PCJayce was last adjusted in Patch 26.3 (). Across 56 patches, Jayce has received 20 buffs, 11 nerfs, 24 adjustments since release in Patch 1.0.0.145.
AbilitiesLeague Wiki
Jayce's build has bounced around a lot over time. He's been a tank, he's been (and currently is) a lethality burst mage, and he's been a fighter. We'd like if Jayce were an AD fighter, caring about both his damage output and durability to stick it out in melee once in a while. He's also still better in the jungle than in the top lane after last patch's nerf, so we're here to re-visit him. Ultimately our goals for Viktor's better half are to give him a viable fighter build and a viable but not overbearing jungle role. To achieve these goals, we're reducing his reliance on bonus AD and shifting power from his poke into his melee damage and follow-up.
To the Skies!
- Base damage increased to 60/110/160/210/260/310 from 60/105/150/195/240/285.
- Bonus monster damage reduced to 10 from 25.
Shock Blast
- Base damage reduced to 80/121/162/203/244/285 from 80/126/172/218/264/310.
- Bonus AD ratio reduced to 130% bonus AD from 140%.
- Bonus monster damage reduced to 10 from 25.
Transform Mercury Cannon
- Resistance reduction increased to 20/25/30/35% from 10/15/20/25%.
Jayce jungle (AKA Jungle Jayce) has become extremely popular and is also much too strong. One of those two things is awesome and the other isn’t. We’d like to retain JJ as a viable option in the jungle, but without him dominating the competition. So we’re delivering a light nerf that’s intended to bring him more in line with other junglers.
To the Skies!
- Bonus monster damage reduced to 25 from 50.
Shock Blast
- Bonus monster damage reduced to 25 from 50.
We think Jayce jungle is a bit of a longshot but there's a chance he's got a real player base in this new role, so we're delivering some buffs to make his first clear more comfortable and watching to see how many players are interested.
To the Skies!
- New Effect: Now deals 50 bonus physical damage to monsters.
Shock Blast
- New Effect: Now deals 50 bonus physical damage to monsters.
Q damage increased.
Shock Blast
- Base damage increased to 80/126/172/218/264/310 from 60/110/160/210/260/310.
- Acceleration Gate damage increased to 112/176.4/240.8/305.2/369.6/434 from 84/154/224/294/364/434.
General
- Bug Fix: Other players no longer see a debug icon on his status bar in his target frame.
Arcane Inventor
- Transform Mercury Cannon
- Bug Fix: Restored empowered attack primed SFX.
General
- Default range type changed to ranged from melee.
- [Note: Jayce starts the game in melee form, so this is automatically overriden.]
W attack speed increased.
Shock Blast
- Bug Fix: Corrected the projectile's rendering when it passes over impassable terrain and structures.
Hyper Charge
- Bonus attack speed increased to 360% from 300%.
Q damage decreased in both forms. W damage decreased. R damage decreased.
To the Skies!
- Base damage reduced to 60/105/150/195/240/285 from 60/110/160/210/260/310.
- Bonus AD ratio increased to 135% bonus AD from 120% bonus AD.
Shock Blast
- Base damage reduced to 60/110/160/210/260/310 from 60/115/170/225/280/335.
- Increased base damage reduced to 84/171.5/259/346.5/434 from 84/180.25/276.5/372.75/469.
- Bonus AD ratio increased to 140% bonus AD from 125% bonus AD.
- Increased bonus AD ratio increased to 196% bonus AD from 175% bonus AD
Lightning Field
- Base damage per tick reduced to 35/50/65/80/95/110 from 40/55/70/85/100/115.
- Total damage reduced to 140/200/260/320/380/440 from 160/220/280/340/400/460.
Transform Mercury Hammer
- On-hit base damage reduced to 25/60/95/130 from 25/65/105/145.
- On-hit bonus AD ratio increased to 30% bonus AD from 25% bonus AD.
General
- Now swaps Axiom Arcanist with Nimbus Cloak.
General
- Bug Fix: No longer has a "jayceismelee" buff on the status bar, which also had an empty icon, while in Hammer form.
