PCAhri was last nerfed in Patch 26.6 (). Across 72 patches, Ahri has received 12 buffs, 14 nerfs, 45 adjustments since release in Patch 1.0.0.131.
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A moderate buff to Ahri back in 26.3 skyrocketed her to the top of the mid lane pool and pushed her power a bit too far. Her overall waveclear is quite powerful right now, so we're targeting her Q's base damage as it could stand to lose some power.
Orb of Deception
- Base damage per hit reduced to 35/60/85/110/135 from 40/65/90/115/140.
As the new season has shaken out, Ahri is performing worse than last year and worse than she ought to. Now that she's back on high burst builds, we're reverting a nerf from her “Rod of Ages every game” phase of her K-pop career. Some artists just fall off, you know?
Fox-Fire
- Cooldown reduced to 9/8/7/6/5 seconds from 10/9/8/7/6.
Risen Legend / Immortalized Legend
- Updated skin , Recall VFX and decal VFX to reflect Faker's fifth World Championship title.
Our latest buff to Ahri didn't get her quite as high up as we'd hoped, so we're back to deliver some more damage. We're juicing up her W when used to pick off an individual target to reward her for landing autos, E, or generally just properly isolating her opponents.
Fox-Fire
- Subsequent damage increased to 40% from 30%.
Ahri is statistically fairly weak right now, so we’d like to give her an edge in aggressively diving into the enemy team, risking her life for the resets.
Spirit Rush
- Base damage increased to 75/125/175 from 60/90/120.
Essence Theft
- Bug Fix: Healing is now properly granted while she is untargetable.
E charm duration decreased with rank. R cooldown increased.
Charm
- Charm duration reduced to 1.2/1.35/1.5/1.65/1.8 seconds from 1.2/1.4/1.6/1.8/2.
Spirit Rush
- Cooldown increased to 140/120/100 seconds from 130/115/100.
Armor Growth decreased. W damage adjusted, and cooldown increased. E damage increased.
Stats
- Armor growth reduced to 4.2 from 4.7.
Fox-Fire
- Initial flame base damage reduced to 40/60/80/100/120 from 45/70/95/120/145.
- Initial flame AP ratio increased to 40% AP from 30% AP.
- Cooldown increased to 10/9/8/7/6 seconds from 9/8/7/6/5.
Charm
- AP ratio increased to 85% AP from 75% AP.
Essence Theft
- Bug Fix: Heal no longer interrupts Recall.
Immortalized Legend (Signature)
- Bug Fix: Non-damaging displacement effects can no longer be prematurely canceled by using the Toggle expression during the movement.
Risen Legend / Immortalized Legend
- Updated skin , Recall VFX and decal VFX to reflect Faker's fifth World Championship title.
E damage increased.
Charm
- Base damage increased to 80/120/160/200/240 from 80/110/140/170/200.
- AP ratio increased to 75% AP from 60% AP.
General
- Bug Fix: No longer creates a fake clone of an enemy champion upon Ahri discovering their corpse, if that enemy died within the Fog of War.
Arcade
- Bug Fix: All tails now properly overlap during walk cycle animations instead of being slightly spread.
Star Guardian
- Bug Fix: Champion model no longer disappears after dying and reviving.
W damage decreased. R cooldown increased.
Fox-Fire
- Initial flame base damage reduced to 45/70/95/120/145 from 50/75/100/125/150.
- Subsequent flame base damage reduced to 13.5/21/28.5/36/43.5 from 15/22.5/30/37.5/45.
- Total base damage reduced to 72/112/152/192/232 from 80/120/160/200/240.
- Minion increased base damage reduced to 90/140/190/240/290 from 100/150/200/250/300.
Spirit Rush
- Cooldown increased to 130/115/100 seconds from 130/105/80.
Health growth increased. Q damage increased.
Stats
- Health growth increased to 104 from 96.
Orb of Deception
- AP ratio per hit increased to 50% AP from 45% AP.
- Total AP ratio increased to 100% AP from 90% AP.
Stats
- Attack speed ratio reduced to 0.625 from 0.668.
