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Sivir LoL Patch HistoryPC

Sivir

Marksman

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Sivir was last nerfed in Patch 26.2 (). Across 85 patches, Sivir has received 24 buffs, 19 nerfs, 41 adjustments since release in Patch 0.8.22.115.

Abilities
Fleet of FootPC
Passive - Fleet of Foot

Innate: Sivir's basic attacks on-attack and ability hits against enemy champions grant her 55 / 60 / 65 / 70 / 75 bonus movement speed decaying over 1.5 seconds, refreshing on subsequent hits.

Boomerang BladePC
Q - Boomerang Blade
Cost: 55 / 60 / 65 / 70 / 75 Mana
CD: 10 / 9.5 / 9 / 8.5 / 8
Cast Time: 0.25 / 0.231 / 0.198 / 0.165 / 0.132 / 0.1
Range: 1250

Active: Sivir hurls her crossblade in the target direction, dealing physical damage to enemies within its path, increased by 0 to 40 .

Physical Damage: 60 / 85 / 110 / 135 / 160 (+ 70% bonus AD) (+ 60% AP)
Minimum Damage: 24 / 34 / 44 / 54 / 64 (+ 28% bonus AD) (+ 24% AP)
Total Maximum Champion Damage: 120 / 170 / 220 / 270 / 320 (+ 140% bonus AD) (+ 120% AP)

Boomerang Blade's damage is reduced by 0% / 15% / 30% / 45% / 60% . Upon reaching maximum range, the crossblade returns to her, resetting the damage modifier and dealing the same damage to enemies on its way back.

Enemies can be hit only once per pass.

RicochetPC
W - Ricochet
Cost: 60 Mana
CD: 12
Cast Time: None
Effect Radius: 500

Active: Sivir empowers her crossblade for the next 4 seconds, gaining bonus attack speed and causing her basic attacks to bounce to additional surrounding enemies, dealing physical damage to them. If the triggering attack critical strike, the bounces will do so as well for Sivir damage. Ricochet deals 65% damage against minions and executes them if they would be left below 15 health.

Bonus Attack Speed: 20 / 25 / 30 / 35 / 40%
Bounce Damage: 40 / 42.5 / 45 / 47.5 / 50% AD
Bounce Critical Damage: % AD
Minion Bounce Damage: 26 / 27.62 / 29.25 / 30.88 / 32.5% AD
Minion Bounce Critical Damage: % AD

Bounces occur only up to 8 times and can target each enemy up to one additional time per empowered attack. They prioritize the nearest new target, then the nearest target if no new targets are available.

Ricochet basic attack reset Sivir's basic attack timer if it was not already active. The target does not have to be to be bounced to.

Spell ShieldPC
E - Spell Shield
CD: 24 / 22.5 / 21 / 19.5 / 18
Cast Time: None

Active: Sivir gains a spell shield for 1.5 seconds. Upon successfully blocking a hostile effect, she heals herself and activates Fleet of Foot after 0.25 seconds.

Heal: 60 / 65 / 70 / 75 / 80% AD (+ 50% AP)
On the HuntPC
R - On the Hunt
Cost: 100 Mana
CD: 120 / 100 / 80
Cast Time: None
Effect Radius: 1000

Active: Sivir gains On the Hunt for a duration and grants it to nearby allied champions for the remaining duration.

Buff Duration: 8 / 10 / 12 seconds
Bonus Movement Speed: 20 / 25 / 30%

On the Hunt: Gain bonus movement speed.

While active, Sivir's basic attacks on-attack reduce her basic abilities' current cooldowns by 0.5 seconds each.

Sivir can refresh the duration of her On the Hunt buff whenever she scores a takedown against an enemy champion within 3 seconds of damaging them.