Arcane Inventor
- Renamed to Arcane Inventor from Arcane.
Q slow increased. E bonus movement speed increased.
To the Skies!
- Slow increased to 35/40/45/50/55/60% from 30/35/40/45/50/55%.
Acceleration Gate
- Bonus movement speed increased to 35/40/45/50/55/60% from 30/35/40/45/50/55%.
Cannon form Q damage increased.
Shock Blast
- Base damage increased to 60/115/170/225/280/335 from 55/110/165/220/275/330.
- Bonus AD ratio increased to 125% bonus AD from 120%.
Thundering Blow
- Bug Fix: Now always turns him to face its target upon using the ability.
Stats
- Selection radius increased to 120 units from 75.
Base AD increased. W mana restoration increased and magic damage increased. E now roots enemies on initial cast.
Stats
- Base attack damage increased to 59 from 57.
Lightning Field
- Mana restoration increased to 15/17/19/21/23/25 from 10/12/14/16/18/20.
- Base damage per tick increased to 40/55/70/85/100/115 from 35/50/65/80/95/110.
- Total base damage increased to 160/220/280/340/400/460 from 140/200/260/320/380/440.
Thundering Blow
- New Effect: Now root the target during the cast time.
Thundering Blow
- Knock back distance increased to 600 units from 500.
- Removed: No longer has a fixed displacement location for the target.
General
- Updated ability icons.
Base AD increased. Q (Hammer Form) base damage increased. W (Hammer Form) damage increased.
Stats
- Base attack damage increased to 57 from 54.
To the Skies!
- Base damage increased to 60/110/160/210/260/310 from 55/100/145/190/235/280.
Lightning Field
- Base damage per tick increased to 35/50/65/80/95/110 from 25/40/55/70/85/100.
- Total base damage increased to 140/200/260/320/380/440 from 100/160/220/280/340/400.
W mana restoration increased. R bonus magic resist and armor now scales with bonus attack damage.
Lightning Field
- Mana restore increased to 10/12/14/16/18/20 from 6/8/10/12/14/16.
Transform Mercury Hammer
- New Effect: Bonus resistances now scale with 7.5% bonus AD.
Hammer form Q damage increased. Hammer form E damage based on target’s maximum health increased.
To the Skies!
- Base damage increased to 55/100/145/190/235/280 from 55/95/135/175/215/255.
Thundering Blow
- Base damage increased to 8/10.8/13.6/16.4/19.2/22% of target's maximum health from 8/10.4/12.8/15.2/17.6/20%.
Stats
- Base health increased to 590 from 520.
- Health growth increased to 109 from 95.
- Armor growth increased to 5 from 3.8.
- Magic resistance growth increased to 1.3 from 0.5.
Base health decreased, health growth increased, and armor adjusted.
Stats
- Base health reduced to 520 from 560.
- Base armor reduced to 22 from 27.
- Health growth increased to 95 from 90.
- Armor growth increased to 3.8 from 3.5.
General
- Updated sound and visual effects.
- Base Jayce's voice lines have been remastered for clarity and quality.
- Basic attack missiles and hits are now unique between ranged and melee stances. Added new critical hit VFX.
- New Recall SFX.
Hextech Capacitor
- Modernized visuals for reduced noise and clarity.
To the Skies!
- Modernized visuals. Added clarity to match AoE size.
Shock Blast
- New projectiles and explosions. Added burst when projectile supercharges.
Lightning Field
- Modernized visuals with better defined AoE edge. Reduced noise to match damage level.
Hyper Charge
- Removed noise.
Thundering Blow
- Modernized visuals; added directionality on knockback
Acceleration Gate
- Modernized visuals.
Passive duration decreased.
Hextech Capacitor
- Bonus movement speed and ghosting duration reduced to 0.75 seconds from 1.25.
Hyper Charge
- Bug Fix: Fixed bug where it would not update his attack speed correctly.
Transform Mercury Cannon
- Bug Fix: Kraken Slayer Bring it Down now properly triggers in ranged form's basic attacks.
