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Lissandra LoL Patch HistoryPC

Lissandra

Mage

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Lissandra was last adjusted in Patch 26.6 (). Across 51 patches, Lissandra has received 21 buffs, 4 nerfs, 25 adjustments since release in Patch 3.6.

Abilities
Iceborn SubjugationPC
Passive - Iceborn Subjugation
Effect Radius: 1350 / 450

Innate: Whenever a nearby enemy champion dies, Lissandra spawns a Frozen Thrall from their corpse. Frozen Thralls are ice spirits that have 33.48 / 78.65 / 117.33 / 149.83 / 177.78 / 201.18 / 221.33 / 238.22 / 252.85 / 263.9 / 275.6 / 284.7 / 292.18 / 298.68 / 303.88 / 308.75 / 325 movement speed and slow nearby enemies by 25%. They will chase nearby sight enemies for 4 seconds, prioritizing champion, after which they shatter to deal 120 / then +20 - 220 (based on level) / then +30 - 240 (based on level) (+ 50% AP) magic damage to nearby enemies.

Ice ShardPC
Q - Ice Shard
Cost: 55 / 60 / 65 / 70 / 75 Mana
CD: 7 / 6 / 5 / 4 / 3
Cast Time: 0.25
Range: 825 / 950

Active: Lissandra launches a shard of ice in the target direction that deals magic damage and slow enemies hit for 1.5 seconds.

Magic Damage: 80 / 115 / 150 / 185 / 220 (+ 75% AP)
Slow: 20 / 24 / 28 / 32 / 36%

If Ice Shard hits an enemy, it will shatter, increasing its width and maximum range.

Ring of FrostPC
W - Ring of Frost
Cost: 40 Mana
CD: 10 / 9.5 / 9 / 8.5 / 8
Cast Time: None
Effect Radius: 275

Active: Lissandra freezes nearby enemies, dealing magic damage and root them for a duration.

Magic Damage: 70 / 105 / 140 / 175 / 210 (+ 70% AP)
Root Duration: 1.25 / 1.35 / 1.45 / 1.55 / 1.65 seconds
Glacial PathPC
E - Glacial Path
Cost: 80 / 85 / 90 / 95 / 100 Mana
CD: 24 / 21 / 18 / 15 / 12
Cast Time: 0.25
Range: 1025

Active: Lissandra sends a claw of ice in the target direction that deals magic damage to enemies it passes through, decelerating over 1.25 seconds. Glacial Path can be recast after 0.5 seconds while the claw is active.

Magic Damage: 70 / 105 / 140 / 175 / 210 (+ 60% AP)

Recast: Lissandra consumes the claw and blinks to its current location.

Frozen TombPC
R - Frozen Tomb
Cost: 100 Mana
CD: 120 / 100 / 80
Cast Time: 0.375 / None
Range: 550
Effect Radius: 550

Active: Lissandra can cast Frozen Tomb on herself or an enemy champion.

Minimum Heal per Tick: 10 / 15 / 20 (+ 5.5% AP)
Maximum Heal per Tick: 20 / 30 / 40 (+ 11% AP)
Minimum Total Heal: 100 / 150 / 200 (+ 55% AP)
Maximum Total Heal: 200 / 300 / 400 (+ 110% AP)

Enemy Cast: Lissandra freezes the target enemy champion, knockdown and stun them for 1.5 seconds.

Self Cast: Lissandra instantly entombs herself in ice, entering stasis (buff) for 2.5 seconds and healing herself every 0.25 seconds over the duration. The healing is increased by 0% - 100% (based on level).

Frozen Tomb creates a field of ice that spreads out from the target over 1.5 seconds and covers the surrounding area for 3 seconds, dealing magic damage to enemies and slow them for 0.5 seconds, refreshing every 0.25 seconds while they remain.

Base Stats

Health: 620
Health Per Level: 110
Mana: 475
Mana Per Level: 30
Attack Damage: 55
AD Per Level: 2.7
Attack Speed: 0.656
AS Per Level: 1.5
Armor: 22
Armor Per Level: 4.2
Magic Resist: 30
MR Per Level: 1.3
Movement Speed: 325
Range: 550
Health Regen: 7
HP Regen Per Level: 0.55
Mana Regen: 8
Mana Regen Per Level: 0.4
Patch 26.6change

The Queen of Ice has not ruled in a very, very long time... thankfully, a lot of her biggest problem children like Everfrost and Aftershock aren't in her toolkit anymore, so we're looking to give her some a chill buff. We want to do this by letting her get that 2nd Q off more reliably in those tighter combos. We think this is going to be a big power-up, so we want to make sure she's not icing out her AD melee matchups too hard without affecting her durability in others.