- Attack speed growth increased to 2.2% from 2%.
- Attack windup reduced to 20% from 20.0535%.
Orb of Deception
- Bug Fix: Return missile now visually converges to Ahri's actual location rather than her last stored client-side location if she is not visible in the Fog of War.
General
- Bug Fix: Placeholder under the model for Elderwood no longer appears while she is affected by Song of Celerity.
Base health increased, base armor increased. R cooldown decreased.
General
- Bug Fix: Restored missing eye textures for Academy Ahriversary chroma.
Stats
- Base armor increased to 21 from 18.
- Base health increased to 590 from 570.
Spirit Rush
- Cooldown reduced to 130/105/80 seconds from 140/115/90.
General
- Updated ability icons.
- Complete visual update across all skins.
- New splash artwork for Midnight, Foxfire, Popstar, and Challenger.
- Adjusted splash artwork for Original, Dynasty, Academy, Arcade, KDA, Prestige KDA, Elderwood, Coven, and Arcana.
- New lore.
- New voice-over.
- Updated sound effects.
Q mana cost decreased, AP ratio increased.
Orb of Deception
- Mana cost reduced to 55/65/75/85/95 from 60/70/80/90/100.
- AP ratio per hit increased to 45% AP from 40% AP.
Charm duration decreased early.
Charm
- Charm duration reduced to 1.2/1.4/1.6/1.8/2 seconds from 1.4/1.55/1.7/1.85/2.
Stats
- Base health increased to 570 from 500.
- Health growth increased to 96 from 82.
- Armor growth increased to 4.7 from 3.5.
- Magic resistance growth increased to 1.3 from 0.5.
Essence Theft
- Base heal reduced to 35 to 95 (based on level) from 40 to 120 (based on level).
- Heal AP ratio reduced to 20% AP from 25% AP.
- Champion base heal reduced to 75 to 165 (based on level) from 80 to 200 (based on level).
- Champion AP ratio reduced to 30% AP from 35% AP.
E cooldown increased. R cooldown increased at all ranks.
Charm
- Cooldown increased to 14 seconds from 12.
Spirit Rush
- Cooldown increased to 140/115/90 seconds from 130/105/80.
W base damage decreased; mana cost increased. E mana cost increased.
Fox-Fire
- Mana cost increased to 30 from 25.
- Base damage reduced to 50/75/100/125/150 from 60/85/110/135/160.
Charm
- Mana cost increased to 60 from 50.
Essence Theft
- Bug Fix: No longer triggers from takedowns against clones.
Charm
- Bug Fix: Debuff VFX on hit enemies has been restored.
Champion refreshed. Base stats and all skills updated.
Stats
- Base health reduced to 500 from 526.
- Health growth reduced to 82 from 92.
- Base health regeneration reduced to 2.5 from 5.5.
- Base armor reduced to 18 from 21.
Essence Theft
- New Innate Effect: Ahri gains 1 Essence Fragment whenever she kills a minion or monster. After obtaining 9 fragments, she consumes them to heal herself for 40 to 120 (based on level) (+ 25% AP).
- Old Innate Effect: Ahri's abilities grant a stack of Essence Theft for each enemy hit, up to 3 stacks per ability cast. Upon reaching 9 stacks, Ahri's next ability heals her for 3/5/9/18 (+ 9% AP) for each enemy hit and consumes the stacks if at least one enemy is hit.
- New Innate Effect: When Ahri scores a takedown against an enemy champion within 3 seconds of damaging them, she consumes their essence to heal herself for 80 to 200 (based on level) (+ 35% AP).
- VFX and SFX have been updated for all skins.
Orb of Deception
- Mana cost changed to 60/70/80/90/100 from 65/70/75/80/85.
- AP ratio increased to 40% AP from 35% AP.
Fox-Fire
- Base damage increased to 60/85/110/135/160 from 40/65/90/115/140.
- Mana cost reduced to 25 from 45.
- Flame duration reduced to 2.5 seconds from 5.
- Bonus movement speed duration increased to 2 seconds from 1.5.
- Improved missile targeting and last hitting logic.
- Cleaned up VFX and enhanced missile movement.
