Skip to content
WRLoL
Home
Fiora LoL Patch HistoryPC

Fiora

Fighter / Assassin

League of Legends (PC) switch games?

Fiora was last adjusted in Patch 25.16 (). Across 65 patches, Fiora has received 17 buffs, 9 nerfs, 38 adjustments since release in Patch 1.0.0.135.

Abilities
Duelist's DancePC
Passive - Duelist's Dance
Effect Radius: 1200 1350 / 250

Innate: Fiora identifies the Vitals of nearby sight enemy champions, marked as an arc around them in North-, East-, South- or Westward direction. Vitals take 1.75 seconds to become targetable and linger for 13.25 seconds afterwards while Fiora remains near the target, otherwise the Vital will disappear. After a Vital ends, Fiora identifies a new one on her target.

Dealing damage in the direction of a Vital will trigger it to deal bonus true damage equal to 3% (+ 4% per 100 bonus AD) of target's maximum health, heal Fiora for 35 - 107.65 (based on level) , and grant her % bonus movement speed that decays over 1.85 seconds.

LungePC
Q - Lunge
Cost: 20 Mana
CD: 13 / 11.25 / 9.5 / 7.75 / 6
Cast Time: None
Range: 50 / 400

Active: Fiora dashes in the target direction, then stabs a nearby enemy based on a priority. Lunge can hit structures and ward. Stabbing a target reduces Lunge's cooldown by 50%.

Physical Damage: 70 / 80 / 90 / 100 / 110 (+ 90 / 95 / 100 / 105 / 110% bonus AD)

The stab deals physical damage and applies on-hit effects.

Fiora can cast any of her abilities during the dash. The target does not have to be to be hit by this ability, unless it is a ward.

RipostePC
W - Riposte
Cost: 50 Mana
CD: 24 / 22 / 20 / 18 / 16
Cast Time: None
Range: 900

Active: Fiora enters a defensive stance for 0.75 seconds, during which she is lockout, prevents all incoming non- turret damage, and gains debuff immunity.

Magic Damage: 110 / 150 / 190 / 230 / 270 (+ 100% AP)

Additionally, over the first 0.5 seconds of the duration, Fiora poises to strike, after which she sends a shock with her sword in a line in the target direction, dealing magic damage to all enemies hit until colliding with an enemy champion.

The enemy champion struck is also slow and cripple by 25% for 2 seconds. If Riposte negates at least one hostile immobilize effect, Fiora stun the target for the same duration instead.

BladeworkPC
E - Bladework
Cost: 40 Mana
CD: 11 / 10 / 9 / 8 / 7
Cast Time: None

Active: Fiora empowers her next two basic attacks on-attack within 4 seconds to gain 25 bonus range and bonus attack speed.

Bonus Attack Speed: 50 / 60 / 70 / 80 / 90%
Critical damage: 160 / 170 / 180 / 190 / 200%

The first attack slow the target by 30% for 1 second but cannot critically strike. The second attack will critically strike for modified critical damage, including to turrets.

Bladework basic attack reset Fiora's basic attack timer.

Grand ChallengePC
R - Grand Challenge
Cost: 100 Mana
CD: 110 / 90 / 70
Cast Time: None
Range: 500
Effect Radius: 550 / 500

Passive: Duelist's Dance bonus movement speed is increased.

Additional Bonus Movement Speed: 10 / 20 / 30%

Active: Fiora challenges the target enemy champion for 8 seconds, highlighting all four of their Vitals after a 0.5 -second delay. While in effect, Duelist's Dance does not identify new Vitals on Grand Challenge's target, and unlike Duelist's Dance, Grand Challenge's Vitals will linger regardless of range.

While near the target, Fiora gains Duelist's Dance bonus movement speed.

If Fiora triggers at least one Vital before the target death, or triggers all four otherwise, a Grand Challenge 2 is created on their death location for 5 seconds, which heal Fiora and all allies within the area every 0.25 seconds.

