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Nunu & Willump League of Legends Patch HistoryPC

Nunu & Willump

Tank / Mage

League of Legends (PC) Nunu & Willump in Wild Rift

Nunu & Willump Win Rate

Nunu & Willump Current Status

Nunu & Willump was last buffed in Patch 26.3 (). Across 78 patches, Nunu & Willump has received 27 buffs, 16 nerfs, 35 adjustments since release in Patch 0.8.21.110.

Abilities
Call of the FreljordPC
Passive - Call of the Freljord
Range: 1000

Innate: When Nunu and Willump deal damage against an enemy champion, large monster or turrets, they and a nearby allied champion gain Call of the Freljord for 4 seconds, prioritizing the ally with highest attack speed.

Call of the Freljord: Gain 20% bonus attack speed and 10% bonus movement speed. Willump's basic attack additionally deal 30% AD physical damage to secondary targets in a cone in front of him.

Nunu and Willump cannot trigger Call of the Freljord from the same enemy again for a time. Successive triggers of Call of the Freljord while it is active will extend the duration by 4 seconds.

ConsumePC
Q - Consume
Cost: 60 Mana
CD: 13 / 12 / 11 / 10 / 9
Cast Time: 0.3
Range: 125

Active: Willump takes a bite out of the target enemy, dealing damage and healing himself. The heal is increased by 50% while he is below 50% maximum health.

Non-Champion True Damage: 400 / 600 / 800 / 1000 / 1200
Base Non-Champion Heal: 65 / 95 / 125 / 155 / 185 (+ 90% AP) (+ 10% bonus health)
Empowered Non-Champion Heal: 97.5 / 142.5 / 187.5 / 232.5 / 277.5 (+ 135% AP) (+ 15% bonus health)
Champion Magic Damage: 60 / 100 / 140 / 180 / 220 (+ 65% AP) (+ 5% bonus health)
Base Champion Heal: 39 / 57 / 75 / 93 / 111 (+ 54% AP) (+ 6% bonus health)
Empowered Champion Heal: 58.5 / 85.5 / 112.5 / 139.5 / 166.5 (+ 81% AP) (+ 9% bonus health)

Against minions and monsters, he deals true damage. Additionally, if Consume would kill the target minion or small or medium monster, Willump devours the target, stun and airborne them towards him over the cast time.

Against champions, he deals magic damage and the heal is reduced to 60%.

Biggest Snowball Ever!PC
W - Biggest Snowball Ever!
Cost: 50 / 55 / 60 / 65 / 70 Mana
CD: 14
Cast Time: None
Range: 750 / 750 to 1750 for 5
Effect Radius: 130

Active: Willump cleanse himself from all slow and channel for up to 10 seconds, becoming ghosted and slow-immune and creating a rolling snowball. Willump automatically navigates his movement in the direction of the cursor and can steer the snowball at an increasing speed over time, which resets upon changing direction. The duo have their movement speed reduced by 50% for the first 1 second, but after a delay they start gaining 14 movement speed every 0.25 seconds, up to a cap.

Minimum Magic Damage: 36 / 45 / 54 / 63 / 72 (+ 30% AP)
Maximum Magic Damage: 180 / 225 / 270 / 315 / 360 (+ 150% AP)

The snowball increases in size and power linearly over the duration. Its size changes from small to medium after 2.5 seconds, then to large after 5 seconds into the charge. Biggest Snowball Ever! can be recast after 0.5 seconds during the channel, and does so automatically after the channel or if interrupt.

The snowball explodes upon hitting an enemy champion, pet, medium or large monster, or terrain, dealing magic damage to nearby enemies, increased by 0 / 0 to 400 for 5% , airborne for 0.5 / 0.5 to 0.75 for 5 seconds and subsequently stun them for 0 / 0 / 0 / 0 to 0.75 for 9 seconds. If the snowball exploded while it was being steered, Willump becomes stun for 0.1 .

The snowball rolls over enemy minion and small monsters hit, dealing 33.3% of the damage as magic damage.

Recast: Willump releases the snowball, sending it rolling forward up to a maximum distance during which it will not grow any larger and will explode upon hitting any enemy.

