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Gragas LoL Patch HistoryPC

Gragas

Fighter / Mage

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Gragas was last adjusted in Patch 25.9 (). Across 76 patches, Gragas has received 19 buffs, 22 nerfs, 34 adjustments since release in Patch 1.0.0.72.

Abilities
Happy HourPC
Passive - Happy Hour

Innate: Periodically, after casting an ability, Gragas heals himself for 5.5% of his maximum health.

Barrel RollPC
Q - Barrel Roll
Cost: 80 Mana
CD: 10 / 9 / 8 / 7 / 6
Cast Time: 0.25
Range: 850
Effect Radius: 250

Active: Gragas rolls a cask to the target location, remaining there for 4 seconds and granting sight of the area. Upon arrival, the cask starts to ferment over the first 2 seconds of its duration to increase its damage and the effectiveness of its slow, up to a maximum of 150% of their initial values. Barrel Roll can be recast at any time within its duration after the cask has fully travelled, and does so automatically after its duration ends.

Minimum Magic Damage: 80 / 120 / 160 / 200 / 240 (+ 80% AP)
Maximum Magic Damage: 120 / 180 / 240 / 300 / 360 (+ 120% AP)
Minimum Minion Damage: 56 / 84 / 112 / 140 / 168 (+ 56% AP)
Maximum Minion Damage: 84 / 126 / 168 / 210 / 252 (+ 84% AP)
Minimum Slow: 40 / 45 / 50 / 55 / 60%
Maximum Slow: 60 / 67.5 / 75 / 82.5 / 90%

Recast: Gragas detonates the cask, dealing magic damage to nearby enemies, reduced by 30% against minion, and slow them for 2 seconds.

Drunken RagePC
W - Drunken Rage
Cost: 30 Mana
CD: 5
Cast Time: None
Effect Radius: 250

Active: Gragas channel for 0.75 seconds, drinking out of his brew, and gains damage reduction for 2.5 seconds.

Damage Reduction: 10 / 12 / 14 / 16 / 18% (+ 4% per 100 AP)
Bonus Magic Damage: 20 / 50 / 80 / 110 / 140 (+ 7% of target's maximum health) (+ 70% AP)

Upon completing the channel, Gragas empowers his next basic attack within 5 seconds to have an uncancellable windup, gain 50 bonus range and deal bonus magic damage to the target and nearby enemies, reduced to 50% against structures. The damage based on the target's health ratio is capped at 300 against monsters.

Body SlamPC
E - Body Slam
Cost: 50 Mana
CD: 14 / 13.5 / 13 / 12.5 / 12
Cast Time: None
Range: 600
Effect Radius: 180 / 180

Active: Gragas dash in the target direction and stops upon colliding with an enemy, dealing magic damage to all nearby enemies, airborne, though not through terrain, and stun them for 1 second.

Magic Damage: 80 / 125 / 170 / 215 / 260 (+ 60% AP)

Body Slam's current cooldown is reduced by 40% if Gragas hits an enemy.

Barrel Roll and Explosive Cask can be cast during the dash.

Explosive CaskPC
R - Explosive Cask
Cost: 100 Mana
CD: 100 / 85 / 70
Cast Time: 0.25
Range: 1000
Effect Radius: 400

Active: Gragas hurls a cask that travels to the target location over 0.5 seconds, exploding on impact to deal magic damage to all enemies within the area and airborne 900 units, though not through terrain, from the epicenter of the explosion, as well as granting sight of the area for 1 second.

Magic Damage: 200 / 300 / 400 (+ 80% AP)

Base Stats

Health: 640
Health Per Level: 115
Mana: 400
Mana Per Level: 47
Attack Damage: 64
AD Per Level: 3.5
Attack Speed: 0.675
AS Per Level: 2.05
Armor: 38
Armor Per Level: 5
Magic Resist: 32
MR Per Level: 2.05
Movement Speed: 330
Range: 125
Health Regen: 5.5
HP Regen Per Level: 0.5
Mana Regen: 6
Mana Regen Per Level: 0.8
Patch 25.9change

Drunken Rage

  • Tooltip updated to remove mentions of becoming empowered by drinking alcohol in compliance with age rating systems.
Patch 14.19change

Drunken Rage

  • Bug Fix: SFX is no longer audible through the Fog of War.
Patch 14.13nerf

Passive heal reduced.

