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Janna LoL Patch HistoryPC

Janna

Support / Mage

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Janna was last adjusted in Patch 25.16 (). Across 70 patches, Janna has received 17 buffs, 16 nerfs, 36 adjustments since release in Patch 0.9.22.16.

Abilities
TailwindPC
Passive - Tailwind
Effect Radius: 1200

Innate: Janna grants 6% bonus movement speed to nearby allied champions that are facing in the direction of her location.

Janna's basic attacks on-hit and Zephyr deal bonus magic damage equal to 30% of her bonus movement speed.

Howling GalePC
Q - Howling Gale
Cost: 90 / 95 / 100 / 105 / 110 mana
CD: 14
Cast Time: None
Range: 1100

Active: Janna summons a whirlwind at her current location that charges up over 3 seconds, increasing its range, speed, damage, and airborne duration every second over the duration. Howling Gale's direction is determined by this cast.

Minimum Magic Damage: 55 / 90 / 125 / 160 / 195 (+ 50% AP)
Bonus Damage Per Second: 10 / 15 / 20 / 25 / 30 (+ 10% AP)
Maximum Magic Damage: 85 / 135 / 185 / 235 / 285 (+ 80% AP)

Howling Gale can be recast at any time within the duration, and does so automatically after the duration.

Recast: Janna launches the whirlwind in the direction she targeted over 1.25 seconds, dealing magic damage to enemies hit and airborne for 0.5 seconds.

ZephyrPC
W - Zephyr
Cost: 50 / 55 / 60 / 65 / 70 mana
CD: 8 / 7.5 / 7 / 6.5 / 6
Cast Time: 0.245
Range: 550

Passive: Janna is ghosting and gains bonus movement speed.

Bonus Movement Speed: 6 / 7 / 8 / 9 / 10% (+ 2% per 100 AP)
Magic Damage: 55 / 85 / 115 / 145 / 175 (+ 50% AP) (+ 30% bonus movement speed)
Slow: 20 / 24 / 28 / 32 / 36% (+ 6% per 100 AP)

Active: Janna sends an air elemental at the target enemy that deals magic damage and slow them for 2 seconds, capped at 99%.

Eye of the StormPC
E - Eye of the Storm
Cost: 70 / 75 / 80 / 85 / 90 mana
CD: 16 / 15 / 14 / 13 / 12
Cast Time: None
Range: 800

Passive: Whenever Janna's abilities slow or airborne at least one enemy champion, 20% of Eye of the Storm's cooldown is refunded. This may occur once per spell cast.

Shield Strength: 80 / 120 / 160 / 200 / 240 (+ 55% AP)
Bonus Attack Damage: 10 / 15 / 20 / 25 / 30 (+ 10% AP)

Active: Janna grants the target allied champion or turret, or herself, a shield for 4 seconds.

While the shield holds, the target gains bonus attack damage.

MonsoonPC
R - Monsoon
Cost: 100 mana
CD: 130 / 115 / 100
Cast Time: None
Effect Radius: 700

Active: Janna unleashes a blast that airborne all nearby enemies to up to 875 units over 0.5 seconds based on their proximity, though not through terrain.

Heal Per Tick: 25 / 37.5 / 50 (+ 12.5% AP)
Total Heal: 300 / 450 / 600 (+ 150% AP)

Janna also channel for up to 3 seconds, heal herself and nearby allies every 0.25 seconds.

Base Stats

Health: 570
Health Per Level: 90
Mana: 360
Mana Per Level: 50
Attack Damage: 47
AD Per Level: 2.5
Attack Speed: 0.625
AS Per Level: 3
Armor: 28
Armor Per Level: 4.5
Magic Resist: 30
MR Per Level: 1.3
Movement Speed: 325
Range: 550
Health Regen: 5.5
HP Regen Per Level: 0.55
Mana Regen: 11.5
Mana Regen Per Level: 0.4
Patch 25.16change

General

  • Bug Fix: No longer incorrectly shows an old icon for her innate ability in the Death Recap.
Patch 14.20buff

Eye of the Storm

  • New Effect: Cast now has a forgiveness radius of 175 units.
  • Bug Fix: Cooldown is no longer illegally reduced via attacks that apply the slow from Crest of Cinders.
Patch 14.9change

W damage decreased. E shield increased.

