Changes to mirror new base.

Program

  • Minor changes.
Nautilus League of Legends Patch NotesPCNautilusChange

Stats

  • Base health increased to 646 from 576.
  • Health growth increased to 100 from 86.
  • Armor growth increased to 4.95 from 3.75.
  • Magic resistance growth increased to 2.05 from 1.25.

Titan's Wrath

  • Base shield reduced to 40/50/60/70/80 from 45/55/65/75/85.
  • Shield health ratio reduced to 8/9/10/11/12% maximum health from 9/10/11/12/13%.
Nidalee League of Legends Patch NotesPCNidaleeChange

Stats

  • Base health increased to 610 from 540.
  • Health growth increased to 109 from 95.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 1.3 from 0.5.

Primal Surge

  • Minimum base heal reduced to 35/50/65/80/95 from 35/55/75/95/115.
  • Minimum heal AP ratio reduced to 27.5% AP from 32.5% AP.
Nunu & Willump League of Legends Patch NotesPCNunu & WillumpChange

Stats

  • Base health increased to 610 from 540.
  • Health growth increased to 90 from 76.
  • Armor growth increased to 4.2 from 3.
  • Magic resistance growth increased to 2.05 from 1.25.

Consume

  • Base heal reduced to 65/95/125/155/185 from 75/110/145/180/215.
  • Heal AP ratio reduced to 70% AP from 90% AP.
  • Heal health ratio reduced to 6% bonus health from 10%.
Orianna League of Legends Patch NotesPCOriannaChange

Stats

  • Base health increased to 600 from 530.
  • Health growth increased to 105 from 91.
  • Armor growth increased to 4.2 from 3.
  • Magic resistance growth increased to 1.3 from 0.5.

Command: Protect

  • Base shield reduced to 55/90/125/160/195 from 60/100/140/180/220.
  • Shield AP ratio reduced to 45% AP from 50% AP.
Pyke League of Legends Patch NotesPCPykeChange

Stats

  • Base health increased to 670 from 600.
  • Health growth increased to 104 from 90.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 2.05 from 1.25.

Gift of the Drowned Ones

  • Base damage stored reduced to 9% from 10%.
  • Damage stored per lethality reduced to 0.2% from 0.25%.
  • Base damage stored near multiple enemies reduced to 40% from 45%.
  • Damage stored per lethality near multiple enemies reduced to 0.4% from 0.5%.
  • Grey health upper cap reduced to 55% maximum health from 60%.

Ghostwater Dive

  • Bug Fix: Fixed a bug where casting and ending it during an a enemy Paranoia would remove the red tint effect from your screen.
Rakan League of Legends Patch NotesPCRakanChange

Stats

  • Base health increased to 610 from 540.
  • Health growth increased to 99 from 85.
  • Armor growth increased to 5.1 from 3.9.
  • Magic resistance growth increased to 2.05 from 1.25.

Fey Feathers

  • Base shield reduced to 30 to 225 (based on level) from 33 to 254 (based on level).
  • Shield AP ratio reduced to 85% AP from 90% AP.

Gleaming Quill

  • Base heal reduced to 18 to 90 (based on level) from 18 to 120 (based on level).
  • Heal AP ratio reduced to 55% AP from 70% AP.

Battle Dance

  • Base shield reduced to 35/60/85/110/135 from 40/65/90/115/140.
  • Shield AP ratio reduced to 70% AP from 80% AP.
Rell League of Legends Patch NotesPCRellChange

Stats

  • Base health increased to 610 from 540.
  • Health growth increased to 104 from 90.
  • Armor growth increased to 4.2 from 3.
  • Magic resistance growth increased to 2.05 from 1.25.

Shattering Strike

  • Heal health ratio reduced to 4% missing health from 5%.

Ferromancy: Crash Down

  • Base shield reduced to 35/60/85/110/135 from 40/70/100/130/160.
  • Shield health ratio reduced to 12% maximum health from 13%.
Renekton League of Legends Patch NotesPCRenektonChange

Stats

  • Base health increased to 660 from 590.
  • Health growth increased to 111 from 97.
  • Armor growth increased to 5.2 from 4.
  • Magic resistance growth increased to 2.05 from 1.25.

Cull the Meek

  • Heal bonus AD ratio reduced to 2% bonus AD from 3%.
  • Empowered heal bonus AD ratio reduced to 6% bonus AD from 9%.
  • Champion base heal reduced to 10/14/18/22/26 from 12/18/24/30/36.
  • Champion heal bonus AD ratio reduced to 15% bonus AD from 16%.
  • Empowered champion base heal reduced to 30/42/54/66/78 from 36/54/72/90/108.
  • Empowered champion heal bonus AD ratio reduced to 45% bonus AD from 48%.
Riven League of Legends Patch NotesPCRivenChange

Stats

  • Base health increased to 630 from 560.
  • Health growth increased to 100 from 86.
  • Armor growth increased to 4.4 from 3.2.
  • Magic resistance growth increased to 2.05 from 1.25.

