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Redemption has been changed in 17 League of Legends patches. 4 buffs, 7 nerfs, 5 adjustments. Most recently adjusted in Patch 26.1.
Cost: 2250g
Ability Power: 30
Ability Haste: 15
Heal & Shield Power: 10%
Mana Regen: 100
Recipe:
Active - Intervention: Call upon a 550-radius beam of light to strike upon the target location after 2.5 seconds, granting sight of the area for the duration. Allies within the area are heal for 150 to 350 - color=heal, while enemy champions within take 10% of target's maximum health as true damage. Can be used while [[death|dead]].
Patch 26.1change
General
- New Recipe: Fiendish Codex + Forbidden Idol + 850 gold = 2250 gold.
- Old Recipe: Kindlegem + Forbidden Idol + 900 gold = 2300 gold.
- Health reduced to 0 from 200.
- Ability power increased to 30 from 0.
Patch 25.19nerf
Redemption has found its place as a near unanimous first item for tank supports in pro play. We’re looking to pull back on Redemption’s power to allow items like Locket and Knight’s Vow to compete.
General
- Heal reduced to 150 to 350 (based on target's level) from 200 to 400 (based on target's level).
Patch 14.19nerf
General
- Combine cost increased to 900 gold from 700 gold.
- Total cost unchanged.
- Heal and shield power reduced to 10% from 15%.
Patch 14.1nerf
General
- New Recipe: Kindlegem + Forbidden Idol + 700 gold = 2300 gold.
- Old Recipe: Chalice of Blessing + Forbidden Idol + 550 gold = 2300 gold.
- New Stats: 200 health, 100% base mana regeneration, 15 ability haste, 15% heal and shield power.
- Old Stats: 250 health, 100% base mana regeneration, 15% heal and shield power.
- Removed Unique Passive - Harmony: Gain 25% base health regeneration for every additional 25% base mana regeneration.
Patch 13.10buff
Redemption is another item that’s seeing some recipe adjustments and getting a bit more strength for its healing.
General
- New Recipe: Chalice of Blessing + Forbidden Idol + 550 gold = 2300 gold.
- Old Recipe: Kindlegem + Forbidden Idol + 700 gold = 2300 gold.
- New Stats: 250 health, 100% base mana regeneration, 15% heal and shield power.
- Old Stats: 200 health, 15 ability haste, 100% base mana regeneration, 16% heal and shield power.
- New Passive - Harmony: Gain 25% base health regeneration for every additional 25% base mana regeneration.
- Intervention heal increased to 200 to 400 (based on target's level) froml 180 to 340 (based on target's level).
Patch 12.14nerf
General
- Heal and shield power reduced to 16% from 20%.
Patch 12.10nerf
General
- Heal reduced to 180 to 340 (based on level) from 200 to 400 (based on level).
Patch 12.7change
General
- Bug Fix: Cooldown indicator now accurately reflects the actual cooldown timer.
Patch 11.16buff
Redemption is being overshadowed by the other Enchanter items and has struggled to find its niche this season. We’re increasing the power and availability of its exciting moments so that it can be more effective in more team fights.
General
- Intervention heal increased to 200 to 400 (based on level) from 180 to 360 (based on level).
- Intervention cooldown reduced to 90 seconds from 120.
Patch 10.23nerf
General
- Updated icon.
- New:
- Recipe: Kindlegem + Forbidden Idol + 700 gold = 2300 gold.
- Stats: 100% base mana regeneration, 15 ability haste, 200 health, 20% heal and shield power.
- Unique Active - Intervention: You sight the target area for 3 seconds. After a 2.5 second delay, a beam of light strikes the ground. Allies within the area are heal for 180 to 360 (based on target's level), while enemy champion take 10% of target's maximum health true damage (120 second cooldown). Can be used while dead.
- Limits: This effect is halved if the target has been affected by another Redemption in the last 12 seconds.
- Limited to 1 Redemption.
- Old:
- Recipe: Forbidden Idol + Crystalline Bracer + 650 gold = 2100 gold.
- Stats: 150% base mana regeneration, 10% cooldown reduction, 200 health, 50% base health regeneration.
- Unique: +10% heal and shield power.
- Unique Active: You sight the target area for 3 seconds. After a 2.5 second delay, a beam of light strikes the ground. Allies within the area are heal for 30 to 370 (based on target's level), which is increased by 3x your heal power, while enemy champion take 10% of target's maximum health true damage and enemy minions take 250 true damage (120 second cooldown). Can be used while dead.
- Limits: This effect is halved if the target has been affected by another Redemption in the last 12 seconds.
- Living Forge item: Salvation.
- Stats: 200% base mana regeneration, 10% cooldown reduction, 300 health, 150% base health regeneration.
- Unique: +10% heal and shield power.
Patch 10.22change
General
- Now has an "incoming health" UX added to the health bar, so players can see how much health they will receive from Redemption's heal.
Patch 8.24bbuff
General
- Heal and shield power increased to 10% from 8%.
Patch 8.12nerf
General
- Heal and shield power reduced to 8% from 10%.
Patch 7.17change
General
- Bug Fix: Active is now correctly amplified by its own +10% bonus healing and shielding power passive while the casting champion is dead.
Patch 7.12change
General
- Health reduced to 200 from 300.
- Base health regeneration reduced to 50% from 75%.
- Base mana regeneration increased to 150% from 125%.
- Heal reduced to 30 to 370 (based on target's level) from 65 to 490 (based on target's level).
- New Effect: Heal is affected 3 times as much by Increased Healing and Shieling power amplifiers.
- Considering increased +30% (10%x3) healing, heal reduced to 39 to 481 (based on level) from 65 to 490 (based on target's level).
Patch 7.9buff
General
- New Effect: Tooltip now mentions how healing and damage you've done.
- Bug Fix: No longer erroneously counts as a spellcast for effects like Tear of the Goddess.
Patch 7.2new
Redemption added to League of Legends
General
- Health reduced to 300 from 400.
- Mana regeneration increased to 125% from 75%.
- Active heal reduced to 65 to 490 (based on target's level) from 150 to 490 (based on target's level).