Zephyr

  • Base damage reduced to 55/85/115/145/175 from 55/90/125/160/195.
  • AP ratio reduced to 50% AP from 60% AP.

Eye of the Storm

  • Base shield increased to 80/120/160/200/240 from 80/115/150/185/220.
Patch 14.1change

Tailwind

  • Bug Fix: Allies can no longer receive the bonus movement speed while she is dead.
Patch 13.23change

Passive bonus movement speed adjusted. W cooldown decreased, targeting adjusted. R cooldown decreased.

Tailwind

  • Damage bonus movement speed ratio changed to 30% at all levels from 20/25/30/35% (at level 1/6/11/16).

Zephyr

  • Cooldown reduced to 8/7.5/7/6.5/6 seconds from 9/8.5/8/7.5/7.
  • Cast range reduced to 550 units from 675.
  • Cast range type changed to center from edge.

Monsoon

  • Cooldown reduced to 130/115/100 seconds from 150/135/120.
Patch 13.22change

Stats and abilities adjusted to fit the playstyle of a more aggressive harasser around her W and auto attacks.

Stats

  • Health growth increased to 90 from 84.
  • Base mana increased to 360 from 350.
  • Mana growth reduced to 50 from 64.
  • Base attack damage reduced to 47 from 52.
  • Attack damage growth reduced to 2.5 from 3.
  • Armor growth reduced to 4.5 from 5.
  • Attack range increased to 550 units from 500.
  • Attack windup reduced to 20% from 22%.

Tailwind

  • Removed: Janna no longer gains 6% bonus movement while moving towards allies.
  • Allied bonus movement speed unchanged.
  • New Effect: Her basic attacks and Zephyr now deal bonus magic damage equal to 20/25/30/35% (at level 1/6/11/16) of her bonus movement speed.

Howling Gale

  • Minimum base damage changed to 55/90/125/160/195 from 60/85/110/135/160.
  • Base damage per second reduced to 10/15/20/25/30 from 15/20/25/30/35.
  • Minimum AP ratio increased to 50% AP from 35% AP.
  • Cooldown increased to 14 seconds from 12.
  • Mana cost increased to 90/95/100/105/110 from 60/70/80/90/100.
  • New Effect: Minimum range of the missile is now shown in the indicator.

Zephyr

  • Removed: Bonus movement speed is no longer lost while the ability is on cooldown.
  • Base damage reduced to 55/90/125/160/195 from 80/110/140/170/200.
  • Cooldown reduced to 9/8.5/8/7.5/7 seconds from 12 at all ranks.
  • Mana cost reduced to 50/55/60/65/70 from 50/60/70/80/90.
  • Slow duration reduced to 2 seconds from 3.
  • Bug Fix: Tooltip no longer displays incorrect information.

Eye of the Storm

  • Removed: Slow or airborne an enemy champion with an ability no longer grants her 15% heal and shield power for 4 seconds.
  • New Effect: Slow or airborne an enemy champion with an ability now refunds 20% of Eye of the Storm's cooldown.
  • Base shield increased to 80/115/150/185/220 from 75/100/125/150/175.
  • Shield duration reduced to 4 seconds from 5.
  • Removed: Shield strength no longer decays after 2.5 seconds.
  • Cooldown increased to 16/15/14/13/12 seconds from 15/13.5/12/10.5/9.
  • Mana cost reduced to 70/75/80/85/90 from 70/80/90/100/110.
Patch 13.18change

General

  • Updated ability icons.
Patch 13.12change

Tailwind

  • Bug Fix: Movement speed buff is no longer kept after teleporting far away (e.g. Recall) while facing an allied champion.
Patch 13.8change

W damage increased. E shield decay timer increased.