Base Stats

Health: 600
Health Per Level: 104
Mana: 340
Mana Per Level: 45
Attack Damage: 60
AD Per Level: 2.5
Attack Speed: 0.625
AS Per Level: 1.6
Armor: 30
Armor Per Level: 4
Magic Resist: 30
MR Per Level: 1.3
Movement Speed: 335
Range: 500
Health Regen: 3.25
HP Regen Per Level: 0.55
Mana Regen: 6
Mana Regen Per Level: 0.8
Patch 26.2nerf

Sivir has become an extremely dominant ADC pick, regardless of whether or not she buys Essence Reaver, so it’s time to bring her down a notch. Since she has very strong wave control and great damage scaling, we’re looking to bring down her top end a little.

Stats

  • Armor growth reduced to 4 from 4.45.
  • Attack speed growth reduced to 1.6% from 2%.
Patch 26.1change

As Sivir's going to gain a lot of power from stronger Ricochet crits, we're reducing her Q's scaling.

Boomerang Blade

  • Bonus AD ratio reduced to 70% bonus AD from 85%.
  • Critical strike chance scaling reduced to 0 to 40% (based on critical strike chance) from 0 to 50%.
  • New Effect: Critical strike chance ratio for the increased damage now scales with bonus critical damage.
  • Infinity Edge scales with a ratio of 0 to 12% (based on critical strike chance).
Patch 25.19nerf

Sivir is a little OP in regular play and somewhat dominates the pro play sphere. While we’re happy to have a healthy share of hyper-carries, we’d like if Sivir had more competition in that archetype.

Boomerang Blade

  • Bonus AD ratio reduced to 85% bonus AD from 100%.
Patch 25.11buff

W bounce damage increased at lower ranks.

Ricochet

  • AD ratio increased to 40/42.5/45/47.5/50% AD from 30/35/40/45/50% AD.
Patch 25.8change

Spell Shield

  • Bug Fix: No longer fails to block and be consumed against Bola Strike.
Patch 14.24change

Spell Shield

  • Bug Fix: Spell shield now properly blocks Vision of Empire reveal debuff when the damage has been successfully blocked.
Patch 14.21buff

Base AD increased. Q damage increased.

Stats

  • Base attack damage increased to 60 from 58.

Boomerang Blade

  • Base damage increased to 60/85/110/135/160 from 15/30/45/60/75.
  • AD ratio changed to 100% bonus AD at all ranks from 80/85/90/95/100% total AD.
Patch 14.5buff

Base armor increased.

Stats

  • Base armor increased to 30 from 26.
Patch 13.12change

Attack damage growth decreased. W bounce damage increased.

Stats

  • Attack damage growth reduced to 2.5 from 2.8.

Ricochet

  • AD ratio increased to 30/35/40/45/50% AD from 25/30/35/40/45% AD.
Patch 13.10change

Boomerang Blade

  • Bug Fix: Return missile targeting back to Sivir can now properly be created when she is untargetable or has entered stasis while it was being sent out.
Patch 13.9change

General

  • New splash artwork for Original.
Patch 13.5change

General

  • Bug Fix: Now properly plays her voiceover interaction with Azir.
Patch 13.1bbuff

Stats

  • Mana growth increased to 45 from 40.

Ricochet

  • Mana cost reduced to 60 at all ranks from 60/65/70/75/80.
Patch 12.17nerf

AD growth decreased. W bounce AD ratio decreased.

Stats

  • Attack damage growth reduced to 2.8 from 3.

Ricochet

  • AD ratio reduced to 25/30/35/40/45% AD from 30/35/40/45/50% AD.
Patch 12.15nerf

Attack damage growth decreased. E cooldown increased at all ranks. R cooldown increased at all ranks.

Stats

  • Attack damage growth reduced to 3 from 3.3.

Spell Shield

  • Cooldown increased to 24/22.5/21/19.5/18 seconds from 22/20/18/16/14.

On the Hunt

  • Cooldown increased to 120/100/80 seconds from 100/85/70.
Patch 12.14change

Q bugfix. W damage to minions decreased, now executes minions below a certain threshold.

