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Urgot LoL Patch HistoryPC

Urgot

Fighter / Tank

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Urgot was last buffed in Patch 25.14 (). Across 55 patches, Urgot has received 9 buffs, 14 nerfs, 31 adjustments since release in Patch 1.0.0.99.

Abilities
Echoing FlamesPC
Passive - Echoing Flames
Effect Radius: 700

Innate: Urgot's six legs each conceal a shotgun that covers an arc, together forming a full circle of cover around him. Each shotgun can fire once before incurring a unique cooldown.

Urgot's next basic attack on-hit within the arc of a shotgun will cause it to fire in a cone, dealing 40% - 100% (based on level) AD (+ 2% / 3% / 4% / 5% / 6% of target's maximum health) physical damage to enemies hit, capped at 100 - 390.59 (based on level) against monsters.

Corrosive ChargePC
Q - Corrosive Charge
Cost: 70 Mana
CD: 10 / 9.5 / 9 / 8.5 / 8
Cast Time: 0.25
Range: 800
Effect Radius: 210

Active: Urgot launches a canister at the target location. Upon landing, it explodes after 0.3 seconds to deal physical damage to enemies hit and slow them for 1.25 seconds.

Physical Damage: 25 / 70 / 115 / 160 / 205 (+ 70% AD)
Slow: 45 / 50 / 55 / 60 / 65%
PurgePC
W - Purge
Cost: 40 / 30 / 20 / 10 / 0 Mana
CD: 12 / 9 / 6 / 3 / 0
Cast Time: None
Effect Radius: 490

Passive: Urgot's other abilities mark enemy champions hit for 5 seconds. Only one enemy can be marked at a time. Additionally, at maximum rank, Purge lasts indefinitely and becomes a toggled ability.

Modified Physical Damage: 12 (+ 20 / 23.5 / 27 / 30.5 / 34% AD)

Active: Urgot equips his machine gun for 4 seconds, granting ghosting to minions and non-epic monsters around him and autonomously firing at the nearest enemy at a fixed 3.0 attack speed, prioritizing marked enemy champions and refreshing the mark with every attack. While firing, Urgot is able to move and gains 40% slow resist, but his movement speed is reduced by 125 .

Attacks with Purge deal modified physical damage, with a minimum threshold of 50 against monsters and minions, and cannot critically strike. Each attack applies on-hit and on-attack effects, with on-hit and on-attack damage reduced to 50% effectiveness. Urgot cannot perform attacks while affected by disarming crowd control.

Purge can be recast after 0.5 seconds within the duration, and does so automatically afterwards.

Recast: Urgot ends Purge.

DisdainPC
E - Disdain
Cost: 60 / 70 / 80 / 90 / 100 Mana
CD: 16 / 15.5 / 15 / 14.5 / 14
Cast Time: 0.45
Range: 475 / 450

Active: Urgot grants himself a shield for 4 seconds.

Shield Strength: 55 / 75 / 95 / 115 / 135 (+ 135% bonus AD) (+ 13.5% bonus health)
Physical Damage: 90 / 120 / 150 / 180 / 210 (+ 100% bonus AD)

After the cast time, Urgot dashes in the target direction, though not through terrain, dealing physical damage to enemies he passes through, airborne and stun them for 1 second.

Urgot will stop upon hitting an enemy champion, stun them for 1.5 seconds and, after 0.25 seconds, also airborne them to the location 100 units behind him, though not through terrain.

Purge can be cast during the dash.

Fear Beyond DeathPC
R - Fear Beyond Death
Cost: 100 Mana
CD: 100 / 85 / 70
Cast Time: 0.5
Range: 2500
Effect Radius: Global / 600

Active: Urgot fires a chem-drill in the target direction that impales the first enemy champion hit, dealing physical damage and leashing the target for 4 seconds, during which they are standard sight and slow by 0% - 75% (based on level).

Physical Damage: 100 / 225 / 350 (+ 50% bonus AD)

Fear Beyond Death can be recast if the leashed target is below 25% of their maximum health, and does so automatically if the chem-drill would kill the target, the ability is cast again while the target was above the threshold and is then brought within it, or the target is within the threshold at the end of the duration.