Snowball BarragePC
E - Snowball Barrage
Cost: 50 / 55 / 60 / 65 / 70 Mana
CD: 14 / 13 / 12 / 11 / 10
Cast Time: None
Range: 700

Active: Nunu throws a volley of 3 snowballs in the target direction over 0.4 seconds that each shatter upon hitting an enemy, dealing magic damage to enemies in a cone.

Magic Damage Per Hit: 15 / 22.5 / 30 / 37.5 / 45 (+ 12% AP)
Total Magic Damage: 45 / 67.5 / 90 / 112.5 / 135 (+ 36% AP)
Slow: 30 / 35 / 40 / 45 / 50%
Maximum Total Magic Damage: 135 / 202.5 / 270 / 337.5 / 405 (+ 135% AP)

Enemies hit 3 times are slow for 1 second. Enemy champions and large monsters hit once are marked Snowbound for 4 seconds, refreshing on subsequent hits. Snowball Barrage can be recast twice within 3 seconds at no additional cost and with a 1-second cooldown between casts.

Recast: Nunu hurls another volley of snowballs, mimicking the first cast's effects. An enemy may be slow only once for being hit by snowballs.

After 3 seconds from the first cast, Snowbound enemies near Willump take magic damage and are root for 0.5 - 1.62 (based on level) seconds.

Absolute ZeroPC
R - Absolute Zero
Cost: 100 Mana
CD: 110 / 100 / 90
Cast Time: None
Effect Radius: 650

Active: Nunu and Willump channel a blizzard for up to 3 seconds, granting themselves a shield and slow nearby enemies by 0 / 50 to 95 for 11 / 95% .

Shield Strength: 65 / 75 / 85 (+ 150% AP) (+ 30 / 40 / 50% bonus health)
Maximum Magic Damage: 625 / 950 / 1275 (+ 300% AP)

Absolute Zero can be recast after 0.5 seconds during the channel, and does so automatically when the channel ends by any means.

Recast: Nunu and Willump cause the blizzard to explode, dealing magic damage to nearby enemies, modified to 0 . Affected enemies will remain slow for 0 - 3 (based on level) seconds and any of the duo's remaining shield will decay over 3 seconds.

Base Stats

Health: 610
Health Per Level: 90
Mana: 280
Mana Per Level: 42
Attack Damage: 61
AD Per Level: 3
Attack Speed: 0.625
AS Per Level: 2.25
Armor: 29
Armor Per Level: 4.2
Magic Resist: 32
MR Per Level: 2.05
Movement Speed: 345
Range: 125
Health Regen: 5
HP Regen Per Level: 0.8
Mana Regen: 7
Mana Regen Per Level: 0.5

Nunu & Willump Changes

Patch 26.3

buff

We aimed to give Nunu & Willump a hefty nerf but overshot our goals so we're here to walk back part of the nerf package.

Biggest Snowball Ever!

  • Maximum base damage increased to 180/225/270/315/360 from 150/195/240/285/330.

Snowball Barrage

  • Base damage per hit increased to 15/22.5/30/37.5/45 from 14/21/28/35/42.

Patch 26.2

nerf

Nunu & Willump are devouring the competition in the new season, so we’re here to bring them back to a fairer level of power. To do that, we’re reducing a mix of the PvP and PvE power out in their kits to give opponents a fighting chance.

Consume

  • Cooldown increased to 13/12/11/10/9 seconds from 12/11/10/9/8.

Biggest Snowball Ever!

  • Maximum base damage reduced to 150/195/240/285/330 from 180/225/270/315/360.
  • Minimum base damage reduced to 30/39/48/57/66 from 36/45/54/63/72.

Snowball Barrage

  • Base damage per hit reduced to 14/21/28/35/42 from 16/24/32/40/48.
  • AP ratio per hit reduced to 12% AP from 15% AP.

Patch 25.15

buff

General

  • Q Monster Heal AP Ratio: 90% → 110%
  • Q Champion Heal AP Ratio: 54% → 66%
  • W AP Ratio: 30-150% → 67-200%

Patch 25.9

change

Consume

  • New Effect: While the ability is not on cooldown, its icon can now be pinged to display the damage to monsters in chat, similarly to Smite.

