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Kai'Sa LoL Patch HistoryPC

Kai'Sa

Marksman / Mage

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Kai'Sa was last nerfed in Patch 25.23 (). Across 51 patches, Kai'Sa has received 12 buffs, 13 nerfs, 25 adjustments since release in Patch 8.5.

Abilities
Second SkinPC
Passive - Second Skin
Effect Radius: 2750

Innate - Living Weapon: Kai'Sa can evolve each of her ability by gaining a set amount of permanent stats from items and stat growth, granting them additional effects. Evolving an ability causes her to enter a 2-second cast time. The upgrade is lost if the stat requirement is no longer met.

Innate - Plasma: Kai'Sa's basic attacks on-hit and Void Seeker apply stacks of Plasma to enemies for 4 seconds, refreshing on subsequent applications and stacking up to 5 times. Basic attacks each apply 1 stack and Void Seeker applies 2 stacks, increased to 3 if it is Void Seeker 2 . Her and nearby allies' immobilize effects and polymorph against enemy champions will also apply a stack of Plasma.

Innate - Caustic Wounds: Plasma stacks applied by Kai'Sa's basic attacks or Void Seeker deal 4 - 26.35 (based on level) (+ 12% AP) bonus magic damage plus 1 - 6.59 (based on level) (+ 3% AP) additional magic damage per Plasma stack before application, up to a total of 8 - 52.71 (based on level) (+ 24% AP) bonus magic damage at 4 Plasma stacks before application. The fifth stack against a target consumes them all to deal additional bonus magic damage equal to 15% (+ 6% per 100 AP) of the target's missing health, capped at 400 against monster.

Icathian RainPC
Q - Icathian Rain
Cost: 55 Mana
CD: 10 / 9 / 8 / 7 / 6
Cast Time: None
Range: 600

Active: Kai'Sa releases a swarm of 6 missiles that evenly distributes among nearby sight enemies, each one hitting their target after 0.4 seconds to deal physical damage. Minions below 35% health take double damage.

Physical Damage Per Missile: 40 / 55 / 70 / 85 / 100 (+ 55% bonus AD) (+ 20% AP)
Reduced Damage Per Missile: 10 / 13.75 / 17.5 / 21.25 / 25 (+ 13.75% bonus AD) (+ 5% AP)
Total Single-Target Damage: 90 / 123.75 / 157.5 / 191.25 / 225 (+ 123.75% bonus AD) (+ 45% AP)
Total Evolved Single-Target Damage: 150 / 206.25 / 262.5 / 318.75 / 375 (+ 206.25% bonus AD) (+ 75% AP)

Non-minions take 25% damage from missiles beyond their first.

Second Skin: Requires 100-0 - 19.67 (based on level) attack damage from items to upgrade - Icathian Rain instead fires 12 missiles.

A nearby enemy is required to cast this ability.

Void SeekerPC
W - Void Seeker
Cost: 55 / 60 / 65 / 70 / 75 Mana
CD: 22 / 20 / 18 / 16 / 14
Cast Time: 0.4
Range: 3000

Active: Kai'Sa fires a void bolt in the target direction that briefly grants sight around its trajectory as it travels, deals magic damage to the first enemy hit, applies 2 Plasma, and true sight them for 4 seconds.

Magic Damage: 30 / 55 / 80 / 105 / 130 (+ 130% AD) (+ 45% AP)

Second Skin: Requires 100 ability power from items to upgrade - Void Seeker applies 3 Plasma instead and refunds 75% of its cooldown if it hits an enemy champion.

SuperchargePC
E - Supercharge
Cost: 30 Mana
CD: 16 / 14.5 / 13 / 11.5 / 10
Cast Time: 1.2 / 1.155 / 1.089 / 0.99 / 0.924 / 0.858 / 0.792 / 0.726 / 0.693 / 0.66 / 0.627 / 0.6

Active: Kai'Sa charges up over the cast time, during which she is still able to move, becoming ghosted and gaining bonus movement speed for the duration, with the effectiveness increased by 0% - 100% (based on level).

Minimum Movement Speed: 55 / 60 / 65 / 70 / 75%
Maximum Movement Speed: 110 / 120 / 130 / 140 / 150%
Bonus Attack Speed: 40 / 50 / 60 / 70 / 80%

After completing the charge, she gains bonus attack speed for 4 seconds, during which her attacks have a lower attack windup of % and an increased missile speed.