Zephyr

  • Base damage increased to 80/110/140/170/200 from 70/100/130/160/190.
  • Damage AP ratio increased to 60% AP from 50% AP.

Eye of the Storm

  • Decay delay increased to 2.5 seconds from 1.25.
Patch 13.4change

Zephyr

  • Bug Fix: Restored VFX overlay on enemy hit for Star Guardian.
Patch 12.23nerf

Tailwind

  • Bonus movement speed reduced to 6% from 8%.

Eye of the Storm

  • Base bonus attack damage reduced to 10/15/20/25/30 from 10/17.5/25/32.5/40.
Patch 12.19change

General

  • Updated visual effects

Original

  • Complete overhaul.

Tempest

  • Same as new base.

Hextech

  • Complete overhaul.

Frost Queen

  • Complete overhaul.

Victorious

  • Complete overhaul.

Forecast

  • Complete overhaul.

Fnatic

  • Same as new base, but with new effects for Zephyr.

Star Guardian, Sacred Sword, Bewitching, Guardian of the Sands, Battle Queen, Crystal Rose, Cyber Halo, Prestige Cyber Halo

  • New impact effect for Howling Gale and healing effect for Monsoon.
Patch 12.14buff

E base shield amount increased at all ranks, bonus heal and shield power decreased. R heal per second increased at all ranks, AP scaling increased.

Eye of the Storm

  • Base shield increased to 75/100/125/150/175 from 65/90/115/140/165.
  • Heal and shield power reduced to 15% from 20%.

Monsoon

  • Base heal per tick increased to 25/37.5/50 from 22.5/36.25/50.
  • Total heal increased to 300/450/600 from 270/435/600.
  • Heal AP ratio per tick increased to 12.5% AP from 11.25% AP.
  • Total heal AP ratio increased to 150% AP from 135% AP.
Patch 12.12nerf

W bonus move speed and slow decreased. E shield decreased.

Zephyr

  • Base bonus movement speed reduced to 6/7/8/9/10% from 6/7.5/9/10.5/12%.
  • Base slow reduced to 20/24/28/32/36% from 24/28/32/36/40%.

Eye of the Storm

  • Base shield reduced to 65/90/115/140/165 from 75/100/125/150/175.
  • Shield AP ratio reduced to 55% AP from 60% AP.
Patch 12.10change

Stats

  • Base health increased to 570 from 500.
  • Health growth increased to 84 from 70.
  • Armor growth increased to 5 from 3.8.
  • Magic resistance growth increased to 1.3 from 0.5.

Eye of the Storm

  • Base shield reduced to 75/100/125/150/175 from 80/110/140/170/200.
  • Shield AP ratio reduced to 60% AP from 65% AP.

Monsoon

  • Base heal per second reduced to 90/145/200 from 100/150/200.
  • Heal AP ratio per second reduced to 45% AP from 50% AP.
Patch 12.9change

Howling Gale

  • Bug Fix: Base AP ratio has been restored, restoring the total AP ratio to 35/45/55/65% (at level 0/1/2/3) (based on seconds charged) from 0/10/20/30% (at level 0/1/2/3) (based on seconds charged).
Patch 12.6change

Zephyr

  • Bug Fix: Cast type restored to centered range from edge range.
  • Bug Fix: Range indicator now displays the correct radius.
Patch 12.4change

Eye of the Storm

  • Bug Fix: Heal and shield power bonus is no longer gained from knocking up or slowing enemy champions while the ability hasn't even been learned yet.
Patch 12.2change

Base stats and all abilities adjusted.

Stats

  • Base movement speed increased to 330 from 315.
  • Base attack damage increased to 52 from 46.
  • Attack damage growth increased to 3 from 1.5.
  • Attack speed growth increased to 3% from 2.95%.
  • Base attack range reduced to 500 from 550.