Patch 13.19

buff

E AP ratio increased.

Snowball Barrage

  • AP ratio per snowball increased to 15% AP from 10% AP.

Patch 13.16

change

Biggest Snowball Ever!

  • Bug Fix: Upon recast, the snowball no longer incorrectly checks for collision at a stored location from a previous cast if the previous cast's channel was cancelled by either being root or rolling the snowball into terrain with an enemy target nearby, leading to the effect disappearing in the caster's field of view and affecting targets in a completely different location.

Patch 13.5

change

Biggest Snowball Ever!

  • Bug Fix: Snowball no longer gets stuck in place if it was released at exactly the same time the caster left the Fog of War.

Patch 12.22

buff

Q damage to non-champions increased.

Consume

  • Base damage increased to 400/600/800/1000/1200 from 340/500/660/820/980.

Patch 12.19

buff

R AP scaling increased.

Absolute Zero

  • Maximum AP ratio increased to 300% AP from 250% AP.

Patch 12.11

buff

Q healing against non-champions increased. E cooldown now decreases with ability rank.

Consume

  • Heal AP ratio increased to 90% AP from 70% AP.
  • Heal health ratio increased to 10% from 6% bonus health.

Snowball Barrage

  • Cooldown reduced to 14/13/12/11/10 seconds from 14 at all ranks.

Patch 12.10

change

Stats

  • Base health increased to 610 from 540.
  • Health growth increased to 90 from 76.
  • Armor growth increased to 4.2 from 3.
  • Magic resistance growth increased to 2.05 from 1.25.

Consume

  • Base heal reduced to 65/95/125/155/185 from 75/110/145/180/215.
  • Heal AP ratio reduced to 70% AP from 90% AP.
  • Heal health ratio reduced to 6% bonus health from 10%.

Patch 12.4

nerf

Health growth decreased. Q base damage and healing from champions decreased.

Stats

  • Health growth reduced to 76 from 82.

Consume

  • Healing against champions reduced to 60% from 80%.
  • Base heal against champions reduced to 45/66/87/108/129 from 60/88/116/144/172.
  • Heal AP ratio against champions reduced 54% AP from 72% AP.
  • Heal health ratio against champions reduced to 6% bonus health from 8%.

Patch 11.17

change

Biggest Snowball Ever!

  • Bug Fix: Fixed a bug where he would be knocked up to a very high height when hit by Unburrow while channeling.

Snowball Barrage

  • Bug Fix: Fixed a bug where it was missing its tooltip when hovering during mid-cast.
  • Bug Fix: Fixed a bug where the tooltip was incorrectly displaying damage as "total damage" when it is actually "per snowball".

Patch 11.16

buff

Base movement speed increased. E damage ratio per snowball increased.

Stats

  • Base movement speed increased 345 from 340.

Snowball Barrage

  • AP ratio per snowball increased to 10% AP from 6% AP.
  • Maximum snowball AP ratio increased to 90% AP from 54% AP.

Patch 11.8

change

Biggest Snowball Ever!

  • Undocumented/New Effect: Now causes the player's HUD to become transparent during the channel.

Patch 11.2

nerf

Base movement speed and health decreased.

Stats

  • Movement speed reduced to 340 from 345.
  • Base health reduced to 540 from 570.

Patch 11.1

nerf

Stats

  • Base magic resistance reduced to 32 from 32.1.

Patch 10.20

nerf

Base armor decreased.

Stats

  • Base armor reduced to 29 from 32.

Patch 10.15

change

Biggest Snowball Ever!

  • Bug Fix: No longer get more movement speed than intended by eating a Honeyfruit right before casting it.

Patch 10.13

buff

Q damage and healing ratio increased. R shield now includes AP ratio.

Consume

  • Champion damage AP ratio increased to 65% AP from 50% AP.
  • Minion and monster heal AP ratio increased to 90% AP from 70% AP.

Absolute Zero

  • New Effect: Shield now also scales with 150% AP.

Patch 9.20

change

Snowball Barrage

  • Bug Fix: Is no longer able to slow enemies more than once within the same cast of snowballs.

