PCOrnn was last nerfed in Patch 26.7 (). Across 51 patches, Ornn has received 11 buffs, 10 nerfs, 29 adjustments since release in Patch 7.17.
AbilitiesLeague Wiki
Ornn has been a standout among top lane tanks across all player skill levels, helped by the new top lane role quest accelerating his access to Masterworks. We believe he has an appropriate amount of CC and durability, but we're lowering his personal damage threat, especially against other high health champions.
Living Forge
- Brittle health ratio reduced to 9 to 17% (based on level) of target's maximum health from 10 to 18% (based on level).
While Ornn is a totally viable top laner, we think he could also shine in the tank jungle roster, so we're buffing some of his monster damage caps. We're also adding some tooltip clarity, as some of his numbers weren't exposed to players.
Living Forge
- Brittle monster damage cap increased to 260 to 500 (based on level) from 250 at all levels.
Bellows Breath
- Total monster damage cap increased to 260/320/380/440/500 from 155/180/205/230/255.
Call of the Forge God
- Bug Fix: Active missiles no longer display minimap pips in Spectator Mode.
Living Forge
- Bug Fix: Selecting an ally unit during Teleport / Unleashed Teleport no longer unintentionally invalidates the travel, causing Ornn to not dash to his location.
General
- Bug Fix: Restored multiple triggers for his abilities VO.
Living Forge
- New Easter Egg: Upon applying a Masterwork upgrade to a Rabadon's Deathcap owned by Ornn or Aurora, the item will transform into a Witch's Hat. The Masterwork item has the intended Masterwork stat bonus but also has a new icon and includes a caption that reads: "'Friend.' Yes, it is a funny word. Yet perhaps I understand its purpose."
Ornn may now upgrade all Legendary items to Masterwork items.
Living Forge
- Removed: Masterwork item upgrades no longer only exist for a select number of Legendary items.
- Removed Masterwork items: Ataraxia, Certainty, Cry of the Shrieking City, Daybreak, Dreamshatter, Edge of Finality, Enmity of the Masses, Force of Arms, Frozen Fist, Heavensfall, Hope Adrift, Icathia's Curse, Infinite Convergence, Infinity Force, Leviathan, Liandry's Lament, Obsidian Cleaver, Rabadon's Deathcrown, Reliquary of the Golden Dawn, Seething Sorrow, Shojin's Resolve, Shurelya's Requiem, Starcaster, Swordnado, Syzygy, T.U.R.B.O., The Baron's Gift, The Unspoken Parasite, Upgraded Aeropack, Wyrmfallen Sacrifice, and Youmuu's Wake.
- Removed: Masterwork items no longer have unique names.
- New Effect: All Legendary items can now be upgraded into Masterwork items.
- This excludes Mejai's Soulstealer and Legendary items that can be upgraded such as all Support items, Vigilant Wardstone, and all Tear of the Goddess upgrades (Archangel's Staff, Manamune, Winter's Approach).
- Upon an item being upgraded into its Masterwork variant, it gains the (Masterwork) descriptor and has certain innate stats increased based on a table of values.
- Statistics' gold value is represented by the following table, which also lists the ones which can be upgraded. This table also formally represents Riot's official stance on each statistic's gold efficiency, although not all stat types are included for the purposes of Masterwork items.
- 31.25 gold/1 ability haste (explicit)
- 20 gold/1 ability power (Amplifying Tome 400 gold/20 ability power)
- 35 gold/1 attack damage (Long Sword 350 gold/10 attack damage)
- 30 gold/1% attack speed (Dagger 300 gold/10% attack speed)
- 20 gold/1 armor (Cloth Armor 300 gold/15 armor)
- 18 gold/1 magic resistance (Null-Magic Mantle 450 gold/25 magic resistance)
- Variable gold/1 health, based on how many upgradeable stats exist on the item:
- # If the item has health only, health on that item is valued at 2.6 gold per point (Ruby Crystal 400 gold/150 health).
- # If the item has health and only one other upgradeable stat, health on that item is valued at 2.702 gold per point.
- # If the item has health and two other upgradeable stats, health on that item is valued at 2.6 gold per point (Ruby Crystal 400 gold/150 health).
- # If the item has health and three other (or more) upgradeable stats, health on that item is valued at 2.7 gold per point.
- While not currently possible, if an item has no upgradeable stats, 1000 gold worth of health will be added to the item.