Base Stats

Health: 620
Health Per Level: 99
Mana: 300
Mana Per Level: 60
Attack Damage: 66
AD Per Level: 3.3
Attack Speed: 0.69
AS Per Level: 3.2
Armor: 33
Armor Per Level: 4.7
Magic Resist: 32
MR Per Level: 2.05
Movement Speed: 345
Range: 150
Health Regen: 8.5
HP Regen Per Level: 0.55
Mana Regen: 8
Mana Regen Per Level: 0.7
Patch 25.16change

Grand Challenge

  • Bug Fix: Victory Zone no longer fails to activate if the marked enemy dies from sufficient damage by a Spellblade effect.
Patch 25.14change

R healing per second increased. Visual bug fixes.

Grand Challenge

  • Victory Zone heal rate increased to once every 0.25 seconds from once every 0.5 seconds.
  • Bug Fix: Grand Challenge 2 VFX no longer disappears prematurely, lasting for 2/3/4/5 (based on Vitals hit) seconds instead of the proper 5.
  • [Note: This did not prevent the actual healing from taking place, which always lasts for the full 5 seconds.]
  • Removed: Victory Zone heal per second is no longer modified to 40/60/80/100% (at level 1/2/3/4) (based on number of Vitals hit).
  • New: Now heals for 75/100/125 (+ 60% bonus AD), per second.
  • 375/500/625 (+ 300% bonus AD) total, over 5 seconds.
  • Old: Previously healed for <!--
  • 150/225/300/375 (at level 1/2/3/4) <!--
Patch 25.6buff

Q mana cost decreased.

Lunge

  • Mana cost reduced to 20 at all ranks from 20/25/30/35/40.
Patch 25.4change

Riposte

  • Bug Fix: Now properly mitigates various Mel abilities.
Patch 14.9buff

Riposte

  • Bug Fix: Ixtal's Impact now properly triggers the ability's stun condition.

Bladework

  • New Effect: Now defaults to the highest damage effect between Sundered Sky and Bladework's crit attack when they are both active at the same time.
Patch 14.7nerf

Base attack damage decreased.

Stats

  • Base attack damage reduced to 66 from 68.
Patch 14.5buff

Bladework

  • New Effect: Now triggers spell effects upon dealing damage.
Patch 14.4nerf

W attack speed slow decreased.

Riposte

  • Cripple strength reduced to 25% from 50%.
Patch 14.1change

Bewitching, Faerie Court, Lunar Beast, and Prestige Lunar Beast

  • Duelist's Dance
  • Bug Fix: Indicator visibility has been updated and aligns with her base indicator visibility.
Patch 13.21change

Duelist's Dance

  • Bug Fix: Vitals are no longer consumed even if the triggering attack was block.

Grand Challenge

  • Undocumented: Victory Zone duration changed to 5 seconds from 2/3/4/5 (at level 1/2/3/4) (based on Vitals hit).
  • Undocumented: Victory Zone heal per second is now 40/60/80/100% (at level 1/2/3/4) (based on number of Vitals hit).
  • New: Now heals for <!--
  • 150/225/300/375 (at level 1/2/3/4) <!--
  • Old: Previously healed for 75/100/125 (+ 60% bonus AD), per second.
  • 150/225/300/375 (at level 1/2/3/4) <!--
Patch 13.5change

Riposte

  • Bug Fix: Now properly prevents damage dealt by Basic Attack execute.
Patch 13.1nerf

Passive AD scaling decreased. Q bonus AD scaling decreased.

Duelist's Dance

  • Bonus AD ratio reduced to 4% per 100 bonus AD from 4.5% per 100 bonus AD.

Lunge

  • Bonus AD ratio reduced to 90/95/100/105/110% bonus AD from 95/100/105/110/115%.
Patch 12.20change

Riposte

  • Bug Fix: Hemorrhage bleed stacks no longer deal 1 true damage at the end of Riposte despite being properly parried.
Patch 12.12nerf

Passive AD ratio decreased.

Duelist's Dance

  • Bonus AD ratio reduced to 4.5% per 100 bonus AD from 5.5%.
Patch 12.10change

Stats

  • Base health increased to 620 from 550.
  • Health growth increased to 99 from 85.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 2.05 from 1.25.

Duelist's Dance

  • Base heal reduced to 35 to 100 (based on level) from 40 to 115 (based on level).

Grand Challenge

  • Base heal per second reduced to 75/100/125 from 80/110/140.
Patch 11.19change

General

  • Bug Fix: Base voice lines have been remastered to sound clearer and more consistent.
Patch 11.16nerf

E cooldown increased later.

