PCEvelynn was last adjusted in Patch 25.14 (). Across 75 patches, Evelynn has received 19 buffs, 13 nerfs, 42 adjustments since release in Patch 0.9.22.7.
AbilitiesLeague Wiki
General
- Bug Fix: Restored VO for various events.
E damage increased.
Whiplash
- Base damage increased to 60/90/120/150/180 from 55/70/85/100/115.
Empowered Whiplash
- Base damage increased to 80/120/160/200/240 from 75/100/125/150/175.
E Move Speed increased at higher ranks. R damage increased.
Whiplash
- Bonus movement speed increased to 30/35/40/45/50% from 30% at all ranks.
Last Caress
- AP ratio increased to 75% AP from 65% AP.
- Maximum AP ratio increased to 180% AP from 156% AP.
Hate Spike
- Bug Fix: SFX once again properly plays for Evelynn upon hitting a target at max range with the first spike.
W slow decreased. R damage decreased.
Allure
- Slow reduced to 45% from 65%.
Last Caress
- AP ratio reduced to 65% AP from 75% AP.
- Maximum AP ratio reduced to 156% AP from 180% AP.
General
- Bug Fix: VO lines for first encounter with Brand and Dr. Mundo are no longer incorrectly swapped.
Last Caress
- Bug Fix: Now properly triggers her VO lines.
Q damage decreased.
Hate Spike
- Dart AP ratio reduced to 25% AP from 30% AP.
- Spike AP ratio reduced to 25% AP from 30% AP.
Allure
- Removed: Can no longer target small monsters.
Last Caress
- Now checks if enemies are below the health threshold much more often.
Hate Spike
- Bug Fix: SFX now properly plays even if the target is in close proximity.
Hate Spike
- Bug Fix: Now properly plays its SFX even if it hits a target at maximum range.
Demon Shade
- Bug Fix: No longer has a VFX issue after exiting stealth from either the innate itself or R.
Stats
- Base magic resistance reduced to 32 from 32.1.
Q bonus damage to marked targets increased. W charm duration increased.
Hate Spike
- Base damage per mark increased to 15/25/35/45/55 from 10/20/30/40/50.
Allure
- Charm duration increased to 1.25/1.5/1.75/2/2.25 seconds from 1/1.25/1.5/1.75/2.
Demon Shade
- Bug Fix: Fixed a bug where the stealth would break after a target she killed entered a zombie form and then died again.
Passive heal increased. W magic resistance reduction increased. R now decreases the timer to reenter passive camouflage.
Demon Shade
- Heal per second increased to 15 to 150 (based on level) from 15 to 75 (based on level).
Allure
- Magic resistance reduction increased to 35/37.5/40/42.5/45% from 25/27.5/30/32.5/35%.
Last Caress
- New Effect: Now sets Demon Shade cooldown to 1.25 seconds upon casting.
Stats
- Base health increased to 642 from 572.
- Health growth increased to 98 from 84.
- Armor growth increased to 4.7 from 3.5.
- Magic resistance growth increased to 2.05 from 1.25.
R cooldown decreased.
Last Caress
- Cooldown reduced to 120/100/80 seconds from 140/110/80.
General
- Undocumented: Restored proper split of laugh emote into a giggle and laugh, including their animations.
Stats
- Base magic resistance reduced to 32 from 32.1.
Stats
- Base mana reduced to 315 from 315.6.
- Base mana regeneration increased to 8.11 from 8.108.
Demon Shade
- Now has an "incoming health" UX added to the health bar, so the player can see how much health they will receive from Demon Shade.
Demon Shade
- Bug Fix: Corrected the cooldown tooltip from 2 seconds to 1.5 seconds.
Q dart and spike base damage decreased.
Hate Spike
- Dart base damage reduced to 25/30/35/40/45 from 30/35/40/45/50.
- Spike base damage reduced to 25/30/35/40/45 from 30/35/40/45/50.
Q cooldown decreased; hitting a monster no longer refunds 50% of its cooldown.
Hate Spike
- Cooldown reduced to 4 seconds from 8.
