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PCMalzahar
Mage
League of Legends (PC)
Malzahar was last adjusted in Patch 25.4 (). Across 63 patches, Malzahar has received 13 buffs, 10 nerfs, 39 adjustments since release in Patch 1.0.0.86.
AbilitiesLeague Wiki
Patch 25.4change
Malefic Visions
- Bug Fix: No longer instantly kills Garden of Thorns.
Patch 25.S1.2buff
Updated W pets to now increase damage on level up.
Void Swarm
- New Effect: Live Voidlings now gain the level scaling bonuses when Malzahar levels up.
- Tooltip now notes the damage per rank and uses it when calculating the displayed Voidling damage numbers.
- Tooltip now properly uses stat growth instead of linear interpolation when calculating the displayed Voidling damage numbers.
Malefic Visions
- Bug Fix: No longer sometimes fails to trigger Bloodletter's Curse Vile Decay.
Patch 14.9buff
Q mana cost decreased. E cooldown decreased.
Stats
- Selection radius increased to 120 units from 88.8889007568359.
Call of the Void
- Mana cost reduced to 60/65/70/75/80 from 80 at all ranks.
Malefic Visions
- Cooldown reduced to 11/10/9/8/7 seconds from 15/13/11/9/7.
Worldbreaker
- Nether Grasp
- Bug Fix: Tether VFX now fires from his mouth as intended.
Patch 13.19change
Malefic Visions
- Bug Fix: Now properly spreads the debuff even if it was cast on a minion as it was dying.
Patch 13.16nerf
E damage tick rate increased, minion execute threshold decreased.
Malefic Visions
- Tick rate reduced to 1 per 0.25 seconds from 1 per 0.5.
- Minion execute threshold reduced to 10 to 30 (based on level) health from 15 to 45 (based on level) health.
Patch 13.9change
Malefic Visions
- Bug Fix: Now properly spreads when it kills a minion.
Patch 13.4change
Malefic Visions
- Bug Fix: Now properly triggers Manaflow Band when it spreads to an enemy champion after having done so multiple times.
Patch 12.22buff
Stats
- Mana growth increased to 28 from 27.5.
Patch 12.21buff
E can now execute minions.
Malefic Visions
- New Effect: Now executes minions below 15 to 45 (based on level) health.
Patch 12.10buff
Stats
- Base health increased to 580 from 510.
- Health growth increased to 101 from 87.
- Armor growth increased to 4.7 from 3.5.
- Magic resistance growth increased to 1.3 from 0.5.
Void Shift
- Bug Fix: Crowd control immunity is no longer consumed by Blast Cone triggered by allies.
Patch 12.4change
Void Swarm
- Undocumented - Estimated / Bug Fix: Casting it no longer triggers a stack of Tear of the Goddess Mana Charge.
Patch 11.24change
Void Shift
- Bug Fix: No longer is consumed or refreshed incorrectly under certain circumstances.
Patch 11.19change
Void Shift
- Bug Fix: Damage reduction no longer fails to reduce damage that subsequently triggered Night Harvester Soulrend.
Patch 11.14nerf
Base health reduced. Q damage ratio decreased.
Stats
- Base health reduced to 510 from 537.
Call of the Void
- AP ratio reduced to 55% AP from 65% AP.
Patch 11.11change
Hextech
- Bug Fix: Hitting him triggers more metallic sounds.
Worldbreaker
- Call of the Void
- Bug Fix: Fixed an SFX bug where the initial portion of the ability couldn't be heard if he casts the ability from Fog of War.
Patch 10.18nerf
General
- Updated visual effects.
- New basic attack missiles and hit effects.
Void Shift
- Reduced some of the noise from the shield. Made it a bit brighter to match other spell shields.
Call of the Void
- New quickcast indicator to better represent its actual hitbox. New missile and hit effects.
Void Swarm
- New spawn effects and basic attacks.
Malefic Visions
- New debuff effect and a beam effect when the debuff spreads to other enemies.
Nether Grasp
- New beam, hit, and AoE effects, including a more thematic pool.