Recast - Mercy: Urgot launches chains at the leashed target, then channel for 1.5 seconds once they latch on. During this time, he reels them toward him, suppression them, true sight them, rendering them untargetable, and preventing them from taking damage from other sources. If the target is near Urgot when the chains connect, they are pushed up to 1000 units away based on their proximity to him. This channel cannot be interrupt by crowd control.

Upon completing the channel, the target is execute. If the execution is successful, he fear nearby enemies for 1.5 seconds, during which they are slow by 75%.

Fear Beyond Death's recast can be used while affected by cast-inhibiting crowd control. Urgot can move while channeling Fear Beyond Death's recast.

Base Stats

Health: 655
Health Per Level: 102
Mana: 340
Mana Per Level: 45
Attack Damage: 63
AD Per Level: 4
Attack Speed: 0.625
AS Per Level: 3.75
Armor: 36
Armor Per Level: 5
Magic Resist: 32
MR Per Level: 2.05
Movement Speed: 330
Range: 350
Health Regen: 7.5
HP Regen Per Level: 0.7
Mana Regen: 7.25
Mana Regen Per Level: 0.8
Patch 25.14buff

Shotgun knees are too cool to keep down. We're reverting some of the Arena-specific nerfs and giving him a touch more umph to pair with it.

General

  • P Removed Arena Damage Mod : 70% → 100% damage done
  • W Base Damage : 12 → 17
  • E Shield HP Ratio : 13.5% → 15%
Patch 25.6change

Purge

  • Bug Fix: If toggled on and Atakhan resets, no longer causes the monster to become stuck in a resetting state.
Patch 25.4change

Fear Beyond Death

  • Bug Fix: If his False Life triggers during the pull and the duration permits, enemies no longer blink to the caster's fountain alongside them upon reaching them and during the delay until execution occurs.
Patch 25.S1.3change

Purge

  • Bug Fix: If toggled on and a jungle camp resets, no longer causes the monster to become stuck in a resetting state until it has collided with a unit or become displaced.
Patch 14.15change

Purge

  • Undocumented / Bug Fix: Purge attacks are now properly disabled during Teleport and Unleashed Teleport channels.
Patch 14.10nerf

Purge

  • Removed: No longer applies spell effects.

Fear Beyond Death

  • Bug Fix: No longer unintentionally repeatedly displaces Urgot and Skarner in the direction of Fear Beyond Death and over large distances, if Mercy is cast while Urgot simultaneously becomes affected by Impale.
  • Both users will now stay at their original location.
Patch 14.9nerf

Armor growth decreased.

Stats

  • Armor growth reduced to 5 from 5.45.
Patch 14.6change

Purge

  • Bug Fix: Now properly counts as ability damage.
Patch 14.4change

Purge

  • Bug Fix: No longer incorrectly applies Hullbreaker Skipper at full effectiveness.
Patch 13.7change

Purge

  • Bug Fix: No longer continually triggers the on-hit healing of You and Me!.
Patch 12.12change

Disdain

  • Undocumented/Bug Fix: Tooltip now includes the stun duration.
Patch 12.10change

Stats

  • Base health increased to 655 from 585.
  • Health growth increased to 102 from 88.
  • Armor growth increased to 5.45 from 4.25.
  • Magic resistance growth increased to 2.05 from 1.25.

Disdain

  • Base shield reduced to 55/75/95/115/135 from 60/80/100/120/140.
  • Shield bonus AD ratio reduced to 135% bonus AD from 150%.
  • Shield health ratio reduced to 13.5% bonus health from 15%.
Patch 11.24buff

Passive and W attacks now scale with bonus attack range.

Echoing Flames

  • New Effect: Shotgun attack range now scales with bonus attack range.

Purge

  • New Effect: Autonomous attack range now scales with bonus attack range.
Patch 11.18buff

Q cooldown and mana cost reduced.

Corrosive Charge

  • Cooldown reduced to 10/9.5/9/8.5/8 seconds from 12/11/10/9/8.
  • Mana cost reduced to 70 from 80.
Patch 11.11nerf

W modified damage ratio decreased later.