Happy Hour

  • Heal reduced to 5.5% maximum health from 6.5%.
Patch 14.9nerf

Stats

  • Selection radius reduced to 140 units from 155.
Patch 14.6nerf

Base health decreased. Q mana cost increased.

Stats

  • Base health reduced to 640 from 670.

Barrel Roll

  • Mana cost increased to 80 at all ranks from 80/75/70/65/60.

Vandal

  • Drunken Rage
  • Bug Fix: No longer overrides and cancels other abilities' animations.

Santa

  • Drunken Rage
  • Bug Fix: Restored the overlay.
Patch 14.2buff

Armor and health growth increased. R cooldown decreased.

Stats

  • Health growth increased to 115 from 109.
  • Armor growth increased to 5 from 4.8.

Drunken Rage

  • New Effect: Empowered attack is now consumed against structures for 50% damage.
  • New Effect: Empowered attack's area of effect can now target structures.

Explosive Cask

  • Cooldown reduced to 100/85/70 from 120/100/80.
Patch 13.24buff

Passive cooldown now decreases with level.

Happy Hour

  • Cooldown reduced to 12/10/8/6 (at level 1/6/11/16) seconds from 12 at all levels.
Patch 13.22nerf

E cooldown reduction increased. R travel time decreased.

Body Slam

  • Cooldown refund changed to 40% of total cooldown from 3 seconds.

Explosive Cask

  • Travel time reduced to 0.5 seconds from 0.55.
Patch 13.12change

Passive cooldown increased. Q mana cost decreased.

Happy Hour

  • Cooldown increased to 12 seconds from 8.

Barrel Roll

  • Mana cost reduced to 80/75/70/65/60 from 80 at all ranks.
Patch 13.3change

Explosive Cask

  • Bug Fix: Effect is now fully nullified if the missile collides with projectile-interception effects, rather than triggering at the location of impact.
Patch 12.20change

Explosive Cask

  • Bug Fix: Airborne debuff no longer lasts shorter than intended.
Patch 12.11buff

Q AP scaling increased, cooldown decreased. E cooldown decreased.

Barrel Roll

  • AP ratio increased to 80% AP from 70% AP.
  • Cooldown reduced to 10/9/8/7/6 seconds from 11/10/9/8/7.

Body Slam

  • Cooldown reduced to 14/13.5/13/12.5/12 seconds from 16/15/14/13/12.
Patch 12.10buff

Stats

  • Base health increased to 670 from 600.
  • Health growth increased to 109 from 95.
  • Armor growth increased to 4.8 from 3.6.
  • Magic resistance growth increased to 2.05 from 1.25.

Happy Hour

  • Heal reduced to 6.5% maximum health from 8%.
Patch 11.19buff

W damage AP scaling increased.

Drunken Rage

  • Damage AP ratio increased to 70% AP from 60% AP.
Patch 11.12change

Drunken Rage

  • Bug Fix: Now properly triggers Manaflow Band and Tear of the Goddess.
Patch 11.11change

Drunken Rage

  • Undocumented/Bug Fix: Now properly triggers and grants charges for Manaflow Band, Muramana, Ravenous Hydra and Tear of the Goddess.
Patch 11.9nerf

E base damage decreased later.

Body Slam

  • Base damage reduced to 80/125/170/215/260 from 80/130/180/230/280.
Patch 11.5nerf

Q cost now flat.

Barrel Roll

  • Mana cost increased to 80 at all ranks from 60/65/70/75/80.
Patch 11.1nerf

Stats

  • Base magic resistance reduced to 32 from 32.1.
Patch 10.25buff

Passive healing increased. W cooldown decreased.

Happy Hour

  • Heal increased to 8% maximum health from 6%.

Drunken Rage

  • Cooldown reduced to 5 seconds from 6.
Patch 10.17buff

Base armor increased.