Supercharge's current cooldown is reduced by 0.5 seconds on-attack.

Second Skin: Requires 100-0% - 19.67% (based on level) attack speed from items to upgrade - Supercharge grants invisibility at the start of the cast time for 0.5 seconds.

Killer InstinctPC
R - Killer Instinct
Cost: 100 Mana
CD: 130 / 100 / 70
Cast Time: None
Range: 2000 / 2500 / 3000
Effect Radius: 525

Active: Kai'Sa grants herself a shield for 2 seconds and dash to a target location near a sight enemy champion that was affected by Plasma within the last 4 seconds. The shield's duration is refreshed when the dash ends.

Shield Strength: 70 / 90 / 110 (+ 90 / 135 / 180% AD) (+ 120% AP)

An enemy champion within range and affected by Plasma is required to cast this ability. Killer Instinct Basic attack reset Kai'Sa's basic attack timer. Kai'Sa can cast any of her abilities during the dash.

Base Stats

Health: 640
Health Per Level: 102
Mana: 345
Mana Per Level: 40
Attack Damage: 59
AD Per Level: 2.6
Attack Speed: 0.644
AS Per Level: 1.8
Armor: 25
Armor Per Level: 4.2
Magic Resist: 30
MR Per Level: 1.3
Movement Speed: 335
Range: 525
Health Regen: 4
HP Regen Per Level: 0.55
Mana Regen: 8.2
Mana Regen Per Level: 0.7
Patch 25.23nerf

Kai'Sa has been the most picked solo queue ADC in most ranks for months on end, so we're delivering a small nerf to create more variety in the role. The primary nerf is to her base armor, where a bit less early safety should make her feel more assailable.

Stats

  • Base armor reduced to 25 from 27.

Killer Instinct

  • Cooldown increased to 130/100/70 seconds from 120/90/60.
Patch 25.22change

Second Skin

  • Bug Fix: Evolution for any ability no longer triggers both perspectives' SFX (self and others) for the player.
  • Improved evolution SFX' fade out transition from others' perspective.

Icathian Rain

  • Bug Fix: Hit SFX triggers from the correct sources of impact when hitting multiple targets.
  • Improved hit SFX volume levels when hitting single vs multiple targets.

Original, Bullet Angel, Arcade, KDA ALL OUT, Lagoon Dragon, Star Guardian, Inkshadow, Heavenscale, Dark Star, Risen Legend, Immortalized Legend

  • Improved SFX audio clarity.
  • Rebalanced SFX volumes.

Risen Legend and Immortalized Legend

  • General
  • Bug Fix: Corrected kill counter SFX intensity during her Taunt expression.
  • Second Skin
  • Bug Fix: Now correctly plays a stereophonic version of the SFX for the player during the evolution transition.
Patch 25.21change

Second Skin

  • Undocumented / Bug Fix: Recall cast time no longer illegally cancels the evolution animation, instantly granting the effect.
Patch 25.19change

General

  • Bug Fix: If the player has shadows enabled, her shadow no longer lingers at her death position until she respawns.
Patch 25.14change

Risen Legend, Immortalized Legend

  • English voice-over added.
Patch 25.6buff

Base armor increased, base health regen increased. R cooldown decreased.

Stats

  • Base armor increased to 27 from 25.
  • Base health regeneration increased to 4 from 3.5.

Killer Instinct

  • Cooldown reduced to 120/90/60 seconds from 130/100/70.
Patch 14.23change

General

  • Bug Fix: Honeyfruit consumption & kill count VO now properly play.
Patch 14.21nerf

Second Skin

  • Plasma base damage changed to 4 to 24 (based on level) from 5 to 23 (based on level).
  • Plasma base damage per stack reduced to 1 to 6 (based on level) from 1 to 12 (based on level).
  • Maximum plasma base damage reduced to 8 to 48 (based on level) from 9 to 71 (based on level).
  • Plasma AP ratio reduced to 12/15/18/21/24% (based on Plasma stacks before application) AP from 15/17.5/20/22.5/25% AP.
Patch 14.19change

General

  • Bug Fix: VO lines are no longer sometimes out of sync with their respective events or fail to trigger.
Patch 14.8buff

Q damage increased.