Snow Day
- Call of the Void
- New snowball VFX.
Battle Boss
- Call of the Void
- Updated to rotate spaceships to better match hitbox.
Hextech
- Call of the Void
- Updated to show hitbox more clearly.
Worldbreaker
- Call of the Void
- Updated to show hitbox more clearly.
Patch 10.15change
Void Swarm
- Bug Fix: Voidlings now properly trigger Manaflow Band.
Patch 10.11change
Malefic Visions
- Bug Fix: Debuff now properly spreads onto the closest target even after killing zombie Sion during the ability's effect.
Patch 9.24change
Void Swarm
- Renamed Zz'Rot Swarm from Void Swarm.-→
Patch 9.23change
Void Swarm
- Gathering Swarm stacks renamed to Zz'Rot Swarm.
Patch 9.16change
Nether Grasp
- Bug Fix: Now adds a revealed marker to the target, including stealthed targets.
Patch 9.7change
Snow Day
- Bug Fix: Buffs aura now properly follow the model during certain animations.
Patch 9.6buff
Void Swarm
- New Effect: Now triggers effects that are triggered by pets (i.e. on-ability-hit effects). It is also classified as basic attacks.
Patch 8.9change
Stats
- Base mana increased to 375 from 300.
- Mana growth reduced to 27.5 from 55.
- Base mana regeneration increased to 8 from 6.
Call of the Void
- Bug Fix: VFX no longer flicker.
Patch 8.8change
Battle Boss
- Bug Fix: Recall VFX have been restored.
Patch 8.2change
Call of the Void
- AP ratio reduced to 65% AP from 80% AP.
Malefic Visions
- New Effect: Now draws nearby minion aggro when targeting an enemy champion.
Nether Grasp
- Cooldown increased to 140/110/80 seconds from 120/100/80.
- New Effect: Now draws nearby minion aggro when targeting an enemy champion.
Battle Boss
- Void Swarm
- Bug Fix: SFX have been toned down and are now less noisy.
- Malefic Visions
- Bug Fix: SFX have been toned down and are now less noisy.
Patch 7.24nerf
Nether Grasp
- Base damage reduced to 125/200/275 from 125/225/325.
- AP ratio reduced to 80% AP from 110% AP.
Patch 7.19change
Void Swarm
- Bug Fix: Voidlings are no longer missing attack on-hit VFX.
Patch 7.17change
Void Shift
- Bug Fix: Now correctly blocks Chum the Waters.
Battle Boss
- Bug Fix: Auto attack animation is no longer faster than his base model's.
Patch 7.15change
Void Shift
- Bug Fix: Purple overlay no longer hides Malzahar's skins when Void Shift is active.
Patch 7.12nerf
Call of the Void
- Base damage reduced to 70/105/140/175/210 from 70/110/150/190/230.
Nether Grasp
- Beam base damage reduced to 125/225/325 from 125/250/375.
- Beam AP ratio reduced to 110% AP from 115% AP.
- Bug Fix: Quicksilver Sash and Mercurial Scimitar now properly purge only the suppression portion of Nether Grasp. Beam damage will continue to tick as long as Malzahar's target stays within a 1250-range.
Patch 7.11change
Call of the Void
- Cast time reduced to 0.25 seconds from 0.5.
- New Effect: Now has a 0.4-seconds post-cast delay before firing.
- AP ratio increased to 80% AP from 70% AP.
Void Swarm
- Mana cost increased to 40/45/50/55/60 from 40 at all ranks.
- Removed: Charge system. Now has a standard cooldown.
- Cooldown reduced to 8 seconds at all ranks from 20/19/18/17/16.
- New Effect: Malzahar gains a stack of Gathering Swarm when he casts another ability, up to a maximum of 2 stacks. Malzahar summons a Voidling, plus an additional Voidling per stack of Gathering Swarm, up to a maximum of 3 Voidlings par cast.
- Removed: Voidlings are no longer able to spawn additional Voidling.
- Cast range reduced to 150 from 450.
- Removed: Voidlings killed increasing the minion killed stat.