- The total gold value of all increased stats remains at 1000 gold. However, old Masterwork items only considered this value a general guideline (for the sake of cleaner numbers on the increased stats); the new upgraded items' value increases by precisely 1000 gold as a strict rule (according to the above table).
- All stats that are increased share equal gold value. For example, if an item has attack damage and attack speed, each upgraded stat will increase by 500 gold of value; if an item has ability haste, armor, and magic resistance, each upgraded stat will increase by 333.3 gold of value; etc.
- Note that the values are rounded down in item tooltips, but are granted as normal.
Living Forge
- Bug Fix: Masterwork items now properly display and inherit their trackers from their respective Legendary item.
Thunder Lord
- Call of the Forge God
- Bug Fix: Elemental's mesh no longer loses its applied color layer(s) on certain faces, which would cause them to appear black.
E cooldown decreased.
Searing Charge
- Cooldown reduced to 14/13.5/13/12.5/12 seconds from 16/15/14/13/12.
Call of the Forge God
- Removed: Minimap can no longer be used to target the ability.
Living Forge
- New Effect: Now prioritizes upgrading the first eligible item in the inventory based on its slot, starting from the first slot to the last.
- New Effect: Can now upgrade Legendary items.
- New Masterwork items: Ataraxia, Daybreak, Certainty, Enmity of the Masses, Eye of the Storm, Force of Arms, Heavensfall, Hope Adrift, Obsidian Cleaver, Rabadon's Deathcrown, Shojin's Resolve, Swordnado, T.U.R.B.O., The Baron's Gift, Wyrmfallen Sacrifice.
- Removed Masterwork items: Caesura, Deicide, Draktharr's Shadowcarver, Equinox, Eternal Winter, Flicker, Typhoon, Ceaseless Hunger, Eye of Luden, Vespertide, Primordial Dawn.
Living Forge
- Bug Fix: Now properly grants its bonus stats when upgrading the additional Mythic items of allied teammates into Masterwork items.
Living Forge
- Bug Fix: Triggering Brittle through a basic attack against an Irelia that was channeling Defiant Dance no longer causes the application of the knock back to interrupt the channel, despite it being uninterruptable.
Living Forge
- New Masterwork items: Cry of the Shrieking City, Edge of Finality, Flicker, Seething Sorrow, Youmuu's Wake.
- Removed Masterwork items: Bloodward, Seat of Command, Sandshrike's Claw, and Wyrmfallen Sacrifice.
Searing Charge
- Bug Fix: Airborne now disables for the intended duration instead of an additional 0.25-0.5 seconds.
Call of the Forge God
- Bug Fix: Airborne now disables for the intended duration instead of an additional 0.25-0.5 seconds.
Searing Charge
- Bug Fix: Cleansing the stun no longer causes the disable duration for the knock up to end early.
Call of the Forge God
- Bug Fix: Cleansing the stun no longer causes the disable duration for the knock up to end early.
Living Forge
- Bug Fix: Masterwork items no longer have a resale value of 0 gold and will now sell for the correct amounts.
Living Forge
- Bug Fix: Mythic item components in the slot in front of a Mythic item no longer disappear after that Mythic item was upgraded to a Masterwork item.
Living Forge
- Bug Fix: Forge UI now displays full item tooltips, no items in the UI have broken strings anymore where summary tooltips existed previously.
Living Forge
- Bug Fix: Once again no longer increases Ornn's base health, armor and magic resist.
Stats
- Base mana increased to 341 from 340.6.
- Base mana regeneration reduced to 8 from 8.01.
Living Forge
- New Masterwork items: Frozen Fist, Infinite Convergence, Leviathan, Primordial Dawn, The Unspoken Parasite.
- Removed Masterwork items: Forgefire Crest, Rimeforged Grasp, Turbocharged Hexperiment.
R updated.
Call of the Forge God
- First cast slowing for the full amount, instead of ramping up from 10% at the maximum distance, is now considered the intended function.
- This functionality was unintentionally changed to this in V9.1.
Living Forge
- Bug Fix: Masterwork items are no longer lost if the ally whose item is being upgraded dies during the channel.
Living Forge
- Bug Fix: Masterwork items that are forged while in the shop are no longer applicable for undone purchases.
Living Forge
- Bug Fix: Channel bar in the HUD when forging an item now properly displays "Living Forge" instead of the ability name of the most recently casted ability.
Call of the Forge God
- Bug Fix: Fixed a bug where he could immediately recast it if it was used in the direction of an ally.
Searing Charge
- Bug Fix: Cast SFX is no longer audible in the Fog of War when it shouldn't be.