Icathian Rain

  • Bonus AD ratio per missile increased to 55% bonus AD from 50%.
Patch 14.5buff

Killer Instinct

  • Bug Fix: Cast range indicator increased to match target range.
Patch 14.4buff

Ult range increased.

Killer Instinct

  • Target range increased to 2000/2500/3000 units from 1500/2250/3000.
Patch 14.3change

Second Skin

  • Bug Fix: Mark's consumption SFX is no longer delayed if she has very high attack speed.
Patch 13.22change

Second Skin

  • Bug Fix: No longer overlaps with Concussive Blows mark indicator.
Patch 13.20nerf

Base armor decreased.

Stats

  • Base armor reduced to 25 from 28.
Patch 13.15nerf

Stats

  • Base health reduced to 640 from 670.

Icathian Rain

  • AP ratio per missile reduced to 20% AP from 30% AP.

Void Seeker

  • Cooldown refund reduced to 75% from 77%.
Patch 13.12buff

AD growth increased.

Stats

  • Attack damage growth increased to 2.6 from 2.
Patch 13.9change

General

  • Bug Fix: Several voice lines now play correctly.
  • Bug Fix: Booster element on Bullet Angel no longer clips through her booster while she is slowed.

Killer Instinct

  • Bug Fix: Location range indicator on Arcade and Bullet Angel no longer render under impassable terrain.
Patch 13.8change

Killer Instinct

  • Bug Fix: Now properly respects the boundaries of Realm of Death.
Patch 13.6change

General

  • Bug Fix: First spawn animation now properly displays her shield VFX.
Patch 13.4change

Supercharge

  • Bug Fix: Casting the ability after using a basic attack that would consume all of a target's Second Skin stacks now properly does so.
Patch 13.1bchange

Stats

  • Base mana reduced to 345 from 348.88.
  • Mana growth increased to 40 from 38.
  • Mana regeneration growth increased to 0.7 from 0.45.
Patch 12.19buff

Passive AP ratio increased.

Second Skin

  • Detonation AP ratio increased to 6% per 100 AP from 5% per 100 AP.
Patch 12.16buff

Passive on-hit damage increased. Q AP scaling increased. R AP scaling increased.

Second Skin

  • Plasma base damage increased to 5 to 23 (based on level) from 4 to 16 (based on level).
  • Plasma base damage per stack increased to 1 to 12 (based on level) from 1 to 8 (based on level).

Icathian Rain

  • AP ratio increased to 30% AP from 25% AP.

Killer Instinct

  • AP ratio increased to 120% AP from 90% AP.
Patch 12.10change

Stats

  • Base health increased to 670 from 600.
  • Health growth increased to 102 from 88.
  • Armor growth increased to 4.2 from 3.
  • Magic resistance growth increased to 1.3 from 0.5.

Killer Instinct

  • Base shield reduced to 70/90/110 from 75/100/125.
  • AD ratio reduced to 90/135/180% AD from 100/150/200% AD.
  • AP ratio reduced to 90% AP from 100% AP.
Patch 12.8change

Passive proc AP ratio increased. W AP ratio decreased. R shield AP ratio increased.

Second Skin

  • Detonation AP ratio increased to 5% per 100 AP from 2.5% per 100 AP.

Void Seeker

  • AP ratio reduced to 45% AP from 70% AP.

Killer Instinct

  • AP ratio increased to 100% AP from 75% AP.
Patch 12.4change

Second Skin

  • Bug Fix: Tooltips and evolution trackers now properly display and account for her current bonus stats.
Patch 11.23change

Killer Instinct

  • Bug Fix: Can now properly be cast even if Icathian Rain hasn't been learned yet.
Patch 11.18buff

E cooldown reduced late.

Supercharge

  • Cooldown reduced to 16/14.5/13/11.5/10 seconds from 16/15/14/13/12.
Patch 11.12nerf

Q cooldown increased early.

Icathian Rain

  • Cooldown increased to 10/9/8/7/6 seconds from 8/7.5/7/6.5/6.
Patch 11.9change

General

  • Bug Fix: Now properly has voice lines for eating Honeyfruit and killing enemies with Void Seeker.

Second Skin

  • Bug Fix: Riftmaker and Trinity Force now grant her the appropriate amount of stats for her Evolutions.
Patch 11.7nerf

R cooldown increased early.