Patch 9.18

nerf

Base stats decreased. E slow now scales.

Stats

  • Health growth reduced to 82 from 90.
  • Armor growth reduced to 3 from 3.5.
  • Base mana reduced to 280 from 283.56.
  • Base mana regeneration reduced to 7 from 7.44.

Snowball Barrage

  • Slow strength reduced to 30/35/40/45/50% from 50% at all ranks.

Patch 9.10

change

Papercraft

  • Biggest Snowball Ever!
  • Bug Fix: No longer uses base skin Biggest Snowball Ever!.

Patch 9.5

nerf

Stats

  • Base health reduced to 570 from 590.

Consume

  • Base non-champion healing reduced to 75/110/145/180/215 from 75/120/165/210/255.

Patch 9.4

change

Consume

  • New Effect: Icon now glows when he is within the maximum healing threshold.

Patch 8.22

buff

Stats

  • Base attack damage increased to 61 from 57.

Consume

  • Healing from champions increased to 80% from 50%.

Patch 8.21

change

Call of the Freljord

  • Bug Fix: Basic attack no longer cancels if Call of the Freljord expires during the attack's wind-up.

Consume

  • Bug Fix: No longer heals if Consume is blocked by a spell shield.

Biggest Snowball Ever!

  • Snowball hitbox and steering controls updated to make using W smoother and fix various bugs around the snowball colliding (or not) with stuff.
  • Rolling into small pets (ex. Jack in the Box, Shepherd of Souls) no longer causes the snowball to explode.

Absolute Zero

  • Bug Fix: Fixed a bug causing the damage and slow to sometimes be slightly off at full channel.

Patch 8.19

buff

Consume

  • Minions and monsters heal AP ratio increased to 70% AP from 50% AP.
  • Champion heal AP ratio increased to 35% AP from 25% AP.
  • Tooltip now accurately reflects how much healing Nunu and Willump get from champions. Previously listed the AP ratio incorrectly.

Biggest Snowball Ever!

  • Willump's transition to walking after he finishes rolling his snowball will now feel smoother.

Snowball Barrage

  • Snowball AP ratio increased to 6% AP from 5% AP.
  • Willump's Turn AP ratio increased to 80% AP from 50% AP.

Patch 8.18

change

Biggest Snowball Ever!

  • Bug Fix: Fixed a bug where he was sometimes invisible to enemies while rolling his Biggest Snowball Ever! out of fog of war.

Patch 8.17

change

General

  • Name changed to Nunu & Willump from Nunu.
  • Title changed to the Boy and his Yeti from the Yeti Rider.
  • Complete visual upgrade across all skins.
  • New artwork for Original, Grungy, Nunu Bot, Demolisher, Sasquatch, and Workshop.
  • Tweaked artwork for TPA and Zombie.
  • New voice over.
  • New lore.

Stats

  • Base attack damage reduced to 57 from 67.
  • Base armor increased to 32 from 28.
  • Attack damage growth reduced to 3 from 4.

Call of the Freljord (Innate)

  • Innate: Nunu's and Willump's next instance of damage dealt to an enemy champion, large monster or turret grants both Willump and the nearest allied champion Call of the Freljord for 4 seconds, prioritizing the ally with highest attack speed.
  • Call of the Freljord: Targets gain 20% bonus attack speed and 10% bonus movement speed. Willump's basic attacks additionally deal 30% AD bonus physical damage against the main target and to enemies around himself.
  • Nunu and Willump cannot trigger Call of the Freljord from the same enemy again for a time. Successive triggers of Call of the Freljord will stack with duration, up to 40 seconds, after which the duration will be refreshed.
  • On-Target Cooldown: 10 seconds (not affected by cooldown reduction).

Consume (Q)

  • Active: Willump takes a bite of a target enemy, dealing damage and healing himself, increased by 50% when below 50% of maximum health.
  • Against champions, heals for 37.5/60/82.5/105/127.5 (+ 50% AP) (+ 5% bonus health) health and deals 60/100/140/180/220 (+ 50% AP) (+ 5% bonus health) magic damage.
  • Against minions and monsters, heals for 75/120/165/210/255 (+ 50% AP) (+ 10% bonus health) health and deals 340/500/660/820/980 true damage.
  • Target range: 125.
  • Mana Cost: 60.
  • Cooldown: 12/11/10/9/8 seconds.

