PCVeigar was last nerfed in Patch 26.7 (). Across 67 patches, Veigar has received 31 buffs, 6 nerfs, 29 adjustments since release in Patch 0.8.22.115.
AbilitiesLeague Wiki
Veigar has often been at the threshold of being considered overpowered in bot lane, and he's been maintaining enough of a play rate there that it's time to step in. One thing different between bot Veigar and mid Veigar is his scaling nature. In bot, he's actually even more of a snowball champion than in mid where his win rate steadily climbs over game time. So we're blunting that early-mid spike with a cooldown nerf that his mid players aren't as reliant upon and can more easily outscale.
Primordial Burst
- Cooldown increased to 120/90/60 seconds from 100/80/60.
Veigar's been coming up a bit short of success as of late, so to help our resident miniature king we're upping his W's AP ratio so he can take more advantage of his infinite AP scaling to pop enemies he catches with a well placed Event Horizon.
Dark Matter
- AP ratio increased to 70/80/90/100/110% AP from 60/70/80/90/100% AP.
Final Boss
- Bug Fix: Killing a minion using Baleful Strike no longer causes the minion gold bounty's floating text to appear above his head instead of on the minion's death location.
W damage decreased.
Dark Matter
- AP ratio reduced to 60/70/80/90/100% AP from 70/80/90/100/110% AP.
Stats
- Selection radius increased to 100 units from 93.
Q damage increased. R cooldown decreased.
Baleful Strike
- AP ratio increased to 50/55/60/65/70% AP from 45/50/55/60/65% AP.
Primordial Burst
- Cooldown reduced to 100/80/60 seconds from 120/90/60.
Stats
- Basic attack missile speed increased to 1500 from 1100.
Q AP ratio now scales with level. W AP ratio now scales with level. E VFX adjusted. R AP ratio now scales with level.
Baleful Strike
- AP ratio changed to 45/50/55/60/65% AP from 60% AP at all ranks.
Dark Matter
- AP ratio changed to 70/80/90/100/110% AP from 100% AP at all ranks.
Event Horizon
- Removed: Can no longer hide his VFX from enemies by placing it inside certain walls.
- Bug Fix: Zone placement particles are now properly visible to enemies from the Fog of War.
Primordial Burst
- AP ratio reduced to 65/70/75% AP from 75% AP at all ranks.
Base health decreased, base armor decreased. W base damage decreased.
Stats
- Base health reduced to 550 from 575.
- Base armor reduced to 18 from 21.
Dark Matter
- Base damage changed to 85/140/195/250/305 from 100/150/200/250/300.
General
- Bug Fix: Now properly plays his laugh voice line upon scoring a killing blow with Primordial Burst.
Q range increased. W range increased.
Baleful Strike
- Cast range increased to 1050 units from 950.
Dark Matter
- Cast range increased to 950 units from 900.
Base armor decreased and armor growth increased. E cooldown increased.
Baleful Strike
- Bug Fix: Tooltip no longer incorrectly states that additional stacks of Phenomenal Evil Power would be granted from scoring a killing blow on champions hit.
Event Horizon
- Cooldown increased to 20/18.5/17/15.5/14 seconds from 20/18/16/14/12.
Stats
- Base health increased to 575 from 505.
- Health growth increased to 108 from 94.
- Armor growth increased to 5.2 from 4.
- Magic resistance growth increased to 1.3 from 0.5.
Base armor decreased; armor growth increased. E cooldown increased early.
Stats
- Base armor reduced to 21 from 23.
- Armor growth increased to 4 from 3.75.
Baleful Strike
- Bug Fix: Tooltip now correctly states that scoring the last hit against enemy champions grant 1 stack of Phenomenal Evil Power, not 3.
Event Horizon
- Cooldown increased to 20/18/16/14/12 seconds from 18/16.5/15/13.5/12.
Q cooldown decreased; stacks from large monsters and minions increased.
Baleful Strike
- Cooldown reduced to 6/5.5/5/4.5/4 seconds from 7/6.5/6/5.5/5.
- Phenomenal Evil Power stacks from large minions and monsters increased to 3 from 2.
Q cost decreased. R cooldown decreased later.
Baleful Strike
- Mana cost reduced to 30/35/40/45/50 from 40/45/50/55/60.