Purge

  • AD ratio reduced to 20/23.5/27/30.5/34% AD from 20/24/28/32/36% AD.
Patch 11.10change

Echoing Flames

  • Bug Fix: Muramana Shock now triggers on secondary targets properly.
Patch 11.6nerf

W on-hit damage effectiveness decreased.

Purge

  • On-hit modifier reduced to 50% from 75%.
  • Bug Fix: Each instance of damage dealt now properly counts as a separate hit for effects such as Manamune stacking, Muramana on-hit, Runaan's Hurricane, Ravenous Hydra, Electrocute and Eclipse.
  • Undocumented: On-hit damage applied from Runaan's Hurricane Wind's Fury is now reduced by Purge.
Patch 11.5change

Purge

  • Bug Fix: Each attack beyond the first now properly triggers Muramana Shock and Ravenous Hydra Cleave, instead of only triggering on the first attack.
Patch 11.4buff

W on-hit damage effectiveness increased.

Purge

  • On-hit modifier increased to 75% from 50%.
Patch 11.2change

Purge

  • Bug Fix: Now properly modifies damage dealt by Kraken Slayer Bring It Down.
Patch 11.1nerf

Stats

  • Base magic resistance reduced to 32 from 32.1.
Patch 10.20buff

Passive damage to monsters increased early. W modified damage now affects both minions and monsters.

Echoing Flames

  • Damage cap against monsters increased to 100 to 360 (based on level) from 60 to 360 (based on level).

Purge

  • New Effect: Now deals a minimum of 50 damage against monsters.
Patch 10.13change

Fear Beyond Death

  • Bug Fix: Execute indicator no longer appears on enemies' health bars while the ability is on cooldown.
Patch 10.8buff

E bugfixes. R cooldown decreased.

Disdain

  • Bug Fix: Now stuns enemies for the correct duration of 1.5 seconds instead of 1 second.
  • Bug Fix: Urgot once again turns around to keep facing the target he is throwing.
  • Bug Fix: Now properly gains bonus movement speed on dash.

Fear Beyond Death

  • Cooldown reduced to 100/85/70 from 120/95/70.
Patch 10.6buff

Q slow duration increased. E stun duration increased.

Corrosive Charge

  • Slow duration increased to 1.25 seconds from 1.

Disdain

  • Stun duration increased to 1 second from 0.75.
Patch 10.4change

Fear Beyond Death

  • Bug Fix: Execute indicator now appears as intended and is properly visible.
Patch 9.14buff

Purge

  • Recast timer reduced to 0.5 seconds from 1.
Patch 9.7nerf

Echoing Flames

  • Health ratio reduced to 2/3/4/5/6% (at level 1/6/9/11/13) of target's maximum health from 2/3.5/5/6.5/8% (at level 1/6/9/11/13).

Disdain

  • Cooldown increased to 16/15.5/15/14.5/14 seconds from 14 at all ranks.
  • Mana cost increased to 60/70/80/90/100 from 50/60/70/80/90.

Fear Beyond Death

  • Base damage reduced to 100/225/350 from 125/250/375.
Patch 9.6change

Stats

  • Base mana increased to 340 from 300.
  • Mana regeneration growth increased to 0.8 from 0.6.

Echoing Flames

  • Removed: No longer deals 10% reduced damage to enemies damaged in the last 5 seconds, stacking up to 3 times.

Purge

  • Removed: No longer grants a shield for 30/60/90/120/150 (+ 15% bonus health) for 4 seconds.
  • Mana cost reduced to 40/30/20/10/0 from 65 at all ranks.
  • Cooldown reduced to 12/9/6/3/0 seconds from 17/15/13/11/9.
  • New Effect: At maximum rank, Purge can now last for an infinite duration, and becomes a toggled ability.
  • Percentage of on-hit damage increased to 50% from 33.3%.

Disdain

  • New Effect: Urgot now shields himself for 60/80/100/120/140 (+ 150% bonus AD) (+ 15% bonus health) on cast for 4 seconds.
  • Base damage changed to 90/120/150/180/210 from 60/100/140/180/220.
  • AD ratio changed to 100% bonus AD from 50% total AD.
  • Cooldown changed to 14 seconds at all ranks from 16/15/14/13/12.
  • Mana cost increased to 50/60/70/80/90 from 50 at all ranks.