Biggest Snowball Ever! (W)

  • Active: Nunu conjures a Biggest Snowball Ever! that Willump channel with increasing movement speed in the target direction for up to 10 seconds, increasing its size over 5 seconds.
  • The duo is immune to slow during the charge. The trajectory can be adjusted over the duration at a highly reduced capacity that increases while turning in the same direction, resetting when changing direction.
  • The snowball will hit enemies it passes through, and explodes upon colliding with an enemy champion, large monster or terrain, hitting enemies within range of the explosion.
  • Enemies hit take magic damage, up to a maximum of 180/225/270/315/360 (+ 150% AP), increased by 0% to X% (based on charge time), and are airborne for X to X (based on charge time) seconds.
  • After 10 seconds, upon re-activation or if the duo are interrupt, they will let loose the snowball, sending it rolling forward for an additional 1 to 3 (based on charge time) seconds during which it will not grow any larger.
  • Mana Cost: 50/55/60/65/70.
  • Cooldown: 14 seconds.

Snowball Barrage (E)

  • Active: Nunu throws a volley of 3 snowballs in the target direction over 0.4 seconds, each snowball shattering upon hitting an enemy, each snowball dealing magic damage 16/24/32/40/48 (+ 5% AP) to enemies in a cone. Enemies hit 3 times are slow by 50% for 1 second. Champions and large monsters hit once are also Snowbound for 4 seconds, resetting on each hit.
  • Snowball Barrage can be re-activated up to 2 times at no cost for 3 seconds. An enemy cannot be slow more than once. After 3 seconds, it is Willump's Turn.
  • Willump's Turn: Willump root Snowbound enemies around him for 0.5 to 1.5 (based on level) seconds, dealing them 20/30/40/50/60 (+ 50% AP) magic damage.
  • Target range: 690.
  • Barrage Cooldown: 1 seconds (affected by cooldown reduction).
  • Mana Cost: 50/55/60/65/70.
  • Cooldown: 14 seconds.

Absolute Zero (R)

  • Active: Nunu and Willump channel heat from the area around them for up to 3 seconds. Moving ends Absolute Zero's effects immediately, and the area is invisible if the duo is not sight.
  • The duo gains a 65/75/85 (+ 30/40/50% bonus health) shield while channel that refreshes each second, and enemies within the frosted area are slow by 50%/65%/80%/95% (at level 0/1/2/3) (based on channel time).
  • Enemies caught in the frozen area when the channel ends or is interrupted take magic damage, up to a maximum of 625/950/1275 (+ 250% AP), increased by 0%/X%/X%/X% (at level 0/1/2/3) (based on channel time).
  • Mana Cost: 100.
  • Cooldown: 110/100/90 seconds.

Patch 8.13

change

Blood Boil

  • Bonus attack speed reduced to 20/24/28/32/36% from 25/30/35/40/45%.
  • New Effect: Bonus attack speed now scales at 5% per 100 AP of Nunu's AP.
  • Ability power percentage reduced to 20% from 40%.
  • New Effect: Bonus ability power now scales at 5% per 100 AP of Nunu's AP.

Patch 8.2

change

Consume

  • New Effect: Well Fed now also grants 3/5/7/9/11 (+ 5% AP) bonus magic damage on basic attacks per stack, up to 15/25/35/45/55 (+ 25% AP) at 5 stacks.
  • Well Fed bonus on-hit magic damage reduced to 1/2/3/4/5 from 3/5/7/9/11.
  • Maximum bonus on-hit magic damage reduced to 5/10/15/20/25 from 15/25/35/45/55.

Blood Boil

  • New Effect: Now also grants for both targets 40% of the target's ability power, capped at 40/60/80/100/120.

Ice Blast

  • New Effect: Now draws nearby minion aggro when targeting an enemy champion.

Patch 8.1

change

Nunu Bot

  • Bug Fix: Arms are no longer missing electric VFX.