Stats

  • Armor growth reduced to 4.2 from 4.9.

Ice Shard

  • Cooldown reduced to 7/6/5/4/3 seconds from 8/7/6/5/4.
Patch 25.6change

Iceborn Subjugation

  • Bug Fix: Frozen Thralls can no longer trigger Lane Swap Detector penalties as if they were a valid champion.
Patch 14.18nerf

Q damage decreased.

Ice Shard

  • AP ratio reduced to 75% AP from 85% AP.
Patch 14.17buff

Q damage increased. R slow increased at lower ranks.

Ice Shard

  • Base damage increased to 80/115/150/185/220 from 80/110/140/170/200.

Frozen Tomb

  • Slow increased to 45/60/75% from 30/45/75%.
Patch 14.14change

Frozen Tomb

  • Bug Fix: No longer triggers Malignance Hatefog when being blocked by a spell shield.
Patch 14.13buff

Q damage increased. W cooldown reduced at lower ranks.

Ice Shard

  • AP ratio increased to 85% AP from 80% AP.

Ring of Frost

  • Cooldown reduced to 10/9.5/9/8.5/8 seconds from 12/11/10/9/8.
Patch 14.9buff

Stats

  • Selection radius increased to 120 units from 88.8889007568359.
Patch 13.22buff

Stats

  • Attack speed growth increased to 1.5% from 1.36%.
Patch 13.19buff

W root duration increased.

Ring of Frost

  • Root duration increased to 1.25/1.35/1.45/1.55/1.65 seconds from 1.1/1.2/1.3/1.4/1.5.
Patch 13.17change

Ice Shard

  • Bug Fix: Cast of the missile is no longer incorrectly cancelled by crowd control.
Patch 13.14change

Passive QoL changes added. Q will now slow all enemies hit. R heal increased, damage and slow application increased.

Iceborn Subjugation

  • Removed: Frozen Thralls no longer stop moving to detonate.
  • New Effect: Frozen Thralls are now revealed.
  • New Effect: Frozen Thralls will now follow targets into brush.

Ice Shard

  • New Effect: Now slows all targets in a radius instead of just the first target hit.
  • New Effect: Missile now casts from the position of post-cast instead of pre-cast.

Frozen Tomb

  • Tick interval reduced to 0.25 seconds per tick from 0.5 seconds per tick.
  • Bonus heal increased to 0 to 100% (based on missing health at the time of cast) from 0 to 100%. Formula change.
  • Minimum base heal increased to 100/150/200 from 90/140/190.
  • Minimum heal AP ratio increased to 55% AP from 25% AP.
  • Updated logic slightly around stopping dashes.
Patch 13.7change

Iceborn Subjugation

  • Bug Fix: Frozen Thralls of Pyke no longer display his health bar.
Patch 13.4change

General

  • Bug Fix: Prestige Porcelain visibility of fog around the model is no longer affected by the screen camera zoom.
Patch 13.1buff

Health growth increased. Q slow increased. W cooldown decreased.

Stats

  • Health growth increased to 110 from 104.

Ice Shard

  • Slow increased to 20/24/28/32/36% from 16/19/22/25/28%.

Ring of Frost

  • Cooldown reduced to 12/11/10/9/8 seconds from 14/13/12/11/10.
Patch 12.10change

Stats

  • Base health increased to 620 from 550.
  • Health growth increased to 104 from 90.
  • Armor growth increased to 4.9 from 3.7.
  • Magic resistance growth increased to 1.3 from 0.5.

Frozen Tomb

  • Minimum base heal reduced to 90/140/190 from 100/150/200.
  • Minimum heal AP ratio reduced to 25% AP from 30% AP.
Patch 11.17buff

Base attack damage increased. Q mana cost decreased.

Stats

  • Base attack damage increased to 55 from 53.