- Removed: Hitting a monster with the dart no longer refunds the cooldown by 50%.
Allure
- Bug Fix: Now properly functions when cast on Baron Nashor at all ability's levels and from any range.
Q damage increased.
Hate Spike
- Base dart and spike damage increased to 30/35/40/45/50 from 25/30/35/40/45.
Allure
- Bug Fix: Now properly damages Baron Nashor at all levels from any range.
Demon Shade
- Bug Fix: Using Oracle Lens no longer breaks her camouflage.
Demon Shade
- Bug Fix: Tooltip no longer displays zeros for every number.
R empowered damage amplifier and max empowered damage increased.
Last Caress
- Bonus damage against low-health targets increased to 140% from 100%.
Hate Spike
- Monster cooldown refund reduced to 50% from 60%.
Whiplash
- Bug Fix: Will always dash and apply damage and go on cooldown when targets flash away.
- Bug Fix: Fixed a bug where if a target moveblock exceeded a certain distance, Whiplash would not get consumed and go on cooldown. Now, Whiplash will still get consumed and apply the damage regardless of the distance they moved.
Quality of life changes and fixes.
Hate Spike
- New Effect: Still prioritizes the last champion then the last non-champion Evelynn hit, but now prioritizes the lowest-health champion next (ahead of the lowest-health non-champion).
- New Effect: Recasts can now be buffered up to 0.5 seconds before becoming castable.
Allure
- Bug Fix: Cast no longer fizzles if she loses sight of her target mid-cast.
Whiplash
- Bug Fix: No longer occasionally drops her directly on top of her target.
Last Caress
- New Effect: Can now be buffered during Empowered Whiplash.
Blood Moon
- Bug Fix: Left lasher no longer shrinks at the end of her death animation.
Whiplash
- Empowered base damage reduced to 75/100/125/150/175 from 95/115/135/155/175.
Last Caress
- Base damage reduced to 125/250/375 from 150/275/400.
Whiplash
- Base damage increased to 55/70/85/100/115 from 40/55/70/85/100.
- Empowered base damage increased to 95/115/135/155/175 from 70/90/110/130/150.
Whiplash
- Health ratio reduced to 3% (+ 1.5% per 100 AP) of target's maximum health from 4% (+ 2.5% per 100 AP).
- Empowered health ratio reduced to 4% (+ 2.5% per 100 AP) of target's maximum health from 6% (+ 3.5% per 100 AP).
- New Effect: Now draws nearby minion aggro when targeting an enemy champion.
Whiplash
- Bug fix: No longer goes on cooldown if it fizzles due to her losing vision of her target during its cast time.
General
- Recommended items have been updated.
Demon Shade
- Bug Fix: When camouflaged, she is now properly warned when she's revealed by a turret.
Allure
- New Effect: Magic resist shred now applies to the attack or ability that procs it.
Demon Shade
- New Effect: Taking damage from champions or turrets puts Demon Shade on a 1.5 second cooldown, reduced from 4. Attacking or casting abilities still puts it on a 4 second cooldown.
Whiplash
- Base damage increased to 40/55/70/85/100 from 30/45/60/75/90.
- Empowered base damage increased to 70/90/110/130/150 from 60/80/100/120/140.
Whiplash
- New Effect: The percent health ratio now deals a minimum of 25 damage.
General
- Title changed to Agony's Embrace from the Widowmaker.
- Complete visual upgrade across all skins.
- New artwork for Shadow, Masquerade and Tango, as well as updated Safecracker artwork.
- New voice over.
- New lore.
Stats
- Base health increased to 572 from 531.2.
- Health growth reduced to 84 from 90.
- Base health regeneration reduced to 8.5 from 9.824.
- Health regeneration growth increased to 0.75 from 0.55.
- Base attack damage increased to 61 from 53.88.
- Base attack speed increased to 0.667 from 0.625.
- Attack speed growth reduced to 2.1% from 3.6%.
- Attack damage growth reduced to 3 from 3.5.
- Base armor increased to 28 from 26.5.
