PCKindred was last adjusted in Patch 26.1 (). Across 58 patches, Kindred has received 15 buffs, 11 nerfs, 31 adjustments since release in Patch 5.19.
AbilitiesLeague Wiki
Kindred's E mechanics are rather confusing and they build several critical strike items already. So we're updating the E to be much easier to understand and reducing the numbers. We're also modernizing the E's monster cap to allow for more damage when building AD and ranking up the ability.
Mounting Dread
- Removed: The missing health portion of the additional damage will critically strike for (150% + Infinity Edge) damage if the target is below 25 to 75% (based on critical strike chance) of their maximum health and cannot critical strike otherwise.
- Removed: The base damage of the pounce can independently critical strike for (175% + Infinity Edge) damage.
- New Effect: Total damage is now increased by 0 to 50% (based on critical strike chance) (+ Infinity Edge 0 to 15% (based on critical strike chance)).
- Monster damage cap reduced to 200 from 300.
- Monster damage cap now only affects the percent health ratio, instead of the entire damage.
Wolf's Frenzy
- Bug Fix: Active SFX now has a stereophonic context.
Lamb's Respite
- Bug Fix: Active SFX now has a stereophonic context.
R cooldown decreased at lower ranks.
Lamb's Respite
- Cooldown reduced to 160/140/120 seconds from 180/150/120.
Mark of the Kindred
- Bug Fix: Marked buff is no longer invisible on Atakhan status bar.
Q Attack Speed increased. E damage increased, and cooldown decreased.
Dance of Arrows
- Base bonus attack speed increased to 35% from 30%.
Mounting Dread
- Cooldown reduced to 14/12.5/11/9.5/8 seconds from 14/13/12/11/10.
- Base damage increased to 80/110/140/170/200 from 80/100/120/140/160.
- Bonus AD ratio increased to 100% bonus AD from 80%.
Base HP decreased. Q attack speed bonus decreased.
Stats
- Base health reduced to 595 from 610.
Dance of Arrows
- Base bonus attack speed reduced to 30% from 35%.
General
- Bug Fix: Restored idle VO quotes.
Lamb's Respite
- Bug Fix: Champions within that are affected by Bailout and reach the threshold after scoring a champion takedown while still inside its area of effect no longer sometimes forcibly die.
Mark of the Kindred
- Bug Fix: No longer sometimes marks enemies' Hubris statues.
E slow and percent missing health damage decreased.
Mounting Dread
- Base slow reduced to 30% from 50%.
- Health ratio reduced to 5% of target's missing health from 8%.
Mounting Dread
- Bug Fix: VFX now properly renders above impassable terrain.
Base health increased, base armor increased. Q base damage decreased, cooldown increased.
Stats
- Base health increased to 610 from 580.
- Base armor increased to 29 from 26.
Mark of the Kindred
- Bug Fix: Can no longer re-mark targets before their hunt timer came off cooldown.
Dance of Arrows
- Cooldown increased to 9 seconds from 8.
- Base damage reduced to 40/65/90/115/140 from 50/75/100/125/150.
Base health and armor decreased.
Stats
- Base armor reduced to 26 from 29.
- Base health reduced to 580 from 610.
DRX
- Mark of the Kindred
- Bug Fix: Attack projectiles now properly have different VFX compared to 1 mark stack from 0.
W AP ratio added. E AP ratio added.
Wolf's Frenzy
- New Effect: Damage now scales with 20% AP.
Mounting Dread
- New Effect: Slow now scales with 5% per 100 AP.
General
- Bug Fix: Now properly plays their voice lines for buying jungle items.
Dance of Arrows
- Base damage reduced to 50/75/100/125/150 from 60/85/110/135/160.
Mark of the Kindred
- Bug Fix: Mark passive is no longer audible through the fog of war.
Dance of Arrows
- Base bonus attack speed increased to 35% from 25%.
Stats
- Base health increased to 610 from 540.
- Health growth increased to 99 from 85.
- Armor growth increased to 4.7 from 3.5.
- Magic resistance growth increased to 1.3 from 0.5.
Wolf's Frenzy
- Maximum base heal reduced to 47 to 81 (based on level) from 49 to 100 (based on level).
Lamb's Respite
- Base heal reduced to 225/300/375 from 250/325/400.
Lamb's Respite
- Bug Fix: Fixed a bug where it would heal champions more than it was supposed to.
Mark of the Kindred
- Bug Fix: Now is properly able to mark Chemtech Drake and Hextech Drake.
General
- Bug Fix: Wolf has been fixed to animate with Lamb while emoting.
Q cooldown decreased; base damage increased later.
Dance of Arrows
- Cooldown reduced to 8 seconds from 9.
- Base damage increased to 60/85/110/135/160 from 60/80/100/120/140.
Wolf's Frenzy
- Bug Fix: Fixed a bug where it would not attack the Rift Scuttler if the ability was cast prior to it entering the respective ability area.
Q bonus damage ratio increased. E cooldown decreased.