Tailwind

  • New Effect:
  • While moving towards allied champions, Janna gains 8% bonus movement speed.
  • Nearby allied champions moving towards her gain 8% bonus movement speed.
  • Old Effect:
  • Janna gains 8% bonus movement speed and grants the same amount to nearby allied champions moving towards her.
  • Janna's basic attacks on-hit and Zephyr deal bonus magic damage equal to 25/35% (at level 1/10) of her bonus movement speed.

Howling Gale

  • Mana cost reduced to 60/70/80/90/100 from 60/80/100/120/140.
  • Minimum range increased to 1100 units from 1000.
  • Maximum range increased to 1760 units from 1750.
  • Travel time reduced to 1.25 seconds from 1.5.

Zephyr

  • Cast range increased to 650 units from 550.
  • Targeting changed to center to center from edge to edge.
  • Slow duration increased to 3 seconds from 2.
  • Cooldown increased to 12 seconds at all ranks from 8/7.5/7/6.5/6.
  • Base damage increased to 70/100/130/160/190 from 55/85/115/145/175.
  • Base bonus movement speed increased to 8/9/10/11/12% from 6/7/8/9/10%.

Eye of the Storm

  • Cooldown reduced to 15/13.5/12/10.5/9 seconds from 16/15/14/13/12.
  • Shield decay delay increased to 1.25 seconds from 0.75.
  • Base shield reduced to 80/110/140/170/200 from 80/115/150/185/220.
  • Shield AP ratio reduced to 65% AP from 70% AP.
  • Removed: Whenever Janna's abilities slow or airborne at least one enemy champion, Eye of the Storm's cooldown is no longer reduced by 20%. This could occur only once per cast.
  • New Effect: Whenever Janna's abilities slow or airborne at least one enemy champion, gain 20% heal and shield power for 5 seconds.

Monsoon

  • Heal tick interval reduced to 0.25 seconds per tick from 0.5 seconds per tick.
  • Total healing unchanged.
Patch 10.11nerf

W base damage decreased later.

Zephyr

  • Base damage reduced to 55/85/115/145/175 from 55/90/125/160/195.
Patch 10.8change

Howling Gale

  • Indicator added to show recast ability timer.
Patch 9.11buff

Zephyr

  • Cooldown reduced to 8/7.5/7/6.5/6 seconds from 8 at all ranks.
  • Base damage reduced to 55/90/125/160/195 from 55/100/145/190/235.

Eye of the Storm

  • New Effect: Each ability that slow or airborne an enemy champion airborne reduces Eye of the Storm's cooldown by 20%, up to once per ability cast.
  • Cooldown changed to 16/15/14/13/12 seconds from 18/16/14/12/10.
  • Base shield strength increased to 80/115/150/185/220 from 70/105/140/175/210.
Patch 8.19buff

Tailwind

  • Bonus movement speed ratio increased to 25%/35% (at level 1/10) from 15%/25%/35% (at level 1/7/13).
Patch 8.12buff

Eye of the Storm

  • New Effect: After 0.75 seconds, the shield now decays over its remaining duration.
Patch 8.9change

Forecast

  • Bug Fix: Umbrella no longer gets burnt before the lightning strikes her during her joke animation.
Patch 8.8nerf

Stats

  • Base movement speed reduced to 315 from 320.

Zephyr

  • Base damage reduced to 55/100/145/190/235 from 60/105/150/195/240.
Patch 8.5change

Forecast

  • Bug Fix: "I'm live at the scene and it's just... cats and dogs here" VO line once again plays at the beginning of the match if conditions are met.
Patch 8.3buff

Stats

  • Base health regeneration increased to 5.5 from 5.424.
Patch 8.2buff

Zephyr

  • New Effect: Now draws nearby minion aggro when targeting an enemy champion.

Monsoon

  • Bug Fix: No longer incorrectly knocks back champions who are protected by spell shields.
Patch 7.19change

Stats

  • Base attack range increased to 550 from 475.
  • Base attack damage reduced to 46 from 51.956.
  • Attack damage growth reduced to 1.5 from 2.95.
  • Attack speed growth increased to 2.95% from 2.61%.
  • Basic attack missile speed increased to 1600 from 1200.
  • Base health increased to 525 from 487.04.
  • Health growth reduced to 70 from 78.
  • Attack delay reduced to 0.08 from 0.1.