Patch 7.24

buff

General

  • New ability icons.

Patch 7.22

buff

Stats

  • Base health increased to 590 from 540.

Patch 7.14

nerf

Stats

  • Base health reduced to 535 from 575.
  • Health growth reduced to 85 from 90.
  • Base movement speed reduced to 345 from 350.

Patch 7.13

nerf

Stats

  • Base health regeneration reduced to 5 from 7.
  • Base armor reduced to 23 from 26.38.

Patch 7.8

change

Visionary

  • Bug Fix: No longer gets a second Visionary passive after recalling.

Patch 7.7

nerf

Stats

  • Base health reduced to 575 from 598.28.
  • Base health regeneneration reduced to 7 from 8.39.

Visionary

  • New Effect: Having 5 Visionary stacks enhances the effect of his next ability:
  • Consume: +160 true damage, +50 base healing.
  • Blood Boil: +1% movement speed, +5% attack speed.
  • Ice Blast: +40 base damage, +5% movement speed slow.
  • Absolute Zero: +250 maximum base damage.

Consume

  • Base damage changed to 340/500/660/820/980/1140 from 400/550/700/850/1000.
  • Heal changed to 50/100/150/200/250/300 from 70/115/160/205/250.

Patch 6.21

nerf

Consume

  • Well Fed bonus health per stack reduced to 2% maximum health from 3% maximum health.
  • Well Fed maximum bonus health reduced to 10% maximum health from 15% maximum health.

Patch 6.20

buff

General

  • Recommended items have been updated.

Stats

  • Base attack damage increased to 59 from 56.86.
  • Attack damage growth increased to 4 from 3.45.

Visionary

  • New Effect: Now starts the game with 5 stacks, and refreshes the buff upon recalling or respawning.

Consume

  • Cooldown reduced to 12/11/10/9/8 seconds from 13/12/11/10/9.
  • Removed: Nunu receiving unique benefits for casting Consume on certain neutral monsters.
  • Elemental Delight: Nunu gains 10% increased size and 10% maximum health as bonus health, also restoring health equal to the amount gained.
  • Spooky Snacks: Killing a unit grants Nunu 15% bonus movement speed for 3 seconds.
  • Mystery Meat: Nunu's attacks and abilities deal 1% of his maximum health as bonus magic damage.
  • New Passive Effect – Feed the Yeti: Every large monster consumed feeds Willump, granting him a stack of Well Fed. Each stack of Well Fed grants Nunu 10 movement speed out of combat, 3% maximum health and size (stacking 5 times). Stacks refresh on each cast of Consume, falling off every 50/55/60/65/70 seconds.
  • Bug Fix: Fixed a bug where bonus health received from Consume didn't stack with Cinderhulk.

Absolute Zero

  • Removed: 0.25 seconds cast time.
  • New Effect: Movement speed slow now increases to 95% over duration of channel.

Patch 6.2

change

Ice Blast

  • Cooldown reduced to 6/5.5/5/4.5/4 seconds from 6 at all ranks.
  • Mana cost reduced to 70/75/80/85/90 from 75/85/95/105/115.
  • Damage reduced to 80/120/160/200/240 from 85/130/175/225/275.
  • AP ratio reduced to (+ 90% AP) from (+ 100% AP).
  • Movement speed slow increased to 40/45/50/55/60% from 20/30/40/50/60%.
  • Slow duration reduced to 2 seconds from 3.

Patch 5.23

buff

Consume

  • Increased size "Well Fed" bonus no longer increases Nunu's attack range.

Patch 5.8

change

Stats

  • Health Growth reduced to 90 from 96.

Blood Boil

  • New Effect: Self-casting the ability now grants Blood Boil to the nearest ally champion.

Patch 4.20

change

Consume

  • Rough Rock Candy is now obtained from killing stone monsters, instead of golems.
  • Spooky Mystery Meat is now obtained from killing animals and undead, instead of wraiths and wolves.
  • Ornery Monster Tails is now obtained from killing "other monsters", instead of reptiles.

Patch 4.18

change

Absolute Zero

  • Will now list the minimum damage in the tooltip.