Stats

  • Base armor increased to 38 from 35.
Patch 10.15buff

W damage ratio increased. R damage ratio increased.

Drunken Rage

  • Damage AP ratio increased to 60% AP from 50% AP.

Explosive Cask

  • AP ratio increased to 80% AP from 70% AP.
Patch 10.11change

Body Slam

  • Bug Fix: Is no longer able to stun enemies that are reasonably apart from each other by casting it through a wall on one target and then Flash onto the other.
Patch 9.19nerf

W cooldown increased; damage ratio decreased.

Drunken Rage

  • Cooldown increased to 6 seconds from 5.
  • Target's health ratio reduced to 7% of the target's maximum health from 8%.
Patch 9.15change

Body Slam

  • Bug Fix: Body Slam and basic attack combo now grants the proper number of Electrocute and Conqueror stacks.
Patch 9.11buff

Stats

  • Base health increased to 600 from 583.52.
  • Health growth increased to 95 from 89.
  • Base attack damage increased to 64 from 61.38.
Patch 9.4change

General

  • Base run animation updated.
Patch 9.1buff

Barrel Roll

  • New Effect: Ability icon now shows the remaining time to recast the ability.
Patch 8.24nerf

General

  • Updated sound and visual effects.
  • New basic attack hit VFX.

Barrel Roll

  • Range indicator and grog VFX more clearly indicate area of effect.

Drunken Rage

  • He now glows to indicate the damage reduction effect.
  • Bubble VFX reduced.

Body Slam

  • Added new dash VFX to indicate area of effect.
  • Hit VFX are more impactful.

Explosive Cask

  • Grog and barrel trail VFX improved to indicate area of effect and feel more impactful.
  • VFX and SFX changed to be more distinct from Barrel Roll.

Oktoberfest

  • Body Slam
  • Pretzel dash VFX restored.
Patch 8.21change

General

  • Basic attacks' audio now changes based on whether he hits stone, wood, metal, or people.

Barrel Roll

  • New audio and when maximum charge state is reached.

Drunken Rage

  • Activation audio is clearer.

Body Slam

  • Collision audio updated.

Explosive Cask

  • On-cast audio clarity improved.
Patch 8.13buff

Drunken Rage

  • Cooldown changed to 5 seconds at all ranks from 8/7/6/5/4.
  • New Effect: Now gains 50 bonus range for his next attack.
Patch 8.7buff

Barrel Roll

  • AP ratio increased to 70% AP from 60% AP.

Drunken Rage

  • AP ratio increased to 50% AP from 30% AP.
  • New Effect: Damage reduction now scales with 4% per 100 AP.

Oktoberfest

  • Bug Fix: Seam lines have been minimized.
Patch 8.4change

Drunken Rage

  • Bug Fix: Activating it while attacking an inhibitor will no longer cause him to path towards the blue side fountain.
Patch 7.23change

Stats

  • New: Now has +8% bonus attack speed at level 1.
Patch 7.18nerf

Stats

  • Base armor reduced to 26.05 from 29.05.

Body Slam

  • Collision detection radius reduced to 180 from 210.
  • Hitbox offset radius reduced to 40 from 60.
  • Indicator changed to more accurately reflect hitbox.
Patch 7.15nerf

Stats

  • Base attack speed reduced to 0.625 from 0.651.

Explosive Cask

  • Cooldown increased to 120/100/80 seconds from 100/90/80.
Patch 7.11change

Oktoberfest

  • Bug Fix: Audio now properly plays on Howling Abyss.
Patch 7.10change

Body Slam

  • Bug Fix: No longer rarely passes through targets standing next to terrain.
Patch 7.8change

Body Slam

  • Bug Fix: Fixed a bug where it would sometimes pass through targets close to walls.
Patch 7.2buff

Stats

  • Base armor increased to 29.05 from 26.048.

Happy Hour

  • Heal increased to 6% maximum health from 4%.
Patch 6.17nerf

Body Slam

  • Cooldown increased to 16/15/14/13/12 seconds from 12 at all ranks.
  • Bug Fix: Fixed a bug where Gragas sometimes dashed through targets Body Slam should have collided with.

