PCXerath
Mage / Support
League of Legends (PC)
Xerath was last buffed in Patch 25.8 (). Across 41 patches, Xerath has received 13 buffs, 4 nerfs, 23 adjustments since release in Patch 1.0.0.126.
AbilitiesLeague Wiki
Passive cooldown refund increased. Q damage increased.
Mana Surge
- Cooldown reduction per kill increased to 3.5 seconds from 2.5.
Arcanopulse
- Base damage increased to 75/115/155/195/235 from 70/110/150/190/230.
Q damage increased. W damage adjusted. E damage decreased. R damage adjusted.
Arcanopulse
- AP ratio increased to 90% AP from 85% AP.
Eye of Destruction
- Base damage reduced to 50/85/120/155/190 from 60/95/130/165/200.
- Center base damage reduced to 83.35/141.695/200.04/258.385/316.73 from 100.02/158.365/216.71/275.055/333.4.
- AP ratio increased to 65% AP from 60% AP.
- Center AP ratio increased to 108.355% AP from 100.02% AP.
Shocking Orb
- Base damage reduced to 70/100/130/160/190 from 80/110/140/170/200.
Rite of the Arcane
- Base damage reduced to 170/220/270 from 180/230/280.
- AP ratio increased to 45% AP from 40% AP.
Crystalis Indomitus
- Bug Fix: Resolved VO audio being too low in certain languages due to the audio filter.
Stats
- Selection radius increased to 120 units from 88.8889007568359.
Arcanopulse , Eye of Destruction, Shocking Orb
- Bug Fix: No longer reference to his long-deprecated ammo system.
Eye of Destruction
- Bug Fix: Vision bubble is no longer inconsistent inside terrain, causing some targets to remain undetected in its radius.
General
- The two basic attack animations now have a 50% chance to play instead of 75% for the first and 25% for the second.
Stats
- Base attack speed increased to 0.658 from 0.625.
- Attack windup reduced to 20% from 25.074%.
Base mana regeneration decreased. Passive cooldown refunded on unit kill increased. W mana cost increased.
Stats
- Base mana regeneration reduced to 6.85 from 8.
Mana Surge
- Cooldown refund increased to 2.5 seconds from 2.
Eye of Destruction
- Mana cost increased to 80/90/100/110/120 from 70/80/90/100/110.
Rite of the Arcane
- Bug Fix: Stacking damage buff is now properly applied to the last recast.
Base mana decreased. Passive cooldown increased, now reduced cooldown upon killing a unit, now procs with turrets. R number of casts increased, damage decreased, now deals additional damage with successive bolts upon hitting a champion.
Stats
- Base mana reduced to 400 from 459.
Mana Surge
- Cooldown increased to 16 seconds from 12.
- New Effect: Cooldown is now reduced by 2 seconds per unit killed.
- New Effect: Now triggers against structures.
Rite of the Arcane
- Number of recasts increased to 4/5/6 from 3/4/5.
- Base damage reduced to 180/230/280 from 200/250/300.
- AP ratio reduced to 40% AP from 45% AP.
- New Effect: Hitting at least one enemy champion grants a stack of Arcane Perfection during the channel, stacking up to 4/5/6 times. Each stack increases Arcane Barrage's damage by 20/25/30 (+ 5% AP).
General
- Bug Fix: Emote SFX no longer continue to play even after the animation was interrupted halfway.
Arcanopulse
- Undocumented: Now fizzles if Xerath dies after releasing the charge.
Rite of the Arcane
- Bug Fix: Range indicator when the ability is hovered in the HUD with the cursor is no longer unintentionally removed.
Stats
- Base health increased to 596 from 526.
- Health growth increased to 106 from 92.
- Armor growth increased to 4.7 from 3.5.
- Magic resistance growth increased to 1.3 from 0.5.
E stun duration increased.
Shocking Orb
- Stun duration increased to 0.75 to 2.25 (based on distance the orb traveled) from 0.5 to 2 (based on distance the orb traveled).
Rite of the Arcane
- Bug Fix: Can no longer redirect the damage of the missiles before they land.
Q damage increased. W base and enhanced base damage increased later.
Arcanopulse
- Base damage reduced to 70/110/150/190/230 from 80/120/160/200/240.
- AP ratio increased to 85% AP from 75% AP.
Eye of Destruction
- Base damage increased to 60/95/130/165/200 from 60/90/120/150/180.
- Maximum base damage increased to 100.02/158.365/216.71/275.055/333.4 from 100.02/150.03/200.04/250.05/300.06.
Stats
- Base attack damage increased to 55 from 54.7.
- Base armor increased to 22 from 21.88.
General
- New voice lines from Ascension added.
W center damage amp increased. R damage per shot increased later.
Eye of Destruction
- Bonus damage increased to 66.7% from 50%.
Rite of the Arcane
- Base damage increased to 200/250/300 from 200/240/280.
- AP ratio increased to 45% AP from 43% AP.
Arcanopulse
- Bug Fix: No longer causes small hitches to characters on or sometimes off-screen when cast.
Rite of the Arcane
- Target range changed to 5000 at all ranks from 3200/4400/5600.
Rite of the Arcane
- New Effect: Can now ping whether the ability is within range or not.
Stats
- Base mana increased to 459 from 366.96.
- Mana growth reduced to 22 from 44.
- Base mana regeneration increased to 8 from 6.