Stats
- Base health increased to 660 from 590.
- Health growth increased to 109 from 95.
- Armor growth increased to 5.2 from 4.
- Magic resistance growth increased to 2.05 from 1.25.
Living Forge
- Bug Fix: Now is properly able to upgrade items for an allied Viego, even if he had possessed an enemy champion with Sovereign's Domination at one point.
Stats
- Base magic resistance reduced to 32 from 32.1.
Bellows Breath
- Undocumented: Monster damage per tick cap changed to 31/36/41/46/51 from 50 at all ranks.
Call of the Forge God
- Bug Fix: No longer goes on full cooldown if he dies before the elemental ram appears.
General
- Bug Fix: No longer causes crashes when picked in Intro Co-Op vs. AI games.
Living Forge
- Bug Fix: Fixed a bug where buying and selling Rimeforged Grasp would retain it's increased size passive.
Masterworks now upgrade Mythics. Ornn now gains increased bonus health in addition to armor and magic resist. Bonus defenses now increase per Masterwork he creates.
Stats
- Mana growth increased to 65 from 45.
Living Forge
- Only Mythic items can be made into Masterwork items.
- Upgraded items average gold value is now about 1000 gold, instead of an amount depending on the item.
- Upgraded item for himself reduced to 1 from 2.
- New Effect: Now increases his bonus armor and bonus magic resistance by 4% every time he upgrades a Mythic item into a Masterwork item.
- New Effect: Now increases bonus health from all sources by 10%, increased by 4% every time he upgrades a Mythic item into a Masterwork item.
- New Masterwork items:
- Assasin Mythics: Draktharr's Shadowcarver, Sandshrike's Claw, Syzygy.
- Fighter Mythics: Ceaseless Hunger, Deicide, Dreamshatter, Infinity Force.
- Mage Mythics: Eternal Winter, Eye of Luden, Icathia's Curse, Liandry's Lament, Upgraded Aeropack, Vespertide.
- Marksman Mythics: Bloodward, Typhoon, Wyrmfallen Sacrifice.
- Support Mythics: Reliquary of the Golden Dawn, Seat of Command, Shurelya's Requiem, Starcaster.
- Tank Mythics: Forgefire Crest, Rimeforged Grasp, Turbocharged Hexperiment.
- Removed Masterwork items: Circlet of the Iron Solari, Forgefire Cape, Frozen Fist, Infernal Mask, Luden's Pulse, Might of the Ruined King, Molten Edge, Obsidian Cleaver, Rabadon's Deathcrown, Salvation, Trinity Fusion, Youmuu's Wraithblade, Zhonya's Paradox.
Passive health and mana items now retain previous health and mana percentages.
Living Forge
- Health and mana items built in the field retain its previous health and mana percentage (returning to base still brings health and mana items back to full). Previously provided 100% of health and mana values.
Living Forge
- Bug Fix: No longer fails when the ally receiving the upgraded item dies while the missile effect is mid-air.
Call of the Forge God
- Bug Fix: When recasting it, now properly redirects in the direction of the dash, not towards his pathing.
Passive empowered damage decreased; item auto-upgrade level increased; ally item upgrade available later.
Living Forge
- Brittle damage reduced to 10 to 18% (based on Ornn's level) of target's maximum health from 12 to 20.5% (based on Ornn's level).
- Level to access Masterwork items increased to 13 from 12.
- Ally Masterwork upgrade availability increased to 14, 15, 16, 17 from 13, 14, 15, 16.
Call of the Forge God
- Bug Fix: Second activation now properly knocks up enemies close to it.
Free Masterwork upgrades happen earlier.
Living Forge
- Level to access Masterwork items reduced to 12 from 13.
Volcanic Rupture
- AD ratio increased to 110% AD from 100% AD.
General
- Updated recommended items.
Living Forge
- Bug Fix: Can no longer upgrade ally items mid-dash during Searing Charge and Call of the Forge God, canceling the dash.
Volcanic Rupture
- Bug Fix: If a pillar is about to expire when he casts Searing Charge, it now lasts until his dash completes.
Bellows Breath
- Cooldown reduced to 12/11.5/11/10.5/10 seconds from 12 at all ranks.
Health and armor increased.
Stats
- Base health increased to 590 from 565.64.
- Base armor increased to 36 from 33.04.
Stats
- Health growth increased to 95 from 90.
- Base health regeneration increased to 9 from 7.
- Health regeneration growth increased to 0.9 from 0.8.
