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Nocturne League of Legends Patch HistoryPC

Nocturne

Fighter / Assassin

League of Legends (PC) Nocturne in Wild Rift

Nocturne Win Rate

Nocturne Current Status

Nocturne was last nerfed in Patch 26.12 (). Across 64 patches, Nocturne has received 24 buffs, 16 nerfs, 23 adjustments since release in Patch 1.0.0.113.

Abilities
Umbra BladesPC
Passive - Umbra Blades
Effect Radius: 360

Innate: Periodically, Nocturne empowers his next basic attack to slash in a circle, dealing 120% AD physical damage to the target and nearby enemies and healing himself for 13 - 32 (based on level) (+ 30% AP) per enemy hit. Against minions, Umbra Blades' damage to secondary targets and healing are reduced by 50% and it applies on-hit effects to all targets 2 at 100% effectiveness.

Umbra Blades can critically strike against the primary target, modifying the physical damage dealt to Nocturne AD.

Basic attacks reduce Umbra Blades' cooldown by 1 second, increased to 3 against enemy champions and monsters.

DuskbringerPC
Q - Duskbringer
Cost: 60 / 65 / 70 / 75 / 80 Mana
CD: 8
Cast Time: 0.25
Range: 1200
Effect Radius: 150

Active: Nocturne casts out a shadow blade in the target direction that leaves a Dusk Trail in its wake, dealing physical damage to enemies hit. Enemy champions and large monsters hit will leave a Dusk Trail behind while moving. Dusk Trails last 5 seconds and will slowly disappear afterwards.

Physical damage: 65 / 105 / 145 / 185 / 225 (+ 85% bonus AD)
Bonus Attack Damage: 15 / 25 / 35 / 45 / 55
Bonus Movement Speed: 20 / 25 / 30 / 35 / 40%

While on the Dusk Trail, Nocturne is ghosted and gains bonus attack damage and bonus total movement speed.

Shroud of DarknessPC
W - Shroud of Darkness
Cost: 50 Mana
CD: 20 / 18 / 16 / 14 / 12
Cast Time: None

Passive: Nocturne gains bonus attack speed.

Bonus Attack Speed: 30 / 35 / 40 / 45 / 50%
Enhanced Bonus Attack Speed: 60 / 70 / 80 / 90 / 100%

Active: Nocturne gains a spell shield for 1.5 seconds. Upon successfully blocking a hostile effect, Shroud of Darkness' bonus attack speed is doubled for 5 seconds.

Unspeakable HorrorPC
E - Unspeakable Horror
Cost: 60 / 65 / 70 / 75 / 80 mana
CD: 15 / 14 / 13 / 12 / 11
Cast Time: None
Range: 425
Effect Radius: 1000

Passive: Nocturne gains 90% bonus movement speed while facing nearby fear targets.

Total Magic Damage: 80 / 125 / 170 / 215 / 260 (+ 100% AP)
Magic Damage per Tick: 20 / 31.25 / 42.5 / 53.75 / 65 (+ 25% AP)
Disable Duration: 1.25 / 1.5 / 1.75 / 2 / 2.25 seconds

Active: Nocturne torments the target, forming a tether between himself and the target for 2 seconds, during which the target takes magic damage every 0.5 seconds over the duration.

If the tether is not broken by the end of its duration, the target is fear for a duration while being slow by 90%.

ParanoiaPC
R - Paranoia
Cost: 100 Mana
CD: 140 / 115 / 90
Cast Time: None
Range: 2500
Effect Radius: Global

Active: Nocturne terrorizes all enemy champions, nearsight them for 6 seconds. He can recast Paranoia for the same duration after 0.25 seconds.

Physical Damage: 150 (+ 120% bonus AD)

Recast: Nocturne dash with displacement immunity to the target enemy champion, dealing physical damage upon arrival.

Nocturne can cast any of his abilities and item actives during the dash.

Base Stats

Health: 655
Health Per Level: 109
Mana: 275
Mana Per Level: 35
Attack Damage: 62
AD Per Level: 2.6
Attack Speed: 0.721
AS Per Level: 2.7
Armor: 38
Armor Per Level: 4.2
Magic Resist: 32
MR Per Level: 1.55
Movement Speed: 345
Range: 125
Health Regen: 7
HP Regen Per Level: 0.75
Mana Regen: 7
Mana Regen Per Level: 0.45

Nocturne Changes

Patch 26.12

nerf

Nocturne has been in quite a strong spot for a while, especially in the higher echelons of play. We like how distinct he feels to play with his relatively low ultimate cooldown, but that means we are going to pull power out of his 1v1 and farming since he has such strong tools to quickly create unequal fights.

Duskbringer

  • Base damage reduced to 65/105/145/185/225 from 65/110/155/200/245.

