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PCVel'Koz was last buffed in Patch 25.18 (). Across 33 patches, Vel'Koz has received 15 buffs, 1 nerf, 16 adjustments since release in Patch 4.3.
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Patch 25.18buff
E cooldown decreased. R damage increased.
Tectonic Disruption
- Cooldown reduced to 12/11.5/11/10.5/10 seconds from 14/13.5/13/12.5/12.
Life Form Disintegration Ray
- Total base damage increased to 450/700/925 from 450/625/800.
Patch 25.14change
General
- Organic Deconstruction damage now applies after Plasma Fission.
Patch 14.22buff
E and R cooldowns decreased at lower ranks.
Tectonic Disruption
- Cooldown reduced to 14/13.5/13/12.5/12 seconds from 16/15/14/13/12.
Life Form Disintegration Ray
- Cooldown reduced to 100/90/80 seconds from 120/100/80.
Patch 14.9buff
Stats
- Selection radius increased to 120 units from 88.8889007568359.
Patch 14.7change
Arclight, Bee'Koz, Battlecast
- Void Rift
- Bug Fix: No longer uses VFX and particles from Star Guardian Magnet Storm.
Patch 14.1change
E quality of life adjustments.
Tectonic Disruption
- Travel time reduced to 0.25/0.25/0.55 (at level 0/150/200/250/300/350/400/450/500/550/600/650/700/750/800) (based on cast distance) seconds from 0.55 seconds at all distances.
- New Effect: Ground indicator now appears when the cast time has finished and not on-cast.
Patch 13.24buff
W and E Bugfixes
Void Rift
- Bug Fix: Rift missile and the entire visual effects now spawn even if he dies in the first 0.25 seconds after casting. Consequently, the rift collapse damage is now accompanied by its proper visuals in this case.
Tectonic Disruption
- New Effect: Missile now spawns near the target location instead of at his location.
- Bug Fix: Spell no longer fizzles out it if he moved further than 1100 units away from the target location before the end of the cast time (e.g. using Flash).
Patch 13.23buff
Passive damage increased.
Organic Deconstruction
- Base true damage increased to 35 to 180 (based on level) from 33 to 169 (based on level).
- AP ratio increased to 60% AP from 50% AP.
Patch 13.22buff
Stats
- Base attack speed increased to 0.643 from 0.625.
- Attack speed growth increased to 1.59% from 1.36%.
Patch 13.8nerf
Life Form Disintegration Ray
- Bug Fix: Minimum recast delay increased to 1 second from 0.75 seconds into the channel.
Patch 12.10buff
Stats
- Base health increased to 590 from 520.
- Health growth increased to 102 from 88.
- Armor growth increased to 4.7 from 3.5.
- Magic resistance growth increased to 1.3 from 0.5.
Patch 12.8buff
Q and W AP ratios increased.
Plasma Fission
- AP ratio increased to 90% AP from 80% AP.
Void Rift
- Initial AP ratio increased to 20% AP from 15% AP.
Patch 12.5change
Lifeform Disintegration Ray
- Bug Fix: When it is cast in spectate mode, no longer causes the game replay to crash.
Patch 12.3change
General
- Updated visual effects.
Original
- Complete overhaul and adjusted hitbox indicators.
Battlecast
- Some cleanup.
Arclight
- Cleanup and new E indicator.
Infernal
- Minor tweaks and new E indicator.
Blackfrost
- Minor tweaks and new E indicator.
Patch 11.1buff
Stats
- Base attack damage increased to 55 from 54.83787.
- Base armor increased to 22 from 21.88.
Patch 10.24change
Plasma Fission
- Bug Fix: Now properly triggers Horizon Focus.
- Hit sound no longer plays twice when the spell hits an enemy for the first time before splitting on base and all skins.
Battlecast
- Bug Fix: Dance sound effects now loop correctly.
- Bug Fix: Restored the sound that plays while Plasma Fission plasma bolt travels after splitting has been restored.
Arclight
- Bug Fix: Dance sound effects now loop correctly.
- Bug Fix: Restored the sound that plays when an enemy has been hit by Void Rift detonate.
Infernal
- Now plays metal sounds when hit instead of flesh sounds.
- Bug Fix: Restored respawn sound effects.
- Bug Fix: Restored the sound that plays when a second stack of his passive is applied to enemy champions.
Patch 9.6buff
Life Form Disintegration Ray
- New Effect: Now triggers effects that are triggered by DoT AoE abilities.
Patch 8.14buff
Plasma Fission
- AP ratio increased to 80% AP from 60% AP.
Patch 8.9change
Stats
- Base mana increased to 469 from 375.6.
- Mana growth reduced to 21 from 42.
- Base mana regeneration increased to 8 from 6.
Patch 8.3buff
Stats
- Base health regeneration increased to 5.5 from 5.424.
Patch 7.23change
Battlecast
- Life Form Disintegration Ray
- Bug Fix: Red beam VFX are no longer missing.
Patch 7.19change
Definitely Not
- Bug Fix: Tentacles no longer abruptly transition during animations.
Patch 6.15change
General
- Bug Fix: Arclight Vel'Koz's spawning portal no longer sits on top of his tentacles during his respawn animation.
Patch 6.11change
Plasma Fission
- Slow decaying duration increased to 1/1.4/1.8/2.2/2.6 seconds from 1/1.25/1.5/1.75/2.
Lifeform Disintegration Ray
- Base damage reduced to 450/625/800 from 500/725/950.
- New Effect: Damaged enemies gain a Organic Deconstruction stack once every 0.7 seconds, up to 3 stacks.
- Enemies that become Organic Deconstruction during Lifeform Disintegration Ray take true damage for the remainder of its duration.
Patch 6.10buff
Organic Deconstruction
- AP ratio increased to 50% AP from 40% AP.
Lifeform Disintegration Ray
- AP ratio increased to 125% AP from 100% AP.
Patch 6.9change
Organic Deconstruction
- Base damage increase per level reduced to 8 from 10.
- Removed: Ultimate applying stacks.
- New Effect: Now scales with 40% AP.
Plasma Fission
- New Effect: Vel'Koz restores 20/22.5/25/27.5/30 Mana per target killed.
- Removed: Enemies can no longer see the target indicator.
Void Rift
- Initial AP ratio reduced to 15% AP from 25% AP.
- Detonation AP ratio reduced to 25% AP from 37.5% AP.
Tectonic Disruption
- AP ratio reduced to 30% AP from 50% AP.
Lifeform Disintegration Ray
- New Passive: Deconstructing enemies marks them as Researched from 7 seconds. Basic attacks and ability damage will refresh this duration.
- New Effect: Researched enemies take True Damage instead.
- Base damage increased to 500/725/950 from 500/700/900.
- AP ratio increased to 100% AP from 60% AP.
- Cooldown reduced to 120/100/80 seconds from 130/110/90.
Patch 6.2change
Lifeform Disintegration Ray
- Bug Fix: No longer does a variety of strange things if cast as Vel'Koz last-hits a target.
Patch 5.16buff
Plasma Fission
- Reactivation delay reduced to 0.25 from 0.3.
- Range of secondary bolts increased to 1100 from 900.
Patch 5.6change
Lifeform Disintegration Ray
- Vel'Koz can now cancel his ultimate by taking Dark Passage.
Patch 4.13buff
Void Rift
- Missile width increased to 88 from 65 to match visuals.
Lifeform Disintegration Ray
- Range increased to 1550 from 1500 to match visuals.
Patch 4.12change
Plasma Fission
- Projectile will now split after Vel'Koz has died.
Patch 4.4change
General
- Texture upgrade to his classic skin.