Patch 3.14

change

Consume

  • Cooldown reduced to 13/12/11/10/9 seconds from 17/15/13/11/9.
  • Damage reduced to 400/550/700/850/1000 from 500/625/750/875/1000.
  • Heal reduced to 70/115/160/205/250 from 90/130/170/210/250.

Patch 3.9

nerf

Stats

  • Health per level reduced to 96 from 108.

Consume

  • Damage reduced to 500/625/750/875/1000 from 600/700/800/900/1000.

Patch 3.7

change

Consume

  • Damage increased to 600/700/800/900/1000 from 500/600/700/800/900.
  • Healing reduced to 90/130/170/210/250 from 125/180/235/290/345.
  • Healing AP ratio reduced to 0.75 from 1.0.
  • Consume now grants bonuses for 120/150/180/210/240 seconds based on the type of monster consume was used on:
  • Golem-type monsters grant 10% increased size and maximum Health.
  • Lizard-type monsters grant Nunu's attacks and spells additional magic damage equal to 1% of Nunu's maximum health.
  • Wraith or Wolf-type monsters grant 15% movement speed for 3 seconds after Nunu kills a unit.
  • Cooldown increased to 17/15/13/11/9 from 16/14/12/10/8.

Patch 3.6

nerf

Consume

  • No longer expends Visionary if the target dies before Consume resolves.

Patch 3.5 (Balance update)

buff

Absolute Zero

  • Cooldown reduced to 110/100/90 seconds from 150/120/90.
  • Mana cost reduced to 100 from 150.

Patch 3.1

nerf

These changes are focused on forcing Nunu to play more actively in his support role by reducing the power he passively contributes to his allies.

Stats

  • Base movement speed increased to 350 from 340.

Blood Boil

  • Duration reduced to 12 seconds from 15.
  • Attack speed bonus reduced to 25/30/35/40/45% from 25/35/45/55/65%.
  • Movement speed bonus reduced to 8/9/10/11/12% from 11/12/13/14/15%.

Patch 1.0.0.146

nerf

Ice Blast

  • Slow duration reduced to 3 seconds from 4.

Patch 1.0.0.143

change

Visionary

  • Now grants free cost spells even if spells were ranked up while the buff was already active.

Patch 1.0.0.142

buff

Visionary

  • Attacks required to activate reduced to 5 from 7.

Consume

  • Damage increased to 500/600/700/800/900 from 400/525/650/775/900.
  • Damage dealt to Dragon and Baron Nashor increased to 100% from 50%.
  • Cooldown reduced to 16/14/12/10/8 seconds from 18/16/14/12/10.

Absolute Zero

  • Minimum damage if interrupted increased to 12.5% from 0%.
  • Maximum damage if interrupted increased to 87% from 70%.

Patch 1.0.0.140b

change

Absolute Zero

  • Fixed a bug where it was revealing Nunu when cast from brush.

Patch 1.0.0.139

buff

Stats

  • Magic resist per level increased to 1.25 from 0.

Absolute Zero

  • Added a range indicator.

Patch 1.0.0.134

change

Absolute Zero

  • Fixed a bug where the slow did not grant assists.

Patch 1.0.0.133

change

Absolute Zero

  • Fixed a bug where its slow did not grant assists.

Patch 1.0.0.132

buff

Stats

  • Attack speed increased to 0.625 from 0.613.
  • Attack speed growth increased to 2.25% from 1.08.

Patch 1.0.0.125

buff

Stats

  • Range increased to 125 from 100.

Consume

  • Range increased to 125 from 100.

Patch 1.0.0.120

nerf

Consume

  • Base damage reduced to 400/525/650/775/900 from 500/600/700/800/900.

Ice Blast

  • Slow reduced to 20/30/40/50/60% from 40/45/50/55/60%.

Patch 1.0.0.118

change

Absolute Zero

  • Fixed a bug where it being cancelled immediately could deal more damage than intended.

Patch 1.0.0.116

change

Absolute Zero

  • Improved spell particles.

Patch 1.0.0.99

buff

Stats

  • Base attack speed increased to 0.613 from 0.558.

