Skip to content
WRLoL
Home
Yasuo LoL Patch HistoryPC

Yasuo

Fighter / Assassin

League of Legends (PC) switch games?

Yasuo was last adjusted in Patch 26.1 (). Across 72 patches, Yasuo has received 17 buffs, 11 nerfs, 43 adjustments since release in Patch 3.15.

Abilities
Way of the WandererPC
Passive - Way of the Wanderer

Innate - Intent: Yasuo's total critical strike chance is doubled from all other sources. Additionally, every 1% critical strike chance in excess of 100% is converted into 0.5 bonus attack damage.

Innate - Resolve: Yasuo generates a stack of Flow for every 59 / 52.5 / 46 units he travels by any means. At 100 stacks and upon taking damage from an enemy champion or monster, Yasuo consumes all Flow to grant himself a shield for 125 - 674.46 (based on level) that lasts for 1 second.

Steel TempestPC
Q - Steel Tempest
Cast Time: 0.35 / 0.33 / 0.297 / 0.264 / 0.231 / 0.198 / 0.175 / 0.35 / 0.33 / 0.297 / 0.28
Range: 450 / 1150
Effect Radius: 215

Active: Yasuo thrusts his sword in a line in the target direction that deals physical damage to enemies hit and applies on-hit and on-attack effects to the first enemy hit. Steel Tempest's damage based on its AD ratio can critically strike for Yasuo damage.

Physical Damage: 20 / 45 / 70 / 95 / 120 (+ 105% AD)
Critical Strike Damage: 20 / 45 / 70 / 95 / 120 + 1.05 AD

Steel Wind Rising: If this hits at least one enemy, Yasuo generates a stack of Gathering Storm for 6 seconds, stacking up to 2 times and refreshing on subsequent hits. At 2 stacks, the next Steel Tempest cast consumes them all to become empowered with a new effect.

Gathering Storm Bonus: Yasuo unleashes a whirlwind in the target direction that applies and triggers the same effects and additionally airborne enemies hit for 0.9 seconds.

Steel Tempest's thrust will fail to hit targets after the cast time if Yasuo was affected by disarming crowd control during it, but the cooldown of the ability is reset to 0.1 seconds.

If Steel Tempest is cast during Sweeping Blade, the cast is modified to cause Yasuo to slash around himself at the end of the dash, applying and triggering the same effects against nearby enemies. This slash can be empowered by Gathering Storm's bonus, causing it to additionally apply the airborne to enemies hit. Steel Tempest's cast time is not incurred when it is cast this way, but Yasuo will become lockout to declare basic attacks for 0.5 seconds after the dash ends.

Wind WallPC
W - Wind Wall
CD: 25 / 23 / 21 / 19 / 17
Cast Time: 0.013
Range: 0 - 350 / 450
Effect Radius: sight 300

Active: Yasuo raises a wall of wind in the target direction for 4 seconds that destroys all hostile non- turret projectile that collide with it and grants sight of its surroundings.

Wall Width: 320 / 390 / 460 / 530 / 600

The wall travels in the targeted direction over the first 0.6 seconds, then drifts forward another 50 units over the remaining duration.

Sweeping BladePC
E - Sweeping Blade
CD: 0.5 / 0.4 / 0.3 / 0.2 / 0.1
Cast Time: None
Range: 475

Active: Yasuo dashes a fixed distance in the direction of the target enemy and becomes ghosted for 2 seconds, refreshing on subsequent casts. Upon impact, he deals magic damage to the target and generates a stack of Ride the Wind for 5 seconds, which refreshes on subsequent hits and stacks up to 4 times.

Magic Damage: 70 / 85 / 100 / 115 / 130 (+ 20% bonus AD) (+ 60% AP)
Bonus Damage per Stack: 17.5 / 21.25 / 25 / 28.75 / 32.5 (+ 5% bonus AD) (+ 15% AP)
Maximum Bonus Damage: 70 / 85 / 100 / 115 / 130 (+ 20% bonus AD) (+ 60% AP)
Total Combined Damage: 140 / 170 / 200 / 230 / 260 (+ 40% bonus AD) (+ 120% AP)

Ride the Wind: Sweeping Blade's damage is increased by 25% per stack, up to 100% at maximum stacks.

Sweeping Blade can be cast on the same target only once every few seconds.

Yasuo will be knockdown by any immobilize or polymorph crowd control during the dash.

Last Breath can be cast during the dash.