Charm
- Base damage increased to 80/110/140/170/200 from 60/90/120/150/180.
- AP ratio increased to 60% AP from 40% AP.
- Mana cost reduced to 50 from 70.
- Removed: Hitting an enemy with Charm no longer renders them vulnerable for 3 seconds, making them take 20% bonus damage from her abilities, including the Charm that triggered it.
Spirit Rush
- Recast duration increased to 15 seconds from 10.
- New Effect: Cooldown now begins after the first cast, rather than after the effect ends.
- New Effect: Consuming a champion's essence with Essence Theft while active extends the ability's recast duration by and up to 10 seconds and grants an additional recast, storing up to 3 recasts.
- Recast duration now persists after using all recasts.
- Cleaned up VFX and new ammo bar icons have been added to indicate the number of stored casts.
Charm
- Bug Fix: No longer causes jungle monsters' health to regenerate if used out of combat.
Stats
- Base attack damage reduced to 53 from 53.04.
- Base armor increased to 21 from 20.88.
W cooldown and cost reduced.
Fox-Fire
- Cooldown reduced to reduced to 9/8/7/6/5 seconds from 10/9/8/7/6.
- Mana cost reduced to 40 from 55.
Passive replaced with Q passive, where now any spell can heal. W now grants movement speed, deals 200% damage to low-health minions, and better targets low-health minions.
Stats
- Base health regeneration reduced to 5.5 from 6.5.
Essence Theft
- Renamed Essence Theft from Vastayan Grace.
- New Innate: Whenever Ahri hits an enemy with one of her abilities, she gains a stack of Essence Theft, and can gain up to 3 stacks per ability cast. Upon reaching 9 stacks, her next ability heal her for 3/5/9/18 (+ 9% AP) for each enemy hit.
Orb of Deception
- Removed: Ahri gains an Essence Theft stack for each enemy hit by her abilities, up to a maximum of 3 per cast, and storing up to 9 at once. While Ahri has 9 stacks of Essence Theft, Orb of Deception consumes the stacks to heal Ahri for 3/5/9/18 (+ 9% AP) for each enemy hit instead of generating more stacks.
Fox-Fire
- New Effect: Now grants her 40% bonus movement speed that decays over 1.5 seconds.
- New Effect: Damage is now doubled against minions below 20% health.
- Targeting now better prioritizes low health minions that can be killed by Fox-Fire after champions. Charm champions are still the flames' first priority.
- Cooldown increased to 10/9/8/7/6 seconds from 9/8/7/6/5.
- Mana cost increased to 55 from 40.
General
- Updated visual effects.
- Cleaned up basic attacks missiles and hit effects.
Orb of Deception
- New missiles and hit effects, now shows the actual hitbox. Healing missiles are now green.
Fox-Fire
- New fox-fires, missiles, and hit effects that are cleaned up and modernized.
Charm
- Cleaned up the heart missile to feel more modern and to provide accuracy to hitbox.
Spirit Rush
- New cast ground buff effects, as well as new missiles and hit effects.
Dynasty
- New dance VFX.
Star Guardian
- New dance VFX.
Charm
- New Effect: Can now interrupt in-progress dashes.
- Damage amplification duration reduced to 3 seconds 5.
Spirit Rush
- Cooldown increased to 130/105/80 seconds from 110/95/80.
Charm
- Mana cost reduced to 70 from 85.
- Charm duration increased to 1.4/1.55/1.7/1.85/2 seconds from 1/1.25/1.5/1.75/2.
Star Guardian
- Bug Fix: Familiar no longer echos during her joke.
Stats
- Base mana increased to 418 from 334.
- Mana growth reduced to 25 from 50.
- Base mana regeneration increased to 8 from 6.
Vastayan Grace
- Renamed Vastayan Grace from Essence Theft.
- New Innate: Whenever Ahri lands 2 spell hits against a champion within 1.5 seconds, she gain 20% bonus movement speed for 3 seconds (9 second cooldown).