Bladework

  • Cooldown increased to 11/10/9/8/7 seconds from 11/9.5/8/6.5/5.
Patch 11.14change

Riposte

  • Bug Fix: SFX upon parrying an immobilizing effect now properly plays on all skins.

Grand Challenge

  • Bug Fix: SFX upon striking all 4 vitals or when the effect expires now properly plays on all skins.
Patch 11.8change

Grand Challenge

  • Bug Fix: VO now plays from her location instead of her target's location.
Patch 11.4buff

Passive mark damage increased.

Duelist's Dance

  • Base damage increased to 3% of target's maximum health from 2.5%.
  • Bonus AD ratio increased to 5.5% per 100 bonus AD from 4.5%.
Patch 11.1nerf

Stats

  • Base magic resistance reduced to 32 from 32.1.
Patch 10.23buff

Stats

  • Mana growth increased to 60 from 40.
Patch 10.18change

Riposte

  • Bug Fix: Can no longer trigger her enemy's Vitals through a spell shield.
Patch 10.16change

Q cooldown decreased; on-hit cooldown reduction decreased.

Lunge

  • Cooldown reduced to 13/11.25/9.5/7.75/6 seconds from 16/14/12/10/8.
  • Cooldown reduction for hitting an enemy reduced to 50% from 60%.
Patch 10.15change

Pulsefire

  • Riposte
  • Bug Fix: After countering a hard CC ability, the ground indicator no longer disappears.
Patch 10.9change

Riposte

  • Bug Fix: When blocking Jhin basic attacks with Riposte, she will no longer get a fake Caught Out mark on her from Jhin point-of-view.
Patch 9.19buff

Q can now hit turrets and wards. E2 can now crit turrets.

Lunge

  • New Effect: Can now damage structures and visible wards. Now prioritizes champion Vitals, Grand Challenge targets, champions, dying minions, turrets, and then wards.

Bladework

  • New Effect: Second basic attack now critical strike against structures.
Patch 9.16buff

Bladework

  • Cooldown reduced to 11/9.5/8/6.5/5 seconds from 13/11/9/7/5.
  • Bonus attack speed increased to 50/60/70/80/90% from 50% at all ranks.
Patch 9.10buff

Riposte

  • New Effect: No longer prevents Concussive Blows and Mark of the Storm to apply the last stack of their passives. Now blocks the stun and the damage from the attack.
Patch 9.8buff

Riposte

  • Slow/stun and cripple duration increased to 2 seconds from 1.5.
  • Base damage increased to 110/150/190/230/270 from 90/130/170/210/250.

Bladework

  • Mana cost reduced to 40 at all ranks from 40/45/50/55/60.
Patch 9.7change

Pool Party

  • Bug Fix: Buffs aura now properly follow the model during certain animations.
Patch 9.2change

Riposte

  • Bug Fix: Now properly blocks Death from Below when she is below the execute threshold.
  • Bug Fix: When cast during Lunge, Riposte now properly activates in the area designated by the indicator rather than toward the original target position.
Patch 8.24change

General

  • New walk animation added without boots.
Patch 8.22change

Lunge

  • Still prioritizes Grand Challenge then Duelist's Dance, but now prioritizes an Grand Challenge-affected target next even without a Vital to proc.
Patch 8.19buff

Duelist's Dance

  • Heal increased to 35 to 110 (based on level) from 25 to 110 (based on level).

Lunge

  • Bug Fix: Now once again correctly prioritize champions and vital procs over killable minions.
Patch 8.17buff

Bladework

  • Modified critical strike damage increased to 160/170/180/190/200% from 140/155/170/185/200%.
Patch 8.3buff

Stats

  • Base health regeneration increased to 8.5 from 8.25.
Patch 7.22buff

Duelist's Dance

  • Base maximum health ratio increased to 2.5% of target's maximum health from 2%.

Lunge

  • Base damage increased to 70/80/90/100/110 from 65/75/85/95/105.
Patch 7.18buff

Duelist's Dance

  • Bonus movement speed increased to 20%/30%/40%/50% (at level 0/1/2/3) (based on Grand Challenge's Rank) from 15%/25%/35%/45% (at level 0/1/2/3) (based on Grand Challenge's Rank).

