PCBlitzcrank was last buffed in Patch 25.22 (). Across 64 patches, Blitzcrank has received 17 buffs, 16 nerfs, 30 adjustments since release in Patch 0.9.22.16.
AbilitiesLeague Wiki
Blitzcrank has been underperforming so we want to add some more pep to this steam golem’s step with some better sustained disruption and damage to get him rolling again.
Power Fist
- Cooldown reduced to 7/6.5/6/5.5/5 seconds from 9/8/7/6/5.
Static Field
- Bug Fix: Bolt damage now applies as spell damage instead of default damage.
- Bug Fix: Now properly casts from wherever the caster is at the end of cast time.
Static Field
- Undocumented: Bolt damage now applies as default damage instead of spell damage.
Passive Shield Increased. Q damage increased.
Mana Barrier
- Mana ratio increased to 35% maximum mana from 30%.
Rocket Grab
- Base damage increased to 110/160/210/260/310 from 105/150/195/240/285.
Base health decreased. Passive shield duration increased.
Stats
- Base health reduced to 600 from 650.
Mana Barrier
- Shield duration increased to 10 seconds from 4.
Passive shield duration decreased. W initial bonus movement speed decreased.
Stats
- Selection radius reduced to 140 units from 165.
Mana Barrier
- Shield duration reduced to 4 seconds from 10.
Overdrive
- Initial bonus movement speed reduced to 60/65/70/75/80% from 70/75/80/85/90%.
Static Field
- Removed: No longer destroys shields against monsters.
Base armor decreased. E damage decreased.
Stats
- Base armor reduced to 37 from 40.
Power Fist
- AD ratio reduced to 80% AD from 100% AD.
General
- Updated ability icons.
Base health and magic resistance increased, base attack speed and attack speed ratio decreased. Passive shield value adjusted. W mana cost decreased, bonus attack speed decreased. E AD ratio increased, mana cost decreased, bonus damage to non-champions removed. R passive damage increased.
Stats
- Base health increased to 650 from 633.
- Base magic resistance increased to 32 from 28.
- Base attack speed reduced to 0.625 from 0.65.
- Attack speed ratio reduced to 0.625 from 0.7.
Mana Barrier
- Shield strength changed to 30% maximum mana at all levels from 15 to 45% (based on level).
Overdrive
- Mana cost reduced to 75 from 85.
- Bonus attack speed reduced to 30/40/50/60/70% from 30/43/56/69/82%.
- Removed: No longer deals 1% of target's maximum health magic damage on-hit while active, increased by 60 to 220 (based on level) against non-champions.
Power Fist
- Mana cost reduced to 25 from 40.
- AD ratio increased to 100% AD from 75% AD.
- Removed: Damage is no longer increased by 175% AD (+ 125% AP) against non-champions.
Static Field
- New Effect: On-hit damage now scales with 2% maximum mana.
Power Fist
- Bug Fix: No longer causes Glacial Augment ice zones to last longer than intended.
Mana Barrier
- Bug Fix: Tooltip now properly displays the shield's mana and level scaling.
Base health decreased, base armor decreased. W attack speed decreased.
Stats
- Base health reduced to 633 from 653.
- Base magic resistance reduced to 28 from 32.
Overdrive
- Bonus attack speed reduced to 30/43/56/69/82% from 40/53/66/79/92%.
Base AD decreased, base attack speed decreased. Passive shield adjusted. W damage to monsters increased. E damage to champions decreased.
Mana Barrier
- Shield strength changed to 15 to 45% (based on level) maximum mana from 30% at all levels.
Rocket Grab
- Base damage reduced to 105/150/195/240/285 from 105/155/205/255/305.
Overdrive
- Bonus non-champion damage increased to 60 to 220 (based on level) from 60 to 180 (based on level).
Power Fist
- AD ratio reduced to 75% AD from 100% AD.
- Non-champion AD ratio increased to 175% AD from 150% AD.