- Voidlings stats:
- Attack damage dealt changed to 5 to 64.5 (based on level) at all ranks from 30/35/40/45/50 (+ 40% bonus AD).
- Bonus magic damage dealt changed to 12/14/16/18/20 (+ 40% bonus AD) (+ 20% AP) from 10/15/20/25/30 (+ 20% AP).
- Attack speed growth increased to 2% from 0%.
- Attack speed increased to 0.665 to 0.891 (based on level) from 0.665 at all levels.
- Both attack's components deal magic damage from attack damage dealt as physical damage and bonus damage dealt as magic damage.
- Duration reduced to 8/8/9/9/10 seconds from 12 at all ranks.
- Health increased to 65 to 201 (based on level) from 3 (with modified damage).
- Armor changed to 16 to 50 (based on level) from 30 at all levels.
- Magic resistance reduced to 8 to 25 (based on level) from 50 at all levels.
- New Effect: Champions' and turrets' basic attacks will instantly kill Voidlings. All other damage will be reduced by armor and magic resistance normally.
- Gold reward reduced to 2 gold from 5 gold.
- Movement speed reduced to 400 from 451.
- Removed: Gaining 100% bonus movement speed when running toward priority targets.
- Removed: Movement speed reduced by distance from Malzahar.
- Removed: Dealing 50% reduced damage to monsters.
- New Effect: Now deals 50% reduced damage to epic monsters.
Malefic Visions
- AP ratio increased to 80% AP from 70% AP.
Nether Grasp
- New Effect: The beam attack to the main target now deals 125/250/375 (+ 115% AP) over the duration.
- Target's maximum health ratio reduced to 10/15/20% of target's maximum health from 25/35/45% of target's maximum health.
- Target's maximum health AP ratio reduced to 2.5% per 100 AP from 7.5% per 100 AP.
Patch 7.8nerf
Stats
- Base armor reduced to 18 from 20.
Void Swarm
- Voidling health reduced to 2 from 3.
- Voidling bounty reduced to 5 gold from 10 gold.
Patch 7.7change
Void Swarm
- Bug Fix: Lifesteal no longer applies when hitting voidlings.
Patch 7.3buff
Void Swarm
- New Effect: Voidlings now spawn 0.35 seconds after cast.
- New Effect: Now has a 1-second cooldown between 2 casts.
- New Effect: Past 600 distance, Voidlings move 10% more slowly for every 100 additional distance farther they are from Malzahar.
Patch 6.24change
Void Swarm
- Bug Fix: Voidlings now properly take damage from several damage types that weren't working properly.
Patch 6.23change
Void Swarm
- Mana cost reduced to 40 from 80.
- New Effect: Now utilizes a stock system and holds up to two charges. Current cooldown is now the recharge time.
- Voidling health changed to 3 from their current value.
- Physical damage changed to 30/35/40/45/50 (+ 40% bonus AD) from 30/32.5/35/37.5/40% AD.
- AP ratio increased to 20% AP from 10% AP.
- Voidlings having the ability to spawn other Voidlings after W cast reduced to 3 seconds from 8.
- Removed: Spawn an additional Voidling if a Voidling assists in killing a unit.
- New Effect: 200% bonus damage to minions affected by Malefic Visions.
- Removed: 200% bonus damage to minions below 20% health.
- Removed: 50% bonus attack speed when the swarm has at least 3 Voidlings.
- New Effect: Voidlings now only gain bonus movement speed toward priority targets if they're within 600 units of Malzahar.
Patch 6.15nerf
Void Shift
- Cooldown increased to 30/24/18/12 (at level 1/6/11/16) seconds from 30/18/10/6 (at level 1/6/11/16).
- Linger after taking damage or blocking a crowd control effect reduced to 0.25 seconds from 1.
Patch 6.14nerf
Stats
- Movement speed reduced to 335 from 340.
- Attack range reduced to 500 from 550.
Patch 6.11change
Malefic Visions
- Bug Fix: Voidlings no longer get confused if a target afflicted by Malefic Visions enters brush.