Grand Challenge

  • New Effect: While near the target, Fiora gains Duelist's Dance movement speed bonus.
  • Bug Fix: Fixed a bug where particles were showing up when the spell had been blocked by Shroud of Darkness.
Patch 7.16buff

Duelist's Dance

  • Bonus movement speed increased to 15%/25%/35%/45% (at level 0/1/2/3) (based on Grand Challenge's Rank) from 15%/20%/25%/30% (at level 0/1/2/3) (based on Grand Challenge's Rank).
Patch 7.15change

Headmistress

  • Bug Fix: Once again has SFX during her joke animation.

Pool Party

  • Bug Fix: Audio no longer desyncs when losing and regaining vision during recall, joke and taunt animations.
Patch 7.14nerf

Duelist's Dance

  • Bonus movement speed reduced to 15%/20%/25%/30% (at level 0/1/2/3) (based on Grand Challenge's Rank) from 20%/30%/40%/50% (at level 0/1/2/3) (based on Grand Challenge's Rank).

Grand Challenge

  • Removed: Gaining Duelist's Dance dance movement speed bonus while in the area.
Patch 7.11change

Riposte

  • Bug Fix: No longer purges Permafrost stacks if she uses Riposte to parry an attack while at three stacks.
Patch 7.7change

Headmistress

  • Bladework
  • Bug Fix: First hit particles no longer exceed the ruler's length.
Patch 7.6change

Riposte

  • Bug Fix: Using it while Banshee's Veil is active no longer causes it to visually go on cooldown in Fiora's inventory (or to visually fizzle, then instantly reappear).
Patch 6.21change

General

  • Bug Fix: When Pool Party Fiora kills an enemy with a basic attack, the universal blue swirly death VFX now properly display.
Patch 6.16change

Lunge

  • Bug Fix: No longer fires in weird directions when cast while the cursor is hovering over the minimap.
Patch 6.14buff

Duelist's Dance

  • Health on vital hit increased to 30 to 115 (based on level) from 25 to 110 (based on level).

Lunge

  • Bonus AD ratio increased to 95/100/105/110/115% bonus AD from 55/70/85/100/115% bonus AD.
Patch 6.13change

Lunge

  • Bug Fix: Fixed a bug where Fiora would be locked out of Flash and Teleport if she died during Lunge until casting Lunge again.
Patch 6.6nerf

Duelist's Dance

  • Base damage reduced to 2% of target's max. health from 3%.
  • Bonus AD scaling ratio changed to 4.5% per 100 bonus AD from 2.8 to 4.5% (based on level) per 100 bonus AD.

Bladework

  • slow reduced to 30% at all ranks from 40/45/50/55/60%.
  • Bonus attack range reduced to 25 from 50.
  • Attack speed no longer multiplicative.
Patch 6.4change

Riposte

  • Cooldown increased to 24/22/20/18/16 seconds from 19/18/17/16/15.

Bladework

  • Cooldown reduced to 13/11/9/7/5 seconds from 15/13/11/9/7.
  • New Effect: Cooldown now starts after the two hits are spent or the buff wears off.
Patch 6.2change

Duelist's Dance

  • Direction selected alternates between top-right and bottom-left sides from random.
Patch 5.20change

Grand Challenge

  • Victory Zone's duration changed to 1+(1xDuelist's Dance hit) seconds from 5.
Patch 5.18nerf

Stats

  • Base health reduced to 550 from 570.
  • Health per level reduced to 85 from 92.
  • Base armor reduced to 24 from 27.

Lunge

  • Hitting an enemy will now reveal Fiora to them.

Riposte

  • Fixed a bug where Riposte wouldn't block Death Sentence.
  • Tooltip now mentions all debuffs are blockable.
Patch 5.15change

General

  • New splash art.
  • Model upgrade across all skins with a new animations for the new abilities.

Stats

  • Base attack damage increased to 60 from 59.
  • Base attack speed increased to 0.69 from 0.672.
  • Attack delay increased to 0 from -0.07.
  • Attack damage growth reduced to 2.5 from 3.2.
  • Attack speed growth increased to 3.2% from 3%.
  • Base health reduced to 570 from 592.8.
  • Health growth reduced to 80 from 85.
  • Health regen increased to 8.25 from 6.85.
  • Health regen growth reduced to 0.55 from 0.8.
  • Base mana increased to 300 from 287.2.
  • Base mana regen increased to 8 from 7.6.
  • Mana regen growth increased to 0.7 from 0.5
  • Base armor increased to 27 from 25.
  • Movement speed reduced to 345 from 350.
  • Range increased to 150 from 125.