Tailwind

  • New Effect: Janna also benefits from Tailwind.
  • New Effect: Janna's basic attacks and single target spells deal bonus magic damage equal to 35% of her bonus movement speed.

Howling Gale

  • Mana cost reduced to 60/80/100/120/140 from 90/105/120/135/150.
  • Cooldown changed to 12 seconds at all ranks from 14/13/12/11/10.
  • Minimum range increased to 1000 from 850.
  • Maximum range increased to 1750 from 1742.5.
  • New Effect: Howling Gale now always reaches its destination in 1.5 seconds.

Zephyr

  • Cooldown reduced to 8 seconds at all ranks from 12.
  • Slow duration reduced to 2 seconds from 3.
  • Bonus movement speed reduced to 6/7/8/9/10% from 9/11/13/15/17%.
  • Range changed to er from cr.

Eye of the Storm

  • Cooldown increased to 18/16/14/12/10 seconds from 10 at all ranks.
Patch 7.11change

Forecast

  • Bug Fix: Basic attacks have been touched up to match the changes to her other skins in patch V7.9.
Patch 7.9buff

General

  • New Effect: Attack animations have received non-gameplay impacting adjustments.
  • New Effect: Basic attack visual and sound effects have been adjusted.

Eye of the Storm

  • New Effect: Janna now uses crit animation while under the effect of Eye of the Storm.
Patch 6.23change

General

  • Bug Fix: Forecast Janna no longer sometimes plays her joke VO and base Janna's joke VO on top of each other.
Patch 6.21change

Howling Gale

  • Bug Fix: Fixed a bug causing Forecast Janna's Howling Gale to not play audio if released after reaching max charge.
Patch 6.6nerf

Eye of the Storm

  • Bonus AD reduced to 10/17.5/25/32.5/40 from 14/23/32/41/50.

Monsoon

  • airborne stun duration reduced to 0.5 seconds from 0.75.
Patch 5.17change

Tailwind

  • Refresh rate increased. Allies moving into or out of the area will gain/lose the effects more abruptly.

Howling Gale

  • Base range reduced to 850 from 1100.
  • Range increase per second increased to 35% from 20%. Maximum range remains roughly the same.

Monsoon

  • Heal per second Ability power ratio reduced to 50% AP from 60% AP.
  • Total Ability power ratio reduced to 150 % AP from 180 % AP.
Patch 5.4buff

Tailwind

  • New Effect: Now only affects allies moving toward Janna.
  • Range increased to 1250 from 1000.
  • Bonus movement speed increased to 8% from 5%.

Zephyr

  • Passive's movement speed bonus increased to 9/11/13/15/17% (+ 2% AP) from 4/6/8/10/12% (+ 2% AP).
Patch 5.1nerf

Howling Gale

  • Missile width reduced to 120 from 150.
Patch 4.19nerf

Howling Gale

  • Fixed a bug where Janna wouldn't cast Howling Gale in the direction of the cursor if she wasn't in range to cast it.

Zephyr

  • Cooldown increased to 12 seconds at all ranks from 12 / 11 / 10 / 9 / 8.
Patch 4.13buff

Tailwind

  • Range increased to 1000 from 800.

Howling Gale

  • Tooltip updated.
  • Maximum knockup duration increased to 1.25 seconds from 1 seconds.
  • Cooldown now begins on first cast.
Patch 4.1change

Monsoon

  • Channeling now begins instantly rather than after 0.25 seconds.
  • Total duration reduced to 3 seconds from 4.
  • Healing per second increased to 100/150/200 (+60% AP) from 70/110/150 (+35% AP).
  • Total heal increased to 300/450/600 (+180% AP) from 280/440/600 (+140% AP).
Patch 3.15buff

Monsoon

  • Mana cost reduced to 100 at all ranks from 100/150/200.
Patch 3.14nerf

Tailwind

  • Tailwind range reduced to 800 from global.
  • Tailwind movement speed buff increased to 5% from 3%.

