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Sion LoL Patch HistoryPC

Sion

Tank / Fighter

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Sion was last buffed in Patch 25.23 (). Across 83 patches, Sion has received 24 buffs, 14 nerfs, 44 adjustments since release in Patch 0.8.21.110.

Abilities
Glory in DeathPC
Passive - Glory in Death

Innate: Upon taking Death, Sion enters stasis for 1.5 seconds to Zombie state into a frenzy, restoring 100% of his maximum health but health resource 2 - 21 (based on level) health every 0.25, increasing by 70% of the base value per subsequent tick. Sion's health regeneration and any heal (except life steal) he receives during this time is 0% effective.

Sion can only move and use his basic attacks and item actives, and empowers himself with the following effects: * 1.75 attack speed minimum and maximum * 100% life steal * Deals bonus physical damage on-hit equal to 10% of the target's maximum health, capped at 75 against non-champions * Ghost * One cast of Death Surge, which replaces all of his abilities

Sion's damage to structures is reduced to 40% under the effects of Glory in Death.

Death SurgePC
Passive - Death SurgeWatch
CD: 100

Active: Sion gains 67% bonus movement speed that decays over 2.376 seconds. Once at least one ability has been learned, Death Surge can be cast using any ability key, even for the abilities that haven't been learned yet.

Decimating SmashPC
Q - Decimating Smash
Cost: 45 Mana
CD: 10 / 9 / 8 / 7 / 6
Cast Time: None
Range: 500 / 500 / 675 / 762.5 / 850

Active: Sion prepares a strike in the target direction, channel for up to 2 seconds to increase Decimating Smash's range over an area, airborne duration, stun duration, and damage every 0.25 seconds, which has up to a maximum bonus for the base damage and up to a 200% bonus for the scaling damage.

Maximum Base Damage Increase: 125%
Minimum Physical Damage: 40 / 60 / 80 / 100 / 120 (+ 40 / 50 / 60 / 70 / 80% AD)
Maximum Physical Damage: 90 / 155 / 220 / 285 / 350 (+ 120 / 150 / 180 / 210 / 240% AD)
Minimum Monster Damage: 66 / 99 / 132 / 165 / 198 (+ 66 / 82.5 / 99 / 115.5 / 132% AD)
Maximum Monster Damage: 148.5 / 255.75 / 363 / 470.25 / 577.5 (+ 198 / 247.5 / 297 / 346.5 / 396% AD)
Minimum Minion Damage: 24 / 36 / 48 / 60 / 72 (+ 24 / 30 / 36 / 42 / 48% AD)
Maximum Minion Damage: 54 / 93 / 132 / 171 / 210 (+ 72 / 90 / 108 / 126 / 144% AD)

Decimating Smash can be recast within the duration, and does so automatically afterwards. If the charge is interrupt, Decimating Smash is placed on a 2-second cooldown.

Recast: Sion flails his axe in the direction he targeted at the time of cast, dealing physical damage to enemies hit and slow them by 50% for 0.25 seconds. Decimating Smash deals 165% damage against monsters and 60% damage against minions.

If Decimating Smash was charged for at least 1 second, Sion instead slams his axe down, dealing physical damage to enemies hit, airborne for 0.5 / 0.6 / 0.8 / 0.9 / 1 seconds, and stun them for 1.2 / 1.5 / 1.8 / 2 / 2.2 seconds.

Soul FurnacePC
W - Soul Furnace
Cost: 65 / 70 / 75 / 80 / 85 Mana
CD: 15 / 14 / 13 / 12 / 11
Cast Time: None
Effect Radius: 525

Passive: Sion gains 4 bonus health whenever he kills an enemy, increased to 15 for large enemies and takedown against enemy champions.

Shield Strength: 60 / 75 / 90 / 105 / 120 (+ 40% AP) (+ 8 / 10 / 12 / 14 / 16% maximum health)
Magic Damage: 40 / 65 / 90 / 115 / 140 (+ 40% AP) (+ 14% of target's maximum health)

Active: Sion grants himself a shield that lasts for up to 6 seconds. Soul Furnace can be recast after 3 seconds while the shield holds, and does so automatically at the end of the duration.