- New Effect: Now occasionally knocks up minions and monsters to space if it overkills them.
Base attack speed increased, attack speed ratio increased. W mana cost increased, bonus attack speed increased, now empowers auto attacks while active. E mana cost increased, knock up duration increased, AP scaling increased. R passive stack limit removed, on-hit stack damage AP ratio increased; R active AP scaling now increases with rank.
Stats
- Base attack speed increased to 0.65 from 0.625.
- Attack speed ratio increased to 0.7 from 0.625.
Overdrive
- Bonus attack speed increased to 40/53/66/79/92% from 30/38/46/54/62%.
- Mana cost increased to 85 from 75.
- New Effect: Basic attacks now deal 1% of the target's maximum health bonus magic damage on-hit while active, increased by 60 to 180 (based on level) against minions and monsters.
- Bug Fix: The movement speed boost's decay is now linear instead of decaying by 20% of the current value every update tick (exponential). The boost no longer decays on the first update tick after the buff is gained.
Power Fist
- Knock up duration increased to 1 second from 0.9.
- Mana cost increased to 40 from 25.
- New Effect: Damage now scales with 25% AP.
- New Effect: Now deals an additional 150% AD (+ 125% AP) bonus physical damage against minions and monsters.
- New Effect: Critical strikes now increase the bonus damage as well.
Static Field
- Removed: Passive is no longer capped at 3 stacks per target.
- Passive damage AP ratio increased to 30/40/50% AP from 30% AP at all ranks.
Q base damage increased. R active base damage increased.
Rocket Grab
- Base damage increased to 105/155/205/255/305 from 90/140/190/240/290.
Static Field
- Active base damage increased to 275/400/525 from 250/375/500.
Stats
- Base health increased to 653 from 583.
- Health growth increased to 109 from 95.
- Armor growth increased to 4.7 from 3.5.
- Magic resistance growth increased to 2.05 from 1.25.
Power Fist
- New Effect: Now trigger spell effects when dealing damage.
Base armor and Q damage increased.
Stats
- Base armor increased to 40 from 37.
Rocket Grab
- Base damage increased to 90/140/190/240/290 from 70/120/170/220/270.
- AP ratio increased to 120% AP from 100% AP.
Stats
- Base health increased to 583 from 582.6.
- Base attack damage increased to 62 from 61.54.
- Base magic resistance reduced to 32 from 32.1.
Rocket Grab
- Bug Fix: Now properly grants a stack of Electrocute and Phase Rush and two stacks of Conqueror from the basic attack following after.
Q base damage decreased.
Rocket Grab
- Base damage reduced to 70/120/170/220/270 from 80/135/190/245/300.
Base armor and armor growth decreased.
Stats
- Base armor reduced to 40 from 44.
- Armor growth reduced to 3.5 from 4.
Q range increased. R max stacks increased.
Rocket Grab
- Range increased to 1150 units from 1050.
Static Field
- Maximum mark stacks increased to 3 from 2.
Static Field
- New Effect: Now destroys shields on affected enemies before applying the damage and silence.
General
- New visual effects.
- New basic attack hit effects.
Mana Barrier
- Shield strength changed to 30% of his maximum mana from 50% of his current mana.
- Clean up shield effect.
Rocket Grab
- VFX updated to show the actual width and distance of the hook that is more consistent with the hitbox and cleaned up with a small cast effect.
Overdrive
- VFX is now more sparky.
Power Fist
- VFX now has more of a static shock with an uppercut hit effect.
Static Field
- Detonation base damage reduced to 150/275/400 from 250/375/500.
- New Passive Effect: While Static Field is off-cooldown, lightning charges Blitzcrank's fists, marking enemies he basic attacks, stacking up to 2 times. After every 1 second, 1 mark is consumed to deal 50/100/150 (+ 30% AP) magic damage to marked enemies.