Fear Beyond Death

  • Range increased to 2500 units from 1600.
  • Cast time increased to 0.5 seconds from 0.4.
  • Base damage increased to 125/250/375 from 50/175/300.
  • AD ratio reduced to 50% bonus AD from 50% total AD.
Patch 9.4nerf

Corrosive Charge

  • Mana cost increased to 80 from 60.

Purge

  • Mana cost increased to 65 at all ranks from 45/50/55/60/65.
  • Base shield strength reduced to 30/60/90/120/150 from 60/90/120/150/180.
  • Shield health ratio reduced to 15% bonus health from 30%.

Fear Beyond Death

  • Bug Fix: Execute indicator no longer shows up on enemies when Urgot is dead.
Patch 9.2nerf

Armor decreased. Q cost increased. W cooldown increased early.

Stats

  • Base armor reduced to 36 from 39.

Corrosive Charge

  • Mana cost increased to 60 from 50.

Purge

  • Cooldown increased to 17/15/13/11/9 seconds from 13/12/11/10/9.
Patch 8.20change

Fear Beyond Death

  • New indicator on enemy health bar, indicating when the enemy will be at 25% health.
Patch 8.11change

Stats

  • Collision radius reduced to 50 from 80.
  • Base attack speed increased to 0.625 from 0.595.

Echoing Flames

  • Maximum damage against monsters changed to 60 to 360 (based on level) from 25 to 365 (based on level).

Purge

  • New Effect: Can now be cast during other abilities.

Fear Beyond Death

  • Removed: Being root while grinding a victim to its death.
Patch 7.24change

Fear Beyond Death

  • Bug Fix: Now correctly receives Soul Essences for his Dark Harvest keystone upon executing a champion.
Patch 7.23change

Giant Enemy Crabgot

  • Fear Beyond Death
  • Bug Fix: No longer steals ground VFX from Battlecast when casting it.

Battlecast

  • Bug Fix: Chromas textures are now affected by character quality settings.
Patch 7.22nerf

Corrosive Charge

  • Delay before detonation increased to 0.6 seconds from 0.5.
Patch 7.21change

General

  • Sterak's Gage is no longer listed in his recommended items.

Echoing Flames

  • Leg cooldown reduced to 30/20/10/5/2.5 (at level 1/6/9/11/13) from 30/25/20/15/10 (at level 1/6/9/11/13).
  • Removed: Leg cooldown being affected by cooldown reduction.
  • Maximum health ratio reduced to 2/3/4/6/8 (at level 1/6/9/11/13)% from 4.5/5.25/6/7/8 (at level 1/6/9/13/15)%.

Corrosive Charge

  • Mana cost changed to 50 at all ranks from 35/40/45/50/55.
  • Time before detonation reduced to 0.5 seconds from 0.85.

Fear Beyond Death

  • First case missile speed increased to 3200 from 2100.
Patch 7.17change

General

  • Bug Fix: Now has Control Ward in his recommended items.

Purge

  • Purge now refreshes the duration of the "locked on" debuff, preventing cases where Urgot would switch targets partway through Purge's duration.

Disdain

  • If Urgot casts Disdain during Purge but fails to toss a champion, Purge will now resume firing for the remainder of its duration 0.375 seconds earlier than before (lockout period reduced to 1 second from 1.375).

Fear Beyond Death

  • Slow duration and reactivation window increased to 4 seconds from 3.
Patch 7.15change

General

  • Full Relaunch
  • Title changed to the Dreadnought from the Headman's Pride.
  • Complete visual upgrade across all skins.
  • New artwork for Original, Giant Enemy Crabgot, Butcher, Battlecast.
  • New voice over.
  • New lore.

Stats

  • Base health reduced to 585 from 586.52.
  • Health growth reduced to 88 from 89.
  • Base health regeneration reduced to 6.25 from 6.505.
  • Health regeneration growth increased to 0.7 from 0.6.
  • Base attack damage increased to 55 from 54.05.
  • Attack damage growth increased 4 from 3.6.
  • Base attack speed reduced to 0.595 from 0.644.
  • Attack speed growth increased to 3.75% from 2.9%.
  • Base armor increased to 30 from 24.544.
  • Armor growth increased to 4.25 from 3.3.
  • Base magic resistance increased to 32.1 from 30.
  • Magic resistance growth increased to 1.25 from 0.5.
  • Attack range reduced to 350 from 425.
  • Base movement speed reduced to 330 from 335.