Recast: Sion consumes the shield to deal magic damage to nearby enemies, capped at 400 against minions and monsters.

Both of Soul Furnace's casts can be activated during Sion's other abilities.

Roar of the SlayerPC
E - Roar of the Slayer
Cost: 35 / 40 / 45 / 50 / 55 Mana
CD: 12 / 11 / 10 / 9 / 8
Cast Time: 0.25
Range: 800 / 1350
Effect Radius: 130

Active: Sion bellows a shockwave in the target direction that deals magic damage to the first enemy hit, slow them for 2.5 seconds and inflicts them with 25% armor reduction for 4 seconds.

Magic Damage: 65 / 100 / 135 / 170 / 205 (+ 55% AP)
Slow: 40 / 45 / 50 / 55 / 60%

If the target is a minion or non-epic monster, they are also stun for 0.75 seconds and airborne for up to 1350 units further, though not through terrain, applying Roar of the Slayer's effects to enemies they pass through as well as briefly granting sight of the area around their trajectory.

Unstoppable OnslaughtPC
R - Unstoppable Onslaught
Cost: 100 Mana
CD: 140 / 100 / 60
Cast Time: None

Active: Sion becomes Cc-immune and ghosted and, after a brief delay, channel forward in the direction of the cursor for up to 8 seconds, during which he is able to steer at a slow turn rate while automatically navigating his movement. Unstoppable Onslaught can be recast after 0.4 seconds during the channel.

The charge ramps up Sion's movement speed at the time of cast by 40 movement speed every 0.1 seconds, up to 950 total movement speed.

At the end of the charge's duration, Sion lunge forward 300 units, landing after 0.55 seconds and slamming the ground beneath him. Sion will stop upon colliding with an enemy champion or terrain during the charge, ending Unstoppable Onslaught with a slam. Crashing into terrain stun Sion for 0.5 seconds.

Enemies hit by Sion's charge are dealt physical damage. The base damage increases by 0 to 166.67 for 4% and the scaling increases by 0% / 33.3% / 66.7% / 100% .

Enemies, including turret, hit by the slam are dealt the same damage and are slow for 3 seconds. Enemies in a smaller radius are also airborne towards Sion over 0.5 seconds and become stun after a brief delay for seconds seconds.

Base Stats

Health: 655
Health Per Level: 87
Mana: 400
Mana Per Level: 52
Attack Damage: 68
AD Per Level: 4
Attack Speed: 0.679
AS Per Level: 1.3
Armor: 36
Armor Per Level: 4.2
Magic Resist: 32
MR Per Level: 2.05
Movement Speed: 345
Range: 175
Health Regen: 9
HP Regen Per Level: 0.8
Mana Regen: 8
Mana Regen Per Level: 0.6
Patch 25.23buff

Sion is pretty playable in the jungle but is slightly weak and deserving of a small nudge for players who want to yell “COWARDS!” as they barrel up and down the river. We're just delivering a light touch to see how many players want to try their hand at Si-ungle.

Glory in Death

  • Bug Fix: Death Surge no longer incorrectly triggers effects that activate from ultimate ability casts upon expiring (regardless of the slot used).

Decimating Smash

  • Monster damage increased to 165% to 150%.
Patch 25.21change

Glory in Death

  • Undocumented / Bug Fix: Casting Death Surge no longer prevents the cast of effects that activate from ultimate ability casts until Sion has cast Unstoppable Onslaught twice without having cast Death Surge in the interim.
  • Undocumented / New Effect: Death Surge triggers effects that activate from ultimate ability casts upon expiring.
Patch 25.20change

Glory in Death

  • Undocumented: Death Surge now once again prevents the cast of effects that activate from ultimate ability casts until Sion has cast Unstoppable Onslaught twice without having cast Death Surge in the interim.
Patch 25.19change

Glory in Death

  • Bug Fix: Casting Death Surge no longer prevents the cast of effects that activate from ultimate ability casts until Sion has cast Unstoppable Onslaught twice without having cast Death Surge in the interim.
Patch 25.16buff

Passive health loss decreased. E armor shred increased. R damage increased.

Glory in Death

  • Base health cost per tick reduced to 2 to 19 (based on level) from 2.3 to 24.4 (based on level).