Boomerang Blade

  • Bug Fix: Cast time reduced to 0.25 to 0.1 (based on bonus attack speed) from 0.25/0.231/0.198/0.188 (at level 0%/36.4508%/99.7602%/119.9%) (based on bonus attack speed).
  • Due to the cast time effectively rounding up to full game ticks, at undisturbed game tick interval times the technical minimum cast time is now 0.1 reached at 94.4% bonus attack speed, from 0.1875 reached at 99.8% bonus attack speed.

Ricochet

  • Damage against minions reduced to 65% from 80%.
  • New Effect: Bounces now execute minions that are left below 15 health.
Patch 12.13change

Mid-scope update, all abilities adjusted.

Stats

  • Base attack damage reduced to 58 from 63.
  • Base health reduced to 600 from 632.
  • Base mana increased to 340 from 325.
  • Base mana regeneration reduced to 6 from 8.
  • Attack damage growth increased to 3.3 from 3.
  • Attack speed growth increased to 2% from 1.6%.
  • Mana growth reduced to 40 from 50.
  • Mana regeneration growth reduced to 0.8 from 0.9.

Fleet of Foot

  • Duration reduced to 1.5 seconds from 2.
  • New Effect: Bonus movement speed now decays over the duration.
  • Bonus movement speed increased to 55/60/65/70/75 (at level 1/6/11/16/18) from 35/40/45/50/55 (at level 1/6/11/16/18).

Boomerang Blade

  • Base damage reduced to 25/40/55/70/85 from 35/50/65/80/95.
  • AD ratio changed to 80/85/90/95/100% AD from 70/85/100/115/130% AD.
  • AP ratio increased to 60% AP from 50% AP.
  • New Effect: Damage is now increased by 0 to 50% (based on critical strike chance).
  • Cooldown increased to 10/9.5/9/8.5/8 seconds from 7 at all ranks.
  • New Effect: Cast time now scales down to 0 seconds based on bonus attack speed.
  • Mana cost reduced to 55/60/65/70/75 from 70/80/90/100/110.
  • Outgoing missile speed increased to 1450 from 1350.
  • Returning missile speed reduced to 1200 from 1350.

Ricochet

  • Removed: No longer ends after 3 attacks.
  • Duration increased to 4 seconds from 3.
  • New Effect: Now grants 20/25/30/35/40% bonus attack speed while active.
  • Removed: No longer able to bounce to new targets indefinitely.
  • New Effect: Basic attacks bounce to other nearby enemies, up to 8 total bounces. Bounces can target each enemy up to one additional time per attack. Bounces prioritize the nearest new target, then the nearest target if no new targets are available.
  • AD ratio reduced to 30/35/40/45/50% AD from 30/45/60/75/90% AD.
  • Bounce range increased to 500 units from 450.
  • Bounce speed increased to 1000 from 700.
  • Mana cost reduced to 60 from 75.
  • Damage against minions reduced to 80% from 100%.
  • Cooldown changed to 10 seconds at all ranks from 12/10.5/9/7.5/6.
  • Bug Fix: Now deals the correct amount of damage to Garden of Thorns.

Spell Shield

  • Removed: No longer restores 110/120/130/140/150 mana upon successfully blocking a hostile effect.
  • New Effect: Now restores 60/65/70/75/80% AD (+ 50% AP) health after 0.25 seconds of successfully blocking a hostile effect.
  • New Effect: Now activates Fleet of Foot after 0.25 seconds of successfully blocking a hostile effect.
  • Cooldown increased to 22/20/18/16/14 seconds from 22/19/16/13/10.

On the Hunt

  • Cooldown reduced to 100/85/70 seconds from 120/100/80.
  • Removed: No longer grants her 30/45/60% bonus attack speed while Ricochet is active.
  • Removed: Bonus movement speed no longer decays after 2/3/4 seconds.
  • Bonus movement speed reduced to 20/25/30% from 40/50/60%.
  • Duration increased to 8/10/12 seconds from 8 at all ranks.
  • New Effect: Duration is now refreshed upon scoring a takedown against enemy champions damaged within the last 3 seconds.
  • New Effect: Basic attacks now reduce basic ability cooldowns by 0.5 seconds while active.
Patch 12.11change

Boomerang Blade

  • Bug Fix: Now is audible to allies even if the target is hit while not in sight.
Patch 12.10buff

Stats

  • Base health increased to 632 from 562.
  • Health growth increased to 104 from 90.
  • Armor growth increased to 4.45 from 3.25.
  • Magic resistance growth increased to 1.3 from 0.5.
Patch 11.16buff

W damage ratio increased later.

