PCYasuo was last adjusted in Patch 26.1 (). Across 72 patches, Yasuo has received 17 buffs, 11 nerfs, 43 adjustments since release in Patch 3.15.
AbilitiesLeague Wiki
Yasuo won't be much different this year. Considering he doubles how much critical strike chance he gets from each item, he just isn't allowed to crit for full damage.
Way of the Wanderer
- New Effect: Now reduces his total critical strike damage by 10%.
- Base critical strike damage increased to 180% from 175%.
- Infinity Edge scaling reduced to 27% from 40%.
Last Breath
- Bug Fix: While he has gained the effects of the bonus-armor penetration, no longer incorrectly deals excessive damage to K'Sante who is All Out and has equipped Aftershock.
- Undocumented: Percentage bonus-armor penetration now stacks additively with other sources of percentage armor penetration.
Steel Tempest
- Bug Fix: While Gathering Storm stacks and Sweeping Blade stacks are expiring or have expired very close in time to one another, Steel Tempest no longer fails to cast.
Passive critical damage reduction removed.
Way of the Wanderer
- Removed: No longer grants Yasuo a critical damage penalty of 10%.
- This penalty would also apply to Steel Tempest.
Wind Wall
- Bug Fix: Hostile Takeover no longer sometimes bypasses Wind Wall.
Wind Wall
- Bug Fix: SFX is no longer audible through the Fog of War.
Q crit damage increased. R bonus armor penetration on crit increased.
Steel Tempest
- Total critical damage penalty changed to -10% from -20%. No longer applies an additional critical damage penalty; only applies Way of the Wanderer penalty.
- Critical strike AD ratio increased to 165.375% AD from 147% AD.
Last Breath
- Bonus armor penetration increased to 60% from 50%.
Base armor increased. E damage increased.
Stats
- Base armor increased to 32 from 30.
Sweeping Blade
- Base damage increased to 70/85/100/115/130 from 60/70/80/90/100.
- Bonus damage per stack increased to 25% at all levels from 15 to 25% (based on level).
Steel Tempest
- Bug Fix: Using Recall during a Sweeping Blade + Steel Tempest combo no longer incorrectly delays the knock-up until Recall's channel ends or is interrupted.
Passive critical strike multiplier decreased, bonus AD for excess critical strike chance increased.
Way of the Wanderer
- Critical strike chance multiplier reduced to 2 from 2.5.
- Bonus attack damage per excess critical strike chance increased to 0.5 from 0.4.
Stats
- Selection radius increased to 120 units from 75.
Passive shield scaling adjusted.
Way of the Wanderer
- Base shield increased to 125 to 600 (based on level) (now uses level growth formula) from 125 to 600 (based on level).
Way of the Wanderer
- Bug Fix: Rageknife no longer disables the critical strike chance conversion.
Passive shield stronger at later levels.
Way of the Wanderer
- Base shield increased to 100 to 575 (based on level) from 100 to 475 (based on level).
Sweeping Blade
- Number of stacks increased to 4 from 2.
- Removed: No longer increases base damage by 15/17.5/20/22.5/25 per stack.
- New Effect: Now increases total damage by 15 to 25% (based on level) per stack.
Stats
- Base health increased to 590 from 520.
- Health growth increased to 101 from 87.
- Armor growth increased to 4.6 from 3.4.
- Magic resistance growth increased to 2.05 from 1.25.
Way of the Wanderer
- Base shield reduced to 100 to 475 (based on level) from 115 to 525 (based on level).
Base health increased. R cooldown decreased early.
Stats
- Base health increased to 520 from 490.
Last Breath
- Cooldown reduced to 70/50/30 seconds from 80/55/30.
Q damage ratio increased.
Steel Tempest
- AD ratio increased to 105% AD from 100% AD.
- Total critical damage penalty unchanged (-20%). Critical damage modifier increased to 93.33% from 88.89%.
- Critical strike AD ratio increased to 147% AD from 140% AD.
Nightbringer
- Bug Fix: Voiceover issues have been fixed.
Sweeping Blade
- Bug Fix: No longer occasionally fails to plays its proper animation and instead use his moving animation.
Base attack damage growth increased.
Stats
- Attack damage growth increased to 3 from 2.2.
Steel Tempest
- Undocumented: Critical strike damage formula now accounts for Way of the Wanderer -10% critical damage penalty, instead of applying a single independent modifier. Actual damage unchanged.
- New calculation: [175%x(1-0.1)x0.8889)] = 140% AD, for a total critical damage penalty of -20%.
- Old calculation: [175%x(1-0.2)] = 140% AD, for a critical damage penalty of -20%.
Base AD growth decreased. Passive bonus crit strike chance increased; excess crit strike to AD conversion decreased.
Stats
- Attack damage growth reduced to 2.2 from 3.2.