Valor

  • Base shield reduced to 80/105/130/155/180 from 85/115/145/175/205.
  • Shield bonus AD ratio reduced to 110% bonus AD from 120%.
Senna League of Legends Patch NotesPCSennaChange

Stats

  • Base health increased to 590 from 520.
  • Health growth increased to 89 from 75.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 1.3 from 0.5.

Piercing Darkness

  • Base heal reduced to 40/55/70/85/100 from 40/60/80/100/120.
  • Heal bonus AD ratio reduced to 30% bonus AD from 40%.

Dawning Shadow

  • Base shield reduced to 100/150/200 from 120/160/200.
Seraphine League of Legends Patch NotesPCSeraphineChange

Stats

  • Base health increased to 570 from 500.
  • Health growth increased to 104 from 90.
  • Armor growth increased to 4.2 from 3.
  • Magic resistance growth increased to 1.3 from 0.5.

Surround Sound

  • Base shield reduced to 50/70/90/110/130 from 60/80/100/120/140.
  • Shield AP ratio reduced to 35% AP from 40% AP.
  • Heal AP ratio reduced to 0.6% per 100 AP from 0.75% per 100 AP.
Shen League of Legends Patch NotesPCShenChange

Stats

  • Base health increased to 610 from 540.
  • Health growth increased to 99 from 85.
  • Armor growth increased to 4.2 from 3.
  • Magic resistance growth increased to 2.05 from 1.25.

Ki Barrier

  • Shield health ratio reduced 12% bonus health from 14%.

Stand United

  • Minimum base shield reduced to 130/290/450 from 140/320/500.
  • Minimum shield health ratio reduced to 16% bonus health from 17.5%.
Sona League of Legends Patch NotesPCSonaChange

Stats

  • Base health increased to 550 from 480.
  • Health growth increased to 91 from 77.
  • Armor growth increased to 4.2 from 3.
  • Magic resistance growth increased to 1.3 from 0.5.

Aria of Perseverance

  • Base heal reduced to 30/45/60/75/90 from 30/50/70/90/110.
  • Heal AP ratio reduced to 15% AP from 20% AP.
  • Base shield reduced to 25/45/65/85/105 from 25/50/75/100/125.
  • Shield AP ratio reduced to 25% AP from 30% AP.
Soraka League of Legends Patch NotesPCSorakaChange

Stats

  • Base health increased to 605 from 535.
  • Health growth increased to 88 from 74.
  • Armor growth increased to 5 from 3.8.
  • Magic resistance growth increased to 1.3 from 0.5.

Astral Infusion

  • Base heal reduced to 90/110/130/150/170 from 100/130/160/190/220.
  • Heal AP ratio reduced to 50% AP from 65% AP.

Wish

  • Base heal reduced to 125/200/275 from 130/215/300.
  • Heal AP ratio reduced to 50% AP from 55% AP.
Swain League of Legends Patch NotesPCSwainChange

Stats

  • Base health increased to 595 from 525.
  • Health growth increased to 99 from 85.
  • Armor growth increased to 5.2 from 4.
  • Magic resistance growth increased to 1.3 from 0.5.

Ravenous Flock

  • Heal health ratio reduced to 3.5/4.5/5.5/7% of his maximum health from 4/5.5/7/9%.

Demonic Ascension

  • New Effect: Champion takedown now fully restore Demonic Energy.
  • New Effect: Now automatically casts Demonflare when Demonic Ascension expires. This will not occur if Demonic Ascension ends due to Swain's death.
  • Base heal per second reduced to 15/30/45 from 15/40/65.
  • Heal AP ratio per second reduced to 20% AP from 25% AP.
Sylas League of Legends Patch NotesPCSylasChange

Stats

  • Base health increased to 595 from 525.
  • Health growth increased to 129 from 115.
  • Armor growth increased to 5.2 from 4.
  • Magic resistance growth increased to 2.55 from 1.75.

Kingslayer

  • Minimum base heal reduced to 20/40/60/80/100 from 25/50/75/100/125.
  • Minimum heal AP ratio reduced to 35% AP from 40% AP.
Tahm Kench League of Legends Patch NotesPCTahm KenchChange

Stats

  • Base health increased to 640 from 570.
  • Health growth increased to 109 from 95.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 2.05 from 1.25.