Roar of the Slayer

  • Armor reduction increased to 25% from 20%.

Unstoppable Onslaught

  • Minimum bonus AD ratio increased to 60% bonus AD from 40%.
  • Maximum bonus AD ratio increased to 120% bonus AD from 80%.
  • Bug Fix: The Show Stopper can no longer illegally interrupt the charge.
Patch 25.15change

Unstoppable Onslaught

  • Bug Fix: Now properly affects enemies casting The Show Stopper when colliding with them. Previously, Sion would collide with the target and end his charge (appropriately) but apply no effects to them, which is incorrect.
Patch 25.11change

Decimating Smash

  • Bug Fix: Issuing an attack-move command during the charge no longer incorrectly causes the ability to recast.
Patch 25.8change

Grand Reckoning

  • Adjustments made to his model and rig to make his armor look, move, and feel more like armor.
  • Adjustments made to his fire and VFX elements throughout his kit.
Patch 25.4buff

Base armor and health regeneration increased.

Stats

  • Base health regeneration increased to 9 from 7.5.
  • Base armor increased to 36 from 32.
Patch 14.19change

Decimating Smash

  • Bug Fix: No longer forcibly charges the ability for its full duration when respawning and without player input if he cast Death Surge on the Q slot before dying.
Patch 14.14buff

W damage increased.

Glory in Death

  • Bug Fix: Is no longer sometimes unable to issue movement commands after the zombie state has expired.

Soul Furnace

  • Damage health ratio increased to 14% of target's maximum health at all ranks from 10/11/12/13/14%.
Patch 14.13change

Glory in Death

  • Bug Fix: Corpse is no longer sometimes a valid movement collision target.
Patch 14.10change

Unstoppable Onslaught

  • Bug Fix: Is no longer interrupted by Null Sphere.
Patch 14.6change

Q damage increased. W shield increased.

Decimating Smash

  • Minimum AD ratio changed to 40/50/60/70/80% AD from 45/52.5/60/67.5/75%.
  • Maximum AD ratio changed to 120/150/180/210/240% AD from 135/157.5/180/202.5/225%.

Soul Furnace

  • Base shield reduced to 60/75/90/105/120 from 60/85/110/135/160.
  • Shield health ratio increased to 8/10/12/14/16% maximum health from 8/9/10/11/12%.
Patch 14.5change

Soul Furnace

  • Bug Fix: No longer incorrectly grants stacks from killing Voidmite.
Patch 14.4change

Soul Furnace

  • Undocumented / Bug Fix: No longer grants stacks from killing Voidmite.
Patch 14.2change

Glory in Death

  • Bug Fix: Movement speed no longer decays faster if other effects forcing stat updates acted on him at the same time.
Patch 13.9nerf

Passive health decay increased.

Glory in Death

  • Base health cost per tick increased to 2.3 to 24.4 (based on level) from 2 to 19 (based on level).
Patch 13.6change

Unstoppable Onslaught

  • Bug Fix: Crowd control immunity now properly resists allied crowd control as well.
Patch 13.1buff

Base Health increased. Q full charge damage increased.

Stats

  • Base health increased to 655 from 615.

Decimating Smash

  • Maximum base damage increased to 90/155/220/285/350 from 70/135/200/265/330.
Patch 12.23buff

Base mana increased, mana growth increased. Q base damage increased.

Stats

  • Base mana increased to 400 from 330.
  • Mana growth increased to 52 from 42.

Decimating Smash

  • Minimum base damage increased to 40/60/80/100/120 from 30/50/70/90/110.
  • Maximum base damage unchanged.
Patch 12.16change

Unstoppable Onslaught

  • Bug Fix: Fixed an oversight where the server would still accept attack commands to alter Sion's otherwise-restricted movement.
  • This fixes an exploit where cheaters could deliberately input these orders through their means to fully control Sion's movement.
Patch 12.14change

General

  • Bug Fix: No longer becomes unable to attack for 0.25 seconds shortly after entering champion combat.

Decimating Smash

  • Bug Fix: No longer prevents Soul Furnace and its Soul Furnace 2 from being cast for a brief moment after releasing the charge.