Howling Gale

  • Ability power ratio reduced to 0.35 from 0.75.
  • Charge damage reduced to 15/20/25/30/35 (+10% AP) from 25/30/40/50/60.

Zephyr

  • Passive self-movement speed buff changed to 4/6/8/10/12% (+2% per 100 AP) from a flat 4/7/10/13/16%.
  • Slow debuff now scales at +6% per 100 ability power, capped at 80% total.
  • Base slow reduced to 24/28/32/36/40% from 24/30/36/42/48%.
  • Ability power ratio reduced to 0.5 from 0.6.

Eye of the Storm

  • Attack damage buff of the shield now scales with (+10% AP).
  • Shield health ratio reduced to 0.7 of ability power from 0.9.
Patch 3.9change

Monsoon

  • Fixed a bug where the buff icon countdown didn't properly match the 4-second channeling time.
Patch 3.4buff

Howling Gale

  • Fixed a bug where the knockup duration was not increasing based on charge time.
  • Knockup duration when fully charged increased to 1 second from 0.75.
Patch 3.3buff

Monsoon

  • Mana cost reduced to 100/150/200 from 150/225/300.
Patch 3.2change

General

  • Janna's basic attack should now feel more responsive.
Patch 1.0.0.144nerf

Zephyr

  • Ability power ratio reduced to 0.6 from 0.8.
  • Janna will no longer sometimes retain the passive bonuses while Zephyr is on cooldown.
Patch 1.0.0.142nerf

General

  • Updated tooltips.

Zephyr

  • Passive movement speed reduced to 4/7/10/13/16% from 8/10/12/14/16%.
  • Slow duration reduced to 3 seconds from 4.

Monsoon

  • Cooldown increased to 150/135/120 seconds from 120 at all ranks.
Patch 1.0.0.138change

Howling Gale

  • Now knocks the target further into the air the longer it is channeled (now 80 + 10 per second channeled, from a constant 100).

Monsoon

  • Mana cost reduced to 150/225/300 from 200/275/350.
  • Knock back distance reduced to 875 from 1000.
Patch 1.0.0.136change

Eye of the Storm

  • Attack damage bonus is now lost if the shield breaks.
Patch 1.0.0.123change

General

  • Original splash art has been updated.
Patch 1.0.0.122change

General

  • New models and textures for Classic and Tempest.
  • New animations for all skins.
Patch 1.0.0.120change

Tailwind

  • Now deactivated while Janna is dead.
Patch 1.0.0.112nerf

Monsoon

  • No longer has the effect of slowing enemies who re-entered the storm by 30%.
Patch 1.0.0.106nerf

Tailwind

  • Now persists for her allies while Janna is dead.

Eye of the Storm

  • Duration reduced to 5 seconds from 10.

Monsoon

  • Heal per second reduced to 70/110/150 from 90/130/170.
  • Slow reduced to 30% from 40%.
Patch 1.0.0.102change

General

  • Voiceovers and quotes have been changed.
Patch 1.0.0.94bnerf

Howling Gale

  • Cooldown modified to 14/13/12/11/10 from 10 at all ranks.
Patch 1.0.0.94nerf

Howling Gale

  • Knock-up duration reduced by 33%.

Eye of the Storm

  • Fixed a bug where the particle would linger after the shield effect had been removed.
Patch 1.0.0.87nerf

Howling Gale

  • Mana cost increased to 90/105/120/135/150 from 80/95/110/125/140.

Eye of the Storm

  • Mana cost increased to 70/80/90/100/110 from 60/70/80/90/100.

Zephyr

  • Reworded the tooltip to indicate that Janna loses the passive boost while it is on cooldown.
  • Fixed a bug where ranking up only gives the additional movement speed after Janna has refreshed the buff.
Patch 1.0.0.86change

Stats

  • Base damage increased to 49 from 46.