Echoing Flames - Passive

  • Innate: Urgot's six legs each conceal a shotgun that covers an arc, together forming a full circle of cover around him. Each shotgun has one shell and an individual reload timer of 30/25/20/15/10 (at level 1/6/9/11/13) seconds.
  • The next basic attack in the direction of a loaded shotgun causes it to fire, dealing 40 to 100 (based on level)% AD (+ 4.5/5.25/6/7/8 (at level 1/6/9/13/15)% of target's maximum health) physical damage to all enemies hit within, up to 25 to 365 (based on level) against monsters.
  • Echoing Flames deals 10% reduced damage to enemies recently damaged in the last 5 seconds, stacking up to 3 times.

Corrosive Charge - Q spell

  • Active: Urgot launches a canister at the target location that explodes after a brief delay, dealing 25/70/115/160/205 (+ 70% AD) physical damage and slow all enemies hit by 45/50/55/60/65% for 1 second.
  • Mana Cost: 55
  • Cooldown: 12/11/10/9/8 seconds

Purge - W spell

  • Passive: Urgot's other abilities apply Purge to enemy champions for a few seconds.
  • Active: Urgot shields himself for 60/90/120/150/180 (+ 30% bonus health) and autonomously attacks the nearest enemy for the next 4 seconds, without interrupting his movement, prioritizing enemy champions marked for Purging.
  • Urgot attacks with 3.0 attack speed but deals 12 (+ 20/24/28/32/36% AD) physical damage, with only 33.3% on-hit damage and cannot critically strike. Attacks deal a minimum of 50 damage against minions.
  • While active, Urgot also gains 40% slow resistance and ghosted versus non-champions but attacking reduces his base movement speed by 125 for 1 second.
  • Mana Cost: 45/50/55/60/65
  • Cooldown: 13/12/11/10/9 seconds

Disdain - E spell

  • Active: After a brief delay, Urgot dashes in the target direction, dealing 60/100/140/180/220 (+ 50% AD) physical damage to all enemies in the way and airborne.
  • Urgot comes to a stop upon colliding with an enemy champion, stun them for 0.75 seconds and airborne them over himself.
  • Mana Cost: 50
  • Cooldown: 16/15/14/13/12 seconds

Fear Beyond Death - R spell

  • First Cast: Urgot fires a chem-drill forward that impales the first enemy champion struck, dealing physical damage, leashing them for 3 seconds and slow them by 0% to 75% (based on target's missing health).
  • If the target is below 25% of their maximum health, Fear Beyond Death can be re-activated, and automatically does so after 3 seconds if the target is within the threshold.
  • Second Cast: Urgot begins channeling as he launches chains at the target, suppression them on impact and reeling them in over X seconds, during which they are untargetable by other effects.
  • The channel can only be interrupted by Urgot's death. If the channel is successful, the target is executed and surrounding enemies are flee for 1.5 seconds.
  • Mana Cost: 100
  • Cooldown: 120/95/70 seconds
Patch 6.5change

Stats

  • Base damage increased 54.05 from 52.05.

Terror Capacitor

  • Duration reduced to 5 seconds from 7.
  • New Effect: Can now be cast while channeling Hyper-Kinetic Position Reverser.

Hyper-Kinetic Position Reverser

  • New Effect: Enemies within 375-range from Urgot will flee for 1.5 seconds on the arrival point, excluding his target.
Patch 5.5change

Terror Capacitor

  • Base shield reduced to 60/100/140/180/220 from 80/130/180/230/280.
  • Now scales with (+ 8% of max. mana).

Hyper-Kinetic Position Reverser

  • Cooldown reduced to 120/100/80 seconds from 120/110/100.
Patch 4.16change

General

  • New basic attack animation.
Patch 4.15buff

General

  • Basic attack missile speed increased to 1600 from 1300.
  • Recommended items updated.