Roar of the Slayer

  • Bug Fix: No longer locks Sion out of attacking, moving and casting movement spells for up-to 0.25 seconds after the missile is fired.
  • This fixes several bugs where non-crowd control effects that prevent Sion from attacking or moving (e.g. Decimating Smash, Teleport) were having those disables ignored for 0.25 seconds after the disable from Roar of the Slayer wore off.
  • Moving during Decimating Smash for this reason cancelled the channel.

Unstoppable Onslaught

  • Bug Fix: Stun duration is no longer 0.75/1.08333/1.41667/1.75 (at level 0/1/2/3) (based on channel time) seconds instead of the normal 0.25/0.75/1.25/1.75 (at level 0/1/2/3) (based on channel time) when colliding with Unstoppable Onslaught 2.
  • Bug Fix: Fixed an oversight where the server would still accept attack move commands to alter Sion's otherwise-restricted movement.
  • This fixes an exploit where cheaters could deliberately input these orders through their means to fully control Sion's movement.
  • Delayed attack move packets can thus also no longer change Sion's movement during Unstoppable Onslaught a single time.
Patch 12.12change

Glory in Death

  • Bug Fix: Corpse is no longer an obstacle to other units' pathing.
Patch 12.10buff

Stats

  • Base health increased to 615 from 545.
  • Health growth increased to 87 from 73.
  • Armor growth increased to 4.2 from 3.
  • Magic resistance growth increased to 2.05 from 1.25.

Soul Furnace

  • Shield health ratio reduced to 8/9/10/11/12% maximum health from 10/11/12/13/14%.

Roar of the Slayer

  • Bug Fix: Can no longer knockback Rift Herald.
  • This includes the player-summoned Rift Herald which is otherwise not immune to CC.
Patch 12.9buff

Undead Sion's Passive damage against structures reduced.

Glory in Death

  • New Effect: Damage against structures is now reduced to 40% damage while in zombie form.
  • This includes attacks as well as on-hit effects that can be applied to structures, such as Demolish, Titanic Hydra and the magic damage based on AP conversion based on adaptive force.
  • This includes true damage from sources such as Elixir of Sorcery.2

Roar of the Slayer

  • Bug Fix: Tooltip now displays the proper duration of the armor reduction debuff.
Patch 12.8change

Glory in Death

  • Bug Fix: Enemy champions that deal lethal damage to trigger the zombie state are no longer considered to deal damage to the source when the effect ends.
Patch 11.21buff

W shield increased.

Soul Furnace

  • Shield health ratio increased to 10/11/12/13/14% maximum health from 8/9/10/11/12%.
Patch 11.19buff

W shield increased.

Soul Furnace

  • Shield strength increased to 60/85/110/135/160 from 50/75/100/125/150.
Patch 11.14change

Glory in Death

  • Bug Fix: Sterak's Gage Lifeline no longer refreshes its readiness upon death, which caused it to always trigger again during Glory in Death even if on cooldown.
Patch 11.13change

Glory in Death

  • Bug Fix: Fixed a bug where the respawned Sion could be knocked back to his previous location by certain abilities, if Glory in Death lasted longer than his death timer's duration.
  • Blunt Force Trauma no longer pulls a vanished Sion from his respawn location.
  • Disdain no longer pulls respawned Sion if he is more than 2000 units away.
  • Stretching Strikes still has this issue.
Patch 11.8change

Unstoppable Onslaught

  • Undocumented/New Effect: Now causes the player's HUD to become transparent during the channel.
  • Bug Fix: Now properly knocks up really big targets.
Patch 11.3change

Decimating Smash

  • Bug Fix: Hitbox can no longer be manipulated to appear in a different location further away.
Patch 11.1nerf

Stats

  • Base magic resistance reduced to 32 from 32.1.
Patch 10.23change

Roar of the Slayer

  • Bug Fix: Is no longer able to regain control during certain types of crowd control for a moment shortly after casting Roar of the Slayer.
  • However, he can still interrupt Decimating Smash channel like this.
Patch 10.20buff

Q damage ratio to monsters increased.