- Removed Innate: Whenever Ahri hits an enemy with one of her abilities, she gains a charge of Essence Theft, and can gain up to 3 charges per ability cast. Upon reaching 9 charges, her next ability heals her for 3/5/9/18 (at level 1/6/11/16) (+ 9% AP) for each enemy hit.
Orb of Deception
- Removed: Granting 300/240/180/120/80 (at level 0/0.25/0.5/0.75/1) (based on time) bonus movement speed.
- New Effect: Whenever Ahri hits an enemy with one of her abilities, she gains a charge of Essence Theft, and can gain up to 3 charges per ability cast. Upon reaching 9 charges, her next Orb of Deception that lands heals her for 3/5/9/18 (at level 1/6/11/16) (+ 9% AP) for each enemy hit.
Fox-Fire
- Mana cost reduced to 40 from 50.
- New Effect: Now prioritizes any enemy champion affected by Charm damage amp and the target Ahri most recently basic-attacked within the past 3 seconds.
- New Effect: Range against priority targets increased to 725 from 700.
- Initial delay against non-prioritised targets increased to 0.4 seconds from 0.25.
Charm
- Base damage reduced to 60/90/120/150/180 from 60/95/130/165/200.
- AP ratio reduced to 40% AP from 60% AP.
- New Effect: If Charm hits an enemy, Ahri's abilities deal 20% bonus damage to them for 5 seconds.
Spirit Rush
- Base damage reduced to 60/90/120 from 70/110/150.
- AP ratio increased to 35% AP from 25% AP.
Star Guardian
- Bug Fix: Base joke no longer plays if there's an enemy Ahri on the opposite team.
Stats
- Base health regeneration reduced to 6.5 from 6.508.
Arcade
- Fox-Fire
- Bug Fix: VFX no longer render under various map objects.
Charm
- Bug Fix: Now correctly affects bots on Twisted Treeline.
Star Guardian
- Bug Fix: Parts of model no longer disappear when affected by Kalista The Black Spear.
Dynasty
- Bug Fix: No longer has a disjointed elbow.
Charm
- Bug Fix: Enemies affected by the charm no longer walk in the wrong direction if they cast a spell the instant before being hit by the charm.
Fox-Fire
- AP ratio per wisp reduced to 30% AP from 40% AP.
- Maximum AP ratio against the same target reduced to 48% AP from 64% AP.
Charm
- AP ratio increased to 60% AP from 50% AP.
Spirit Rush
- AP ratio per bolt reduced to 25% AP from 30% AP.
Fox-Fire
- Bug Fix: Orbs no longer visually linger in their last known location when she enters Fog of War.
Charm
- Bug Fix: Enemies affected by Charm during a dash are no longer still able to cast spells during the dash.
Charm
- Bug Fix: No longer occasionally extends the attack range of the first basic attack of targets hit by Charm after the charm effect wore off.
Spirit Rush
- Bug Fix: Popstar Ahri's Spirit Rush no longer uses on-hit particles from Foxfire Ahri.
General
- Bug Fix: Arcade Ahri's tail sparkles no longer vanish when switching between graphics settings.
- Bug Fix: The heart in Arcade Ahri's taunt animation no longer sneakily switches back to her orb if you move the camera away and then back to Ahri.
- Bug Fix: Un-smushed the tip of one of Arcade Ahri's tails.
- Bug Fix: Arcade Ahri's right wrist is no longer of variable thickness during several of her animations.
Fox-Fire
- Bug Fix: Arcade Ahri's Fox-Fire wisps no longer move closer and farther away from Ahri as they orbit in certain weird scenarios.
General
- Bug Fix: Restored ambient swirly effects around Challenger Ahri's orb.
Spirit Rush
- Bug Fix: No longer fires in weird directions when cast while the cursor is hovering over the minimap.
General
- Animation: Ahri tails now move realistically on her base and all skins.
Fox-Fire
- Bug Fix: Could spawn less than three flames if cast at the same time as Ahri used Flash.
Charm
- Fixed an inconsistency with other similar crowd control effects - no longer interrupts dashes. The charm will not take effect until the dash completes, duration permitting.
Essence Theft
- Healing reduced to 3/5/9/18 (at level 1/6/11/16) from 2 + level.