Ricochet

  • AD ratio increased to 30/45/60/75/90% AD from 30/40/50/60/70% AD.
Patch 11.5change

Ricochet

  • Undocumented / Removed: Empowered attacks no longer grant Mana Charge stacks (Tear of the Goddess).
Patch 10.19buff

Passive bonus MS increased.

Fleet of Foot

  • Bonus movement speed increased to 35/40/45/50/55 (at level 1/6/11/16/18) from 30/35/40/45/50 (at level 1/6/11/16/18).
Patch 10.16change

Fleet of Foot

  • Bug Fix: SFX has been restored across all skins, including the base.
Patch 10.11buff

Stats

  • Base health increased to 562 from 532.
  • Health growth increased to 90 from 88.
Patch 10.10buff

E mana restore increased.

Spell Shield

  • Mana restored increased to 110/120/130/140/150 from 80/95/110/125/140.
Patch 10.9change

General

  • New voice lines from Ascension added.
Patch 10.5change

Q damage increased later. R minimum movement speed now scales.

Boomerang Blade

  • Base damage reduced to 35/50/65/80/95 from 35/55/75/95/115.
  • AD ratio increased to 70/85/100/115/130% AD from 70/80/90/100/110% AD.

On the Hunt

  • Minimum bonus movement speed increased to 20/25/30% from 20% at all ranks.
Patch 9.24buff

Base attack damage increased.

Stats

  • Base attack damage increased to 63 from 61.
Patch 9.17change

Ricochet

  • Bug Fix: Now properly bounces when recast when she reaches 45% CDR by holding Spear of Shojin or Cosmic Insight.
Patch 9.16nerf

Ricochet

  • AD ratio reduced to 30/40/50/60/70% AD from 50/55/60/65/70% AD.
Patch 9.13nerf

Stats

  • Attack damage growth reduced to 3 from 3.11.
  • Base mana regeneration reduced to 8 from 8.012.

Ricochet

  • Mana cost increased to 75 from 60.
Patch 9.4nerf

Ricochet

  • Bug Fix: AD ratio reduced to 50/55/60/65/70% AD from 55/60/65/70/75% AD.
Patch 9.1buff

Champion hits don't reduce Q's damage.

Boomerang Blade

  • Hitting an enemy champion no longer decreases Boomerang Blade's damage against subsequent targets.

Ricochet

  • Undocumented: AD ratio increased to 55/60/65/70/75% AD from 50/55/60/65/70% AD

On the Hunt

  • New Effect: Ability icon HUD now shows the remaining duration of the ability.
Patch 8.14buff

Boomerang Blade

  • Cooldown reduced to 7 seconds from 9.
Patch 8.11change

Stats

  • Base health increased to 532 from 515.76.
  • Health growth increased to 88 from 82.
  • Base armor reduced to 26 from 31.
  • Base health regeneration reduced to 3.25 from 5.
  • Base attack damage reduced to 61 from 65.
  • Attack damage growth increased to 3.11 from 2.41.
Patch 8.7change

Pizza Delivery

  • Bug Fix: No longer uses classic VFX and SFX when using her auto attacks.
  • Bug Fix: Auto attack projectile is no longer misaligned.
Patch 8.3nerf

Stats

  • Base health regeneration reduced to 5 from 5.174.
Patch 7.19change

Spell Shield

  • Now block only the first ability that hits, rather than every ability that hits at the same time the shield is broken.
Patch 7.18change

Spell Shield

  • Bug Fix: Fixed a bug where it could block summoner spells if they were cast at the same time as any ability.
Patch 7.17change