Patch 26.5

buff

Nocturne’s underperforming considering how easy to pick up and play he is, so he’s made the cut for buffs in this patch. In an effort to help him succeed in moderate fight durations, we’re upgrading his ability to stick to his enemies under the Dusk Trail and run them down with basic attacks.

Umbra Blades

  • Cooldown reduced to 12 seconds from 13.

Duskbringer

  • Bonus movement speed increased to 20/25/30/35/40% from 15/20/25/30/35%.

Patch 25.23

nerf

Paranoia

  • Removed: No longer stops tracking the target if the target moves beyond 3500/4250/5000 (based on Paranoia's rank) units.

Patch 25.16

nerf

Armor growth decreased. Q bonus AD decreased.

Stats

  • Armor growth reduced to 4.2 from 4.7.

Duskbringer

  • Bonus attack damage reduced to 15/25/35/45/55 from 20/30/40/50/60.

Patch 25.10

change

Unspeakable Horror

  • Bug Fix: Now properly grants the passive effect while facing flee targets.

Patch 14.9

change

Umbra Blades

  • Bug Fix: The VFX that indicates it is active no longer persists through use if the ability's cooldown ended while under the effects of polymorph.

Patch 14.4

change

Unspeakable Horror

  • Tether now innately checks every 0.05 seconds for valid range conditions, and no longer waits for every 8th server tick.

Patch 14.2

buff

Duskbringer

  • New Effect: Now checks for and hits targets 25 units outside of the missile's maximum range.
  • New Effect: Large monsters hit now leave behind a Dusk Trail when they move.

Patch 13.15

change

Paranoia

  • Bug Fix: No longer applies the nearsight debuff to Neeko while she is disguised as a non-champion with I.

Patch 12.18

nerf

Attack damage growth decreased.

Stats

  • Attack damage growth reduced to 2.6 from 3.1.

Patch 12.17

buff

Base attack speed increased. Passive cooldown decreased.

Stats

  • Attack speed ratio increased to 0.721 from 0.668.

Umbra Blades

  • Cooldown reduced to 13 seconds from 14.

Patch 12.14

nerf

Passive adjusted.

Umbra Blades

  • Removed: No longer deals 50% reduced damage against minions that are the primary target.

Patch 12.10

buff

Stats

  • Base health increased to 655 from 585.
  • Health growth increased to 109 from 95.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 1.55 from 0.75.

Umbra Blades

  • Base heal reduced to 13 to 30 (based on level) from 15 to 40 (based on level).
  • Heal AP ratio increased to 30% AP from 15% AP.

Patch 12.9

change

Paranoia

  • Bug Fix: Voice line that plays to all players is no longer louder than intended if they had visibility of more than 1 champion affected by the nearsight debuff.

Patch 12.8

change

Paranoia

  • Bug Fix: Voice line that is played to all players when the ability is activated is no longer louder than intended.

Patch 12.2

buff

Health growth increased. Q damage ratio increased.

Stats

  • Health growth increased to 95 from 85.

Duskbringer

  • Bonus AD ratio increased to 85% bonus AD from 75%.

Patch 11.16

change

Old God

  • Renamed to Old God Nocturne from Elderwood Nocturne.

Patch 11.15

change

Umbra Blades

  • Bug Fix: Now correctly heals for the full amount against pets.

Patch 11.14

buff

Passive damage decreased against minions.

Umbra Blades

  • New Effect: Damage and healing are now reduced by 50% against minions.

Patch 11.2

buff

Q and R cooldowns decreased.

Duskbringer

  • Cooldown reduced to 8 seconds from 10.

Paranoia

  • Cooldown reduced to 140/115/90 from 150/125/100.

Patch 11.1

nerf

Stats

  • Base magic resistance reduced to 32 from 32.1.

Patch 10.18

buff

General

  • Updated visual effects.
  • New basic attacks swipes and target effects.

Umbra Blades

  • New effect to clearly show the area of effect. His blades now glow when his passive is ready.

Duskbringer

  • Updated missile effects and rebalanced darkness trail.

Shroud of Darkness

  • More thematic spell shield and new attack speed buff effect.

Unspeakable Horror

  • Updated beam and shadow effects to show the timing more clearly.

Paranoia

  • New dash effect when Nocturne casts the ability. Updated trail and impact effects. Enemies affected by the spell get a shadowy screen space effect.

Frozen Terror

  • All VFX updated with a winter thematic.

Haunting

  • All VFX updated with a spooky thematic.

Eternum

  • All VFX updated with a sci-fi thematic.

Patch 10.16

change

Passive cooldown increased; enemy champions and monsters on-hit cooldown refund increased.

Umbra Blades

  • Cooldown increased to 14 seconds from 10.
  • Cooldown reduction against champions and monsters increased to 3 seconds from 2.

Patch 10.13

buff

Bugfix on Umbra Blades cooldown. Passive now always procs against monsters.

