PCGnar was last buffed in Patch 25.16 (). Across 44 patches, Gnar has received 17 buffs, 8 nerfs, 18 adjustments since release in Patch 4.14.
AbilitiesLeague Wiki
Q cooldown decreased.
Boomerang Throw
- Cooldown reduced to 16/14.5/13/11.5/10 seconds from 20/17.5/15/12.5/10.
Boulder Toss
- Cooldown reduced to 16/14.5/13/11.5/10 seconds from 20/17.5/15/12.5/10.
Base AD increased.
Stats
- Base attack damage increased to 60 from 57.
- Undocumented: Mega Gnar base attack damage increased to 66 from 63.
Attack Damage growth increased. Q damage increased.
Stats
- Attack damage growth increased to 3.2 from 3.
Mega Gnar stats
- Undocumented: Attack damage growth increased to 5.7 from 5.5.
Boomerang Throw
- AD ratio increased to 125% AD from 115% AD.
Stats
- Mega Gnar selection radius reduced to 140 units from 180.
Mega Gnar Q base damage increased. Mega Gnar W base damage increased.
Boulder Toss
- Base damage increased to 45/90/135/180/225 from 25/70/115/160/205.
Wallop
- Base damage increased to 45/75/105/135/165 from 25/55/85/115/145.
Boomerang Throw
- Bug Fix: When the boomerang is about to return, it no longer veers off in an unexpected direction if a movement command from the caster was issued right before that occurs.
Base health decreased, health regeneration growth decreased.
Stats
- Base health reduced to 540 from 580.
- Health regeneration growth reduced to 1.25 from 1.75.
Hop
- Bug Fix: Attack speed bonus is now properly granted even if the dash was interrupted.
Stats
- Base health increased to 580 from 510.
- Health growth increased to 79 from 65.
- Armor growth increased to 3.7 from 2.5.
- Magic resistance growth increased to 1.3 from 0.5.
Rage Gene
- Bug Fix: Fixed a bug where Mega Gnar base attack damage was inconsistent with its tooltip.
Base attack damage decreased.
Stats
- Base attack damage reduced to 57 from 59.
Mega Gnar stats
- Undocumented: Base attack damage reduced to 63 from 65.
W bonus movement speed decreased.
Hyper
- Bonus movement speed changed to 20/40/60/80% (based on GNAR!'s rank) from 30/45/60/75% (based on GNAR!'s rank).
W bonus base damage decreased.
Hyper
- Base damage reduced to 0/10/20/30/40 from 10/20/30/40/50.
Mega Gnar Q base damage and slow increased. Mini Gnar E attack speed duration increased. Mega Gnar E range increased.
Boulder Toss
- Base damage increased to 25/70/115/160/205 from 5/45/85/125/165.
- Slow increased to 30/35/40/45/50% from 15/20/25/30/35%.
Hyper
- Bug Fix: Basic attacks properly apply stacks when his Rage bar is full.
Hop
- Bonus attack speed duration increased to 6 seconds from 4.
Crunch
- Dash range increased to 675 units from 600.
General
- Recommended items now includes jungle items if the player has Smite equipped.
E attack speed increased, attack speed duration increased.
Hop
- Bonus attack speed increased to 40/45/50/55/60% from 20/30/40/50/60%.
- Bonus attack speed duration increased to 4 seconds from 3.
Q cooldown refund increased. E damage increased.
Boulder Toss
- Cooldown refund increased to 70% from 60%.
Crunch
- Base damage increased to 80/115/150/185/220 from 50/85/120/155/190.
Hyper
- Indicator added to show empowerment timer.
Hop
- Indicator added to show empowerment timer.
Base MS increased. Passive Mini Gnar MS decreased. R damage ratios increased.
Stats
- Base movement speed increased to 335 from 325.
Rage Gene
- Gnar bonus movement speed reduced to 0 to 20 (based on level) from 10 to 30 (based on level).
Hyper
- Damage cap against monsters increased to 300 at all ranks from 100/150/200/250/300.
GNAR!
- Bonus AD ratio increased to 50% bonus AD from 20%.
- AP ratio increased to 100% AP from 50% AP.
Q damage ratio increased. W base damage increased later.
Boulder Toss
- AD ratio increased to 140% AD from 120% AD.
Wallop
- Base damage increased to 25/55/85/115/145 from 25/45/65/85/105.
Hop
- Bug Fix: Can no longer change the direction of Hop after transforming through GNAR! before bouncing on a minion.
Crunch
- Undocumented: When used to transform into Mega Gnar the spell no longer does its area of effect in the first landing location, regardless whether a target is hopped off of or not.
GNAR!
- Cooldown reduced to 90/60/30 seconds from 120/100/80.
Wallop
- Cooldown reduced to 7 seconds at all ranks from 15/13/11/9/7.
Rage Gene
- Mega Gnar armor growth increased to 5.5 from 4.5.
- Mega Gnar magic resistance growth increased to 4 from 2.
SSG
- Bug Fix: Now properly listed as World Champions: 2017 in the Skins Collections tab.
Boomerang Throw
- Base on-catch cooldown reduction reduced to 40% from 45%.
Hop
- Base damage increased to 50/85/120/155/190 from 20/60/100/140/180.
GNAR!
- Removed: Passively increasing Boomerang Throw on-catch cooldown reduction to 50/55/60%.