Last BreathPC
R - Last Breath
CD: 70 / 50 / 30
Cast Time: None
Range: 1400
Effect Radius: 400

Active: Yasuo blinks to the opposite side of a sight airborne enemy champion nearest to the cursor, instantly generating maximum Flow while resetting Steel Tempest stacks.

Physical Damage: 200 (+ 150% bonus AD)

Upon arrival, he airborne all nearby airborne enemy champions for 1 second, true sight them, becoming lockout himself, and slashing them with his sword over the duration to deal physical damage thereafter. Surrounding enemy champions that become airborne during this time will also be affected by Last Breath through the remaining duration.

For the next 15 seconds, the damage dealt by Yasuo's critical strikes ignores 60% of the target's bonus armor.

A nearby airborne enemy champion is required to cast this ability. If Yasuo would blink inside the attack range of an enemy turret (including the Nexus Obelisk), Last Breath will instead attempt to position him outside of it.

Base Stats

Health: 590
Health Per Level: 110
Mana: 100
Attack Damage: 60
AD Per Level: 2.5
Attack Speed: 0.697
AS Per Level: 3.5
Armor: 32
Armor Per Level: 4.6
Magic Resist: 32
MR Per Level: 2.05
Movement Speed: 345
Range: 175
Health Regen: 6.5
HP Regen Per Level: 0.9
Patch 26.1change

Yasuo won't be much different this year. Considering he doubles how much critical strike chance he gets from each item, he just isn't allowed to crit for full damage.

Way of the Wanderer

  • New Effect: Now reduces his total critical strike damage by 10%.
  • Base critical strike damage increased to 180% from 175%.
  • Infinity Edge scaling reduced to 27% from 40%.
Patch 25.14nerf

AD growth decreased.

Stats

  • Attack damage growth reduced to 2.5 from 3.
Patch 25.11change

Last Breath

  • Bug Fix: While he has gained the effects of the bonus-armor penetration, no longer incorrectly deals excessive damage to K'Sante who is All Out and has equipped Aftershock.
  • Undocumented: Percentage bonus-armor penetration now stacks additively with other sources of percentage armor penetration.
Patch 25.5change

Steel Tempest

  • Bug Fix: While Gathering Storm stacks and Sweeping Blade stacks are expiring or have expired very close in time to one another, Steel Tempest no longer fails to cast.
Patch 25.4nerf

Passive critical damage reduction removed.

Way of the Wanderer

  • Removed: No longer grants Yasuo a critical damage penalty of 10%.
  • This penalty would also apply to Steel Tempest.

Wind Wall

  • Bug Fix: Hostile Takeover no longer sometimes bypasses Wind Wall.
Patch 14.24change

Wind Wall

  • Bug Fix: SFX is no longer audible through the Fog of War.
Patch 14.20buff

Q crit damage increased. R bonus armor penetration on crit increased.

Steel Tempest

  • Total critical damage penalty changed to -10% from -20%. No longer applies an additional critical damage penalty; only applies Way of the Wanderer penalty.
  • Critical strike AD ratio increased to 165.375% AD from 147% AD.

Last Breath

  • Bonus armor penetration increased to 60% from 50%.
Patch 14.15buff

Base armor increased. E damage increased.

Stats

  • Base armor increased to 32 from 30.

Sweeping Blade

  • Base damage increased to 70/85/100/115/130 from 60/70/80/90/100.
  • Bonus damage per stack increased to 25% at all levels from 15 to 25% (based on level).
Patch 14.11change

Steel Tempest

  • Bug Fix: Using Recall during a Sweeping Blade + Steel Tempest combo no longer incorrectly delays the knock-up until Recall's channel ends or is interrupted.
Patch 14.10change

Passive critical strike multiplier decreased, bonus AD for excess critical strike chance increased.

Way of the Wanderer

  • Critical strike chance multiplier reduced to 2 from 2.5.
  • Bonus attack damage per excess critical strike chance increased to 0.5 from 0.4.
Patch 14.9buff

Stats

  • Selection radius increased to 120 units from 75.
Patch 13.15buff

Passive shield scaling adjusted.

Way of the Wanderer

  • Base shield increased to 125 to 600 (based on level) (now uses level growth formula) from 125 to 600 (based on level).
Patch 13.14change

Way of the Wanderer

  • Bug Fix: Rageknife no longer disables the critical strike chance conversion.
Patch 13.7change

Passive shield stronger at later levels.

Way of the Wanderer

  • Base shield increased to 100 to 575 (based on level) from 100 to 475 (based on level).