Tongue Lash

  • Base heal reduced to 10/12.5/15/17.5/20 from 10/15/20/25/30.
  • Heal health ratio reduced to 3/3.5/4/4.5/5% missing health from 4/4.5/5/5.5/6%.

Thick Skin

  • Damage stored reduced to 13/21/29/37/45% from 15/25/35/45/55%.
  • Damage stored near multiple enemies reduced to 40/42.5/45/47.5/50% from 45/50/55/60/65%.
Taric League of Legends Patch NotesPCTaricChange

Stats

  • Base health increased to 645 from 575.
  • Health growth increased to 99 from 85.
  • Armor growth increased to 4.6 from 3.4.
  • Magic resistance growth increased to 2.05 from 1.25.

Starlight's Touch

  • Base heal per stack reduced to 25 from 30.
  • Heal AP ratio per stack reduced to 15% AP from 20% AP.
  • Heal health ratio per stack reduced to 0.75% of his maximum health from 1%.

Bastion

  • Shield health ratio reduced to 7/8/9/10/11% maximum health from 8/9/10/11/12%.
Tryndamere League of Legends Patch NotesPCTryndamereChange

Stats

  • Base health increased to 696 from 626.
  • Health growth increased to 112 from 98.
  • Armor growth increased to 4.3 from 3.1.
  • Magic resistance growth increased to 2.05 from 1.25.

Bloodlust

  • Base heal reduced to 25/33/41/49/57 from 30/40/50/60/70.
  • Base heal per fury reduced to 0.45/0.75/1.05/1.35/1.65 from 0.5/0.95/1.4/1.85/2.3.
Udyr League of Legends Patch NotesPCUdyrChange

Stats

  • Base health increased to 664 from 594.
  • Health growth increased to 106 from 92.
  • Armor growth increased to 5.2 from 4.
  • Magic resistance growth increased to 2.05 from 1.25.

Turtle Stance

  • Base shield reduced to 60/90/120/150/180/210 from 60/95/130/165/200/235.
  • Shield AP ratio reduced to 45% AP from 50% AP.
  • Heal health ratio reduced to 2 to 4% (based on missing health) of his maximum health from 2.5 to 5%.
Urgot League of Legends Patch NotesPCUrgotChange

Stats

  • Base health increased to 655 from 585.
  • Health growth increased to 102 from 88.
  • Armor growth increased to 5.45 from 4.25.
  • Magic resistance growth increased to 2.05 from 1.25.

Disdain

  • Base shield reduced to 55/75/95/115/135 from 60/80/100/120/140.
  • Shield bonus AD ratio reduced to 135% bonus AD from 150%.
  • Shield health ratio reduced to 13.5% bonus health from 15%.
Vex League of Legends Patch NotesPCVexChange

Stats

  • Base health increased to 590 from 520.
  • Health growth increased to 104 from 90.
  • Armor growth increased to 4.45 from 3.25.
  • Magic resistance growth increased to 1.3 from 0.5.

Personal Space

  • Base shield reduced to 50/75/100/125/150 from 50/80/110/140/170.
  • Shield AP ratio reduced to 75% AP from 80% AP.
Viego League of Legends Patch NotesPCViegoChange

Stats

  • Base health increased to 630 from 560.
  • Health growth increased to 109 from 95.
  • Armor growth increased to 5.2 from 4.
  • Magic resistance growth increased to 2.05 from 1.25.

Sovereign's Domination

  • Base heal reduced to 2.5% of target's maximum health from 3%.
  • Heal bonus AD ratio reduced to 2.5% per 100 bonus AD from 3%.

Blade of the Ruined King

  • Healing reduced to 135% from 150%.
  • Healing against monsters reduced to 145% from 155%.
Viktor League of Legends Patch NotesPCViktorChange

Stats

  • Base health increased to 600 from 530.
  • Health growth increased to 104 from 90.
  • Armor growth increased to 5.2 from 4.
  • Magic resistance growth increased to 1.3 from 0.5.

Siphon Power

  • Base shield reduced to 27 to 105 (based on level) from 30 to 115 (based on level).
  • Shield AP ratio reduced to 18% AP from 20% AP.
Vladimir League of Legends Patch NotesPCVladimirChange

Stats

  • Base health increased to 607 from 537.
  • Health growth increased to 110 from 96.
  • Armor growth increased to 4.5 from 3.3.
  • Magic resistance growth increased to 1.3 from 0.5.

Transfusion

  • Heal AP ratio reduced to 30% AP from 35% AP.
  • Empowered heal AP ratio reduced to 3.5% per 100 AP from 4% per 100 AP.
  • Empowered healing against minions reduced to 30% from 35%.