Acid Hunter

  • Added spinning and trail particles.
  • Now refunds half of the mana cost if Acid Hunter kills an enemy.
  • Fixed a bug where Acid Hunter would fail to home if it was fired too quickly after Noxian Corrosive Charge was applied.

Hyper-Kinetic Position Reverser

  • Cooldown reduced to 120/110/100 seconds from 120 at all ranks.
  • Mana cost reduced to 100 from 120.
  • Now grants bonus armor and magic resistance immediately, changed from after a 0.25 second delay.
  • Urgot now ignores unit collision for 1 second after successfully using Hyper-Kinetic Position Reverser.
  • The in-game camera no longer shifts for Urgot when he completes Hyper-Kinetic Position Reverser (so Urgot can follow-up with appropriate skillshots without having to re-orient his camera).
Patch 4.11change

General

  • New Classic splash art.
Patch 3.5 (Balance update)change

Acid Hunter / Noxian Corrosive Charge

  • Now displays Acid Hunter's lock-on range while there is a visible, nearby enemy champion marked by Noxian Corrosive Charge.
Patch 1.0.0.144nerf

Acid Hunter

  • Base damage reduced to 10/40/70/100/130 from 50/80/110/140/170.
  • Scaling changed to +0.85 per total attack damage from +1.2 per bonus attack damage.
Patch 1.0.0.143nerf

Acid Hunter

  • Damage adjusted to 50/80/110/140/170 (+ 120% bonus AD) from 10/40/70/100/130 (+ 85% AD).
  • Lock-on missile cast range reduced to 1200 from 1500.
  • Rank 1 range is no longer higher than other ranks.

Noxian Corrosive Charge

  • Cooldown increased to 15/14/13/12/11 seconds from 11 at all ranks.
  • Cast range reduced to 900 from 950.

Hyper-Kinetic Position Reverser

  • Cast range reduced to 550/700/850 from 700/775/850.
Patch 1.0.0.140bnerf

Terror Capacitor

  • Shield health reduced to 80/130/180/230/280 from 80/140/200/260/320.

Hyper-Kinetic Position Reverser

  • Armor and magic resist bonus reduced to 60/90/120 from 80/105/130.
Patch 1.0.0.123change

Noxian Corrosive Charge

  • Will now update as the target gains or loses armor.
Patch 1.0.0.120change

Terror Capacitor

  • Fixed a bug where when attacking a champion with its active, it was slowing for less than the tooltip stated.
  • Fixed a bug where when using Acid Hunter with it, it was slowing based upon Acid Hunter's rank rather than Terror Capacitor.
Patch 1.0.0.114nerf

Stats

  • Base health reduced to 437 from 457.

Acid Hunter

  • Base damage reduced to 10/40/70/100/130 from 15/45/75/105/135.

Terror Capacitor

  • Fixed a bug where its slow was stacking.

Zaun-Touched Bolt Augmenter

  • Fixed a bug where it was reducing true damage.
Patch 1.0.0.112change

Acid Hunter

  • Fixed a bug that was causing missile lock to shoot further than intended.
Patch 1.0.0.107change

General

  • Updated recommended items.
  • Fixed a bug that was causing Urgot's auto-attack to have a slight delay when clicking a unit for the first time.

Stats

  • Base attack damage reduced to 51.6 from 54.1.
  • Attack damage per level increased to 3.6 from 3.1.
  • Range increased to 425 from 400.

Acid Hunter

  • Base damage reduced to 15/45/75/105/135 from 30/60/90/120/150.
  • Attack damage scaling increased to 85% from 70%.

Terror Capacitor

  • Base shield changed to 80/140/200/260/320 from 80/120/160/200/240.

Noxian Corrosive Charge

  • Now deals physical damage instead of magic damage.
  • Damage changed to 75/130/185/240/295 (+0.6 per bonus attack damage) from 100/155/210/265/320 (+0.8 per ability power).
  • Now reduces 12/14/16/18/20% of the target's armor instead of 10/15/20/25/30 flat armor.
Patch 1.0.0.103nerf

General

  • Removed "Recommended" tag.

Acid Hunter

  • No longer lock onto invisible minions or objects like wards.

Noxian Corrosive Charge

  • No longer lock onto invisible minions or objects like wards.
Patch 1.0.0.99new

Urgot added to League of Legends