Neo PAX

  • New loot-exclusive skin, available from 8/31/17 (11:00 PT) until 1/8/18 (23:59 PT) for 10.
  • PAX owners will automatically receive Neo PAX and a special loading for their original skin. The original PAX Sivir will not be given away, added to loot, or made available again.
Patch 7.15buff

Boomerang Blade

  • Base damage increased to 55/75/95/115/135 from 25/45/65/85/105.
Patch 7.5change

Boomerang Blade

  • Bug Fix: Fixed a bug where it disappeared into the ground if thrown at a higher-elevation location.
Patch 6.17nerf

Ricochet

  • Base damage reduced to 50/55/60/65/70% AD from 60/65/70/75/80% AD.

On the Hunt

  • Passive bonus attack speed reduced to 30/45/60% from 40/60/80%.
Patch 6.4buff

Ricochet

  • New Effect: If Sivir critical strike her target, the bounces will also critically strike.
Patch 5.24buff

Ricochet

  • AD ratio increased to 60/65/70/75/80% AD from 50/55/60/65/70% AD.
Patch 5.15change

On the Hunt

  • Initial movement speed reduced to 40/50/60% from 60% at all ranks.
  • New Effect: Allies that join the hunt later on will receive the same movement speed boost Sivir has at the time. Previously any who entered the aura at any time would receive the enhanced MS boost for its 2/3/4s regardless of leftover duration.
Patch 5.11nerf

On the Hunt

  • Duration of initial speed boost reduced to 2/3/4 seconds from 2/4/6. Total duration unaffected.
Patch 5.3nerf

Spell Shield

  • Fixed a bug where the spell shield reduced damage from all sources when blocking a spell.
Patch 4.16change

General

  • Additional quotes, including special quotes for Ascension.
Patch 4.15buff

Boomerang Blade

  • The crossblade now accurately deals damage when the edge of the projectile hits an opponent, changed from thecenter of the projectile.
  • Range increased to 1250 from 1175 (to match the visuals).
  • Fixed a bug where Sivir's basic attacks would cancel whenever Boomerang Blade would begin its return.
Patch 4.13buff

On the Hunt

  • Initial movement speed bonus duration increased to 2/4/6 seconds from 2/3/4 seconds.
Patch 4.10buff

General

  • Base mana increased to 250 from 246.
  • Base mana per level increased to 50 from 43.
  • Base mana regeneration per level increased to 0.9 from 0.5.
Patch 4.4change

Boomerang Blade

  • Damage reduction per target increased to 15% from 10%.

Ricochet

  • Mana cost increased to 60 from 40.

Spell Shield

  • Mana refund increased to 80 / 95 / 110 / 125 / 140 from 60 / 75 / 90 / 105 / 120.
Patch 3.15nerf

Fleet of Foot

  • Movement speed bonus reduced to 30/35/40/45/50 (at level 1/6/11/16/18) from 50 at all levels.

Spell Shield

  • Duration reduced to 1.5 seconds from 3 seconds.

On the Hunt

  • Duration for allies reduced to 8 seconds from 10 seconds.
  • Initial movement speed duration is now 2/3/4 seconds changes from 4 seconds.
  • Cooldown increased to 120/100/80 from 120/90/60.
Patch 3.14nerf

Boomerang Blade

  • Damage changed to 25/45/65/85/105 (+0.7/0.8/0.9/1/1.1 attack damage) from 60/105/150/195/240 (+1.1 bonus attack damage).
  • Damage falloff per target hit reduced to 10% from 20%.
Patch 3.13nerf

General

  • Visual upgrade across all skins.
  • New voice, ability icons, and splash art.

Stats

  • Attack speed per level reduced to 1.6% from 3.28%.

Ricochet changed

  • Active: Sivir's next 3 basic attacks bounce to nearby enemies, dealing standard damage to her target and 50/55/60/65/70% of her attack damage to additional enemies hit. Enemies can only be hit once but there is no limit on how many targets can be hit per attack.
  • Cooldown increased to 9/8/7/6/5 seconds from 7/6/5/4/3.