- Armor growth reduced to 3.5 from 3.8.
- Base movement speed reduced to 335 from 340.
Demon Shade (Innate)
- Innate: Evelynn gains Demon Shade after being out of combat for 4 seconds.
- Demon Shade: While below 250 to 590 (based on level) (+ 250% AP) health, Evelynn restores 15 to 75 (based on level) health every second. From level 6 onward, Demon Shade also grants camouflage.
Hate Spike (Q)
- First Cast: Evelynn flourishes her lashers, launching a dart in the target direction, dealing 25/30/35/40/45 (+ 30% AP) magic damage to the first enemy hit. Hitting a monster refunds 60% of the cooldown.
- For the next 4 seconds the enemy hit takes 10/20/30/40/50 (+ 25% AP) bonus magic damage from her next 3 basic attacks or abilities.
- Hate Spike may be re-activated up to 3 times until the ability comes off cooldown at no cost.
- Hate Spike 2 Evelynn projects a line of spikes in the direction of her attack target, dealing 25/30/35/40/45 (+ 30% AP) magic damage to all enemies struck. Hate Spike will prioritize the nearest enemy if she does not have an attack target.
- Mana Cost: 40/45/50/55/60
- Cooldown: 8 seconds
Allure (W)
- Active: Evelynn curses the target champion or monster for 5 seconds.
- Evelynn's next basic attack or ability against the accursed slow them by 65% for 1/1.25/1.5/1.75/2 seconds, as well as refunding Allure's mana cost if she triggers this before 2.5 seconds.
- If the target is cursed for at least 2.5 seconds, she charm the target, as well as applying additional effects based on the target type.
- Against champions reduces their magic resistance by 25/27.5/30/32.5/35% for 4 seconds. Against monsters, the charm duration is increased by 2 seconds and they take 250/300/350/400/450 (+ 60% AP) bonus magic damage.
- Mana Cost: 60/70/80/90/100
- Cooldown: 14/13/12/11/10 seconds
Whiplash (E)
- Active: Evelynn whips the target enemy with her lashers, dealing 30/45/60/75/90 (+ 4% (+ 3% per 100 AP) of target's maximum health) magic damage, applying on-hit effects, and gaining 30% bonus movement speed for 2 seconds.
- Gaining Demon Shade resets Whiplash's cooldown and empowers the next cast.
- Empowered Whiplash Evelynn dashes toward the target enemy, dealing 60/80/100/120/140 (+ 6% (+ 4% per 100 AP) of target's maximum health) magic damage as well as damaging all enemies she passes through. On-hit effects are only applied to her target.
- Mana Cost: 40/45/50/55/60
- Cooldown: 8 seconds
Last Caress (R)
- Active: Evelynn becomes untargetable as she reveals her true form to all enemies in front of her, before blinking back 400 units.
- Enemies caught in her reveal are devastated, taking 150/275/400 (+ 75% AP) magic damage, which is doubled versus enemies below 30% of their maximum health.
- Mana Cost: 100
- Cooldown: 140/110/80 seconds
Ravage
- Changed several interactions where it overwrotes any spell queuing commands, instead forcing the caster to immediately begin basic-attacking once the ability completed.
Shadow Walk
- Removed: Displaying a grey tint on Evelynn's screen while camouflage.
Agony's Embrace
- Cooldown reduced to 120/100/80 seconds from 150/120/90.
General
- Bug Fix: Fixed various splotchy spots on Safecracker Evelynn's outfit.
Dark Frenzy
- Mana cost increased to 40 from 0.
Hate Spike
- Base damage reduced to 40/50/60/70/80 from 40/55/70/85/100.
Agony's Embrace
- Slow increased to 40/60/80% from 30/50/70%.
Hate Spike
- Base magic damage increased to 40/55/70/85/100 from 30/45/60/75/90.
General
- Re-stealth time reduced to 6/5/4/3 (at level 1/6/11/16) seconds from 6 at all ranks.
Dark Frenzy
- New Passive: Dark Frenzy's cooldown reduced by 1 second per each spell Evelynn hits on an enemy champion, from granting movement speed for 3 seconds on-spell hit.
