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Bloodthirster LoL ItemPC

Bloodthirster

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Bloodthirster has been changed in 22 League of Legends patches. 6 buffs, 6 nerfs, 9 adjustments. Most recently adjusted in Patch 25.5.

Cost: 3400g
Attack Damage: 80
Life Steal: 15%
UNIQUE Passive - Ichorshield: Convert the healing received from life steal in excess of maximum health into a shield for up to 165 + (315-165)/10*(x-1) - formula=165 base, then +15 per level starting from level 9., which lasts until destroyed.
Patch 25.5change

General

  • Bug Fix: No longer displays a long-removed Bloodthirster Hungers debuff in the status bar (which was related to Ichorshield slowly decaying 25 seconds after combat).
Patch 14.18nerf

General

  • Life steal reduced to 15% from 18%.
  • Ichorshield changed to 165 to 315 (based on level) from 50 to 400 (based on level).
Patch 14.10change

Bloodthirster is once again leaving the crit system, and going back to its simpler roots of being a pure AD and lifesteal stick. With it, it's also regaining its passive ability to overheal. This will potentially open it up as an option for other classes to purchase it.

General

  • New:
  • Recipe: B. F. Sword + Pickaxe + Vampiric Scepter + 325 gold = 3400 gold.
  • Stats: 80 attack damage, 18% life steal.
  • Unique Passive - Ichorshield: Convert excess healing from life steal into a shield for up to 50 to 400 (based on level).
  • Limited to 1 Bloodthirster.
  • Old:
  • Recipe: B. F. Sword + Cloak of Agility + Vampiric Scepter + 600 gold = 3400 gold.
  • Stats: 55 attack damage, 20% critical strike chance, 18% life steal.
  • Unique Passive - Engorge: While above 70% maximum health, gain 10 to 40 (based on level) bonus attack damage.
  • Limited to 1 Bloodthirster.
Patch 13.17buff

Bloodthirster is just slightly over-performing as a greedy purchase for winning players. It's proven to be in pretty solid shape for an item and we're happy that players can't easily stack two shields in the same build, but it just needs a small tuning pass. The rule update here aligns it with Absolute Focus, which is nice for consistency's sake so that these effects both leave and return at the same time.

General

  • Engorge health threshold increased to 70% maximum health from 50%.
Patch 13.12nerf

Bloodthirster is the ultimate greed item for ADCs who can stay safe and deal high damage from the back line. We're upping its cost to be in line with that role as the item is currently overtuned.

General

  • Total cost increased to 3400 gold from 3200 gold.
  • Combine cost increased to 600 gold from 400 gold.
Patch 13.10change

With Immortal Shieldbow moving to a Legendary slot for all crit users, Bloodthirster needs a new niche within the life steal item space. So, buying BT is a shot call that you’ll remain healthy and undisturbed on the back line and helps top off your health between engagements.

General

  • Life steal increased to 18% from 15%.
  • New Unique Passive - Engorge: While above 50% maximum health, gain 10 to 40 (based on level) bonus attack damage.
  • Removed Unique Passive - Ichorshield: Convert the healing received from life steal in excess of maximum health into a shield for up to 100 to 400 (based on level), which slowly decays after not dealing or taking damage for 25 seconds.
Patch 13.6nerf

Bloodthirster is meant to be an opt-in defensive option for when you really need the added durability. It's not meant to be rushed so that your ADC can become a tank before everyone else gets their builds online. A flat nerf, especially in the early game, should push Bloodthirster back a slot.

General

  • Shield reduced to 100 to 400 (based on level) from 180 to 450 (based on level).
Patch 13.1bbuff

General

  • Total cost reduced to 3200 gold from 3400 gold.
  • Combine cost reduced to 400 gold from 600 gold.
  • Life steal reduced to 15% from 18%.
  • Shield increased to 180 to 450 (based on level) from 50 to 320 (based on level).
Patch 12.10nerf

General

  • Shield reduced to 50 to 320 (based on level) from 50 to 350 (based on level).
  • Life steal reduced to 18% from 20%.
Patch 12.4change

General

  • Undocumented: Passive effect renamed to Ichorshield from Blood Barrier.
Patch 11.23buff

General

  • New Effect: Tooltip now tracks damage blocked by Blood Barrier.
Patch 10.23change

General

  • Updated icon.
  • New:
  • Recipe: B. F. Sword + Cloak of Agility + Vampiric Scepter + 600 gold = 3400 gold.
  • Stats: 55 attack damage, 20% life steal, 20% critical strike chance.
  • Unique Passive - Blood Barrier: Life steal from basic attacks can now overheal you, converting the excess healing into a shield that absorbs up to 50 to 350 (based on level) damage and slowly decays if you haven't dealt or taken damage in the last 25 seconds.
  • Limited to 1 Bloodthirster.
  • Old:
  • Recipe: B. F. Sword + Vampiric Scepter + Long Sword + 950 gold = 3500 gold.
  • Stats: 80 attack damage.
  • Unique: +20% life steal.
  • Unique Passive: Your life steal overheals you, converting the excess healing into a shield that absorbs up to 50 to 350 (based on level) damage and decays when out of combat for 25 seconds.
Patch 9.19change

General

  • Renamed Bloodthirster from The Bloodthirster.
Patch 8.11buff

General

  • Total cost reduced to 3500 gold from 3700 gold.
  • Combine cost reduced to 950 gold from 1150 gold.
Patch 7.9buff

General

  • Attack damage increased to 80 from 75.
Patch 5.2change

General

  • New shield particle effect.
Patch 4.12change

General

  • Life steal increased to 20% from 15%.
  • Life steal is now Unique.
  • Shield strength reduced to 50-350 from 50-440.
  • Decay time increased to 25 seconds from 15.
Patch 4.10change

General

  • Combine cost increased to 1100g from 850g.
  • Total cost increased to 3500g from 3200g.
  • Attack damage increased to 80 from 70.
  • Life steal increased to 15% from 12%.
  • Old Stacking Passive: Removed.
  • New Unique Passive: Your life steal effects can overheal you, converting the excess healing into a shield. The shield can block from 50 to 450 damage, based on champion level, and decays if you have been out of combat for 15 seconds.
Patch 3.14buff

General

  • Recipe cost reduced to 650g from 850g.
  • Total cost reduced to 3000g from 3200g.
Patch 3.1nerf

General

  • Combine cost increased to 850 from 650 (total cost increased to 3200 from 3000)
Patch 1.0.0.136nerf

General

  • Life steal reduced to 12% from 15%.
  • Life steal per stack reduced to 0.2% from 0.25%.
  • Now only loses half stacks on death from all stacks.
Patch 1.0.0.108new

Bloodthirster added to League of Legends

General

  • Tooltip now displays current stats.