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League of Legends Champion Win Rates
Win rates, pick rates, and ban rates for every champion by rank and position.
These League of Legends win rates cover every champion across every position and rank tier for Patch 26.11, from Emerald+ up to Challenger. The data is aggregated from ranked match data and refreshed daily, so the table reflects the strongest picks and highest-priority bans.
Frequently Asked Questions
- How are these League of Legends win rates calculated?
- Win rates, pick rates, and ban rates are aggregated from ranked League of Legends match data and refreshed daily, currently reflecting Patch 26.11. Use the filters to view a specific rank tier (Emerald+ through Challenger) and position.
- What do pick rate and ban rate mean?
- Pick rate is how often a champion is played in a given position, and ban rate is how often that champion is banned in champion select. Read alongside win rate, they show how strong and how contested a champion currently is.
- What is a good win rate in League of Legends?
- A win rate around 50% is balanced. Champions consistently above 52% are considered strong picks, while those below 48% tend to underperform at that rank and position.
- How often are these League of Legends win rates updated?
- The win rate data on this page is updated daily from the latest ranked games, so the numbers track the current patch's meta.
Also playing Wild Rift on mobile? See Wild Rift champion win rates.