Acceleration Gate
- Undocumented: Rescripted. Shock Blast no longer searches for allied minions to find the effect area.
Base mana and mana growth increased. Q base damage increased.
Stats
- Base mana increased to 375 from 357.2.
- Mana growth increased to 45 from 37.
To the Skies!
- Base damage increased to 55/95/135/175/215/255 from 45/80/115/150/185/220.
Transform Mercury Cannon / Transform Mercury Hammer
- Bug Fix: Cooldown now properly reduces by 10% when he has the Cloudbringer's Grace buff.
Cannon Q base damage increased later.
Shock Blast
- Base damage increased to 55/110/165/220/275/330 from 55/105/155/205/255/305.
Acceleration Gate
- Bug Fix: Now properly functions when cast on top of him.
Acceleration Gate
- Bug Fix: No longer causes small hitches to characters on or sometimes off-screen when cast.
Stats
- Base attack damage reduced to 54 from 58.
- Attack damage growth increased to 4.25 from 3.5.
Shock Blast
- Base damage changed to 55/105/155/205/255/305 from 70/115/160/205/250/295.
- Bonus AD ratio increased to 120% bonus AD from 100%.
Shock Blast
- Base damage reduced to 70/115/160/205/250/295 from 70/120/170/220/270/320.
- Bonus AD ratio reduced to 100% bonus AD from 120%.
To the Skies!
- Bug Fix: Range/cast indicator now appears correctly.
Thundering Blow
- Bug Fix: Range/cast indicator now appears correctly.
Stats
- Base health reduced to 560 from 576.
- Health growth reduced to 90 from 95.
- Base health regeneration reduced to 6 from 7.5.
- Health regeneration growth reduced to 0.6 from 0.8.
Lightning Field
- New Effect: Now triggers effects that are triggered by DoT AoE abilities.
General
- Bug Fix: Ranged basic attack animation has been fixed to synchronize with the attack's actual wind-up and launch.
Q+E combo can now be buffered.
Acceleration Gate
- New Effect: If Jayce casts Acceleration Gate during Shock Blast cast time, he'll now ignore movement commands until both abilities have been cast.
General
- Bug Fix: Fixed a bug causing the audio on his basic attacks to sometimes be missing.
Stats
- Base health regeneration increased to 7.5 from 7.344.
To the Skies!
- New Effect: Now draws nearby minion aggro when targeting an enemy champion.
Thundering Blow
- New Effect: Now draws nearby minion aggro when targeting an enemy champion.
- Bug Fix: No longer disables Flash and Hexflash when used on a champion with Hextech Flashtraption shortly after they have flashed.
Shock Blast
- Base damage reduced to 70/120/170/220/270/320 from 80/130/180/230/280/330.
Thundering Blow
- Cooldown increased to 20/18/16/14/12/10 seconds from 15/14/13/12/11/10.
Full Metal
- Thundering Blow
- Bug Fix: Once again uses proper VFX, as opposed to classic.
To the Skies!
- Base damage increased to 45/80/115/150/185/220 from 35/70/105/140/175/210.
Shock Blast
- Base damage increased to 80/130/180/230/280/330 from 70/120/170/220/270/320.
Transform Mercury Hammer
- Bonus damage increased to 25/65/105/145 (at level 1/6/11/16) from 20/60/100/140 (at level 1/6/11/16).
Transform Mercury Cannon / Transform Mercury Hammer
- Removed: On-hit effects procing against wards.
Full Metal
- Hyper Charge
- Bug Fix: Custom VFX have been restored.
Forsaken
- Bug Fix: Fixed a bug where his recall audio desynced from the animation when enemies lost and then regained vision of him during the channel.
Jayce Brighthammer
- Acceleration Gate
- Bug Fix: Now correctly plays the electric buzz SFX for the spawning and despawning of his Acceleration Gate.
To the Skies!
- Base damage reduced to 35/70/105/140/175/210 from 40/80/120/160/200/240.