Explosive Cask

  • Travel time is now fixed at 0.55 seconds, instead of having a fixed projectile speed and variable travel time based on distance (used to be a travel time between 0 and 0.58 seconds).
Patch 6.14change

General

  • Bug Fix: Fixed a texture issue on the top of Fnatic Gragas's barrel.
Patch 6.3buff

General

  • New ability icons.

Barrel Roll

  • slow duration increased to 2 seconds from 1.3.
  • slow duration no longer increases with ferment time.

Drunken Rage

  • Channel time reduced to 0.75 seconds from 1.
  • New Effect: Bonus damage is now dealt to all enemies within 250-range of the target. Percentage health damage is calculated per-target.
Patch 5.17nerf

General

  • Updated recommended items.

Drunken Rage

  • Percent health damage reduced to 8% of target's maximum health at all ranks from 8/9/10/11/12% of target's maximum health.
Patch 5.12nerf

Stats

  • Base health regeneration reduced to 5.5 from 8.678.
  • Health regeneration growth reduced to 0.5 from 0.85.

Barrel Roll

  • Slow duration reduced to 1.3 seconds from 2.
  • New Effect: Slow duration now increased to 1.95 seconds over the ferment duration.
Patch 5.10nerf

Body Slam

  • Collision radius while moving reduced to 180 from 200.
  • Collision radius at maximum range reduced to 210 from 250.
Patch 5.5buff

Stats

  • Base mana increased to 400 from 299.96.

Drunken Rage

  • Max damage dealt to monsters increased to 300 from 250.
Patch 5.3buff

Barrel Roll

  • Base slow increased to 40/45/50/55/60% from 30/35/40/45/50%.
  • Maximum slow increased to 60/67.5/75/82.5/90% from 45/52.5/60/67.5/75%.
Patch 4.14change

General

  • Updated recommended items.

Body Slam

  • Dash range changed to fixed from variable (he will now always attempt to travel the full distance).
Patch 4.13nerf

Barrel Roll

  • Damage dealt to minions reduced to 70% from 100%.

Drunken Rage

  • Mana cost increased to 30 at all ranks from 0.
  • Cooldown reduced to 8/7/6/5/4 seconds from 8/7.5/7/6.5/6 seconds.
  • Damage reduction duration reduced to 2.5 seconds from 3.
  • Bug Fix: Fixed a bug where Drunken Rage could be used twice in a row if Gragas was interrupted as soon as he started drinking.
  • Bug Fix: Fixed a bug where Drunken Rage would sometimes not play the proper keg smash animation on attack.

Body Slam

  • Bug Fix: Fixed a bug where Body Slam would occasionally fail to work when Gragas leveled it first or second.
Patch 4.10change

Drunken Rage

  • Gragas no longer loses the damage reduction buff if he is interrupted during the channel.
  • Tooltip updated to properly show 250 max damage against monsters
Patch 4.7change

Barrel Roll

  • Now grants vision after it reaches its destination.
  • Reticle/cast-guide reduced to better represent the actual cast range.

Drunken Rage

  • Can no longer be triggered on wards.

Explosive Cask

  • Range increased to 1150 from 1050.
  • Reticle/cast-guide reduced to better represent the actual cast range.
Patch 4.6buff

Drunken Rage

  • Gragas' movement speed is no longer slowed while channeling.

Body Slam

  • Cooldown reduced to 12 seconds at all ranks from 16/15/14/13/12.
Patch 4.5change

Stats

  • Base movement speed reduced to 330 from 340.
  • Base attack damage reduced to 55.5 from 55.78.
  • Attack damage per level increased to 3.5 from 3.375.
  • Magic resist per level increased to 1.25 from 0.

Happy Hour

  • Now restores 4% of his maximum health instantly, instead of 2% over 4 seconds.
  • Now has an internal cooldown of 8 seconds.