Umbra Blades

  • New Effect: Cooldown reduction is now doubled against monsters.
  • Bug Fix: Fixed a bug where the cooldown would always refund 1 second, instead of 1 or 2 seconds based on the target.

Duskbringer

  • Bug Fix: Fixed a bug where Dusk Trail would display incorrectly after he died, showing up two steps ahead of Nocturne and not buff him appropriately for the rest of the game.

Shroud of Darkness

  • Bug Fix: Fixed a bug that made Nocturne unable to gain attack speed from his passive for the rest of the game.

Patch 10.8

change

Paranoia

  • Indicator added to show recast ability timer.

Patch 10.7

nerf

Base health regen and magic resist growth decreased.

Stats

  • Base health regeneration reduced to 7 from 8.5.
  • Magic resistance growth reduced to 0.75 from 1.25.

Patch 9.16

buff

Stats

  • Base armor increased to 38 from 36.
  • Base health increased to 585 from 582.8.
  • Base mana increased to 275 from 273.8.
  • Base mana regeneration increased to 7 from 6.756.

Shroud of Darkness

  • Bonus attack speed increased to 30/35/40/45/50% from 20/25/30/35/40%.
  • Increased bonus attack speed increased to 60/70/80/90/100% from 40/50/60/70/80%.

Patch 9.1

buff

Paranoia

  • New Effect: Can now ping whether the ability is within range or not.

Patch 8.15

change

Unspeakable Horror

  • Bug Fix: Fearing a champion with Unspeakable Horror no longer interrupts his attacks.

Patch 8.13

nerf

Stats

  • Base attack reduced to 62 from 65.

Paranoia

  • Bonus AD ratio reduced to 120% bonus AD from 150%.

Patch 8.11

nerf

Stats

  • Base attack damage reduced to 65 from 67.21.
  • New: Now has 8% bonus attack speed at level 1.

Patch 8.7

buff

Duskbringer

  • Trail bonus attack damage increased to 20/30/40/50/60 from 15/25/35/45/55.

Patch 8.6

buff

Shroud of Darkness

  • New Effect: Tooltip now mentions that it remains active during Paranoia flight.

Paranoia

  • Base damage increased to 150/275/400 from 150/250/350.
  • Bonus AD ratio increased to 150% bonus AD from 120%.

Patch 8.5

buff

Umbra Blades

  • Base heal changed to 15 to 40 (based on level) from 10/18/26 (at level 1/7/13).
  • New Effect: Basic attacks against enemy champion now instead reduces the cooldown by 2 seconds per hit.

Duskbringer

  • Missile speed increased to 1600 from 1400.

Shroud of Darkness

  • New Effect: If Shroud of Darkness is active when Nocturne re-casts Paranoia to dash to a target, it'll stay active until Nocturne reaches his target.

Paranoia

  • Enemy nearsight and recast duration increased to 6 seconds from 4.

Patch 8.3

buff

Stats

  • Base health regeneration increased to 8.5 from 8.26.

Patch 8.2

buff

Unspeakable Horror

  • New Effect: Now draws nearby minion aggro when targeting an enemy champion.

Paranoia

  • New Effect: Now draws nearby minion aggro when targeting an enemy champion.

Patch 7.22

buff

Duskbringer

  • Base damage increased to 65/110/155/200/245 from 60/105/150/195/240.

Patch 7.19

change

Shroud of Darkness

  • Now block only the first ability that hits, rather than every ability that hits at the same time the shield is broken.

Patch 7.6

nerf

Paranoia

  • Bug Fix: If a teammate becomes invisible or camouflaged while hidden from you by Paranoia, you now still properly gain vision of them if they enter your reduced vision radius before Paranoia ends.

Patch 7.5

buff

Unspeakable Horror

  • New Effect: Added indicator (visible to Nocturne only) to show tether range.

Paranoia

  • New Effect: Added pre and on-hit animations which sync with Paranoia's damage.

Patch 6.21

change

Shroud of Darkness

  • Void Nocturne and Frozen Nocturne now use the base skin's particle for their spell shields.

Patch 6.18

buff

General

  • Terrify duration increased to 1.25/1.5/1.75/2/2.25 seconds from 1/1.25/1.5/1.75/2.

Patch 6.10

buff

Umbra Blades

  • New Effect: Heal now scales with 15% AP.

Patch 5.17

buff

Unspeakable Horror

  • Revival effects will now break the tether upon being triggered (e.g. Guardian's Angel).

Paranoia

  • Range increase to 2500/3250/4000 from 2000/2750/3500.

Patch 5.9

buff

Unspeakable Horror

  • Base damage increased to 80/125/170/215/260 from 50/100/150/200/250.
  • Fixed a bug where the bonus movement speed wasn't triggering on fears other than Nocturne's.

