PCLissandra was last adjusted in Patch 26.6 (). Across 51 patches, Lissandra has received 21 buffs, 4 nerfs, 25 adjustments since release in Patch 3.6.
AbilitiesLeague Wiki
The Queen of Ice has not ruled in a very, very long time... thankfully, a lot of her biggest problem children like Everfrost and Aftershock aren't in her toolkit anymore, so we're looking to give her some a chill buff. We want to do this by letting her get that 2nd Q off more reliably in those tighter combos. We think this is going to be a big power-up, so we want to make sure she's not icing out her AD melee matchups too hard without affecting her durability in others.
Stats
- Armor growth reduced to 4.2 from 4.9.
Ice Shard
- Cooldown reduced to 7/6/5/4/3 seconds from 8/7/6/5/4.
Iceborn Subjugation
- Bug Fix: Frozen Thralls can no longer trigger Lane Swap Detector penalties as if they were a valid champion.
Q damage increased. R slow increased at lower ranks.
Ice Shard
- Base damage increased to 80/115/150/185/220 from 80/110/140/170/200.
Frozen Tomb
- Slow increased to 45/60/75% from 30/45/75%.
Frozen Tomb
- Bug Fix: No longer triggers Malignance Hatefog when being blocked by a spell shield.
Q damage increased. W cooldown reduced at lower ranks.
Ice Shard
- AP ratio increased to 85% AP from 80% AP.
Ring of Frost
- Cooldown reduced to 10/9.5/9/8.5/8 seconds from 12/11/10/9/8.
Stats
- Selection radius increased to 120 units from 88.8889007568359.
Stats
- Attack speed growth increased to 1.5% from 1.36%.
W root duration increased.
Ring of Frost
- Root duration increased to 1.25/1.35/1.45/1.55/1.65 seconds from 1.1/1.2/1.3/1.4/1.5.
Ice Shard
- Bug Fix: Cast of the missile is no longer incorrectly cancelled by crowd control.
Passive QoL changes added. Q will now slow all enemies hit. R heal increased, damage and slow application increased.
Iceborn Subjugation
- Removed: Frozen Thralls no longer stop moving to detonate.
- New Effect: Frozen Thralls are now revealed.
- New Effect: Frozen Thralls will now follow targets into brush.
Ice Shard
- New Effect: Now slows all targets in a radius instead of just the first target hit.
- New Effect: Missile now casts from the position of post-cast instead of pre-cast.
Frozen Tomb
- Tick interval reduced to 0.25 seconds per tick from 0.5 seconds per tick.
- Bonus heal increased to 0 to 100% (based on missing health at the time of cast) from 0 to 100%. Formula change.
- Minimum base heal increased to 100/150/200 from 90/140/190.
- Minimum heal AP ratio increased to 55% AP from 25% AP.
- Updated logic slightly around stopping dashes.
Iceborn Subjugation
- Bug Fix: Frozen Thralls of Pyke no longer display his health bar.
General
- Bug Fix: Prestige Porcelain visibility of fog around the model is no longer affected by the screen camera zoom.
Health growth increased. Q slow increased. W cooldown decreased.
Stats
- Health growth increased to 110 from 104.
Ice Shard
- Slow increased to 20/24/28/32/36% from 16/19/22/25/28%.
Ring of Frost
- Cooldown reduced to 12/11/10/9/8 seconds from 14/13/12/11/10.
Stats
- Base health increased to 620 from 550.
- Health growth increased to 104 from 90.
- Armor growth increased to 4.9 from 3.7.
- Magic resistance growth increased to 1.3 from 0.5.
Frozen Tomb
- Minimum base heal reduced to 90/140/190 from 100/150/200.
- Minimum heal AP ratio reduced to 25% AP from 30% AP.
Base attack damage increased. Q mana cost decreased.
Stats
- Base attack damage increased to 55 from 53.
Ice Shard
- Mana cost reduced to 55/60/65/70/75 from 60/65/70/75/80.
Q base damage increased.
Ice Shard
- Base damage increased to 80/110/140/170/200 from 70/100/130/160/190.
Frozen Tomb
- Bug Fix: No longer applies Horizon Focus Hypershot to all enemy champions damaged within the area of effect; now properly applies the debuff to only the stunned target.
Frozen Tomb
- Bug Fix: No longer gains an increased amount of healing if cast after using Hextech Rocketbelt.
Ice Shard
- Bug Fix: Fixed a bug where the second/unique hit SFX was not working.
Iceborn Subjugation
- Bug Fix: Frozen Thralls will no longer count as allies and take a portion of her Turret Plating gold if they are nearby.
Iceborn Subjugation
- Bug Fix: Now properly creates a Frozen Thrall of Master Yi when he is killed during Alpha Strike.
Q cooldown decreased.
Ice Shard
- Cooldown reduced to 8/7/6/5/4 seconds from 10/8.5/7/5.5/4.
Iceborn Subjugation
- Bug Fix: Thrall now properly appears whenever an enemy champion dies nearby her, regardless of whether or not she's attacked them.
Passive and W damage ratios increased.
Stats
- Base armor increased to 22 from 20.216.
Iceborn Subjugation
- AP ratio increased to 50% AP from 30% AP.
Ring of Frost
- AP ratio increased to 70% AP from 50% AP.
Stats
- Base health increased to 550 from 518.
- Health growth increased to 90 from 87.
Frozen Tomb
- Damage AP ratio increased to 75% AP from 60% AP.
Iceborn Subjugation
- Bug Fix: Frozen Thralls can no longer take Eye of the Herald when her team steals the Rift Herald.
Ring of Frost
- Base damage increased to 70/105/140/175/210 from 70/100/130/160/190.