Charm
- Fixed a bug where Charm causes monsters to freak out.
Charm
- Fixed a bug where Charm was interrupting unstoppable effects.
Orb of Deception
- Mana cost increased to 65/70/75/80/85 from 55/60/65/70/75.
Fox-Fire
- Base damage reduced to 40/65/80/115/140 from 50/80/110/140/170.
- Range reduced to 550 from 650.
Spirit Rush
- Bolt range reduced to 600 from 700.
Orb of Deception
- New Effect: Now grants bonus Movement Speed while the orb is in flight. Increases her movement speed to 545 from base, which decays down to 410. Unconfirmed if this is a 65% bonus that decays down to 25%, or a modification to her base movement speed.
Fox-Fire
- Base damage per flame increased to 50/80/110/140/170 from 40/65/90/115/140.
Charm
- Damage increased to 60/90/120/150/200 (+ 50% AP) from 60/90/120/150/180 (+ 35% AP).
- No longer amplifies magic damage and Orb of Deception true damage.
General
- New splash artwork for Original.
Orb of Deception
- Mana cost reduced to 55/60/65/70/75 from 70/75/80/85/90.
- Ability power ratio on each path increased to 35% AP from 32.5% AP. Total AP ratio increased to 70% AP from 65% AP.
Orb of Deception
- Will now return to Ahri even if she dies or becomes untargetable before it reaches maximum range.
Stats
- Base mana increased to 250 from 230.
- Base mana regeneration increased to 7 from 6.25.
Essence Theft
- Now heals 2 + (1 * level) + (9% AP) per enemy hit by the empowered ability, rather than granting spell vamp.
Fox-Fire :
- Enemies hit with multiple fox-fires take 30% damage from each additional fox-fire beyond the first, down from 50%.
- Maximum damage to a single target reduced to 64/104/144/184/224 (+64% AP) from 80/130/180/230/280 (+80% AP).
- Mana cost reduced to 50 from 60.
Charm
- Enemies hit by Charm take 20% increased damage from Ahri for 6 seconds.
- Mana cost changed to a flat 85 from 50/65/80/95/110.
Spirit Rush
- Damage reduced to 70/110/150 (+30% AP) from 85/125/165 (+35% AP).
- Maximum damage to a single target reduced to 210/330/450 (+90% AP) from 255/375/495 (+105% AP).
- Now has a visual effect while she has charges available.
Essence Theft
- No longer occasionally allow Ahri to spell vamp off more than one spell.
Spirit Rush
- Damage now matches the tooltip.
Fox-Fire
- Damage reduced to 40/65/90/115/140 from 40/70/100/130/160.
- Ability power ratio increased to 0.4 from 0.375.
Spirit Rush
- Damage reduced to 85/125/165 from 100/140/180.
- Ability power ratio increased to 0.35 from 0.3.
Spirit Rush
- The allied HUD indicator will now remain green until all 3 spell casts are used.
- Cooldown increased to 110/95/80 seconds from 90/80/70.
- Cooldown between casts increased to 1 second from 0.75.
Orb of Deception
- Mana cost increased to 70/75/80/85/90 from 60/65/70/75/80.
Spirit Rush
- Cooldown increased to 90/80/70 seconds from 80/70/60.
Ahri added to League of Legends
Essence Theft (Innate)
- Ahri gains a charge of Soul Eater whenever one of her spells hits an enemy (max: 3 charges per spell). Upon reaching 9 charges, Ahri's next spell will have bonus Spell Vamp.
Orb of Deception (Q)
- Ahri throws out and pulls back her orb, dealing magic damage on the way out and true damage on the way back.
Fox-Fire (W)
- Ahri releases three fox-fires, which after a short delay lock on and attack nearby enemies.
Charm (E)
- Ahri blows a kiss that damages and charms an enemy it encounters, causing them to walk harmlessly towards her.
Spirit Rush (Ultimate)
- Ahri dashes forward and fires essence bolts, damaging 3 nearby champions. Spirit Rush can be cast up to three times before going on cooldown.
Essence Theft
- Renamed from Essence Theft.