Hemoplague

  • Subsequent heal modifier reduced to 40% from 50%.
Volibear League of Legends Patch NotesPCVolibearChange

Stats

  • Base health increased to 650 from 580.
  • Health growth increased to 104 from 90.
  • Armor growth increased to 5.2 from 4.
  • Magic resistance growth increased to 2.05 from 1.25.

Frenzied Maul

  • Heal health ratio reduced to 7/8.5/10/11.5/13% missing health from 8/10/12/14/16%.

Sky Splitter

  • Base shield reduced to 14% maximum health from 15%.
  • Shield AP ratio reduced to 75% AP from 80% AP.

Stormbringer

  • Bonus health reduced to 175/350/525 from from 200/400/600.
Xin Zhao League of Legends Patch NotesPCXin ZhaoChange

Stats

  • Base health increased to 640 from 570.
  • Health growth increased to 106 from 92.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 2.05 from 1.25.

Determination

  • Base heal reduced to 6 to 74 (based on level) from 7 to 92 (based on level).
  • Heal AD ratio reduced to 7% AD from 10% AD.
Yone League of Legends Patch NotesPCYoneChange

Stats

  • Base health increased to 620 from 550.
  • Health growth increased to 99 from 85.
  • Armor growth increased to 4.6 from 3.4.
  • Magic resistance growth increased to 2.05 from 1.25.

Spirit Cleave

  • Base shield reduced to 35 to 55 (based on level) from 40 to 60 (based on level).
  • Shield bonus AD ratio reduced to 55% bonus AD from 60%.
Yuumi League of Legends Patch NotesPCYuumiChange

Stats

  • Base health increased to 550 from 480.
  • Health growth increased to 84 from 70.
  • Armor growth increased to 4.2 from 3.
  • Magic resistance growth increased to 1.1 from 0.3.

Bop 'n' Block

  • Base shield reduced to 56 to 360 (based on level) from 60 to 400 (based on level).
  • AP ratio reduced to 25% AP from 30% AP.

Zoomies

  • Base heal reduced to 65/90/115/140/165 from 70/100/130/160/190.
  • Heal AP ratio reduced to 25% AP from 35% AP.
Zac League of Legends Patch NotesPCZacChange

Stats

  • Base health increased to 685 from 615.
  • Health growth increased to 109 from 95.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 2.05 from 1.25.

Cell Division

  • Heal per chunk reduced to 4/4.75/5.5/6.25% (based on Let's Bounce!'s rank) of his maximum health from 5/6/7/8%.

Let's Bounce!

  • Cell Division bonus heal reduced to 0.75/1.5/2.25% maximum health from 1/2/3%.

Items

General

  • Base mana regeneration increased to 115% from 100%.

General

  • Life steal reduced to 7% from 8%.
Blighting Jewel League of Legends ItemPCBlighting JewelNerf

General

  • Magic penetration reduced to 13% from 15%.
Bloodthirster League of Legends ItemPCBloodthirsterNerf

General

  • Shield reduced to 50 to 320 (based on level) from 50 to 350 (based on level).
  • Life steal reduced to 18% from 20%.
Bramble Vest League of Legends ItemPCBramble VestNerf

General

  • Grievous Wounds strength reduced to 30% from 40%.

General

  • Grievous Wounds strength reduced to 30% from 40%.
  • Enhanced Grievous Wounds strength reduced to 50% from 60%.

General

  • Grievous Wounds strength reduced to 30% from 40%.
  • Enhanced Grievous Wounds strength reduced to 50% from 60%.
Death's Dance League of Legends ItemPCDeath's DanceNerf

General

  • Heal reduced to 140% bonus AD from 175% bonus AD.
Demonic Embrace League of Legends ItemPCDemonic EmbraceNerf

General

  • Damage per second reduced to 1.8% of target's maximum health from 2%.
Divine Sunderer League of Legends ItemPCDivine SundererNerf

General

  • Spellblade heal reduced to 6% of target's maximum health from 7.8%.
Eclipse League of Legends ItemPCEclipseNerf

General

  • Omnivamp reduced to 7% from 8%.
  • Base shield reduced to 160 from 180.
  • Shield AD ratio reduced to 35% bonus AD from 40% bonus AD.
  • Syzygy omnivamp reduced to 8% from 10%.
Elixir of Wrath League of Legends ItemPCElixir of WrathNerf

General

  • Healing from damage against champions reduced to 12% from 15%.
Emberknife League of Legends ItemPCEmberknifeNerf

General

  • Omnivamp against monsters reduced to 7% from 8%.