Sweeping Blade

  • Number of stacks increased to 4 from 2.
  • Removed: No longer increases base damage by 15/17.5/20/22.5/25 per stack.
  • New Effect: Now increases total damage by 15 to 25% (based on level) per stack.
Patch 12.10buff

Stats

  • Base health increased to 590 from 520.
  • Health growth increased to 101 from 87.
  • Armor growth increased to 4.6 from 3.4.
  • Magic resistance growth increased to 2.05 from 1.25.

Way of the Wanderer

  • Base shield reduced to 100 to 475 (based on level) from 115 to 525 (based on level).
Patch 12.7buff

Base health increased. R cooldown decreased early.

Stats

  • Base health increased to 520 from 490.

Last Breath

  • Cooldown reduced to 70/50/30 seconds from 80/55/30.
Patch 12.2buff

Q damage ratio increased.

Steel Tempest

  • AD ratio increased to 105% AD from 100% AD.
  • Total critical damage penalty unchanged (-20%). Critical damage modifier increased to 93.33% from 88.89%.
  • Critical strike AD ratio increased to 147% AD from 140% AD.
Patch 11.22change

Nightbringer

  • Bug Fix: Voiceover issues have been fixed.
Patch 11.14change

Sweeping Blade

  • Bug Fix: No longer occasionally fails to plays its proper animation and instead use his moving animation.
Patch 11.7buff

Base attack damage growth increased.

Stats

  • Attack damage growth increased to 3 from 2.2.
Patch 11.6change

Steel Tempest

  • Undocumented: Critical strike damage formula now accounts for Way of the Wanderer -10% critical damage penalty, instead of applying a single independent modifier. Actual damage unchanged.
  • New calculation: [175%x(1-0.1)x0.8889)] = 140% AD, for a total critical damage penalty of -20%.
  • Old calculation: [175%x(1-0.2)] = 140% AD, for a critical damage penalty of -20%.
Patch 11.1change

Base AD growth decreased. Passive bonus crit strike chance increased; excess crit strike to AD conversion decreased.

Stats

  • Attack damage growth reduced to 2.2 from 3.2.

Way of the Wanderer

  • Bonus critical strike chance increased to 150% from 100%.
  • Bonus attack damage per excess critical strike chance reduced to 0.4 bonus attack damage from 0.5.
Patch 10.25buff

Base AS growth increased.

Stats

  • Attack speed growth increased to 3.5% from 2.5%.
Patch 10.24buff

Passive crit doubling now takes place after Rageblade's on-hit calculations.

Way of the Wanderer

  • New Effect: Way of the Wanderer's critical strike-related effects now wait to activate until any other effects that care about critical strikes have been taken care of.
Patch 10.23buff

Passive now converts crit strike chance above 100% to bonus AD.

Way of the Wanderer

  • New Effect: Now converts every 1% excess critical strike chance into 0.5 bonus AD.
  • Bug Fix: Shield strength fixed back to 115 to 525 (based on level) from 120 to 605 (based on level).
Patch 10.21change

Way of the Wanderer

  • Bug: Shield strength changed to 120 to 605 (based on level) from 115 to 525 (based on level).
Patch 10.18change

General

  • Updated voice over.
Patch 10.16buff

Base magic resist increased. R base damage increased later.

General

  • Updated voice over.

Stats

  • Base magic resistance increased to 32 from 30.

Last Breath

  • Base damage increased to 200/350/500 from 200/300/400.
Patch 10.12change

Base health decreased. Passive shield increased. W cooldown increased.

Stats

  • Base health reduced to 490 from 523.

Way of the Wanderer

  • Shield increased to 115 to 525 (based on level) from 100 to 510 (based on level).

Wind Wall

  • Cooldown increased to 30/27/24/21/18 seconds from 26/24/22/20/18.
Patch 10.1change

Steel Tempest

  • Bug Fix: Voice over lines restored.

Sweeping Blade

  • Bug Fix: Voice over lines restored.
Patch 9.23change

True Damage

  • Loading screen is now uniquely colored per True Damage skin.
Patch 9.21change

Last Breath

  • Bug Fix: Dashing through the Eye of the Herald with Last Breath no longer has that non-champion entity pick it up.
Patch 9.19change

Last Breath

  • Bug Fix: Is no longer able to cast Last Breath onto a non-knocked up target who's just been hit with Call of the Forge God.
Patch 9.6buff

Steel Tempest

  • New Effect: Secondary targets hit are now accounted for by runes.
  • New Effect: Sweeping Blade cast secondary targets hit are now accounted for by runes.
Patch 9.4nerf

Stats

  • Base attack damage reduced to 60 from 63.