Shadow Walk
- Bonus mana regeneration while stealthed changed to +2% missing mana per second from +1% maximum mana per second.
Ravage
- Strikes now apply on-hit effects.
- Strikes no longer apply spell effects.
Stats
- Base armor increased to 30.25 from 26.72.
- Armor growth reduced to 3.75 from 4.
Hate Spike
- Base damage reduced to 30/45/60/75/90 from 40/60/80/100/120.
- AP scaling changed to (+ 35/40/45/50/55 % AP) from (+ 45% AP).
- Bonus AD scaling increased to (+ 50/55/60/65/70 % bonus AD) from (+ 50% bonus AD) at all ranks.
- Mana cost reduced to 12/18/24/30/36 from 16/22/28/34/40.
Hate Spike
- Missile speed reverted to 2000 from 1250, but it now rapidly decays over the duration.
Hate Spike
- Missile speed reduced to 1250 from 2000.
Ravage
- Now deals physical damage instead of magic damage.
Agony's Embrace
- Now grants the shield instantly.
Agony's Embrace
- Fixed a bug where the Sated buff and visual effect appeared when Evelynn hit only spell-shielded targets (visual change only).
Hate Spike
- Mana cost increased to 16/22/28/34/40 from 14/18/22/26/30.
- Bonus attack damage ratio increased to 0.5 from 0.4.
Ravage
- Damage reduced at later ranks to 35/55/75/95/115 from 35/60/85/110/135.
- Bonus attack damage ratio increased to 0.5 from 0.4.
Agony's Embrace
- Damage changed to 15/20/25% of the target's current health from 15/20/25% of their max health.
- Cooldown increased to 150/120/90 seconds from 120/90/60.
- Cast range reduced to 650 from 800.
Agony's Embrace
- Scaling reduced to 1% of enemy's health per 100 ability power from 2%.
Shadow Walk
- Detection radius reduced to 700 from 750.
Hate Spike
- Mana cost reduced to 14/18/22/26/30 from 19/23/27/31/35.
Dark Frenzy
- While active, Evelynn now ignores unit collision.
- Cooldown reduced to 15 seconds from 20.
Ravage
- Cast range increased to 225 from 185.
Agony's Embrace
- Cooldown reduced to 120/90/60 seconds from 120/100/80.
General
- Recommended items on Summoner's Rift now include Boots of Mobility.
Shadow Walk
- Restealth duration reduced to 6 seconds from 8.
- Dealing periodic damage (ex. Ignite) no longer prevents her from restealthing.
Agony's Embrace
- Cooldown reduced to 120/100/80 seconds from 150/120/90.
Shadow Walk (Innate)
- Evelynn fades away into the shadows. She can only be seen by nearby enemy champions or true sight.
- While in stealth, Evelynn regenerates 1% of her maximum mana every second.
- Casting spells, taking damage, or dealing damage unstealths Evelynn for 8 seconds.
Hate Spike (Q)
- Evelynn fires a line of spikes through a nearby enemy, dealing 40/60/80/100/120 (+ 45% AP) (+ 40% AD) magic damage to all enemies in its path.
- Hate spike prioritizes targets that Evelynn has attacked recently.
- Cost: 19/23/27/31/35 mana
- Cooldown: 1.5 seconds
Dark Frenzy
- Passive: Evelynn's spell hits on enemy champions grant her 4/8/12/16/20 bonus movement speed for 3 seconds, stacking up to 4 times.
- Active: Evelynn removes all slows affecting her and gains 30/40/50/60/70% bonus movement speed for 3 seconds.
- Cost: None
- Cooldown: 20 seconds
- Champion kills and assists refresh Dark Frenzy's cooldown.
Ravage
- Evelynn slashes a target enemy 2 times, dealing 35/60/85/110/135 (+ 50% AP) (+ 40% bonus AD) magic damage with each strike, then gains 60/75/90/105/120% bonus attack speed for 3 seconds.