Way of the Wanderer
- Bonus critical strike chance increased to 150% from 100%.
- Bonus attack damage per excess critical strike chance reduced to 0.4 bonus attack damage from 0.5.
Passive crit doubling now takes place after Rageblade's on-hit calculations.
Way of the Wanderer
- New Effect: Way of the Wanderer's critical strike-related effects now wait to activate until any other effects that care about critical strikes have been taken care of.
Passive now converts crit strike chance above 100% to bonus AD.
Way of the Wanderer
- New Effect: Now converts every 1% excess critical strike chance into 0.5 bonus AD.
- Bug Fix: Shield strength fixed back to 115 to 525 (based on level) from 120 to 605 (based on level).
Way of the Wanderer
- Bug: Shield strength changed to 120 to 605 (based on level) from 115 to 525 (based on level).
General
- Updated voice over.
Base magic resist increased. R base damage increased later.
General
- Updated voice over.
Stats
- Base magic resistance increased to 32 from 30.
Last Breath
- Base damage increased to 200/350/500 from 200/300/400.
Base health decreased. Passive shield increased. W cooldown increased.
Stats
- Base health reduced to 490 from 523.
Way of the Wanderer
- Shield increased to 115 to 525 (based on level) from 100 to 510 (based on level).
Wind Wall
- Cooldown increased to 30/27/24/21/18 seconds from 26/24/22/20/18.
Steel Tempest
- Bug Fix: Voice over lines restored.
Sweeping Blade
- Bug Fix: Voice over lines restored.
True Damage
- Loading screen is now uniquely colored per True Damage skin.
Last Breath
- Bug Fix: Dashing through the Eye of the Herald with Last Breath no longer has that non-champion entity pick it up.
Last Breath
- Bug Fix: Is no longer able to cast Last Breath onto a non-knocked up target who's just been hit with Call of the Forge God.
Steel Tempest
- New Effect: Secondary targets hit are now accounted for by runes.
- New Effect: Sweeping Blade cast secondary targets hit are now accounted for by runes.
Stats
- Base attack damage reduced to 60 from 63.
Steel Tempest
- Critical damage penalty changed to -20% from -10%.
- Critical strike AD ratio reduced to 160% AD from 180% AD.
Nightbringer
- Last Breath
- Bug Fix: Voiceover has been restored.
Steel Tempest
- Bug Fix: Restored on-hit VFX for tornado.
- Bug Fix: Restored missing VFX on Sweeping Blade - Steel Tempest combo cast.
Last Breath
- Bug Fix: Restored missing buff particles on his sword after casting Last Breath.
High Noon
- Bug Fix: Restored missing swipe trails on basic attacks.
- Steel Tempest
- Bug Fix: Restored on-hit VFX for tornado.
- Bug Fix: Restored missing VFX on Sweeping Blade - Steel Tempest combo cast.
PROJECT
- Bug Fix: Restored missing swipe trails on basic attacks.
- Steel Tempest
- Bug Fix: Restored on-hit VFX for tornado.
- Bug Fix: Restored missing VFX on Sweeping Blade - Steel Tempest combo cast.
- Last Breath
- Bug Fix: Restored missing buff particles on his sword after casting Last Breath.
Steel Tempest
- New Effect: Ability icon now shows the remaining time to recast the ability.
Last Breath
- New Effect: Can now ping whether the ability is within range or not.
Nightbringer and PROJECT
- Steel Tempest
- Bug Fix: Audio cues have been restored.
Way of the Wanderer
- Bug Fix: Now correctly generates a shield in response to damage from Hallucinate clone.
Nightbringer and PROJECT
- Steel Tempest
- Bug Fix: Ground particle no longer clips into the ground on elevation change.
Stats
- Base health regeneration reduced to 6.5 from 6.512.
Sweeping Blade
- New Effect: Now draws nearby minion aggro when targeting an enemy champion.
Last Breath
- New Effect: Now draws nearby minion aggro when targeting an enemy champion.
Stats
- Magic resistance growth increased to 1.25 from 0.5.
Steel Tempest
- Base damage increased to 20/45/70/95/120 from 20/40/60/80/100.
Last Breath
- Range increased to 1400 from 1200.
High Noon and PROJECT
- Bug Fix: On-hit VFX have been restored.
Blood Moon
- Bug Fix: Crescent moon VFX no longer disappear when moving the camera away and back.
Last Breath
- Bug Fix: Can no longer activate Zeke's Convergence by attempting to casting Last Breath on enemy who is not currently knocked up.
Nightbringer
- Bug Fix: No longer faces the wrong direction during his channel animation.
Nightbringer
- Bug Fix: Fixed special borders being cut off at the bottom during loading screen.
High Noon
- Sweeping Blade
- Bug Fix: Now correctly shouts his VO when casting it.
Steel Tempest
- Stack duration reduced to 6 seconds from 10.