Steel Tempest

  • Critical damage penalty changed to -20% from -10%.
  • Critical strike AD ratio reduced to 160% AD from 180% AD.
Patch 9.3change

Nightbringer

  • Last Breath
  • Bug Fix: Voiceover has been restored.
Patch 9.2change

Steel Tempest

  • Bug Fix: Restored on-hit VFX for tornado.
  • Bug Fix: Restored missing VFX on Sweeping Blade - Steel Tempest combo cast.

Last Breath

  • Bug Fix: Restored missing buff particles on his sword after casting Last Breath.

High Noon

  • Bug Fix: Restored missing swipe trails on basic attacks.
  • Steel Tempest
  • Bug Fix: Restored on-hit VFX for tornado.
  • Bug Fix: Restored missing VFX on Sweeping Blade - Steel Tempest combo cast.

PROJECT

  • Bug Fix: Restored missing swipe trails on basic attacks.
  • Steel Tempest
  • Bug Fix: Restored on-hit VFX for tornado.
  • Bug Fix: Restored missing VFX on Sweeping Blade - Steel Tempest combo cast.
  • Last Breath
  • Bug Fix: Restored missing buff particles on his sword after casting Last Breath.
Patch 9.1buff

Steel Tempest

  • New Effect: Ability icon now shows the remaining time to recast the ability.

Last Breath

  • New Effect: Can now ping whether the ability is within range or not.
Patch 8.24change

Nightbringer and PROJECT

  • Steel Tempest
  • Bug Fix: Audio cues have been restored.
Patch 8.11change

Way of the Wanderer

  • Bug Fix: Now correctly generates a shield in response to damage from Hallucinate clone.
Patch 8.8change

Nightbringer and PROJECT

  • Steel Tempest
  • Bug Fix: Ground particle no longer clips into the ground on elevation change.
Patch 8.3nerf

Stats

  • Base health regeneration reduced to 6.5 from 6.512.
Patch 8.2buff

Sweeping Blade

  • New Effect: Now draws nearby minion aggro when targeting an enemy champion.

Last Breath

  • New Effect: Now draws nearby minion aggro when targeting an enemy champion.
Patch 7.24bbuff

Stats

  • Magic resistance growth increased to 1.25 from 0.5.

Steel Tempest

  • Base damage increased to 20/45/70/95/120 from 20/40/60/80/100.

Last Breath

  • Range increased to 1400 from 1200.
Patch 7.23change

High Noon and PROJECT

  • Bug Fix: On-hit VFX have been restored.

Blood Moon

  • Bug Fix: Crescent moon VFX no longer disappear when moving the camera away and back.
Patch 7.17change

Last Breath

  • Bug Fix: Can no longer activate Zeke's Convergence by attempting to casting Last Breath on enemy who is not currently knocked up.
Patch 7.16change

Nightbringer

  • Bug Fix: No longer faces the wrong direction during his channel animation.
Patch 7.13change

Nightbringer

  • Bug Fix: Fixed special borders being cut off at the bottom during loading screen.
Patch 7.12change

High Noon

  • Sweeping Blade
  • Bug Fix: Now correctly shouts his VO when casting it.
Patch 7.11nerf

Steel Tempest

  • Stack duration reduced to 6 seconds from 10.
Patch 7.10change

Wind Wall

  • Bug Fix: Enemies no longer lose spell shields when walking through the very edge of Wind Wall.
Patch 7.8change

High Noon

  • Way of the Wanderer
  • Bug Fix: Chromas no longer use the base skin particles.
Patch 7.2change

Sweeping Blade

  • Base damage reduced to 60/70/80/90/100 from 70/90/110/130/150.
  • New Effect: Now scales with 20% bonus AD.
Patch 6.24change

Last Breath

  • Bug Fix: Launching yourself or an ally into the air via Blast Cone no longer counts as an enemy displacement effect for the purposes of an active enemy Last Breath airborne check. In other words, you'll pass through Last Breath rather than getting stuck in it.
Patch 6.21change

Steel Tempest

  • Bug Fix: Fixed pixelation on the max range indicator of PROJECT: Yasuo's third Steel Tempest cast.
Patch 6.18change

Stats

  • Base attack speed increased to 0.67 from 0.658.
  • Attack speed growth reduced to 2.5% from 3.2%.