Patch 6.10change
Void Shift
- Cooldown changed to 30/18/10/6 (at level 1/6/11/16) seconds from 23 to 6 (based on level) seconds.
- Cooldown indicator is now also shown on buff bar.
- Bug Fix: Frozen Heart aura no longer pops Void Shift.
Patch 6.9change
General
- New ability icons.
Void Shift (Innate)
- New Passive: If Malzahar has not taken damage nor been affected by crowd control in the last 23 to 6 (based on level) seconds, he phases out, which lingers for 1 second after taking damage or blocking a crowd control effect. While phased out, Malzahar is immune to crowd control effects and takes 90% reduced damage. Damage from minions does not interact with Void Shift.
Call of the Void
- Base damage reduced to 70/110/150/190/230 from 80/135/190/245/300.
- AP ratio reduced to 70% AP from 80% AP.
- Cooldown reduced to 6 seconds from 9.
- Mana cost reduced to 60 at all ranks from 80/85/90/95/100.
Void Swarm (W)
- Active: Malzahar spawns a Voidling at the target location, which lasts for 12 seconds. The first time a Voidling attacks a champion or large monster, or assists in killing a unit, Malzahar will spawn an additional Voidling with the same remaining duration that can in turn spawn an additional Voidling. This cannot happen if there is less than 4 seconds remaining. When three or more Voidling are active, they all gain 50% bonus attack speed.
- Voidlings deal 30/32.5/35/37.5/40% AD physical damage plus 10/15/20/25/30 (+ 10% AP) bonus magic damage. The damage is reduced to 75% against monsters, and increased to 300% against minions below 25% of their maximum health
- Voidlings will gain 100% bonus movement speed toward priority targets (denoted with †)
- Attack priority:
- Target of Nether Grasp†
- Enemy champions with Null Zone.†
- Enemies affected by Malefic Visions, prioritizing champions over minions.†
- Nearest target.
- Removed: Malzahar's attack target priority.
- Removed: Leash range.
- Cost: 60 mana.
- Cooldown: 20/19/18/17/16 seconds.
- Range: 450.
Malefic Visions
- Base damage reduced 80/115/150/185/220 from 80/140/200/260/320.
- AP ratio reduced to 70% AP from 80% AP.
- Cost reduced to 60/70/80/90/100 mana from 60/75/90/105/120.
- Mana refund changes to 2% of maximum Mana from 10/14/18/22/26.
- New Effect: Damaging a target with Call of the Void or Nether Grasp will refresh the duration of Malefic Visions.
Nether Grasp
- New Effect: A Null Zone is created on the floor beneath Malzahar's target, which lingers for 5 seconds.
- Removed: Flat damage.
- New Effect: Malzahar's target and all those in the zone take 6/8/10 (+ 1.5% per 100 AP) of the target's maximum health every second.
Patch 6.2change
Call of the Void
- Bug Fix: Fixed the vision-granting aspects of Call of the Void. Vision is now properly granted along the entire path and enemies hit on the edge of their hitboxes are now properly revealed.
Patch 5.24nerf
Null Zone
- Base damage reduced to 4/4.5/5/5.5/6% of target's max. health from 4/5/6/7/8% of target's max. health.
Patch 4.8buff
Nether Grasp
- Mana cost reduced to 100 from 150.
Patch 4.5change
Summon Voidling
- New attack priorities:
- # Attack the target of Nether Grasp.
- # NEW: Attack the nearest champion with Malefic Visions.
- # Attack the nearest non-champion with Malefic Visions.
- # Attack the nearest enemy.
- Bug Fix: Voidlings will no longer continuously switch targets if there are multiple targets with the same priority.
Patch 4.1change
Nether Grasp
- The target of Nether Grasp will now ignore allied displacement effects.
Patch 3.10change
Summon Voidling
- Voidlings no longer repeatedly switch targets when more than one unit is affected with Malefic Visions.
Call of the Void
- Missile visibility from fog of war and brush now consistent with other missiles.
Patch 3.9change
Call of the Void
- Now correctly grants vision on the entire line path.