Patch 5.6

buff

Paranoia

  • Cooldown reduced to 150/125/100 seconds from 180/140/100.

Patch 5.3

change

Shroud of Darkness

  • Fixed a bug where the spell shield reduced damage from all sources when blocking a spell.

Patch 4.21

buff

Unspeakable Horror

  • New Passive: Nocturne gains substantially increased movement speed while moving toward feared enemies.

Patch 4.15

change

Duskbringer

  • The particles for Dusk Trail no longer obscure other particle effects.

Patch 3.14

change

Duskbringer

  • Fixed a bug where the trail bonus was applying inconsistently.

Patch 3.2

change

Paranoia

  • Fixed a bug where Nocturne wouldn't automatically chase his target after using it.

Patch 1.0.0.143

nerf

Umbra Blades

  • Tooltip updated.

Shroud of Darkness

  • Shield duration reduced to 1.5 seconds from 2.

Paranoia

  • Cooldown increased to 180/140/100 seconds from 160/130/100.

Patch 1.0.0.140b

nerf

Umbra Blades

  • Heal per target hit adjusted to 10/18/26 from 15/20/25.

Patch 1.0.0.139

change

Unspeakable Horror

  • Fixed a bug where the Ravager was not visually applying the fear tether.

Patch 1.0.0.135

change

Umbra Blades

  • Now displays a cooldown timer.

Patch 1.0.0.129

nerf

Unspeakable Horror

  • Cast range reduced to 425 from 500.
  • Leash range reduced to 465 from 525.

Patch 1.0.0.125

nerf

Unspeakable Horror

  • Leash range reduced to 525 from 550.

Patch 1.0.0.123

change

Paranoia

  • Nocturne will now attempt to attack the target after using Paranoia.
  • Paranoia no longer grants assists for limiting enemy vision.

Patch 1.0.0.121

change

Paranoia

  • Added minimap range indicator.

Patch 1.0.0.118

nerf

Duskbringer

  • Base damage reduced to 60/105/150/195/240 from 60/110/160/210/260.

Paranoia

  • Base damage reduced to 150/250/350 from 150/300/450.
  • Fixed a bug where it caused a glitch the first time it was used.

Patch 1.0.0.116

change

Paranoia

  • Fixed a bug where it would follow targets over variable amounts of distance depending on spell rank.
  • Improved to fail dash less often.

Patch 1.0.0.115

nerf

Duskbringer

  • Attack damage bonus reduced to 15/25/35/45/55 from 20/30/40/50/60.

Unspeakable Horror

  • Cast range reduced to 475 from 500.
  • Leash range reduced to 550 from 600.
  • Fixed a bug where breaking the leash near the end of the duration would still trigger the fear.
  • Fixed a bug where adding a spell shield like Banshee's Veil while the leash was active would block the fear effect.

Paranoia

  • Dash range reduced to 2000/2750/3500 from 2500/3250/4000.

Patch 1.0.0.114

change

Shroud of Darkness

  • Shield is now brighter and easier to see.

Patch 1.0.0.113

new

Nocturne added to League of Legends

Umbra Blades (Innate)

  • Every 10 seconds, Nocturne's next attack strikes surrounding enemies for physical damage and heals himself for each target hit. Nocturne's physical attacks reduce this cooldown by 1 second.

Duskbringer (Q)

  • Nocturne throws a shadow blade which deals damage, leaves a Dusk Trail, and causes champions to leave a Dusk Trail. While on the trail, Nocturne ignores unit collision and has increased Movement Speed and Attack Damage.

Shroud of Darkness (W)

  • Nocturne empowers his blades, passively gaining attack speed. Activating Shroud of Darkness allows Nocturne to fade into the shadows, creating a magical barrier which blocks a single enemy spell and doubles his passive attack speed if successful.

Unspeakable Horror (E)

  • Nocturne plants a nightmare into his target's mind, dealing damage each second and fearing the target if they do not get out of range by the end of the duration.

Paranoia (Ultimate)

  • Nocturne reduces the sight radius of all enemy champions and removes their ally vision in the process. He can then launch himself at a nearby enemy champion.

Related League of Legends Champions

Nocturne League of Legends FAQ

Frequently Asked Questions
When was Nocturne last changed in League of Legends?
Nocturne was last nerfed in League of Legends Patch 26.12, released June 9, 2026.
How many times has Nocturne been buffed or nerfed in LoL?
Nocturne has been changed in 64 League of Legends patches: 24 buffs, 16 nerfs, 23 adjustments.
Was Nocturne changed in LoL Patch 26.14?
No - Nocturne was not changed in Patch 26.14. Its most recent change was in Patch 26.12.
When was Nocturne released in League of Legends?
Nocturne was released in League of Legends in Patch 1.0.0.113 on March 15, 2011.