General

  • Grievous Wounds strength reduced to 30% from 40%.
Fimbulwinter League of Legends ItemPCFimbulwinterNerf

General

  • Base shield reduced to 100 to 180 (based on level) from 100 to 200 (based on level).
  • Shield mana ratio reduced to 4.5% current mana from 5%.

General

  • Shield health ratio reduced to 90% bonus health from 100%.
Goredrinker League of Legends ItemPCGoredrinkerNerf

General

  • Omnivamp reduced to 8% from 10%.
  • Heal per champion hit reduced to 8% missing health from 10%.
  • Heal AD ratio reduced to 20% AD from 25% AD.
  • Ceaseless Hunger omnivamp reduced to 12% from 15%.
Hailblade League of Legends ItemPCHailbladeNerf

General

  • Omnivamp against monsters reduced to 7% from 8%.

General

  • Shield reduced to 250/292.222/334.444/376.667/418.889/461.111/503.333/545.556/587.778/630 (at level 1/10/11/12/13/14/15/16/17/18) from 275/322.222/369.444/416.667/463.889/511.111/558.333/605.556/652.778/700 (at level 1/10/11/12/13/14/15/16/17/18).
  • Life steal reduced to 7% from 8%.
  • Bloodward life steal reduced to 8% from 10%.
Knight's Vow League of Legends ItemPCKnight's VowNerf

General

  • Healing conversion reduced to 7% from 8%.
Last Whisper League of Legends ItemPCLast WhisperNerf

General

  • Armor penetration reduced to 18% from 20%.

General

  • Shield reduced to 180 to 330 (based on level) from 200 to 365 (based on level).

General

  • Armor penetration reduced to 30% from 35%.

General

  • Lifeline omnivamp reduced to 10% from 12%.

General

  • Heal reduced to 100 to 180 (based on level) from 100 to 200 (based on level).

General

  • Heal and shield power per stack reduced to 5% from 6%.
  • Maximum heal and shield power reduced to 25% from 30%.
  • Base heal reduced to 60 from 70.
  • Mythic passive heal reduced to 8 from 10.
Morellonomicon League of Legends ItemPCMorellonomiconNerf

General

  • Grievous Wounds strength reduced to 30% from 40%.
  • Enhanced Grievous Wounds strength reduced to 50% from 60%.
Mortal Reminder League of Legends ItemPCMortal ReminderNerf

General

  • Grievous Wounds strength reduced to 30% from 40%.
  • Enhanced Grievous Wounds strength reduced to 50% from 60%.
Oblivion Orb League of Legends ItemPCOblivion OrbNerf

General

  • Grievous Wounds strength reduced to 30% from 40%.
Phage League of Legends ItemPCPhageNerf

General

  • Heal health ratio reduced to 1.6% maximum health from 2%.
Redemption League of Legends ItemPCRedemptionNerf

General

  • Heal reduced to 180 to 340 (based on level) from 200 to 400 (based on level).
Riftmaker League of Legends ItemPCRiftmakerNerf

General

  • Omnivamp reduced to 7% from 8%.
  • Icathia's Curse omnivamp reduced to 8% from 10%.
Seraph's Embrace League of Legends ItemPCSeraph's EmbraceNerf

General

  • Mana to healing conversion reduced to 25% from 35%.
Sterak's Gage League of Legends ItemPCSterak's GageNerf

General

  • Shield health ratio reduced to 70% bonus health from 75%.
Sunfire Aegis League of Legends ItemPCSunfire AegisNerf

General

  • Bonus Immolate damage per stack reduced to 10% from 12%.
Thornmail League of Legends ItemPCThornmailNerf

General

  • Grievous Wounds strength reduced to 30% from 40%.
  • Enhanced Grievous Wounds strength reduced to 50% from 60%.
Vampiric Scepter League of Legends ItemPCVampiric ScepterNerf

General

  • Life steal reduced to 7% from 8%.
Void Staff League of Legends ItemPCVoid StaffNerf

General

  • Magic penetration reduced to 40% from 45%.
Anathema's Chains League of Legends ItemPCAnathema's ChainsChange

General

  • Bug Fix: Cooldown now properly scales with item ability haste.
Doran's Ring League of Legends ItemPCDoran's RingChange

General

  • Mana regeneration increased to 1 mana per second from 0.75.
  • Mana regeneration in-combat increased to 1.5 mana per second from 1.25.
  • Conversion to healing ratio reduced to 45% from 50%.
Spirit Visage League of Legends ItemPCSpirit VisageChange

General

  • Bug Fix: Now properly increases omnivamp.