- Armor growth increased to 4 from 3.
- Base attack damage increased to 69 from 67.72.
Living Forge
- New Effect: Now grants an additional 10% bonus armor and 10% bonus magic resistance from all sources.
- Master Craftman effect modified:
- New Effect: When Ornn reaches level 13, any upgradable item Ornn owns or purchases for the rest of the game is upgraded for free, up to a maximum of 2. Additionally, for each level after 13 (level 14, 15, 16, 17, and 18), Ornn can upgrade one of his ally's upgradable items by getting within 600 range of them and clicking on them, up to a maximum of 1 per ally.
- Old Effect: When Ornn reaches level 13, he and each of his teammates can purchase Master Craftman upgrades. Each player may only have one Master Craftman upgrade at a time.
- Removed: Master Craftman items no longer have an upgrade cost: 1050 gold (Wooglet's Witchcrown), 1000 gold (Forgefire Cape Infernal Mask Molten Edge Rabadon's Deathcrown The Obsidian Cleaver Trinity Fusion Zhonya's Paradox), and 500 gold (Circlet of the Iron Solari Salvation).
- New Master Craftman Items: Frozen Fist, Luden's Pulse, Might of the Ruined King, and Youmuu's Wraithblade.
- Brittle damage increased to 12 to 20.5% (based on Ornn's level) of target's maximum health from 7 to 13% (based on Ornn's level).
Volcanic Rupture
- Mana cost reduced to 45 from 55.
- Base damage reduced to 20/45/70/95/120 from 20/50/80/110/140.
- Slow reduced to 40% at all ranks from 40/45/50/55/60%.
Bellows Breath
- Removed: No longer grants a shield for 12% of his maximum health for 3.5 seconds.
- New Effect: Is now Displacement immune for 0.75 seconds.
- Cooldown changed to 12 seconds at all ranks from 17/15/13/11/9.
- March speed reduced to 35% from 50%.
Searing Charge
- Mana cost changed to 35/40/45/50/55 from 50 at all ranks.
- New Effect: If a Volcanic Rupture is about to expire when Ornn casts Searing Charge, it now lasts until Ornn's dash completes.
Call of the Forge God
- New Effect: First cast slow now scales with the distance traveled by the elemental, with a minimum of 10%.
- Second cast knockup duration reduced to 1 second from 1.5.
- New Effect: Second cast knockup duration is now reduced to 0.5 seconds on subsequent targets after hitting the first enemy champion.
Living Forge
- Undocumented: ARAM-specific lockout reduced to 2 minutes from 5.
Stats
- Base health regeneration reduced to 7 from 9.
Bellows Breath
- Flame width reduced to 175 from 225.
- Flame length reduced to 500 from 550.
Bellows Breath
- Cooldown increased to 17/15/13/11/9 seconds from 13/12/11/10/9.
- Target's maximum health ratio changed to 12/13/14/15/16% of target's maximum health from 10/12/14/16/18%.
- Shield duration increased to 3.5 seconds from 2.5.
- Brittle duration reduced to 3 seconds from 6.
Searing Charge
- Charge base damage increased to 80/125/170/215/260 from 30/50/70/90/110.
- Charge bonus armor ratio increased to 40% bonus armor from 30%.
- Charge bonus magic resistance ratio increased to 40% bonus magic resistance from 30%.
- Shockwave base damage increased to 80/125/170/215/260 from 50/90/130/170/210.
- Shockwave bonus armor ratio increased to 40% bonus armor from 30%.
- Shockwave bonus magic resistance ratio increased to 40% bonus magic resistance from 30%.
- New Effect: The shockwave damage is only applied to units not hit by the initial charge.
Call of the Forge God
- Brittle duration reduced to 3 seconds from 6.
Bellows Breath
- Removed: Being displacement immune during the march.
Call of the Forge God
- Cooldown increased to 140/120/100 seconds from 130/100/70.
Bellows Breath
- Bug Fix: Brittle proc no longer apply its effect if the attack that would apply it is blocked.
Bellows Breath
- Target's maximum health ratio reduced to 10/12/14/16/18% of the target's maximum health from 12/14/16/18/20%.
- Cooldown increased to 13/12/11/10/9 seconds from 12/11/10/9/8.
Bellows Breath
- Target's health ratio changed to 12/14/16/18/20% of target's maximum health from 15/17.5/20/22.5/25% of target's current health.
Searing Charge
- Terrain collision range increased to 150 additional range from 100.