Thundering Blow
- Mana cost increased to 55 from 40.
Transform Mercury Hammer
- Bonus AD ratio reduced to 25% bonus AD from 40% bonus AD.
Thundering Blow
- Mana cost reduced to 40 at all ranks from 40/50/60/70/80/90.
Transform Mercury Cannon / Transform Mercury Hammer
- Hammer Stance bonus damage ratio changed to 40% bonus AD from 40% AP.
- Bug Fix: Fixed a bug where Jayce could be locked out of basic attacking for a short duration upon swapping to Mercury Hammer.
To the Skies!
- Mana cost reduced to 40 at all ranks from 40/45/50/55/60/65.
- Bonus AD ratio increased to 120% bonus AD from 100% bonus AD.
- Base damage increased to 40/80/120/160/200/240 from 30/70/110/150/190/230.
Transform Mercury Hammer
- Bug Fix: Bonus magic damage upon transforming would consume against structures without dealing damage if Hyper Charge was active.
Transform Mercury Cannon / Transform Mercury Hammer
- Fixed a bug where the ability was improving at levels 5 / 10 / 15 instead of 6 / 11 / 16.
General
- New Efect: Transform Mercury Cannon / Transform Mercury Hammer can no longer be ranked and will automatically improve at levels 6, 11 and 16. Values unchanged.
- Each of Jayce's basic abilities now has 6 ranks.
To the Skies!
- Base damage changed to 30/70/110/150/190/230 from 20/65/110/155/200.
- slow percentage progression remains unchanged and is 30/35/40/45/50/55%.
- Cooldown progression remains unchanged and is 16/14/12/10/8/6 seconds.
- Mana cost progression remains unchanged and is 40/45/50/55/60/65 mana.
Lightning Field
- Base damage changed to 100/160/220/280/340/400 from 100/170/240/310/380.
- Mana refund per basic attack progression is unchanged and is 6/8/10/12/14/16.
Thundering Blow
- Damage ratio changed to (+ 8/10.4/12.8/15.2/17.6/20% of target's max. health) from (+ 8/11/14/17/20% of target's max. health).
- Cooldown changed to 15/14/13/12/11/10 seconds from 14/13/12/11/10.
- Mana cost progression remains unchanged and is 40/50/60/70/80/90 mana.
- Max damage to monster progression remains unchanged and is 200/300/400/500/600/700.
Shock Blast
- Base damage changed to 70/120/170/220/270/320 from 60/115/170/225/280.
- Mana cost progression remains unchanged and is 55/60/65/70/75/80 mana.
Hyper Charge
- Damage modifier changed to 70/78/86/94/102/110% from 70/80/90/100/110%.
- Cooldown changed to 13/11.4/9.8/8.2/6.6/4 from 13/11/9/7/5.
Acceleration Gate
- Movement speed bonus progression remains unchanged and is 30/35/40/45/50/55%.
Hyper Charge
- Damage modifier reduced to 70 / 80 / 90 / 100 / 110% from 70 / 85 / 100 / 115 / 130%.
Hyper Charge
- Cooldown reduced to 13 / 11 / 9 / 7 / 5 seconds from 14 / 12 / 10 / 8 / 6.
- Cooldown now begins after the attacks have been used, rather than on activation.
Shock Blast
- Basic missile speed increased to 1450 from 1350. (Accelerated Shock Blast missile speed remains the same.)
Acceleration Gate
- Cooldown increased to 16 seconds at all ranks from 14/13/12/11/10.
Thundering Blow
- Flat damage component removed; damage changed to 8/11/14/17/20% of target's maximum health (+100% bonus AD) from 40/70/100/130/160 (+100% bonus AD) plus 8/11/14/17/20% of target's maximum health.
- Fixed: Stun no longer sometimes lasts beyond the knock-back duration.
Acceleration Gate
- Mana cost increased to 50 from 30.
Jayce added to League of Legends
General
- Improved the responsiveness of his basic attacks, primarily in Hammer stance.
- Fixed: The first basic attack after swapping to Mercury Cannon is now more responsive