Decimating Smash

  • New Effect: Now deals 50% bonus damage against monsters.
Patch 10.13change

Soul Furnace

  • Bug Fix: Tooltip now properly indicates that its passive grants 4 maximum health when activated.
Patch 10.12buff

Decimating Smash

  • Bug Fix: Tooltip now properly indicates that his total attack damage modifier is increased when cast.
Patch 10.5change

Unstoppable Onslaught

  • Bug Fix: Channeling for 3+ seconds and then running into an enemy champion, now properly stuns the target for the intended 1.75 seconds.
Patch 9.22change

Unstoppable Onslaught

  • Bug Fix: When casting it out of its range, the ability will now properly cast immediately instead of after he walks into cast range.
Patch 9.19buff

W base shield increased.

Soul Furnace

  • Shield strength increased 50/75/100/125/150 from 30/55/80/105/130.
Patch 9.16change

Stats

  • Base mana increased to 330 from 325.6.
  • Base health increased to 545 from 542.64.
  • Base mana regeneration reduced to 8 from 8.008.

Decimating Smash

  • Minimum base damage increased to 30/50/70/90/110 from 20/40/60/80/100.
  • Maximum base damage increased to 70/135/200/265/330 from 60/120/180/240/300
  • Removed: No longer deals 20% reduced damage against monsters.
Patch 9.3nerf

Decimating Smash

  • Minimum base damage reduced to 20/40/60/80/100 from 30/50/70/90/110.

Soul Furnace

  • Cooldown increased to 15/14/13/12/11 seconds from 11 at all ranks.
Patch 8.20nerf

Stats

  • Base health regeneration reduced to 7.5 from 9.
Patch 8.16buff

Soul Furnace

  • Bonus health on enemy kill increased to 4 from 3.
  • Bonus health on large-enemies and champion takedowns increased to 15 from 10.
Patch 8.14buff

Decimating Smash

  • Minimum base damage increased to 30/50/70/90/110 from 30/47.5/65/82.5/100.
  • Maximum base damage increased to 90/150/210/270/330 from 90/142.5/195/247.5/300.
  • Minimum AD ratio increased to 45/52.5/60/67.5/75% AD from 45/50/55/60/65% AD.
  • Maximum AD ratio increased to 135/157.5/180/202.5/225% AD from 135/150/165/180/195% AD.
Patch 8.10change

Stats

  • Base health regeneration reduced to 9 from 10.

Roar of the Slayer

  • Base damage reduced to 65/100/135/170/205 from 70/105/140/175/210.
  • AP ratio increased to 55% AP from 40% AP.
  • Removed: Enemies that the knocked back unit collides with take 30% bonus damage.
  • Armor reduction now applies to all units hit, not just the primary target.
  • Armor reduction duration increased to 4 seconds from 2.5. Slow duration remains 2.5 seconds.

Unstoppable Onslaught

  • New Effect: Is no longer obstructed by an allied Emperor's Divide.
Patch 8.8change

Decimating Smash

  • Base damage increased to 30/47.5/65/82.5/100 from 20/40/60/80/100.
  • AD ratio reduced to 45/50/55/60/65% AD from 65% AD at all ranks.
  • Maximum AD ratio reduced to 135/150/165/180/195% AD from 195% AD at all ranks.
Patch 8.5change

Roar of the Slayer

  • Bug Fix: Fixed a bug that made Roar of the Slayer's pass-through damage radius much wider than intended.
  • Bug Fix: Jungle monsters launched by Roar of the Slayer now properly damage enemy champions.
Patch 8.3nerf

Stats

  • Base health regeneration reduced to 10 from 10.18.

Decimating Smash

  • Bug Fix: Now correctly refunds its cooldown to 2 seconds when Sion is crowd-controlled during its cast.

Soul Furnace

  • Bug Fix: Fixed a bug where levelling Soul Furnace while in his Glory in Death caused issues with the amount of maximum health he gains from killing enemy units.

Roar of the Slayer

  • Bug Fix: Fixed a bug where the minion targeted by Roar of the Slayer was incorrectly not made invulnerable to minion attacks.
Patch 7.24change

General

  • Bug Fix: Dying before using the Guardian keystone no longer causes him to lose its functionality.
Patch 7.16buff

Soul Furnace

  • Bonus health on enemy kill increased to 3 from 2.