Spell Shield

  • Mana cost reduced to 0 from 75.
  • Mana returned reduced to 60/75/90/105/120 mana from 150.

On the Hunt

  • Passive: Sivir gains 40/60/80% attack speed while Ricochet is active.
  • Active: Sivir rallies her allies for 10 seconds, granting all nearby allies an initial 60% Movement Speed bonus that reduces to 20% after 4 seconds.
  • Cooldown changed to 120/90/60 seconds from 100/90/80.
  • Cast time removed.
Patch 3.6change

Fleet of Foot

  • Now also grants its effect when Boomerang Blade and Ricochet hit enemy champions.
Patch 3.2change

Ricochet

  • Fixed a bug where the cooldown on earlier ranks was longer than intended.
Patch 1.0.0.139change
Patch 1.0.0.133nerf

Boomerang Blade

  • Base damage reduced to 60/105/150/195/240 from 70/115/160/205/250.
  • Bonus attack damage ratio reduced to 1.0 from 1.1.

On the Hunt

  • Movement speed bonus reduced to 20% from 25%.
  • Duration reduced to 10 from 15.
Patch 1.0.0.131nerf

General

  • Updated recommended items.

Boomerang Blade

  • Base damage reduced to 70/115/160/205/250 from 80/125/170/215/260.
  • Now scales with ability power at a 0.5 ratio in addition to its 110% bonus attack damage scaling.

Ricochet

  • Damage falloff per bounce reduced to 20% from 25%.
  • Fixed a bug which caused Ricochet to cost additional mana on throwing the projectile.
Patch 1.0.0.130change

General

  • Updated recommended items.

Stats

  • Range increased to 500 from 425.
  • Autoattack missile speed increased to 1400 from 1200.
  • Updated her attack frames to be more responsive.
  • Base attack speed reduced to 0.658 from 0.679.
  • Base attack damage reduced to 49 from 52.11.

Fleet of Foot - Remade

  • New Innate: Whenever Sivir uses an autoattack against an enemy champion she will receive 50 movement speed for 2 seconds.
  • Old Innate: Sivir has an increased dodge chance by 10/15/20/25 (at level 1/6/11/16) % while moving.

Boomerang Blade

  • Damage type changed to physical from magic.
  • Bonus attack damage scaling increased to 110% from 100%.
  • No longer has a 0.75 ability power ratio.
  • Mana cost reduced to 70/80/90/100/110 from 80/90/100/110/120.

Ricochet - Remade

  • New: (Active) Sivir's next autoattack bounces to 5 additional targets dealing 20/35/50/65/80 additional physical damage to the first target and 25% reduced total damage to each subsequent target.
  • 7/6/5/4/3 second cooldown.
  • 40 mana cost.
  • Old: (Toggle) Sivir's basic attacks will bounce to 1/2/3/4/5 additional targets, dealing 25% less damage with each bounce.
  • 6 mana cost per attack.

On the Hunt

  • Now additionally applies the movement speed buff to allies who come into range as an aura rather than only on activation.
  • Attack speed bonus changed to 30/45/60% from 30/60/90%.
  • Allied attack speed gain increased to half of Sivir's bonus from a third.
  • Cooldown changed to 100/90/80 from 90 at all ranks.
Patch 1.0.0.118bbuff

Boomerang Blade

  • Base damage increased to 80/125/170/215/260 from 75/120/165/210/255.
  • Bonus attack damage scaling increased to 100% from 95%.
  • Missile speed increased to 1350 from 1200.
Patch 1.0.0.115change

General

  • Original splash art has been updated.
Patch 1.0.0.114change

General

  • Fixed a bug where some of her tooltips referred to 'Spiral Blade' instead of 'Boomerang Blade'.
Patch 1.0.0.113change

Fleet of Foot

  • Fixed a bug where it had stopped working.
Patch 1.0.0.112change

Boomerang Blade

  • Fixed a bug that was causing certain items to not show their bonus attack damage in the tooltip.
Patch 1.0.0.111buff

Boomerang Blade

  • Base damage increased to 75/120/165/210/255 from 20/70/120/170/220.
  • Now scales from 95% of bonus attack damage instead of 75% of total attack damage.
  • Damage reduction to each subsequent target increased to 20% from 10%.
Patch 1.0.0.109change

Ricochet

  • Damage loss per bounce increased to 25% from 22%.
  • Bounce radius reduced to 450 from 500.
Patch 1.0.0.104change

General

  • Health per level increased to 82 from 76.