Dance of Arrows
- Bonus AD ratio increased to 75% bonus AD from 65%.
Mounting Dread
- Cooldown reduced to 14/13/12/11/10 seconds from 16/15/14/13/12.
Mark of the Kindred
- Bug Fix: Tooltip no longer shows zeroes in place of the actual values.
Mark of the Kindred
- Bug Fix: Fixed a bug where successfully hunted champions could be marked again without a 4 minute timer.
General
- Bug Fix: No longer provides vision to her team while dead.
Base attack damage growth and mana regen increased. W health restore increased. R heal increased.
Stats
- Attack damage growth increased to 2.5 from 2.26.
- Base mana regeneration increased to 7 from 6.972.
Wolf's Frenzy
- Maximum heal increased to 49 to 100 (based on level) from 32 to 100 (based on level).
Lamb's Respite
- Heal increased to 250/325/400 from 200/250/300.
Lamb's Respite
- Bug Fix: VO now properly plays when casting it.
Wolf's Frenzy
- Bug Fix: When casting it, Wolf now properly attacks enemies in range when she is not attacking anything.
Wolf's Frenzy
- Bug Fix: Wolf no longer grants additional, non-functional vision to Kindred when circling her.
Mark of the Kindred
- First mark increased to 3:15 from 2:05.
Shadowfire and Super Galaxy
- Bug Fix: Model no longer use classic skin textures upon death.
Wolf's Frenzy
- Wolf's attack speed scaling reduced to 25% of Kindred's bonus attack speed from 50%.
Lamb's Respite
- Cooldown increased to 180/150/120 seconds from 160/130/100.
Wolf's Frenzy
- New Passive: As Kindred move and attack they build stacks of Hunter's Vigor, up to a maximum of 100. At full stacks Lamb's next basic attack restores up to 32 to 100 (based on level) health, based on Kindred's missing health.
- Removed: No longer reduces monster attack speed by 50% for 2 seconds.
- Bug Fix: Wolf's attack speed now appropriately scales with items.
- Bug Fix: No longer gets two marks for assisting on epic monster kills.
Stats
- Attack speed growth increased to 3.5% from 2.5%.
Dance of Arrows
- Bonus attack speed increased to 25% from 10%.
Mounting Dread
- Base damage increased to 80/100/120/140/160 from 65/85/105/125/145.
Mark of the Kindred
- Mark respawn time reduced to 40 seconds from 50.
- First mark spawn reduced to 2:05 from 2:20.
- Bug Fix: Assists on Rift Scuttler now appropriately collect marks.
Mark of the Kindred
- New Effect: If an ally kills a hunted jungle monster within 6 seconds of Kindred damaging it, Kindred will still acquire the passive stack.
Dance of Arrows
- Base damage increased to 60/80/100/120/140 from 55/75/95/115/135.
Mounting Dread
- Base damage increased to 65/85/105/125/145 from 60/80/100/120/140.
Dance of Arrows
- Bug Fix: Fixed a bug where - if Kindred used Dance of Arrows to jump over a wall, the cast range of Mounting Dread would be permanently increased.
Mounting Dread
- Changed several interactions where it overwrotes any spell queuing commands, instead forcing the caster to immediately begin basic-attacking once the ability completed.
Mark of the Kindred
- Number of marks required for attack range increase after the first four is reduced to 3 from 4.
- Maximum 250 bonus range reached at 25 marks from 32.
Wolf's Frenzy
- Target's current health ratio per mark increased to 1% of the target's current health from 0.5%.
Mounting Dread
- Base damage increased to 60/80/100/120/140 from 40/60/80/100/120.
Stats
- Base attack damage increased to 57 from 54.
Wolf's Frenzy
- Wolf dash speed increased to 1400 from 1200.
- New Effect: Zone duration now waits to begin counting down until Wolf reaches the cast location. Casting Dance of Arrows during Wolf's travel time will still grant the reduced cooldown.
Mounting Dread
- Mana cost reduced to 50 from 70.
Stats
- Attack damage growth increased to 2.26 from 1.7.
Mark of the Kindred
- Removed: Granting 1.25% of her target's current health as bonus on-hit physical damage on her basic attacks per stack.
- New Effect: Every 4 marks increases Kindred's basic attack, Dance of Arrows and Mounting Dread cast range. The first 4 stacks grant 75 bonus range, while every 4 marks after increase their ranges by 25.
- New Effect: Every mark now also amplifies all of Kindred's basic abilities:
- Dance of Arrows: Increases bonus attack speed by 5% per stack.
- Wolf's Frenzy: + 0.5% of target's current health per stack.
- Mounting Dread: + 0.5% of target's missing health per stack.
Dance of Arrows
- New Effect: Now grants 10% bonus attack speed for 4 seconds on cast, increased by 5% for every mark.
- Removed: Gaining +5 base damage per mark.
- AD ratio changed to 65% bonus AD from 20% AD.
- Dash speed increased to 500 from 400.