Unstoppable Onslaught

  • Maximum base damage increased to 400/800/1200 from 300/600/900.
  • Bug Fix: Is now properly immune to Whimsy during Unstoppable Onslaught.
Patch 7.14change

Mecha Zero

  • Bug Fix: Custom VO now plays on kills.
Patch 7.11buff

Soul Furnace

  • Cooldown reduced to 11 seconds from 13.
  • Shield strength health ratio increased to 8/9/10/11/12% of Sion's maximum health from 6/7/8/9/10% of Sion's maximum health.
Patch 7.5change

Decimating Smash

  • Bug Fix: Fixed a bug where casting it could remove spell shield effects from enemies behind him.
  • Bug Fix: Fixed a bug where casting it right before an basic attack against a turret would cancel the basic attack.
Patch 7.1change

General

  • Bug Fix: Realigned Mecha Zero Sion's jet thruster particles with his model during his homeguard animation.

Unstoppable Onslaught

  • Bug Fix: Fixed a bug causing certain buff visuals (ex. Banshee's Veil) to bounce upward during Mecha Zero Sion's Unstoppable Onslaught animation.
Patch 6.17change

General

  • New splash artwork for Barbarian, Hextech, Lumberjack and Warmonger.

Decimating Smash

  • Bug Fix: "Snap-casting" now properly deals damage in the minimum area of effect, rather than the larger "fully charged" area.

Roar of the Slayer

  • Bug Fix: Fixed a bug where launching a minion while it's knocked up by Decimating Smash sometimes caused the minion to deal no damage to units it passed through.
Patch 6.12change

Decimating Smash

  • Bug Fix: Can no longer restart in a different direction by pressing Unstoppable Onslaught + Decimating Smash during Decimating Smash's channel.
Patch 5.23buff

Stats

  • Attack range increased to 175 from 150.
Patch 5.10change

Unstoppable Onslaught

  • Fixed a bug where it was scaling with the target's bonus attack damage instead of Sion's.
Patch 5.8nerf

Soul Furnace

  • Shield's health ratio reduced to (+ 6/7/8/9/10% of max. health) from (+ 10% of max. health) at all ranks.
  • Secondary cast cooldown increased to 3 seconds from 2.
Patch 5.6nerf

Decimating Smash

  • Damage to monsters reduced to 80% from 90%.

Roar of the Slayer

  • Bonus damage dealt by the projectile unit reduced to 30% from 50%.
  • Total damage dealt to secondary targets reduced to 91/136.5/182/227.5/273 (+ 52% AP) from 105/157.5/210/262.5/315 (+ 60% AP).
Patch 5.5buff

Decimating Smash

  • Mana cost reduced to 45 at all ranks from 45/50/55/60/65.
  • Minimum AD ratio increased to 65% from 60%.
  • Maximum AD ratio increased to 195% from 180%.

Roar of the Slayer

  • Mana cost increased to 35/40/45/50/55 from 35 at all ranks.
Patch 5.1nerf

Glory in Death

  • Fixed a bug where if Sion was killed while affected by a healing debuff (ex. Grievous Wounds), he would revive in his zombie form with reduced health.
Patch 4.20nerf

Stats

  • Health regeneration growth reduced to +0.8 per 5 seconds from +1.

Glory in Death

  • Initial health decay changed to 1 + (1 x level) from 2 x level.
  • Health decay growth changed to 0.7 + (0.7 x level) from 1.4 x level.
Patch 4.19buff

Stats

  • Health per level increased to 73 from 70.

Glory in Death

  • Health decay's scale changed to champion level (2 x level first tick, increasing by 1.4 x level per tick) from max health (0.5% max health first tick, increasing by 0.4% max health per tick).
  • Fixed a bug where Sunfire Cape wasn't working while Sion was in his passive zombie state.

Decimating Smash

  • Mana cost reduced to 45 / 50 / 55 / 60 / 65 from 50 / 55 / 60 / 65 / 70.
  • All crowd-control types now correctly refund Decimating Smash's cooldown to 2 seconds when they interrupt Sion while he's charging up.

Soul Furnace

  • Health gain from large units increased to 10 from 8.
  • Mana cost reduced to 65 / 70 / 75 / 80 / 85 mana from 70 / 75 / 80 / 85 / 90.