- Cost: 50/55/60/65/70 mana
- Cooldown: 9 seconds
Agony's Embrace
- Evelynn impales all enemies in the targeted area, dealing 15/20/25% (+ 2% per 100 AP) of their maximum health in magic damage and slowing their movement speed by 30/50/70% for 2 seconds.
- Evelynn siphons their pain, gaining a 150/225/300 health shield for each enemy champion hit which lasts up to 6 seconds.
- Cost: 100 mana
- Cooldown: 150/120/90 seconds
Malice and Spite
- Fixed a bug where it was healing for incorrect values.
- Fixed a bug where its cooldown would reset upon killing enemy clones.
Hate Spike
- Missile speed increased.
Shadow Walk
- Now apply a 30/35/40/45/50% slow for 3 seconds instead of a stun for 1/1.25/1.5/1.75/2 seconds.
Malice and Spite
- Health restored reduced to 150/225/300 per kill or assist from 350/500/650.
- Attack speed bonus reduced to 25/50/75% from 50/75/100%.
General
- Fixed a bug where her new attack animations were playing too quickly.
General
- Updated walking animations.
Hate Spike
- Fixed a bug where the tooltip showed the damage incorrectly at earlier ranks.
General
- Original splash art has been updated.
Stats
- Base mana reduced to 180 from 212.
- Mana per level increased to 42 from 38.
- Base damage reduced to 48 from 53.
- Damage per level increased to 3.3 from 2.9.
- Base armor reduced to 12.5 from 14.75.
Hate Spike
- Mana cost increased to 12/15/18/21/24 from 8/10/12/14/16.
Shadow Walk
- Duration reduced to 10/20/30/40/50 from 20/30/40/50/60.
- Cooldown reduced to 12/11/10/9/8 from 12 at all ranks upon breaking stealth.
Malice and Spite
- Duration reduced to 10 seconds from 15.
Stats:
- Base health increased to 500 from 475.
- Health per level increased from 86 to 76.
- Mana regen per 5 seconds per level increased to 0.4 from 0.25.
- Base mana regen per 5 seconds increased to 5 from 3.85.
Determined Killer
- Tooltip clarified to explain it does not work on neutral minions.
Shadow Walk
- Fixed a bug where you could stun towers.
- Fixed a bug where autoattacking would break stealth even if the attack was cancelled.
Ravage
- No longer has back facing requirement in order to gain the extra effect.
Malice and Spite
- Life restore changed to a flat 350/500/650 upon kill or assist instead of healing for 25% of the target's maximum health.
- Active now has a 90-second cooldown and refreshes whenever an enemy champion dies instead of being active only after 10 seconds after an enemy champion dies.
Stats
- Removed base dodge.
Shadow Walk
- Fixed a bug where it failed to stun the target if used with your first basic attack in the game.
General
- Updated sound for Shadow Walk, Hate Spike, Ravage.
- Updated sound for Malice and Spite and added laugh on activation.
General
- Evelynn has updated particles.
Shadow Walk
- Duration increased to 20/30/40/50/60 seconds from 12/18/24/30/36.
Determined Killer
- No longer reduces damage from turrets.
Hate Spike
- Mana cost changed to 8/12/16/20/24 from 6/12/18/24/30.
Shadow Walk
- Fixed a bug that caused it to cost double mana after the first cast.
General
- New voiceovers.
Determined Killer Remade
- Renamed from Silent Killer
- Turrets and minions only deal 50% damage to Evelynn.
Hate Spike remade
- Now instantly damages the closest enemy unit, dealing magic damage and 50% damage to a secondary nearby target. (75% damage on the first hit compared to the old hit).
Malice and Spite remade
- If Evelynn has dealt damage to a champion within 10 seconds of their death, she is healed for 25% of the target's maximum health. (Used to heal for 50% of the target's HP if she killed them).
Ravage
- Damage increased to 80/135/190/255/320 from 60/125/190/255/320.
Evelynn added to League of Legends
Hate Spike
- Cooldown increased to 0.8 seconds from 0.75.
Malice and Spite
- Duration reduced to 15 seconds from 20.