Super Galaxy
- Bug Fix: Transformation to and from Mega Gnar has been visually changed to remove a seizure risk.
Stats
- Base health reduced to 510 from 540.
Boomerang Throw
- Base damage increased to 5/45/85/125/165 from 5/35/65/95/125.
Crunch
- Range increased to 600 from 475.
Dino and Gentleman
- Boulder Toss
- Bug Fix: Mega Gnar's boulder replacements no longer visually disappear earlier than intended.
Mega Gnar
- Stats
- Base health regeneration reduced to 4.5 from 6.5.
- Health regeneration growth reduced to 1.75 from 3.
Gnar
- Stats
- Base health regeneration increased to 4.5 from 2.5.
- Health regeneration growth increased to 1.75 from 0.5.
Crunch
- Bug Fix: Mega Gnar can now queue another spell during Crunch's cast time.
Hop
- Bug Fix: No longer instantly kills champions when Hopping from one corner of The Hextech Ultimatum to another.
Hyper
- Base damage reduced to 10/20/30/40/50 from 15/25/35/45/55.
Hop / Crunch
- Cooldown increased to 22/19.5/17/14.5/12 seconds from 18/16.5/15/13.5/12.
Rage Gene
- Mini Gnar attack range reduced to 400 to 500 (based on level) from 425 to 510 (based on level).
Boomerang Throw
- Return boomerang distance increased to 3000 from 2500.
Hyper
- Base damage increased to 15/25/35/45/55 from 10/20/30/40/50.
General
- Bug Fix: Restored warning particles when Snow Day Gnar and Gentleman Gnar are about to transform.
Hop
- Bug Fix: Snow Day Gnar's Hop attack speed buff particles no longer cut off at certain angles.
General
- Mini Gnar
- Base attack damage increased to 51 from 48.
Rage Gene
- Bug Fix: Now accurately displays the amount of bonus range Gnar gets over Mega Gnar.
GNAR!
- Bug Fix: Fixed a bug where minions and monsters tossed by GNAR! would receive damage after a brief delay rather than upon landing.
Mega Gnar Stats
- Attack range increased to 175 from 150.
Rage Gene
- Cooldown increased to 15 seconds from 13.
- Fixed a bug causing Mega Gnar to last for 19 seconds instead of 15.
Boomerang Throw
- Cooldown refund on catch reduced to 45% from 60%.
GNAR!
- Now passively increases Boomerang Throw's cooldown refund on catch to 50/55/60%.
Stats
- Base health increased to 540 from 539.2.
- Base armor reduced to 23 from 23.2.
- Base health regeneration reduced to 2.125 from 5.
Rage Gene
- All bonus statistics are now considered to be growth statistics and will scale non-linearly, with the exception of Mini Gnar's movement speed and attack range.
- Mega Gnar now grants: +43 Health Growth, +2 Armor and Magic Resist Growth, +2.5 Health Regeneration Growth and +2.5 Attack Damage Growth. Mega Gnar will see a reduction of ~30 health and ~4 attack damage at level 1, but this is a buff to late game.
- Movement speed increased to 10-30 (9 + 1/2) from 10-25 (9 + 1/0.5).
Boomerang Throw
- Damage changed to 5 / 35 / 65 / 95 / 125 (+115% AD) from 10 / 45 / 80 / 115 / 150 (+100% AD).
- Damage-collision width reduced to 55 from 60.
Boulder Toss
- Damage adjusted to 5 / 45 / 85 / 125 / 165 (+120% AD) from 10 / 50 / 90 / 130 / 170 (+115% AD).
Hyper
- Base damage changed to 10 / 20 / 30 / 40 / 50 from 25 / 30 / 35 / 40 / 45.
- Maximum damage to monsters increased to 100 / 150 / 200 / 250 / 300 from 75 / 125 / 175 / 225 / 275.
Wallop
- Cooldown changed to 15 / 13 / 11 / 9 / 7 seconds from 12 / 11 / 10 / 9 / 8.
GNAR!
- Now detects collision with player created terrain (Anivia's Crystallize, Azir's Emperor's Divide, Jarvan's Cataclysm and Trundle's Pillar of Ice).
- Fixed a bug where using GNAR! on a dashing unit would cancel their movement, but not stun them, if they hit a wall.
General
- Recommended items have been updated.
Stats
- Base health regen increased to 5 per 5 seconds from 3.
Rage Gene
- Fixed a bug where Gnar wouldn't gain bonus health immediately upon transformation.
Boomerang Throw
- Outgoing missile width increased to 60 from 45.
- Return missile width increased to 75 from 70.
- Minimum missile speed increased to 1400 from 1000.
- Boomerang's return logic has been improved to better track Gnar.
- Boomerang's return particles have been improved.
Boulder Toss
- Missile speed increased to 2100 from 2000.
- Missile width increased to 90 from 80.
- The delay before picking up boulders off the ground reduced to 0.3 seconds from 0.5 seconds.
- Now checks to for enemy champions that are very close to Gnar's center point when he casts (and now hits them).
- Now deals area of effect damage in a small radius on landing if it hits no enemies.
Wallop
- Fixed a bug where enemies could sometimes cast spells when Wallop's stun was overlapped with GNAR!'s stun.
GNAR!
- Now has a 50% AP scaling.
- Casting time reduced to 0.4 seconds from 0.5 seconds.
- Fixed a bug where GNAR!'s knockback ministun (not the wall stun) would sometimes be removed too early.