- Removed Passive Effect: While Static Field is off-cooldown and Blitzcrank is in combat, he fires a lightning bolt at a random visible enemy within a 450 radius every 2.5 seconds, dealing 100/200/300 (+ 20% AP) magic damage.
- VFX updated to show the actual range and clean up the electricity on Blitzcrank's body.
Rusty
- VFX updated to be more rusty.
Piltover Customs
- Overdrive
- Recolored effects and cleaned up.
iBlitzcrank
- Rocket Grab
- VFX cleaned up.
- Overdrive
- Added jetpacks to his run animation.
Battle Boss
- Static Field
- Added a hint of red.
Lancer Rogue
- Static Field
- Cleaned up noise.
Lancer Paragon
- Static Field
- Cleaned up noise.
Lancer Paragon and Lancer Rogue
- Bug Fix: Recall is no longer missing lightning effects VFX.
Stats
- Base health regeneration reduced to 8.5 from 8.51.
Power Fist
- Bug Fix: Fixed a bug where the empowered basic attack was fizzling if the buff expired mid-attack. The empowered attacks now properly complete.
Lancer Rogue
- Bug Fix: Dance SFX are now synced with the animations.
- Bug Fix: Recall SFX is no longer too quiet.
Lancer Paragon
- Bug Fix: Dance SFX are now synced with the animations.
Battle Boss
- Bug Fix: Removed a frame his idle animation from the end of his recall animation.
Boom Boom
- Static Field
- Bug Fix: Fixed a bug where his golden buckle was stretching severely during his death and Static Field animations.
General
- Bug Fix: Fixed a bug where various buff visuals (ex. Banshee's Veil) weren't following Riot Blitzcrank around during his recall animation.
Rocket Grab
- Now pulls enemies 75 units in front of Blitzcrank rather than directly on top of him.
Power Fist
- Buff duration reduced to 5 seconds from 10.
- Power Fist's empowered basic attack can no longer be cancelled.
Static Field
- Cooldown changed to 60/40/20 seconds from 30 at all ranks.
- No longer hits monsters while Blitzcrank is out of combat.
General
- Armor growth increased to 4 from 3.5.
Overdrive
- Movement speed decay over the duration reduced.
- New Effect: Movement speed bonus cannot drop below 10%.
Overdrive
- Duration reduced to 5 seconds from 8.
- Bonus movement speed increased to 70/75/80/85/90% from 16/20/24/28/32%.
- Movement speed now decays over the duration.
- New Effect: When Overdrive ends, Blitzcrank is slowed by 30% for 1.5 seconds.
- Trivia: The addition of the self-slow is actually a revert to original form of the ability, with the slow originally being removed in V1.0.0.106.
Rocket Grab
- Mana cost reduced to 100 from 120.
Static Field
- Mana cost reduced to 100 from 150.
Stats
- Base mana reduced to 240 from 300.
Rocket Grab
- Mana cost increased to 120 from 110.
Mana Barrier
- Cooldown increased to 90 seconds from 60.
Rocket Grab
- Will now give vision when it hits a target.
Stats
- Base health reduced to 518 from 568.
- Health per level reduced to 95 from 100.
General
- Updated "Playing Against" tips.
Rocket Grab
- Mana cost reduced to 110 from 140.
- Base damage increased to 80/135/190/245/300 from 60/120/180/240/300.
- Ability power ratio increased to 1.0 from 0.8.
Mana Barrier
- Fixed a bug where it could be bypassed if the damage taken would instantly kill him.
- Fixed a bug where it would activate when the cooldown expired even if not taking damage.
Power Fist
- Fixed a bug where it failed to grant life steal effects.
Rocket Grab
- Now has a proper animation.
Rocket Grab
- Blitzcrank will now attempt to immediately attack champions affected by a successful grab.
General
- Updated recommended items.
Stats
- Base attack speed increased to 0.625 from 0.596.
Overdrive
- No longer has a movement speed reduction when it ends.
Power Fist
- Fixed a bug where it was not breaking spell shields.
- Fixed a bug where it did not display the hit particle when it killed a unit.