Last Breath

  • Bonus armor penetration now only applies to Yasuo's critical strikes.
  • Bug Fix: Fixed a bug that allowed Yasuo to get an extra basic attack when casting Last Breath.
Patch 6.17change

Last Breath

  • Bug Fix: Fixed a bug where Yasuo's first basic attack after Last Breath was delayed if it was a critical strike.
Patch 6.16change

Sweeping Blade

  • Bug Fix: Grasp of the Undying's cooldown no longer refreshes when Yasuo attempts (and fails) to cast Sweeping Blade on a target he recently dashed through.
Patch 6.14change

General

  • Bug Fix: Fixed a bug where Yasuo could be locked out of his basic attack after casting Sweeping Blade or Last Breath.

Steel Tempest

  • Bug Fix: Fixed a bug where Steel Tempest wasn't always critically striking when Yasuo had 100% crit chance.

Wind Wall

  • Bug Fix: No longer fails to block projectiles in the instant it was cast, if cast at the same time Yasuo died.

Sweeping Blade

  • Bug Fix: Fixed a bug where Sweeping Blade could be chain-cast on multiple targets without cooldown or cast time if cast while knocked up.
Patch 6.2change

Steel Tempest

  • Bug Fix: Fixed a bug where Yasuo third Steel Tempest (and Sweeping Blade > Steel Tempest combo) could deal damage through spell shields in certain situations.

Wind Wall

  • Bug Fix: Now properly continues to blocking projectiles if Yasuo dies.
Patch 5.14change

General

  • Fixed a bug where the third cast wasn't applying on-hit effects.
Patch 5.8change

Way of the Wanderer

  • Flow capacity increased to 100 to 510 (based on level) from 60 to 470 (based on level).
  • Flow generation reduced at early ranks to per 59/52/46 (at level 1/7/13) units travelled from 46 at all levels.
Patch 4.21buff

Stats

  • Base movement speed increased to 345 from 340.

Steel Tempest

  • Cooldown reduced to 4 seconds at all ranks from 5 / 4.75 / 4.5 / 4.25 / 4.
Patch 4.18nerf

General

  • Base health reduced to 380 from 430.
  • Base movement speed reduced to 340 from 350.
Patch 4.17change

Steel Tempest

  • Fixed a bug where Steel Tempest was put on a shorter cooldown if cast in conjunction with Sweeping Blade.
Patch 4.13nerf

Way of the Wanderer

  • Shield duration reduced to 1 second from 1.5.

Steel Tempest

  • Cooldown reduction from attack speed reduced.
  • Minimum cast time increased to 0.18 seconds from 0.13.
  • Attack speed needed to achieve minimum cast time unchanged (+114%, or +60% from items at level 18).
  • Bug Fix: Fixed a bug where Steel Tempest whirlwind was dealing instant damage in the area of a normal Steel Tempest cast as it was traveling out.

Wind Wall

  • No longer passively grants bonus Flow from dashing.
Patch 4.12change

Sweeping Blade

  • Fixed a bug where the ability sometimes didn't count as a spellcast.
Patch 4.11nerf

Sweeping Blade

  • Bonus damage cap reduced to 50% at 2 stacks from 100% at 4 stacks.
Patch 4.3nerf

Way of the Wanderer

  • Shield duration reduced to 1.5 seconds from 2.
  • Shield strength reduced to 60-470 from 60-690.
Patch 4.2nerf

General

  • Flow generation reduced to 1% per ~46 units from 1% per ~40 units.

Steel Tempest

  • Now displays a maximum range indicator while the third cast is available.

Wind Wall

  • Bonus flow generated on Sweeping Strike reduced to 3/6/9/12/15% from 4/8/12/16/20%.

Last Breath

  • Range reduced to 1200 from 1300.
Patch 4.1nerf

Way of the Wanderer

  • The 10% damage penalty now applies to Statikk Shiv.

Steel Tempest

  • Third cast is now automatically smart cast (as with the first and second cast).
  • Improved reliability of the Sweeping Blade combo.

Wind Wall

  • No longer blocks friendly Dark Sphere.

Last Breath

  • Now grants maximum Flow on cast.
  • Spell animation shortened by 0.1 seconds.
  • Now less likely to follow target's using Flash.
  • Bug fix: The cooldown is now appropriate tracked for the purposes of spectator mode and the interface.
Patch 3.15new

Yasuo added to League of Legends

General

  • Is in this patch, keep your eye out for upcoming details.