Howling Gale

  • Fixed a bug that was causing inconsistent damage.
  • Decreased the collision width.

Eye of the Storm

  • Ability power ratio increased to 0.9 from 0.8.
  • Base shield amount decreased to 80/120/160/200/240 from 100/150/200/250/300.
  • Damage buff changed to 14/23/32/41/50 from 24/30/36/42/48.
Patch 1.0.0.83nerf

Howling Gale

  • No longer tosses H-28G Evolution Turret into the air.
Patch 1.0.0.82buff

Stats:

  • Mana per level reduced to 64 from 78.
  • Base armor increased to 9 from 7.4.

Howling Gale

  • Mana cost reduced to 80/95/110/125/140 from 80/100/120/140/160.
  • Cooldown reduced to 10 from 11.
  • Damage per second scaling increased to 20/30/40/50/60 from 20/25/30/35/40.

Eye of the Storm

  • Mana cost reduced to 60/70/80/90/100 from 70/85/100/115/130.
  • Duration reduced to 10.5 from 12.
  • Cooldown reduced to 10.5 from 12.
  • It now grants a new attack damage buff, "Cyclone Strike" which persists through the shield breaking.

Zephyr

  • Active cooldown reduced to 12/11/10/9/8 from 13/12/11/10/9.

Monsoon

  • Now slows enemy units for 40% that re-enter the storm after being pushed out.
Patch 1.0.0.79change

Eye of the Storm

  • Fixed a bug where it was not adding Janna's correct ability power ratio.
Patch 1.0.0.70change

Eye of the Storm

  • Now instant cast.
Patch 1.0.0.63buff

Monsoon

  • Cleaned up knock back effect to hit the correct area, increased knock back distance, and made knock back more consistent.
  • Duration reduced to 4 from 6.
  • Heal per tick increased to 90/150/210 from 60/100/140.
  • Ability power ratio increased to 0.35 from 0.25.

Howling Gale

  • Mana cost reduced to 80/100/120/140/160 from 110/130/150/170/190.
  • Cooldown reduced to 11 from 12.

Zephyr

  • Cooldown reduced to 13/12/11/10/9 from 14/13/12/11/10.
Patch 1.0.0.52buff

General

  • Adjusted the selection radius to match her size.

Eye of the Storm

  • Mana cost reduced to 70/85/100/115/130 from 70/90/110/130/150.
Patch 0.9.25.24buff

General

  • Title changed to the Storm's Fury from the Avatar of Air.

Zephyr

  • Increased cast speed.
  • Now properly labeled as a slowing spell.
Patch 0.9.25.21change

General

  • Rearranged ability keybindings.

Stats

  • Added missing health regen per level.
  • Added missing mana regen per level.

Howling Gale

  • Ability power ratio increased to 0.75 from 0.65.
  • Maximum charge duration reduced to 3 seconds from 4.
  • Damage per second increased to 20/25/30/35/40 from 15/20/25/30/35.
  • Base damage increased to 60/85/110/135/160 from 50/70/90/110/130.

Eye of the Storm

  • Ability power ratio reduced to 0.8 from 1.
  • Duration increased to 12 seconds from 8.

Zephyr

  • Ability power ratio reduced to 0.8 from 1.
Patch 0.9.22.16new

Janna added to League of Legends

Tailwind (Innate)

  • Janna increases the movement speed of herself and allies by 3%.

Howling Gale (Q)

  • Janna creates a small storm that grows in size with time. On release, this storm will fly towards the direction it was cast in, dealing damage and knocking away any enemies in its path.

Zephyr (W)

  • Janna summons an air elemental that passively increases her movement speed and enables her to pass through units. She may also activate this ability to deal damage and slow an enemy's movement speed.

Eye of the Storm (E)

  • Janna conjures a defensive gale that shields her target from incoming damage while increasing their physical damage.

Monsoon (Ultimate)

  • Janna surrounds herself in a magical storm throwing enemies back. After the storm has settled, soothing winds heal nearby allies while the ability is active.