Primordial Burst
- Cooldown reduced to 120/90/60 seconds from 120/100/80.
Base AD, AD growth, and armor increased. Q base damage increased.
Stats
- Base attack damage increased to 52 from 50.71.
- Attack damage growth increased to 2.7 from 2.625.
- Base armor increased to 23 from 22.55.
Baleful Strike
- Base damage increased to 80/120/160/200/240 from 70/110/150/190/230.
E cooldown decreased later.
Event Horizon
- Cooldown reduced to 18/16.5/15/13.5/12 seconds from 18/17/16/15/14.
Phenomenal Evil Power
- New Effect: Can now ping the current amount of stacks.
General
- Basic attack and ability visual effects have been updated for base skin and all skins using base VFX.
- Non-VO audio has been updated for base skin and all skins using base SFX.
Bad Santa
- VFX updated.
Leprechaun
- VFX updated.
Omega Squad
- Dark Matter
- Bug Fix: Warning indicator is now much clearer for colorblind players.
Stats
- Base mana increased to 490 from 392.4.
- Mana growth reduced to 26 from 52.
- Base mana regeneration increased to 8 from 6.
Leprechaun
- Dark Matter
- Bug Fix: VFX once again have rainbows.
Primordial Burst
- New Effect: Now draws nearby minion aggro when targeting an enemy champion.
Stats
- Base attack range increased to 550 from 525.
- Base health regeneration increased to 6.5 from 5.424.
- Health regeneration growth increased to 0.6 to 0.55
Dark Matter
- Cooldown reduced to 8 seconds at all ranks from 10/9.5/9/8.5/8.
- New Effect: The base cooldown is reduced by 0% to 99.99% (based on Phenomenal Evil stacks). This stacks multiplicitively with cooldown reduction.
Bad Santa
- Bug Fix: No longer has visible seams on very low settings.
Primordial Burst
- Bug Fix: Fixed a bug where his laugh wasn't playing correctly when landing a killing blow with it.
Final Boss
- Primordial Burst
- Bug Fix: Fixed a bug VFX would be misplaced.
Primordial Burst
- Bug Fix: Final Boss Veigar once again plays VO lines when casting Primordial Burst.
Phenomenal Evil Power
- AP gain from champion takedowns increased to 5 from 3.
Event Horizon
- Bug Fix: Enemies can now see the warning ring when Event Horizon is cast into terrain.
Dark Matter
- Bug Fix: Bad Santa Veigar's custom particles for Dark Matter have been restored.
General
- Bug Fix: Restored Curling vintage for players who owned him as a limited skin.
Baleful Strike
- Bug Fix: Final Boss's Baleful Strike no longer turns units invisible when killing them.
Phenomenal Evil Power (New Innate)
- New Innate: Veigar gains a stack of Phenomenal Evil whenever he hits an enemy champion with an ability, and 3 stacks whenever he scores a champion takedown. Veigar gains 1 Ability Power for every stack of Phenomenal Evil.
Baleful Strike
- Passive AP stacking removed.
- Revised Tooltip: Killing a unit with Baleful Strike grants 1 stack of Phenomenal Evil, doubled for large minions and monsters.
- Champion kills with Baleful Strike grant a total of 5 stacks, combining the effects of hitting a champion with an ability (+1) and scoring a champion takedown (+3) in his passive and the killing a unit (+1) in this ability.
- Mana cost reduced to 40/45/50/55/60 from 60/65/70/75/80.
Dark Matter
- Mana cost reduced to 60/65/70/75/80 from 70/75/80/85/90.
Event Horizon
- Mana cost reduced to 70/75/80/85/90 from 80/85/90/95/100.
Primordial Burst
- Mana cost reduced to 100 from 125.
- Removed: Enemy AP ratio.
- Base damage reduced to 175/250/325 from 250/375/500.
- AP ratio reduced to 75% AP from 100% AP
- New Effect: Now deals 1% increased damage for every 0.67% of his target's missing health , up to double damage to targets at 33% of their maximum health or less.
- Maximum damage: 350/500/650 (+ 150% AP).
General
- Base damage reduced to 70/110/150/190/230 from 80/125/170/215/260.