Static Field
- Fixed a bug where it did not display the hit particle when it killed a unit.
Stats
- Magic resistance per level increased to 1.25 from 0.
Stats
- Mana per level increased to 40 from 36.
Mana Barrier
- No longer uses (nor refunds) Blitzcrank's mana when it is activated.
Overdrive
- Cooldown reduced to 15 seconds from 20.
- Mana cost reduced to 75 from 90.
- Now reduces movement speed by 75 instead of 25%, which also fixes an edge case bug.
Static Field
- Cooldown reduced to 30 seconds from 40.
- No longer targets stealthed units.
Power Fist
- Now resets the auto-attack timer.
Rocket Grab
- Cooldown reduced to 20/19/18/17/16 seconds from 22/21/20/19/18.
Overdrive
- Cooldown reduced to 20 seconds from 22.
Rocket Grab
- Fixed a bug that allowed blink spells (e.g. Flash) to transport people out of a grab after it had already hit and they were in the process of being pulled.
Mana Barrier
- Added a cooldown timer.
Power Fist
- Is no longer dodgeable.
Static Field
- Silence re-added, silences for 0.5 seconds.
Rusty
- Fixed a bug where the hand projectile was showing up as the original color while using a skin.
- Updated the texture with a new coat of rust.
Power Fist
- Fixed a bug where the cooldown was 12/10/8/6/4 seconds instead of 9/8/7/6/5.
Power Fist
- Removed the slow particle from the affected target.
Static Field
- Tooltip now shows the bonus damage based on Blitzcrank's ability power.
Overdrive
- Now applies additive attack and movement speed boosts rather than multiplicative.
Rocket Grab
- Return speed increased.
General
- Updated recommended items.
Rocket Grab
- Will now fire directionally, even if targeting a point outside of the cast range.
Static Field
- Base damage increased to 250/375/500 from 200/300/400.
General
- Updated secondary/critical strike animations.
Rocket Grab
- Projectile speed increased to 1800 from 1550.
Static Field
- No longer silences.
- Cooldown reduced to 40 seconds from 60.
Stats
- Health per level reduced to 100 from 104.
- Critical strike chance per level reduced to 0.3 from 0.4.
Mana Barrier
- Proc changed to 20% of maximum health from 200 health.
Rocket Grab
- Projectile speed reduced to 1550 from 1700.
- Mana cost increased to 140 from 130.
Power Fist
- Stun duration reduced to 0.5 seconds from 0.75.
Static Field
- Cooldown increased to 60 from 45.
- Silence duration reduced to 3 seconds at all ranks from 3/4/5.
Rocket Grab
- Range increased to 1050 from 1000.
- Cooldown increased to 22/21/20/19/18 seconds from 20/19/18/17/16.
- Ability power ratio reduced to 0.8 from 1.0.
Overdrive
- Cooldown increased to 22 seconds from 20.
Power Fist
- Cooldown increased to 9/8/7/6/5 seconds from 8/7/6/5/4.
Blitzcrank added to League of Legends
Mana Barrier (Innate)
- Blitzcrank's Mana Barrier can activate once a minute when he hits 200 health. This creates a mana shield, which absorbs damage dealt to Blitzcrank, up to 50% of his current mana, lasts 10 seconds and refunds any unspent mana.
Rocket Grab (Q)
- Blitzcrank fires his right hand to grab an opponent on its path, dealing damage and dragging it back to him.
Overdrive (W)
- Blitzcrank super charges himself to increase movement speed and attack speed. However, when this effect ends his movement speed is decreased by 25% for 3 seconds.
Power Fist (E)
- Blitzcrank charges up his fist to make his next attack deal double damage and pop up his target into the air.
Static Field (Ultimate)
- While Static Field is ready to be activated, lighting arcs off of Blitzcrank to hit a random nearby enemy every 3.5 seconds. Active: Deals a large amount of magic damage and silences nearby enemy champions.