Ice Shard

  • Mana cost reduced to 55/60/65/70/75 from 60/65/70/75/80.
Patch 11.7buff

Q base damage increased.

Ice Shard

  • Base damage increased to 80/110/140/170/200 from 70/100/130/160/190.
Patch 11.2change

Frozen Tomb

  • Bug Fix: No longer applies Horizon Focus Hypershot to all enemy champions damaged within the area of effect; now properly applies the debuff to only the stunned target.
Patch 10.24buff

Frozen Tomb

  • Bug Fix: No longer gains an increased amount of healing if cast after using Hextech Rocketbelt.
Patch 10.18change

Ice Shard

  • Bug Fix: Fixed a bug where the second/unique hit SFX was not working.
Patch 10.11change

Iceborn Subjugation

  • Bug Fix: Frozen Thralls will no longer count as allies and take a portion of her Turret Plating gold if they are nearby.
Patch 10.10change

Iceborn Subjugation

  • Bug Fix: Now properly creates a Frozen Thrall of Master Yi when he is killed during Alpha Strike.
Patch 10.9buff

Q cooldown decreased.

Ice Shard

  • Cooldown reduced to 8/7/6/5/4 seconds from 10/8.5/7/5.5/4.
Patch 10.8change

Iceborn Subjugation

  • Bug Fix: Thrall now properly appears whenever an enemy champion dies nearby her, regardless of whether or not she's attacked them.
Patch 10.5buff

Q AP ratio increased.

Ice Shard

  • AP ratio increased to 80% AP from 70% AP.
Patch 9.20buff

Passive and W damage ratios increased.

Stats

  • Base armor increased to 22 from 20.216.

Iceborn Subjugation

  • AP ratio increased to 50% AP from 30% AP.

Ring of Frost

  • AP ratio increased to 70% AP from 50% AP.
Patch 9.15buff

Stats

  • Base health increased to 550 from 518.
  • Health growth increased to 90 from 87.

Frozen Tomb

  • Damage AP ratio increased to 75% AP from 60% AP.
Patch 9.11change

Iceborn Subjugation

  • Bug Fix: Frozen Thralls can no longer take Eye of the Herald when her team steals the Rift Herald.
Patch 9.9buff

Ring of Frost

  • Base damage increased to 70/105/140/175/210 from 70/100/130/160/190.
  • AP ratio increased to 50% AP from 30% AP.
Patch 9.7nerf

Ice Shard

  • Cooldown increased to 10/8.5/7/5.5/4 seconds from 6/5.25/4.5/3.75/3.
Patch 9.3change

Ice Shard

  • Mana cost increased to 60/65/70/75/80 from 60/63/66/69/72.

Glacial Path

  • Base damage reduced to 70/105/140/175/210 from 70/115/160/205/250.
  • New Effect: Glacial Path's endpoint now shows through terrain, fog of war, and brush to enemies within 600 range of it.
Patch 9.2change

Iceborn Subjugation

  • Bug Fix: When moused over, Iceborn Subjugation now properly shows the range within which slain enemies will become Frozen Thralls.
Patch 8.23change

General

  • Animations adjusted to better match missile timing.
  • Basic attack missile speed increased to 2200 from 2000.

Stats

  • New: Now has 5% bonus attack speed at level 1.

Iceborn Subjugation (New Innate)

  • Whenever an enemy champion dies while Lissandra is near, she spawns a Frozen Thrall from their corpse.
  • Frozen Thralls chase nearby enemies, prioritizing champions, slow nearby enemies by 25% and shattering after 4 seconds, dealing 120 to 520 (based on level) (+ 30% AP) magic damage. Frozen Thralls initially have X movement speed, which increases to Y over the duration.

Ice Shard

  • Mana cost reduced to 60/63/66/69/72 from 75 at all ranks.

Ring of Frost

  • Mana cost reduced to 40 from 50.
  • Base damage reduced to 70/100/130/160/190 from 70/110/150/190/230.
  • AP ratio reduced to 30% AP from 40% AP.

Glacial Path

  • Missile speed starts at 1200 and decelerates to 640 from 850 all the time. Time to reach maximum distance is still 1.25 seconds.

Frozen Tomb

  • Damage AP ratio reduced to 60% AP from 70% AP.
Patch 8.9change

Stats

  • Base mana increased to 475 from 304.
  • Mana growth reduced to 30 from 60.
  • Base mana regeneration increased to 8 from 5.672.
Patch 8.8buff

Ice Shard

  • Mana cost reduced to 75 from 85.