Duelist's Dance (I)

  • Fiora identifies the Vitals of all nearby enemy champions, which consists of a 90 degrees section of the target's hit box. Vitals take 0.5 second to identify and last for 15 seconds, after which she will immediately begin identifying a new Vital. Basic attacks against Vitals deal bonus true damage, as well as restoring a small amount of health and granting a short burst of speed.

Lunge (Q)

  • Active: Fiora lunges forward a short distance in the target direction, then lunges again to strike a nearby enemy dealing physical damage and applying on-hit effects. The second lunge is auto-targeted and prioritizes exposed Duelist's Dance.

Riposte (W)

  • Active: Fiora poises to strike in the target direction and then enters a defensive stance, parrying all damaging and immobilizing effects for the next 0.75 seconds. After the duration, Fiora stabs her sword forward dealing damage and briefly slow the first enemy champion she strikes. If Fiora parries at least one immobilizing effect, Riposte will stun instead.

Bladework (E)

  • Active: Fiora gains 50% bonus attack speed on her next two attacks. The first attack cannot critically strike but applies a slow, while the second benefits from 100% critical strike chance.

Grand Challenge (R)

  • Active: Fiora targets an enemy champion, highlighting all four of their Duelist's Dance for the next few seconds. If Fiora is able to attack all four Duelist's Dance, or if she destroys at least one before the target dies, Fiora creates a ~600 radius zone that substantially heals Fiora and allies within the area over the next 5 seconds. While within 600 units of her target and while within the healing zone, Fiora gains bonus movement speed. Duelist's Dance will not identify new Duelist's Dance while Fiora's target has at least one exposed.
Patch 4.20change

Blade Waltz

  • Base damage reduced to 125 / 255 / 385 from 160 / 330 / 500.
  • Bonus AD ratio reduced to 0.9 from 1.2.
  • Damage on consecutive hits increased to 40% from 25%.
Patch 4.4change

Blade Waltz

  • Fixed a bug where Fiora would occasionally be locked out of using Flash if Blade Waltz was interrupted.
Patch 4.1change

Blade Waltz

  • Bug fix: Teleport can no longer be cast during Blade Waltz.
Patch 3.15change

Blade Waltz

  • Fixed a bug where revealed stealth targets did not take damage from Blade Waltz.
Patch 3.11change

Blade Waltz

  • Will now choose untargetable and invisible targets if necessary to continue the Blade Waltz (remember that Fiora can bounce to the same target in succession). If Fiora needs to jump to such a target to continue Blade Waltz, she will do so, though the ability will not deal damage to untargetable/invisible units. If the target is revealed when Fiora jumps to them (in brush, fog of war or Shadow Walk), she'll deal damage as normal.
Patch 1.0.0.153change

Blade Waltz

  • The cooldown and mana cost are refunded if Fiora is suppressed while casting Blade Waltz before it has started to have any effect.
Patch 1.0.0.144change

General

  • Lore was revised and updated.
Patch 1.0.0.142buff

Blade Waltz

  • Cooldown reduced to 130/120/110 seconds from 150/130/110.
Patch 1.0.0.136change

Lunge

  • Fixed a bug where Fiora could consume the second cast on the original target while still moving toward the original target.
Patch 1.0.0.135new

Fiora added to League of Legends

Duelist (Innate)

  • Fiora regenerates health over 6 seconds each time she deals damage. Striking champions will cause this effect to stack up to 4 times.

Lunge (Q)

  • Fiora dashes forward to strike her target, dealing physical damage. Fiora can perform the dash a second time within a couple seconds at no mana cost.

Riposte (W)

  • Passive: Fiora's attack damage is increased.
  • Active: Fiora parries the next basic attack and reflects magic damage back to the attacker. Works against champions, monsters, and large minions.

Burst of Speed (E)

  • Fiora temporarily gains additional attack speed. Each basic attack or Lunge she lands during this time increases her movement speed. Killing a champion refreshes the cooldown on Burst of Speed.

Blade Waltz (Ultimate)

  • Fiora dashes around the battlefield to deal physical damage to enemy champions. Successive strikes against the same target deal less damage.