- Base damage reduced to 100/150/200/250/300 from 120/170/220/270/320.
Baleful Strike
- The passive will now generate AP on assists.
Dark Matter
- Cast time removed (previously 0.25 seconds). Veigar must still complete a 0.25 second casting animation to begin issuing new commands, but all effects now happen instantly.
- Total delay effectively reduced to 1.25 seconds from 1.5.
General
- Missile size now scales with Veigar's ability power. This will reduce the base size of the projectile for some skins, and is capped at 1500 ability power.
Event Horizon
- Tooltip updated to reflect the actual delay of 0.5 seconds.
Equilibrium
- Bonus mana regen increased to +1.5% per 1% of mana missing from +1%.
Baleful Strike
- Range increased to 950 from 900.
Event Horizon
- New Effect: Will now knockdown enemies who attempt to dash through the wall. This did not make it last patch due to a bug.
Baleful Strike
- Missile speed increased to 2200 from 1750.
- Fixed a bug where Baleful Strike would fail to cast if you got CC'd during the cast.
Event Horizon
- Delay reduced to 0.5 seconds from 0.75.
- Warning particle effect is now placed immediately instead of after the 0.25 second cast time. "Consequently, enemies still have 0.75 seconds to react."
General
- New ability effects.
Baleful Strike
- Reworked Active: Now a linear colliding skillshot, but can hit two targets.
- Ability power gain can be triggered up to twice per cast.
- Range increased to 850 from 650.
- Cooldown changed to 7/6.5/6/5.5/5 seconds from 8/7/6/5/4.
Dark Matter
- Mana cost reduced to 70/75/80/85/90 from 70/80/90/100/110.
- Cooldown reduced to 10/9.5/9/8.5/8 seconds from 10 at all ranks.
Event Horizon
- New Effect: Now has a 0.75 seconds delay and warning particles before the walls appear.
- Mana cost reduced to 80/85/90/95/100 from 80/90/100/110/120.
- Cooldown reduced to 18/17/16/15/14 seconds from 20/19/18/17/16.
- Range increased to 700 from 650.
Primordial Burst
- Ability power ratio reduced to 100% AP from 120% AP.
- Mana cost reduced to 125 at all ranks from 125/175/225.
- Cooldown reduced to 120/100/80 seconds from 130/110/90.
Primordial Burst
- Veigar will now laugh if he kills an enemy using Primordial Burst.
Veigar now receives twice the bonus stats from Baleful Strike when he uses it to kill more significant ("large") targets such as enemy champions, siege minions, the Giant Wolf, or even Baron Nashor. This change reinforces the game's general reward structure, wherein more important units provide additional rewards.
Baleful Strike
- Permanent ability power gain is now doubled to 2 when killing a champion, large minion, or large monster.
Equilibrium
- Mana regeneration increased to 1% per 1% Mana missing from 0.75%.
Baleful Strike
- Veigar no longer gains champion kill bonus when killing champion clones (e.g. Hallucinate).
Event Horizon
- Now always correctly stuns enemies who use dash abilities to pass through it.
Event Horizon
- Fixed a bug where it stopped stunning units if Veigar died.
Superb Villain
- Fixed animation bugs.
Baleful Strike
- Fixed a bug where killing a unit would not create the particle effect.
Primordial Burst
- Mana cost reduced to 125/175/225 from 150/200/250.
Dark Matter
- Mana cost reduced to 70/80/90/100/110 from 100/110/120/130/140.
Baleful Strike
- Mana cost adjusted to 60/65/70/75/80 from 75 at all levels.
- Total ability power accumulated from Baleful Strike is now displayed in the tooltip.
Event Horizon
- Mana cost reduced to 80/90/100/110/120 from 80/95/110/125/140.
General
- Fixed an issue on the Leprechaun skin where the enemy Event Horizon still had green pillars instead of red ones.
General
- Dance animation has been updated.
- Original splash art has been updated.
Primordial Burst
- Ability power ratio increased to 1.2 of Veigar's ability power and reduced to 0.8 of his target's ability power from 1.0 of each.
General
- Basic attack missile speed increased by 100.
Equilibrium
- Bonus mana regeneration increased to 0.75% per 1% mana missing from 0.5%.
Baleful Strike
- Missile speed increased by 100.