- Damaged targets will now always become visible.
Malefic Visions
- Will now jump when active on a zombified champion (i.e. Karthus, Kog'Maw, Zyra, etc.).
Patch 3.6buff
Call of the Void
- Mana cost reduced to 80/85/90/95/100 from 80/90/100/110/120.
Null Zone
- Mana cost reduced to 90/95/100/105/110 from 90/100/110/120/130.
Patch 1.0.0.149change
General
- Fixed a bug where voidlings could get stuck in walls when using abilities in impassible terrain.
Patch 1.0.0.143change
Summon Voidling
- Voidlings prioritize enemies Malzahar is autoattacking if Malefic Visions isn't present.
- Voidling pathing and general AI improved.
- Voidlings now hide in brush and won't attack if Malzahar is in brush and not in combat.
- Voidling dance animation added.
Call of the Void
- Delay is now consistent at 0.6 seconds.
- Now deals damage in a single hit rather than two separate hits.
- Now grants vision along the entire line path rather than only at the two end points.
- Now deals damage to units surrounding the end points.
Null Zone
- Cast time removed. Malzahar may now cast this ability while moving.
- Damage now starts 0.25 seconds after casting the ability.
Nether Grasp
- Malzahar ignores orders that would cancel his ultimate within the first 0.5 seconds of casting.
- Voidlings prioritize champions immobilized by Nether Grasp above all other priorities.
Patch 1.0.0.126change
Call of the Void
- Fixed a bug where it would not finish casting if Malzahar died.
Nether Grasp
- Fixed a bug where it couldn't break with distance.
- It will now stop channeling if the target becomes a ghost.
Patch 1.0.0.121change
Nether Grasp
- Fixed a bug where it would sometimes only deal 4 ticks of damage instead of 5.
Patch 1.0.0.120nerf
Null Zone
- Base damage to max health ratio reduced to 4/5/6/7/8% from 5/6/7/8/9%.
- Ability power ratio reduced to 1% per 100 ability power (0.01) from 1% per 80 ability power (0.0125).
- Cooldown reduced to 14 from 16.
Nether Grasp
- Ability power ratio over the duration reduced to 1.3 from 1.5.
Patch 1.0.0.108change
Malefic Visions
- Fixed a bug where the spell cast by opposing Malzahars behaved improperly.
Patch 1.0.0.107change
Null Zone
- Health percentage to damage ratio increased to 5/6/7/8/9% from 4/5/6/7/8%.
- No longer has a minimum damage dealt of 25/35/45/55/65 per second.
Summon Voidling
- Now spawns after 4 casts instead of after 5.
Patch 1.0.0.103change
Call of the Void
- Mana cost reduced to 80/90/100/110/120 from 90/100/110/120/130.
Null Zone
- Mana cost changed to 90/100/110/120/130 from 80/95/110/125/140.
Nether Grasp
- Range reduced to 700 from 750.
Patch 1.0.0.100buff
Call of the Void
- Cooldown reduced to 9 from 10.
Null Zone
- Mana cost reduced to 80/95/110/125/140 from 90/105/120/135/150.
- It no longer places a blank buff on Malzahar.
Voidling
- Now attack the target affected by Malzahar's most recently cast Malefic Visions.
Nether Grasp
- It now suppresses the target instead of stunning it.
- Range increased to 750 from 650.
Patch 1.0.0.98buff
Stats
- Base movement speed increased to 315 from 310.
Malefic Visions
- Range increased to 650 from 600.
- Cooldown reduced to 15/13/11/9/7 from 16/14/12/10/8.
Nether Grasp
- Range increased to 650 from 575.
Patch 1.0.0.96buff
Nether Grasp :
- Range increased to 575 from 450.
- Fixed a bug where the stun component would not break even if the channel was broken.
Patch 1.0.0.87buff
Summon Voidling
- Voidling's movement speed increased to 451 from 419.
- Fixed a bug where a Voidling's attacks would reveal Malzahar through the Fog-of-war and Brush.
Malzahar added to League of Legends