Barrel Roll

  • Damage reduced to 80 / 120 / 160 / 200 / 240 (+60% AP) from 85 / 135 / 185 / 235 / 285 (+90% AP).
  • Duration for the cask to explode automatically reduced to 4 seconds from 5.
  • Cask will now highlight its maximum range while idle on the ground.
  • Attack speed slow removed.
  • Now slows movement speed by 30 / 35 / 40 / 45 / 50%.
  • The damage will now ramp up to 120 / 180 / 240 / 300 / 360 (+90% AP) and the slow to 45 / 52.5 / 60 / 67.5 / 75% over the first 2 seconds, as the alcohol "ferments". The barrel will change color to indicate that it is fully charged.
  • Mana cost reduced to 60 / 65 / 70 / 75 / 80 from 80 / 90 / 100 / 110 / 120.
  • Cooldown unchanged.
  • Cast range reduced to 850 from 950.

Drunken Rage

  • Revised Active: Gragas takes a long swig from his barrel, disabling his ability to cast or attack for 1 second. Upon finishing his drink, Gragas' next attack within ~5 seconds will deal 20 / 50 / 80 / 110 / 140 (+30% AP)(+8 / 9 / 10 / 11 / 12% target's max health) bonus magic damage. Gragas gains 10 / 12 / 14 / 16 / 18% damage reduction for 3 seconds starting from the moment he starts drinking.
  • Gragas can now move during the channel.
  • No longer restores mana nor grants attack damage.
  • Damage reduction duration reduced to 3 seconds from 20.
  • Damage reduction is now applied instantly rather than after completing the channel.
  • Channeling for the full duration now empowers his next attack.
  • Cooldown reduced to 8 / 7.5 / 7 / 6.5 / 6 seconds from 25 at all ranks.

Body Slam

  • Damage changed to 80 / 130 / 180 / 230 / 280 (+60% AP) from 80 / 120 / 160 / 200 / 240 (+50% AP)(+30 / 40 / 50 / 60 / 70% AD).
  • No longer slows movement speed.
  • Now briefly knocks back and stuns all enemies hit for 1 seconds.
  • On-hit cooldown reduction reduced to static 3 seconds from half.
  • Cost reduced to 50 from 75.
  • Cooldown increased to 16 / 15 / 14 / 13 / 12 seconds from 12 at all ranks.

Explosive Cask

  • Damage reduced to 200 / 300 / 400 (+70% AP) from 200 / 325 / 450 (+90% AP).
Patch 4.3nerf

Body Slam

  • AD ratio changed to 30 / 40 / 50 / 60 / 70% from 66% at all ranks.

Explosive Cask

  • AP ratio reduced to 90% from 100%.
Patch 3.14change

Barrel Roll

  • Now has a small buffer before the barrel reaches its destination (not when Gragas casts it) where Barrel Roll can be activated again to explode on arrival.
  • Cast range reduced to 950 from 1100.

Body Slam

  • Now deals full damage to all targets hit rather than being divided amongst them.
  • Cooldown increased to 12 seconds from 7.
  • Cooldown reduced by half if Gragas collides with a unit
Patch 1.0.0.146nerf

Body Slam

  • Charge speed reduced to 900 from 1050.
  • Mana cost increased to 75 from 50.

Explosive Cask

  • Cooldown increased to 100/90/80 seconds from 90/75/60.
Patch 1.0.0.143nerf

Body Slam

  • No longer stops when encountering created terrain (e.g. Crystallize).
Patch 1.0.0.142buff

Stats

  • Base health increased to 523 from 493.
  • Armor per level increased to 3.6 from 2.7.

Body Slam

  • Charge speed increased to 1050 at all ranks from 650/750/850/950/1050.
  • Mana cost reduced to 50 at all ranks from 50/55/60/65/70.
Patch 1.0.0.138change

General

  • Updated recommended items.
Patch 1.0.0.133change

Barrel Roll

  • Fixed a bug where it immediately detonated when Gragas died.
Patch 1.0.0.113nerf

Barrel Roll

  • Damage reduced to 85/135/185/235/285 from 100/150/200/250/300.