Event Horizon
- Fixed a typo in the tooltip.
Dark Matter
- Ability power ratio increased to 1.0 from 0.8.
Primordial Burst
- Damage modified to 250/375/500 from 200/350/500.
- Ability power ratios increased to 1.0 from 0.8 (both from Veigar and the target).
Baleful Strike
- Fixed a bug where it would grant Veigar ability power even if the target died before the spell hit.
General
- Updated recommended items.
Stats
- Base movement speed increased to 315 from 310.
- Base armor increased to 16 from 14.
- Armor per level increased to 3.75 from 3.5.
Equilibrium New Innate
- Veigar's mana regen is increased by 0.5% for each 1% of mana he's missing.
Baleful Strike
- Adjusted the way bonus ability power is granted.
- Veigar now also gains 1/2/3/4/5 bonus ability power for each champion kill from any damage source.
Dark Matter
- Delay reduced to 1.2 seconds from 1.6.
- Base damage reduced to 120/170/220/270/320 from 120/180/240/300/360.
- Cooldown reduced to 10 seconds from 12.
Event Horizon
- Mana cost reduced to 80/95/110/125/140 from 90/110/130/150/170.
- Cooldown reduced to 20/19/18/17/16 from 24/22/20/18/16.
- Range increased to 650 from 600.
Primordial Burst
- Mana cost reduced to 150/200/250 from 200/300/400.
- It now deals 200/350/500 base damage plus 80% of the combined ability power of Veigar and his target.
- Conditional bonus damage for non-mana Champions has been removed.
- Mana restoration on kill has been removed.
Primordial Burst
- Now deals 75/150/225 bonus magical damage to Champions who do not use mana.
Event Horizon
- Fixed a bug where its particle appears away from the spell effect when cast on an impassable location.
Event Horizon
- Adjusted so the stun matches up better with the cast cursor and the particle.
Primordial Burst
- Missile speed increased.
Event Horizon
- Now stun units correctly regardless of movement speed.
General
- Added new "team color" versions of the Event Horizon particle.
Primordial Burst
- Base damage increased to 200/300/400 from 100/250/400.
Dark Matter
- Cooldown reduced to 12 from 13.
- Mana cost modified to 100/110/120/130/140 from 90/105/120/135/150.
General
- Search tags added.
Dark Matter
- Tooltip updated.
Event Horizon
- Has been made more difficult to be able to pass through without being stunned.
Dark Matter
- Impact delay time reduced to 1.6 seconds from 2.
Entropy Remade
- Veigar steals 20% of each nearby enemy champion's ability power. The amount stolen per target cannot exceed five times Veigar's level.
Stats
- Range increased to 525 from 480.
- Health per level increased to 82 from 78.
- Movement speed increased to 310 from 300.
- Base armor increased to 14 from 12.
- Armor per level increased to 3.5 from 3.2.
Baleful Strike
- Cast range increased to 650 from 625.
- Ability power ratio increased to 0.6 from 0.55.
Dark Matter
- Cooldown reduced to 13 seconds from 14.
Entropy Reworked
- Auto attacks lower the target's ability power by 25% (non-stacking).
Baleful Strike
- Mana cost reduced to 75 from 80.
Event Horizon
- Cooldown reduced to 24/22/20/18/16 from 26/24/22/20/18.
Dark Matter
- Cooldown reduced to 14 seconds from 16.
Primordial Burst
- Now grants a bonus 5 ability power upon killing a champion (just like Baleful Strike).
- Has a new updated sound.
Veigar added to League of Legends
Entropy (Innate): Veigar's attacks steal 5 Ability Power per strike for 8 seconds. This effect stacks.
- Veigar is a powerful sorcerer who specializes in fighting other mages and gaining massive amounts of Ability Power.
Baleful Strike (Q)
- Unleashes dark energy at target enemy dealing Magic Damage. If a unit is killed, Veigar gains 1 Ability Power for a minion or 5 Ability Power for a champion.
Dark Matter (W)
- After 2 seconds, dark matter falls from the sky to the target location, dealing Magic Damage.
Event Horizon (E)
- Veigar twists the edges of space around the target location for 3 seconds, stunning enemies who pass through the perimeter for a short duration.