Void Seeker

  • Bug Fix: Fixed a bug where Seeker's Armguard would affect Void Seeker's AP.

Killer Instinct

  • Cooldown increased to 130/100/70 seconds from 110/90/70.
Patch 11.4nerf

Q base damage per missile, maximum single-target damage, and maximum evolved single-target damage decreased.

Icathian Rain

  • Base damage per missile reduced 40/55/70/85/100 from 45/61.25/77.5/93.75/110.
  • Maximum single target base damage reduced to 90/123.75/157.5/191.25/225 from 101.25/137.812/174.375/210.938/247.5.
  • Maximum evolved single target base damage reduced to 150/206.25/262.5/318.75/375 from 168/229.125/290.25/351.375/412.5.
Patch 10.22change

General

  • Bug Fix: Pinging her abilities when they're evolved will note it in chat.
Patch 10.17buff

Base AD growth increased. E bonus AS increased later.

Stats

  • Attack damage growth increased to 2 from 1.7.

Supercharge

  • Bonus attack speed increased to 40/50/60/70/80% from 40/45/50/55/60%.
Patch 10.13change

Void Seeker

  • Bug Fix: Now properly applies stacks of Second Skin on Baron Nashor regardless of where she casts it from.
Patch 10.11buff

Q bonus AD ratio increased. R range increased later.

Stats

  • Base health increased to 600 from 571.
  • Health growth increased to 88 from 86.

Icathian Rain

  • Bonus AD ratio increased to 40% bonus AD from 35%.

Killer Instinct

  • Range increased to 1500/2250/3000 from 1500/2000/2500.
Patch 10.7buff

Supercharge

  • Cooldown reduced to 16/15/14/13/12 seconds from 16/15.5/15/14.5/14.
Patch 10.5change

Q AP ratio decreased; upgraded missiles increased. W base damage and AP ratio increased, tAD decreased; upgraded cooldown refund increased.

Icathian Rain

  • AP ratio reduced to 25% AP from 40% AP.
  • Upgraded missiles fired increased to 12 from 10.

Void Seeker

  • Base damage increased to 30/55/80/105/130 from 20/45/70/95/120.
  • AD ratio reduced to 130% AD from 150% AD.
  • AP ratio increased to 70% AP from 60% AP.
  • Upgraded cooldown refund increased to 70% from 50%.
Patch 9.22nerf

Q missile damage after first hit decreased.

Icathian Rain

  • Non-minion damage from consecutive missiles reduced to 25% from 30%.
Patch 9.18nerf

E bonus attack speed decreased later.

Supercharge

  • Bonus attack speed reduced to 40/45/50/55/60% from 40/50/60/70/80%.
Patch 9.4change

General

  • Recommended items no longer recommend Stormrazor, but instead Infinity Edge and Runaan's Hurricane.
Patch 9.2change

Killer Instinct

  • Bug Fix: Can now properly dash to an untargetable enemy.
Patch 8.24change

Void Seeker

  • Bug Fix: Corrected interaction when casting Flash mid-cast. Skillshot now fires toward target position.
Patch 8.21nerf

Second Skin

  • Detonation AP ratio reduced to 2.5% per 100 AP from 3.75% per 100 AP.

Killer Instinct

  • Shield duration reduced to 2 seconds from 3.
Patch 8.18nerf

Second Skin

  • Detonation health ratio reduced to 15% of the target's missing health at all levels from 15 to 20% (based on level).
Patch 8.11change

Stats

  • Base health increased to 571 from 554.4.
  • Health growth increased to 86 from 80.
  • Base armor reduced to 28 from 33.04.
  • Base health regeneration reduced to 3.5 from 5.5.
  • Base attack damage reduced to 59 from 63.
  • Attack damage growth increased to 1.7 from 1.
Patch 8.9nerf

Icathian Rain

  • Upgraded missiles fired reduced to 10 from 12.
  • Missile damage is now flagged as AoE in all cases.

Supercharge

  • Bonus attack speed duration reduced to 4 seconds from 5.
  • Runaan's Hurricane bolts no longer grant Supercharge's cooldown reduction.
Patch 8.8nerf

Stats

  • Base health regeneration reduced to 5.5 from 6.2.
  • Health regeneration growth reduced to 0.55 from 0.75.

Icathian Rain

  • Bonus AD ratio reduced to 35% bonus AD from 40%.
Patch 8.6buff

Stats

  • Base attack range increased to 525 from 500.