Patch 1.0.0.98

change

Consume

  • Cooldown reduced to 18/16/14/12/10 from 30/26/22/18/14.
  • Heal reduced to 125/180/235/290/345 from 125/200/275/350/425.

Patch 1.0.0.96

change

Consume

  • Nunu can now more easily Consume any unit, including Dragon and Lizard Elder.

Patch 1.0.0.86

change

Visionary

  • Fixed the tooltip to correctly say that Nunu gains a free spell every 7 attacks instead of 8.

Patch 1.0.0.83

buff

General

  • Base magic resist increased to 30 from 25.

Visionary

  • Hits required to activate reduced to 7 from 8.

Consume

  • Heal increased to 125/200/275/350/425.
  • Mana cost reduced to 60 from 80 at all ranks.
  • Cooldown reduced to 30/26/22/18/14 from 35/30/25/20/15.

Ice Blast

  • Slow modified to 40/45/50/55/60% from 50% at all ranks.

Blood Boil

  • Movement speed buff modified to 11/12/13/14/15% from 10/12.5/15/17.5/20%.
  • Duration reduced to 15 from 40.
  • Cooldown reduced to 15 from 20.
  • Mana cost reduced to 50 from 75.
  • If Blood Boil is cast on an ally, Nunu now also gains the effect.

Absolute Zero

  • Mana cost reduced to 150 at all ranks from 150/225/300.

Patch 1.0.0.79

buff

Consume

  • Cooldown reduced to 30/26/22/18/14 from 35/30/25/20/15.

Patch 1.0.0.63

buff

Absolute Zero

  • Base damage increased to 625/875/1125 from 500/700/900.

Patch 1.0.0.52

buff

Blood Boil

  • Attack speed increased to 25/35/45/55/65% from 20/30/40/50/60%.

Absolute Zero

  • Damage increased to 500/700/900 from 400/600/800.
  • Attack speed slow per second increased to 25% from 15%.
  • Range increased to 575 from 525.

Patch 1.0.0.32

change

General

  • Updated particles.

Patch 0.9.25.34

buff

Absolute Zero

  • Damage increased to 400/600/800 from 375/550/750.
  • Slow increased to 49% from 45%.

Patch 0.9.25.24

change

Absolute Zero

  • Duration reduced to 3 seconds from 4.
  • Damage reduced to 375/550/750 from 500/750/1000.
  • Slow increased to 45% from 40%.

Patch 0.9.22.15

buff

Visionary

  • Particle now lasts the correct duration.

Stats

  • Movement speed increased to 315 from 310.

Consume

  • No longer says that it deals 0 damage.

Blood Boil

  • Movement speed percentage increased to 10/12.5/15/17.5/20% from 8/11/14/17/20.

Ice Blast

  • Damage increased to 85/130/175/225/275 from 70/120/170/220/270.

Absolute Zero

  • Fixed a bug causing it to not deal damage if it breaks prematurely.

Patch 0.9.22.7

buff

General

  • Lore: Updated names

Stats

  • Movement speed increased to 310 from 295.

Visionary

  • Tooltip updated.

Patch 0.8.21.110

change

Consume

  • Damage to minions/monsters modified to 500/600/700/800/900 from 800 at all ranks.

Blood Boil

  • Attack speed increased to 20/30/40/50/60 from 15/25/35/45/55.

Absolute Zero

  • Ability power ratio reduced to 2.5 from 3.

Related League of Legends Champions

Nunu & Willump League of Legends FAQ

Frequently Asked Questions
When was Nunu & Willump last changed in League of Legends?
Nunu & Willump was last buffed in League of Legends Patch 26.3, released February 3, 2026.
How many times has Nunu & Willump been buffed or nerfed in LoL?
Nunu & Willump has been changed in 78 League of Legends patches: 27 buffs, 16 nerfs, 35 adjustments.
Was Nunu & Willump changed in LoL Patch 26.14?
No - Nunu & Willump was not changed in Patch 26.14. Its most recent change was in Patch 26.3.
When was Nunu & Willump released in League of Legends?
Nunu & Willump was released in League of Legends in Patch 0.8.21.110 on July 17, 2009.