Frozen Tomb

  • Cooldown reduced to 120/100/80 seconds from 130/105/80.
Patch 8.3buff

Stats

  • Base health regeneration increased to 7 from 6.924.
Patch 8.2buff

Frozen Tomb

  • New Effect: Now draws nearby minion aggro when targeting an enemy champion.
Patch 7.23change

Program

  • Ring of Frost
  • Bug Fix: No longer breaks when used on a dashing champion.
Patch 7.15buff

Stats

  • Base damage increased to 53 from 50.536.
  • Mana growth increased to 60 from 50.
Patch 7.12change

Frozen Tomb

  • Bug Fix: No longer fizzles if a spellshield affecting her (ex. Banshee's Veil) is broken within 0.25 seconds of cast start.
Patch 7.8buff

Iceborn

  • Cooldown reduced to 18/15/12/9 (at level 1/6/11/16) seconds from 18 at all levels.
  • Bug Fix: Fixed a bug that caused its cooldown to not be reduced when Ring of Frost killed a unit.

Ice Shard

  • AP ratio increased to 70% AP from 65% AP.
Patch 6.23change

General

  • Bug Fix: Bloodstone Lissandra's Recall sound effects now cut off if Recall is interrupted.
Patch 6.18nerf

Stats

  • Health growth reduced to 75 from 84.
Patch 5.16buff

Frozen Tomb

  • New Effect: Self cast now also heals Lissandra for 100/150/200 (+30% AP), increased by 1% for every 1% of her missing health.
Patch 5.5nerf

Ice Shard

  • Base damage reduced to 70/100/130/160/190 from 75/110/145/180/215.
Patch 5.4change

General

  • Fixed a bug where Glacial Path's end marker would sometimes be hidden by terrain.
Patch 4.13change

Ice Shard

  • Cooldown reduced to 6/5.25/4.5/3.75/3 seconds from 6/5.5/5/4.5/4 seconds.

Ring of Frost

  • AP scaling reduced to (+ 40% AP) from (+ 60% AP).

Frozen Tomb

  • Slow increased to 30/45/75% from 20/30/40%.
Patch 4.7change

Frozen Tomb

  • Target enemy movement is now immediately interrupted, including dashes and jumps.
  • The cooldown now begins when the ability is successfully cast.
Patch 3.15change

Frozen Tomb

  • Fixed a bug where the slow would sometimes not reapply properly.
Patch 3.8buff

Ring of Frost

  • Cooldown reduced to 14/13/12/11/10 seconds from 18/16/14/12/10.
  • Mana cost reduced to 50 from 70.
  • Bug Fix: Root not applying if Lissandra dies.

Glacial Path

  • Cooldown start changed to on-cast from reactivation/projectile travel end.

Frozen Tomb

  • Self-cast duration increased to 2.5 seconds from 1.5.
  • Slow increased to 20/30/40% from 20% at all ranks.
  • Base damage reduced to 150/250/350 from 150/300/450.
Patch 3.6new

Lissandra added to League of Legends

Iceborn (Innate)

  • After a brief cooldown, Lissandra's next ability costs no mana. Hitting an enemy with movement impairing abilities reduces Iceborn's cooldown.

Ice Shard (Q)

  • Lissandra throws a spear of ice that shatters on contact with the first enemy struck, dealing damage and slowing their movement speed for a short duration. Enemies behind the struck target also take damage.

Ring of Frost (W)

  • Lissandra freezes the area around her, dealing damage to nearby enemies and rooting them for a short duration.

Glacial Path (E)

  • Lissandra casts a slow-moving, long-range ice claw in a line, dealing damage to all enemies in its path. Re-activating Glacial Path teleports Lissandra to the claw's current location.

Frozen Tomb (Ultimate)

  • On enemy cast: Lissandra freezes an enemy champion, damaging and stunning them briefly. Dark Ice emanates from the target, dealing damage and slowing nearby enemies.
  • On self-cast: Lissandra encases herself in ice, rooting herself in place briefly and becoming untargetable and invulnerable. Dark Ice emanates from Lissandra, dealing damage and slowing nearby enemies.