General

  • Bug Fix: Now correctly swaps out Aftershock for Grasp of the Undying if she is equipped with an Aftershock rune page.

Second Skin

  • AP ratio per stack increased to 20%/25%/30%/35%/40% (at level 0/1/2/3/4) (based on Plasma stacks) AP from 10%/15%/20%/25%/30% (at level 0/1/2/3/4) (based on Plasma stacks) AP.
  • Plasma detonation AP ratio increased to (3.75% per 100 AP) of target's missing health from (2.5% per 100 AP).

Icathian Rain

  • Range increased to 600 from 575.
  • AP ratio increased to 40% AP from 20% AP.

Void Seeker

  • AP ratio reduced to 45% AP from 65% AP.

Supercharge

  • Charge duration reduced to 1.2 to 0.6 (based on bonus attack speed) from 1.5 to 0.75 (based on bonus attack speed).
  • Minimum movement speed increased to 55/60/65/70/75% from 40/45/50/55/60%.

Killer Instinct

  • Radius around enemy champions increased to 525 from 500.
  • New Effect: The shield is now granted on-cast. Still lingers for 3 seconds after dash ends.
Patch 8.5new

Kai'Sa added to League of Legends

Second Skin (Innate)

  • Innate: Kai'Sa's basic attacks deal 7 to 12 (based on level) (+ 1 to 9 (based on level) per Plasma stack) (+ 10%/15%/20%/25%/30% (at level 0/1/2/3/4) (based on Plasma stacks) AP) bonus magic damage.
  • Caustic Wounds: Kai'Sa's basic attacks, Void Seeker and nearby allies' immobilize effects mark enemies with Plasma for 4 seconds, stacking up to 4 times. At 4 Plasma, Kai'Sa's next attack ruptures the target, dealing 15% to 20% (based on level) (+ 2.5% per 100 AP) of target's missing health as bonus magic damage, capped at 400 against monsters.
  • Living Weapon: When reaching a certain amount of stat from items and base stats, Kai'Sa can evolve the related basic ability. This has a channel time of 2 seconds, and the upgrade is canceled if the said amount of stat isn't reached anymore.

Icathian Rain (Q)

  • Active: Kai'Sa releases a swarm of 6 missiles that evenly distributes among nearby enemies, each dealing 45/61.25/77.5/93.75/110 (+ 40% bonus AD) (+ 20% AP) physical damage. Non-minions take 30% damage from missiles beyond their first. Minions below 35% health take 100% increased damage.
  • Second Skin: Requires 100 bonus attack damage to upgrade – Icathian Rain fires 12 missiles.
  • Mana Cost: 55
  • Cooldown: 10/9/8/7/6 seconds

Void Seeker (W)

  • Active: After a 0.5-second delay, Kai'Sa fires a Void blast in the target direction, stopping at the first enemy hit, dealing 20/45/70/95/120 (+ 150% AD) (+ 65% AP) magic damage, true sight for 4 seconds and applying 2 Plasma.
  • Second Skin: Requires 100 ability power to upgrade – Void Seeker applies 3 Plasma and refunds 50% of the cooldown against enemy champions.
  • Target Range: 2500
  • Mana Cost: 55/60/65/70/75
  • Cooldown: 22/20/18/16/14 seconds

Supercharge (E)

  • Active: Kai'Sa disarm for 1.5 to 0.75 (based on bonus attack speed) seconds, during which gains 40/45/50/55/60% bonus movement speed, increased by 0% to 100% (based on bonus attack speed).
  • After charging up, Kai'Sa gains 40/50/60/70/80% bonus attack speed for 5 seconds.
  • Kai'Sa's basic attacks reduce Supercharge's cooldown by 0.5 seconds.
  • Second Skin: Requires 100% bonus attack speed to upgrade – Supercharge grants invisibility for 0.5 seconds.
  • Mana Cost: 30
  • Cooldown: 16/15.5/15/14.5/14 seconds

Killer Instinct (R)

  • Active: Kai'Sa dashes to a target location near an enemy champion with Plasma and shields herself for 75/100/125 (+ 100/150/200% AD) (+ 75% AP) for 3 seconds.
  • Target Range: 1500/2000/2500
  • Mana Cost: 100
  • Cooldown: 110/90/70 seconds