Stats
- Base health regeneration increased to 5.5 from 5.424.
Eye of Destruction
- Bug Fix: Slow now correctly decays from 25% to 13% once, not twice.
Eye of Destruction
- Slow increased to 25% from 10%.
Rite of the Arcane
- Base damage increased to 200/240/280 from 200/230/260.
Rite of the Arcane
- Bug Fix: Re-fixed a bug preventing Rite of the Arcane from damaging Baron Nashor if cast from too far away.
Eye of Destruction
- Bug Fix: No longer fires in weird directions when cast while the cursor is hovering over the minimap.
Arcanopulse
- Width reduced to 145 from 150.
- Warning indicator now better matches the damage zone.
Shocking Orb
- stun duration changed to 0.5-2 seconds from 0.75-1.75.
Rite of the Arcane
- Number of barrages increased to 3/4/5 from 3 at all ranks.
- Base damage changed to 200/230/260 from 190/245/300.
- Total damage increased to 600/920/1300 (+ 129/172/215% AP) from 570/735/900 (+ 129% AP).
- Range increased to 3520/4840/6160 from 3200/4400/5600
- Impact radius increased to 200 from 190.
- Delay between shots increased to 0.8 seconds from 0.6.
- New Effect: Camera now zooms out a bit when casting this spell.
- Updated particles.
Rite of the Arcane
- Bug Fix: The cast range indicator for Rite of the Arcane mismatched the ability's actual range.
- Bug Fix: Rite of the Arcane fails to deal damage to Baron Nashor at extreme ranges.
Rite of the Arcane
- Fixed a bug where Xerath could accidentally fire his first Arcane Barrage on top of himself if he presses R too fast.
Shocking Orb
- Maximum stun duration reduced to 1.75 seconds from 2.25.
Shocking Orb
- Tooltip updated to reflect the actual maximum stun duration of 2.25 seconds from incorrectly listing 2 seconds.
General
- New lore.
- Additional quotes, including special quotes for Ascension.
Eye of Destruction
- No longer procs Spellthief twice when Xerath hits targets in the center of his spell.
Rite of the Arcane
- The 0.6 second cooldown between casts no longer benefits from cooldown reduction.
General
- Additional quotes, including special taunts for Syndra and Thresh.
Stats
- Base mana reduced to 238 from 250.
- Mana per level increased to 47 from 45.
- Base mana regeneration reduced to 6 from 7.
- Mana regeneration per 5 per level increased to 0.65 from 0.6.
- Attack range reduced to 525 from 550.
- Attack animation slightly shortened.
Mana Surge (Innate)
- Every 12 seconds, Xerath's next basic attack will restore 30 - 195 mana. The amount of mana restored is doubled if the attack target is a champion
Arcanopulse (Q)
- First Cast: Xerath starts charging, gradually increasing Arcanopulse's range from 700 to 1400 while slowing down movement speed by up to 50% over the next 1.5 seconds seconds. After 3 seconds, Arcanopulse cancels and half the mana cost is refunded.
- Second Cast: After a brief cast time, Xerath fires a beam of energy in a line the deals magic damage to all enemies hit.
- Damage increased to 80/120/160/200/240 (+75% AP) from 75/115/155/195/235 (+ 60% AP).
- Cooldown adjusted to 9/8/7/6/5 from 7/6.5/6/5.5/5.
- Mana cost increased to 80/90/100/110/120 from 65/70/75/80/85.
Eye of Destruction (W)
- Active: Calls down a ground-targeted blast of energy, dealing 60/90/120/150/180 (+60% AP) magic damage to all enemies caught within the blast and slowing them by 10%. Enemies caught in the middle of the blast instead take 90/135/180/225/270 (+90% AP) magic damage and are slowed by 60/65/70/75/80% instead.
- Cooldown: 14/13/12/11/10 seconds
- Mana cost: 70/80/90/100/110
- Range: 1000
- Active: Xerath fires an orb of energy forward in a line that detonates on striking an enemy, dealing magic damage and stunning them for between 0.75 and 2 seconds. The stun duration is longer the further the Shocking Orb has travelled.
- Cooldown: 18/16/14/12/10 seconds
- Mana cost: 60/65/70/75/80
- Range: 1000
Rite of the Arcane (Ultimate)
- Active: Xerath roots himself in place and gains three shots of Arcane Barrage, a very long range magic artillery that does 190/245/300 (+43% AP) magic damage to all enemies hit. Xerath can cancel this effect early. Half of the cooldown is refunded if no shots of Arcane Barrage were used.
- Cooldown: 130/115/100 seconds
- Mana cost: 100 at all ranks
- Range: 3200/4400/5600
Arcane Barrage
- Reduced the delay between casting the spell and the impact to 0.5 seconds from 0.875.
- The visual indicator for the ultimate will appear at the start of the cast bar instead of at the end.
Locus of Power
- Magic penetration bonus increased to 16/22/28/34/40% from 10/15/20/25/30%.
Mage Chains
- Missile speed increased to 2100 from 1700.
- Ability power ratio increased to 0.8 from 0.7.
Arcane Barrage
- Not intended change: Increased internal cooldown of casts and increased delay on blast.
Arcane Barrage
- The allied ultimate HUD indicator will now remain green until all 3 spell casts are used.
Mage Chains
- Fixed a bug where it could sometimes stun the target for 2 seconds instead of 1.5.
Xerath added to League of Legends