Wind Wall
- Bug Fix: Enemies no longer lose spell shields when walking through the very edge of Wind Wall.
High Noon
- Way of the Wanderer
- Bug Fix: Chromas no longer use the base skin particles.
Sweeping Blade
- Base damage reduced to 60/70/80/90/100 from 70/90/110/130/150.
- New Effect: Now scales with 20% bonus AD.
Last Breath
- Bug Fix: Launching yourself or an ally into the air via Blast Cone no longer counts as an enemy displacement effect for the purposes of an active enemy Last Breath airborne check. In other words, you'll pass through Last Breath rather than getting stuck in it.
Steel Tempest
- Bug Fix: Fixed pixelation on the max range indicator of PROJECT: Yasuo's third Steel Tempest cast.
Stats
- Base attack speed increased to 0.67 from 0.658.
- Attack speed growth reduced to 2.5% from 3.2%.
Last Breath
- Bonus armor penetration now only applies to Yasuo's critical strikes.
- Bug Fix: Fixed a bug that allowed Yasuo to get an extra basic attack when casting Last Breath.
Last Breath
- Bug Fix: Fixed a bug where Yasuo's first basic attack after Last Breath was delayed if it was a critical strike.
Sweeping Blade
- Bug Fix: Grasp of the Undying's cooldown no longer refreshes when Yasuo attempts (and fails) to cast Sweeping Blade on a target he recently dashed through.
General
- Bug Fix: Fixed a bug where Yasuo could be locked out of his basic attack after casting Sweeping Blade or Last Breath.
Steel Tempest
- Bug Fix: Fixed a bug where Steel Tempest wasn't always critically striking when Yasuo had 100% crit chance.
Wind Wall
- Bug Fix: No longer fails to block projectiles in the instant it was cast, if cast at the same time Yasuo died.
Sweeping Blade
- Bug Fix: Fixed a bug where Sweeping Blade could be chain-cast on multiple targets without cooldown or cast time if cast while knocked up.
Steel Tempest
- Bug Fix: Fixed a bug where Yasuo third Steel Tempest (and Sweeping Blade > Steel Tempest combo) could deal damage through spell shields in certain situations.
Wind Wall
- Bug Fix: Now properly continues to blocking projectiles if Yasuo dies.
General
- Fixed a bug where the third cast wasn't applying on-hit effects.
Way of the Wanderer
- Flow capacity increased to 100 to 510 (based on level) from 60 to 470 (based on level).
- Flow generation reduced at early ranks to per 59/52/46 (at level 1/7/13) units travelled from 46 at all levels.
Stats
- Base movement speed increased to 345 from 340.
Steel Tempest
- Cooldown reduced to 4 seconds at all ranks from 5 / 4.75 / 4.5 / 4.25 / 4.
General
- Base health reduced to 380 from 430.
- Base movement speed reduced to 340 from 350.
Steel Tempest
- Fixed a bug where Steel Tempest was put on a shorter cooldown if cast in conjunction with Sweeping Blade.
Way of the Wanderer
- Shield duration reduced to 1 second from 1.5.
Steel Tempest
- Cooldown reduction from attack speed reduced.
- Minimum cast time increased to 0.18 seconds from 0.13.
- Attack speed needed to achieve minimum cast time unchanged (+114%, or +60% from items at level 18).
- Bug Fix: Fixed a bug where Steel Tempest whirlwind was dealing instant damage in the area of a normal Steel Tempest cast as it was traveling out.
Wind Wall
- No longer passively grants bonus Flow from dashing.
Sweeping Blade
- Fixed a bug where the ability sometimes didn't count as a spellcast.
Sweeping Blade
- Bonus damage cap reduced to 50% at 2 stacks from 100% at 4 stacks.
Way of the Wanderer
- Shield duration reduced to 1.5 seconds from 2.
- Shield strength reduced to 60-470 from 60-690.
General
- Flow generation reduced to 1% per ~46 units from 1% per ~40 units.
Steel Tempest
- Now displays a maximum range indicator while the third cast is available.
Wind Wall
- Bonus flow generated on Sweeping Strike reduced to 3/6/9/12/15% from 4/8/12/16/20%.
Last Breath
- Range reduced to 1200 from 1300.
Way of the Wanderer
- The 10% damage penalty now applies to Statikk Shiv.
Steel Tempest
- Third cast is now automatically smart cast (as with the first and second cast).
- Improved reliability of the Sweeping Blade combo.
Wind Wall
- No longer blocks friendly Dark Sphere.
Last Breath
- Now grants maximum Flow on cast.
- Spell animation shortened by 0.1 seconds.
- Now less likely to follow target's using Flash.
- Bug fix: The cooldown is now appropriate tracked for the purposes of spectator mode and the interface.
Yasuo added to League of Legends
General
- Is in this patch, keep your eye out for upcoming details.