Roar of the Slayer

  • Mana cost increased to 35 from 25.
  • Knocked back minions are no longer invulnerable to damage while in flight but can't be killed before landing unless Sion casts Smite on them.
Patch 4.18change

General

  • Complete relaunch (essentially a new champion) - including new model (for all skins), animations, abilities, voice over, and artwork.
Patch 3.1change

Sion now receives twice the bonus stats from Enrage when he uses it to kill more significant ("large") targets such as enemy champions, siege minions, the Giant Wolf, or even Baron Nashor. This change reinforces the game's general reward structure, wherein more important units provide additional rewards.

Enrage

  • Permanent max health bonus is now doubled to 2/3/4/5/6 upon killing a champion, large minion or large monster.
Patch 1.0.0.129nerf

Cryptic Gaze

  • Ability power ratio reduced to 0.9 from 1.0.

Death's Caress

  • Ability power ratio reduced to 0.9 from 1.0.
Patch 1.0.0.125buff

Stats

  • Base mana increased to 200 from 175.
  • Mana per level increased to 40 from 25.
  • Base attack speed increased to 0.625 from 0.591.
  • Now gains 1.25 magic resist per level.
  • Movement speed increased to 320 from 315.

Enrage

  • Fixed a bug where health cost was being subtracted at the wrong time, causing health drain from things like Sunfire Cape.
Patch 1.0.0.123change

Enrage

  • Fixed a bug where it would consume health if Sion canceled his autoattack early.
Patch 1.0.0.120nerf

Cannibalism

  • Heal is no longer reduced if the damage dealt is absorbed by shields.
Patch 1.0.0.115nerf

Cryptic Gaze

  • Stun duration reduced to 1.5 seconds from 2.
Patch 1.0.0.113nerf

Stats

  • Base health reduced to 507 from 577.
  • Base health regeneration per 5 seconds decreased to 7.9 from 8.1.
  • Health regeneration per 5 seconds per level reduced to 0.95 from 1.0.

Death's Caress

  • Base shield strength and damage reduced to 100/150/200/250/300 from 110/160/210/260/310.
Patch 1.0.0.105buff

Cryptic Gaze

  • Missile speed increased to 1600 from 1100.

Death's Caress

  • Fixed a bug with it where the detonate tooltip was showing incorrect damage values.
Patch 1.0.0.103nerf

Death's Caress

  • Base shield strength and damage reduced to 110/160/210/260/310 from 120/170/220/270/320.
  • No longer has a cast animation.
Patch 1.0.0.96change

Death's Caress :

  • Fixed a bug that was causing the cooldown on the tooltip to not be affected by cooldown reduction.
  • Fixed a bug where the buff tooltip would display the absorption amount as 0.00 instead of the correct amount.
Patch 1.0.0.87change

Enrage

  • Fixed a bug where you had to toggle off and back on after leveling it up in order to get the benefit.
Patch 1.0.0.83buff

General

  • Base movement speed increased to 315 from 310.

Feel No Pain

  • Block percentage increased to 40% from 20%.

Cryptic Gaze

  • Mana cost reduced to 100 at all ranks from 120.
Patch 0.9.25.34change

Death's Caress

  • Time needed to manually detonate increased to 4 from 2 seconds.
  • Mana cost increased to 70/80/90/100/110 from 50/65/80/95/110.
  • Updated tooltip.
Patch 0.9.25.24change

Death's Caress

  • Can now be manually reactivated after 2 seconds.
  • Cooldown changed to 8 seconds after spell ends.
Patch 0.9.22.15buff

Stats

  • Movement speed increased to 310 from 300.

Cryptic Gaze

  • Damage increased to 70/125/180/240/300 from 60/120/180/240/300.

Death's Caress

  • Shield amount increased to 120/170/220/270/320 from 100/150/200/250/300.
  • Ability power ratio increased to 1.2 from 1.
  • Cooldown reduced to 16 seconds from 20.

Cannibalism

  • Now instant cast.
Patch 0.8.21.110new

Sion added to League of Legends

Enrage

  • Bonus damage increased to 25/35/45/55/65 from 20/30/40/50/60.