Drunken Rage

  • Mana restored while channeling reduced to 30/45/60/75/90 from 40/55/70/85/100.
Patch 1.0.0.110change

Barrel Roll

  • Fixed a bug where it was not properly drawing aggro from towers and monsters.
Patch 1.0.0.107nerf

Drunken Rage

  • Damage reduction reduced to 10/12/14/16/18% from 10/14/18/22/26%.
  • Mana restoration changed to 40/55/70/85/100 from 50/60/70/80/90.

Explosive Cask

  • Cooldown increased to 90/75/60 from 60 at all ranks.
Patch 1.0.0.103change

Barrel Roll

  • Cooldown reduced to 11/10/9/8/7 from 12/11/10/9/8.
  • Now slows attack speed by 20/25/30/35/40%.

Drunken Rage

  • Cooldown reduced to 25 from 30.

Body Slam

  • Cooldown increased to 7 from 6.

Explosive Cask

  • No longer reduces the target's attack speed by 20/30/40%.
Patch 1.0.0.101change

Explosive Cask

  • Now interacts properly with spell shields like Banshee's Veil.
Patch 1.0.0.100nerf

Body Slam

  • No longer be cast while root.

Barrel Roll

  • Fixed a display error with the tooltip on its self buff.
Patch 1.0.0.96change

Body Slam :

  • Fixed a bug where it slowed targets that were immune to slows.
  • Fixed a bug where it would not display a hit particle or play a sound if it hit any target that blocked the slow.
Patch 1.0.0.94change

Barrel Roll

  • Tooltip updated to give the correct ability power ratio when the barrel has reached its location.
Patch 1.0.0.87change

Drunken Rage

  • Fixed a bug where the tooltip said it lasted for 25 seconds, when it actually lasts 20 seconds.
Patch 1.0.0.86change

Body Slam

  • Now has an ability power ratio of 0.5.
  • Fixed a bug where it will collide with Poison Trail.
Patch 1.0.0.82change

General

  • Added opposing tooltips.

Explosive Cask

  • Fixed ability power ratio to match the tooltip.

Body Slam

  • Changed to no longer be usable while root.
Patch 1.0.0.81change

Barrel Roll

  • Fixed a bug in which it would detonate Noxious Trap.
Patch 1.0.0.75buff

Stats

  • Base attack speed and attack speed per level increased by 25%.

Barrel Roll

  • Missile speed increased by 25%.
  • Cooldown is now decreased by the amount of time the barrel is stopped for.
  • Cooldown increased to 12/11/10/9/8 from 11/10/9/8/7 as a result of the above change.

Body Slam

  • It is now location targetable.
  • Cleaned up the collision detection.
  • Speed increased to 650/750/850/950/1050 from 600/650/700/750/800.
  • Range increased by 50.

Explosive Cask

  • Missile speed increased by 25%.
  • Range increased by 50.
  • Cast radius slightly increased.
  • Fixed a bug where casting Explosive Cask out of range could sometimes make it cast to a lesser distance.
Patch 1.0.0.74change

Drunken Rage :

  • Cooldown reduced to 30 seconds from 45.
  • Buff duration reduced to 20 seconds from 25.
  • Physical damage bonus increased to 30/40/50/60/70 per level from 20/30/40/50/60.
  • Channel duration lowered to 1 second from 1.5.
  • Fixed a bug with Body Slam where he would sometimes ignore collision if he passed through a dead minion.
Patch 1.0.0.72new

Gragas added to League of Legends

Happy Hour (Innate)

  • Gragas takes a drink from his cask every time he uses an ability, restoring health over time.

Barrel Roll (Q)

  • Gragas rolls his cask to a location, which can be activated again to explode after arriving or will explode on its own after 5 seconds, dealing damage to enemy units in the area.

Drunken Rage (W)

  • Gragas guzzles brew from his cask, restoring Mana over a short period of time. After he finishes drinking, he becomes drunkenly enraged, increasing physical damage dealt and decreasing all damage taken.

Body Slam (E)

  • Gragas charges forward and collides with the first enemy unit he comes across, dealing damage to all enemies near the collision.

Explosive Cask (Ultimate)

  • Gragas throws his cask to a location which explodes on impact, dealing damage to enemy units in the area and knocking them back.