Boomerang Blade

  • Base damage reduced to 20/70/120/170/220 from 60/115/170/225/280.
  • Now scales with 75% of her attack damage instead of having an 0.75 ability power ratio.
Patch 1.0.0.103buff

Spell Shield

  • Mana return increased to 150 from 125.
  • Cooldown reduced to 22/19/16/13/10 from 28/24/20/16/12.

On the Hunt

  • Attack speed bonus increased to 30/60/90% from 25/45/65%.
  • Now provides one third of the attack speed bonus to allies as an aura instead of granting them 50% of the bonus upfront as a 15-second buff.
Patch 1.0.0.102buff

Stats

  • Attack range increased to 425 from 400.
Patch 1.0.0.100change

General

  • Typos corrected in the level up tooltips for Spell Shield and Boomerang Blade.
Patch 1.0.0.94change

Ricochet

  • Fixed a bug where it double-procced cast effects like Guinsoo's Rageblade.
Patch 1.0.0.79nerf

Stats

  • Attack range reduced to 400 from 450.
Patch 1.0.0.75nerf

On the Hunt

  • Movement speed bonus reduced to 25% from 35%.
Patch 1.0.0.63nerf

Stats

  • Basic attack projectile speed increased to 1200 from 800.

Boomerang Blade

  • Damage modified to 60/115/170/225/280 from 75/125/175/225/275.

Spell Shield

  • Mana restore on spell block reduced to 125 from 150.

On the Hunt

  • Attack speed reduced to 25/45/65% from 25/50/75%.
  • Movement speed reduced to 30% from 35%.
  • Fixed a bug with it causing it to last too long on allies.
Patch 1.0.0.61change

Boomerang Blade

  • Renamed Boomerang Blade.
  • Deals 10% reduced damage with each target hit (40% minimum).
  • Base damage increased to 75/125/175/225/275 from 75/100/125/150/175.
  • Now fires directionally even if targeting a point outside of the cast range.

Spell Shield

  • Duration reduced to 3 seconds from 8 seconds.
  • Cooldown reduced to 28/24/20/16/12 from 55/45/35/25/15.
  • Restores 150 mana on successful spell block.

Ricochet

  • Damage reduction on bounce decreased to 22% from 25%.
Patch 1.0.0.52change

On the Hunt

  • Attack speed increase for allies should now be properly half of Sivir's bonus.
Patch 1.0.0.32change

General

  • Changed model.
Patch 0.9.25.34change

General

  • Polished and added new attack animations.
Patch 0.9.22.16change

Spiral Blade

  • Damage reduced to 75/100/125/150/175 from 80/110/140/170/200.
  • Total damage reduced to 150/200/250/300/350 from 160/220/280/340/400.
  • Mana cost reduced to 80/90/100/110/120 from 80/95/110/125/140.
  • Cooldown reduced to 9 seconds from 10.

Ricochet

  • Damage reduction per bounce increased to 25% from 23%.
Patch 0.9.22.15buff

Stats

  • Attack range increased to 450 from 425.
  • Movement speed increased to 310 from 305.
  • Base health increased to 460 from 440.
  • Base damage increased to 52.8 from 50.8.
Patch 0.9.22.7buff

Stats

  • Movement speed increased to 310 from 305.
  • Mana per level increased to 43 from 37.
  • Attack range increased to 425 from 400.
Patch 0.8.22.115new

Sivir added to League of Legends

Stats

  • Base health increased to 436 from 406.
  • Damage per level increased to 2.9 from 2.7.

On the Hunt

  • Movement speed increased to 35% from 30% due to movement speed soft capping.