Call of the Forge God
- Removed: Headbutting the giant ram having a 0.35-second cast time.
General
- Recommended items have been adjusted.
Stats
- Base mana increased to 340 from 300.
Living Forge
- Mini-shop UI now prioritizes health regeneration over attack damage when choosing which items to display.
Volcanic Rupture
- Mana cost reduced to 55 at all ranks from 55/60/65/70/75.
Searing Charge
- Mana cost reduced to 50 from 60.
General
- Bug Fix: Twisted Treeline starting recommended items are no longer more than starting gold.
Living Forge
- New Effect: Masterwork upgrades now become available once Ornn reaches level 13.
- Bug Fix: Fixed the bug where you couldn't move the camera clicking on the minimap while forging.
- New Masterwork Item: Zhonya's Paradox, upgraded from Zhonya's Hourglass.
Searing Charge
- Bug Fix: Fixed a big where it didn't destroy Crystallize, merely made it invisible.
Call of the Forge God
- Maximum speed increased to 1200 from 1050.
Ornn added to League of Legends
Living Forge
- Innate: Ornn can purchase non-consumable items from anywhere on the field by forging them himself, and is also presented a Forge Menu with his recommended items to select to be forged. Forging takes 4 seconds and the process is interrupted if Ornn enters combat, disabling Living Forge for 4 seconds.
- Additionally, Ornn and each of his teammates can purchase Masterwork upgrades. Each player may only have one Masterwork upgrade at a time.
- 1050 gold - Wooglet's Witchcrown
- 1000 gold - Forgefire Cape, Infernal Mask, Molten Edge, Rabadon's Deathcrown, The Obsidian Cleaver, and Trinity Fusion.
- 500 gold - Circlet of the Iron Solari and Salvation.
- Brittle: Bellows Breath final flame and Call of the Forge God apply Brittle to enemies for 6 seconds. Ornn's next basic attack against a Brittle enemy briefly airborne.
- The next immobilizing effect against a Brittle target consumes the mark, dealing 7% to 16% (based on level) of target's maximum health as bonus magic damage and lasting 30% longer.
Volcanic Rupture
- Active: Ornn slams his hammer into the ground, sending a fissure in the target direction that stops early if an enemy champion is hit, dealing 20/50/80/110/140 (+ 100% AD) physical damage and slow enemies hit by 40/45/50/55/60% for 2 seconds.
- After a 1.5-second delay, an impassable magma pillar erupts at maximum range for 4 seconds.
- Target Range: 800
- Mana Cost: 55/60/65/70/75
- Cooldown: 9/8.5/8/7.5/7 seconds
Bellows Breath
- Active: Ornn shields himself for 12% of maximum health for 2.5 seconds and marches with displacement immunity and 65% reduced movement speed in the target direction over the next 0.75 seconds.
- Over the march he belches fire over a cone in front of him, dealing magic damage every 0.15 seconds to enemies hit, up to a maximum of 15/17.5/20/22.5/25% of target's current health, with a minimum of 80/130/180/230/280 damage against all targets (with only this damage being applied to minions), and a maximum of 250 against monster. The final gout of flame will apply Brittle.
- Target Range: 500
- Mana Cost: 45/50/55/60/65
- Cooldown: 12/11/10/9/8 seconds
Searing Charge
- Active: Ornn charges forward, dealing 20/40/60/80/100 (+ 30% armor) (+ 30% magic resistance) physical damage to enemies he passes through, stopping upon colliding with terrain.
- Upon collision creates a shockwave that deals 40/80/120/160/200 (+ 30% armor) (+ 30% magic resistance) physical damage and airborne enemies within for 1 second. Searing Charge can damage enemies twice.
- Magma pillars and terrain created by enemy champions caught in the shockwave are destroyed.
- Target Range: 800
- Effect Radius: 350
- Mana Cost: 60
- Cooldown: 16/15/14/13/12 seconds
Call of the Forge God
- First Cast: Ornn summons an elemental at maximum range in the target direction that stampedes toward him, dealing 125/175/225 (+ 20% AP) magic damage and slow enemies hit by 40% for 2 seconds.
- While stampeding, Ornn can re-activate Call of the Forge God.
- Second Cast: Ornn dashes forward in the target direction. If Ornn collides with the elemental, he headbutts it, sending it stampeding again in the new direction and empowering it to airborne enemies hit. Call of the Forge God can damage enemies twice.
- Target Range: 2500
- Mana Cost: 100
- Cooldown: 150/115/80 seconds