Wolf's Frenzy
- New Effect: Can now direct Wolf to a position within 500 units of Lamb before creating the hunting territory. Wolf can go over walls while travelling in this way. This range does not scale with Mark of the Kindred stacks.
- New Effect: Wolf now also deals 1.5% of target's current health damage, increased by 0.5% for every mark.
- AD ratio changed to 20% bonus AD from 40% AD.
- Wolf damage type changed to magic from physical.
Mounting Dread
- Base damage reduced to 40/60/80/100/120 from 40/75/110/145/180.
- AD ratio changed to 80% bonus AD from 20% AD.
- Projectile speed increased to 2000 from 1600.
- Target's health ratio changed to 8% of target's missing health from 5% of target's maximum health.
- New Effect: Every mark now also increases damage by 0.5% of target's missing health.
- New Effect: Jaws of Death: Wolf's mount will critical strike for 50% (+ 0.5%xbonus critical damage) bonus damage against targets below 15% to 65% (based on critical chance) of their maximum health.
Mark of the Kindred
- Mark time out reduced to 3 minutes from 5.
- Mark respawn time reduced to 50 seconds from 70.
- Old mark tier system:
- 0 – 2 marks: Rift Scuttler or Crimson Raptor
- 3 – 4 marks: Ancient Krug, Crimson Raptor, Gromp, or Greater Murk Wolf
- 5 – 7 marks: Blue Sentinel, Red Brambleback, Rift Herald, or Dragon
- 7 + marks: Baron Nashor or Elder Dragon
- New mark tier system:
- 0 mark: Rift Scuttler
- 1 – 3 marks: Rift Scuttler, Crimson Raptor, or Gromp
- 4 – 7 marks: Greater Murk Wolf, Ancient Krug, Blue Sentinel, or Red Brambleback
- 8 + marks: Rift Herald or Baron Nashor, Dragon or Elder Dragon
General
- Bug Fix: Restored missing audio during Shadowfire Kindred's run cycle when Lamb throws her bow in the air.
Stats
- Base armor reduced to 20 from 27.
- Armor growth increased to 3.5 from 3.25.
Wolf's Frenzy
- Removed: On-hit heal upon having 100 stacks of Hunter's Vigor .
- New Effect: Wolf's attacks against monsters now slow target's attack and movement speed by 50% for 2 seconds.
General
- Bug Fix: Shadowfire Kindred's basic attack particles are now easier to see.
- Bug Fix: Fixed a bug where Shadowfire Kindred's Wolf would appear as two Wolves stacked on top of each other to everyone except Kindred.
Mark of the Kindred
- Champion mark cooldown reduced to 75 seconds from 90.
- Wolf now marks jungle monsters based on Kindred current stacks:
- 0 – 2 Marks: Rift Scuttler or Crimson Raptor
- 3 – 4 Marks: Ancient Krug, Crimson Raptor, Gromp, or Greater Murk Wolf
- 5 – 7 Marks: Blue Sentinel, Red Brambleback, Rift Herald, or Dragon
- 7+ Marks: Baron Nashor or Elder Dragon
Dance of Arrows
- Base damage reduced to 55/75/95/115/135 from 60/90/120/150/180.
- Bounties increase Dance of Arrows damage by 5 per stack (uncapped).
- Note: The breakpoint at which both values match is at 1/3/5/7/9 Mark of the Kindred, with the new value starting with lower damage below that amount and greater damage thereafter.
Wolf's Frenzy
- Bug Fix: Fixed a bug where Wolf would occasionally stop damaging targets that entered his range during Wolf's Frenzy.
Mounting Dread
- slow reduced to 50% from 70%.
- Base damage reduced to 40/75/110/145/180 from 60/90/120/150/180.
Dance of Arrows
- Cooldown reduction increased to 4/3.5/3/2.5/2 seconds from 2 at all ranks.
Wolf's Frenzy
- Passive now also generates Vigor stacks on-attack.
- Vigor stacks generated from movement reduced.
- Duration increased to 8.5 seconds from 8.
- Wolf now deals 50% increased damage to Monsters.
Wolf's Frenzy
- Heal changed to 34 to 102 (based on level) from 43 to 94 (based on level).
Lamb's Respite
- Removed: Targeting allies.
- Can only be self cast.
Mark of the Kindred
- Bug Fix: Kindred wouldn't gain a stack from marked neutral monsters if they were too far away from their spawn point.
Dance of Arrows
- Mana cost increased to 35 from 30.
Mounting Dread
- Base damage reduced to 60/90/120/150/180 from 80/110/140/170/200.
Wolf's Frenzy
- Heal reduced to 43 to 94 (based on level) from 63 to 114 (based on level).
Lamb's Respite
- Cooldown changed to 160/130/100 seconds from 150/130/110.
General
- Fixed a bug where the allied/enemy indicators for Wolf's marks would occasionally be the wrong color. An allied Wolf will now always place blue marks on the map, and enemy marks will be red.
- Fixed a bug where Wolf would occasionally claim stacks from monsters he wasn't hunting.
General
- New champion. (For real this time.)
Kindred added to League of Legends