- AP ratio increased to 50% AP from 30% AP.
Ice Shard
- Cooldown increased to 10/8.5/7/5.5/4 seconds from 6/5.25/4.5/3.75/3.
Ice Shard
- Mana cost increased to 60/65/70/75/80 from 60/63/66/69/72.
Glacial Path
- Base damage reduced to 70/105/140/175/210 from 70/115/160/205/250.
- New Effect: Glacial Path's endpoint now shows through terrain, fog of war, and brush to enemies within 600 range of it.
Iceborn Subjugation
- Bug Fix: When moused over, Iceborn Subjugation now properly shows the range within which slain enemies will become Frozen Thralls.
General
- Animations adjusted to better match missile timing.
- Basic attack missile speed increased to 2200 from 2000.
Stats
- New: Now has 5% bonus attack speed at level 1.
Iceborn Subjugation (New Innate)
- Whenever an enemy champion dies while Lissandra is near, she spawns a Frozen Thrall from their corpse.
- Frozen Thralls chase nearby enemies, prioritizing champions, slow nearby enemies by 25% and shattering after 4 seconds, dealing 120 to 520 (based on level) (+ 30% AP) magic damage. Frozen Thralls initially have X movement speed, which increases to Y over the duration.
Ice Shard
- Mana cost reduced to 60/63/66/69/72 from 75 at all ranks.
Ring of Frost
- Mana cost reduced to 40 from 50.
- Base damage reduced to 70/100/130/160/190 from 70/110/150/190/230.
- AP ratio reduced to 30% AP from 40% AP.
Glacial Path
- Missile speed starts at 1200 and decelerates to 640 from 850 all the time. Time to reach maximum distance is still 1.25 seconds.
Frozen Tomb
- Damage AP ratio reduced to 60% AP from 70% AP.
Stats
- Base mana increased to 475 from 304.
- Mana growth reduced to 30 from 60.
- Base mana regeneration increased to 8 from 5.672.
Ice Shard
- Mana cost reduced to 75 from 85.
Frozen Tomb
- Cooldown reduced to 120/100/80 seconds from 130/105/80.
Stats
- Base health regeneration increased to 7 from 6.924.
Frozen Tomb
- New Effect: Now draws nearby minion aggro when targeting an enemy champion.
Program
- Ring of Frost
- Bug Fix: No longer breaks when used on a dashing champion.
Stats
- Base damage increased to 53 from 50.536.
- Mana growth increased to 60 from 50.
Frozen Tomb
- Bug Fix: No longer fizzles if a spellshield affecting her (ex. Banshee's Veil) is broken within 0.25 seconds of cast start.
Iceborn
- Cooldown reduced to 18/15/12/9 (at level 1/6/11/16) seconds from 18 at all levels.
- Bug Fix: Fixed a bug that caused its cooldown to not be reduced when Ring of Frost killed a unit.
Ice Shard
- AP ratio increased to 70% AP from 65% AP.
General
- Bug Fix: Bloodstone Lissandra's Recall sound effects now cut off if Recall is interrupted.
Stats
- Health growth reduced to 75 from 84.
Frozen Tomb
- New Effect: Self cast now also heals Lissandra for 100/150/200 (+30% AP), increased by 1% for every 1% of her missing health.
Ice Shard
- Base damage reduced to 70/100/130/160/190 from 75/110/145/180/215.
General
- Fixed a bug where Glacial Path's end marker would sometimes be hidden by terrain.
Ice Shard
- Cooldown reduced to 6/5.25/4.5/3.75/3 seconds from 6/5.5/5/4.5/4 seconds.
Ring of Frost
- AP scaling reduced to (+ 40% AP) from (+ 60% AP).
Frozen Tomb
- Slow increased to 30/45/75% from 20/30/40%.
Frozen Tomb
- Target enemy movement is now immediately interrupted, including dashes and jumps.
- The cooldown now begins when the ability is successfully cast.
Frozen Tomb
- Fixed a bug where the slow would sometimes not reapply properly.
Ring of Frost
- Cooldown reduced to 14/13/12/11/10 seconds from 18/16/14/12/10.
- Mana cost reduced to 50 from 70.
- Bug Fix: Root not applying if Lissandra dies.
Glacial Path
- Cooldown start changed to on-cast from reactivation/projectile travel end.
Frozen Tomb
- Self-cast duration increased to 2.5 seconds from 1.5.
- Slow increased to 20/30/40% from 20% at all ranks.
- Base damage reduced to 150/250/350 from 150/300/450.
Lissandra added to League of Legends
Iceborn (Innate)
- After a brief cooldown, Lissandra's next ability costs no mana. Hitting an enemy with movement impairing abilities reduces Iceborn's cooldown.
Ice Shard (Q)
- Lissandra throws a spear of ice that shatters on contact with the first enemy struck, dealing damage and slowing their movement speed for a short duration. Enemies behind the struck target also take damage.
Ring of Frost (W)
- Lissandra freezes the area around her, dealing damage to nearby enemies and rooting them for a short duration.
Glacial Path (E)
- Lissandra casts a slow-moving, long-range ice claw in a line, dealing damage to all enemies in its path. Re-activating Glacial Path teleports Lissandra to the claw's current location.
Frozen Tomb (Ultimate)
- On enemy cast: Lissandra freezes an enemy champion, damaging and stunning them briefly. Dark Ice emanates from the target, dealing damage and slowing nearby enemies.
- On self-cast: Lissandra encases herself in ice, rooting herself in place briefly and becoming untargetable and invulnerable. Dark Ice emanates from Lissandra, dealing damage and slowing nearby enemies.
