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Kindred LoL Patch HistoryPC

Kindred

Marksman

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Kindred was last adjusted in Patch 26.1 (). Across 58 patches, Kindred has received 15 buffs, 11 nerfs, 31 adjustments since release in Patch 5.19.

Abilities
Mark of the KindredPC
Passive - Mark of the Kindred

Innate: Both Lamb and Wolf mark targets to hunt. Scoring a takedown against a hunted target collects a stack of Mark of the Kindred. Mark of the Kindred: Lamb gains 75 / 100 / 125 / 150 / 175 / 200 / 225 / 250 bonus range on her basic attacks and Mounting Dread.

Innate - Lamb: Lamb is offered a selection of enemy champions to hunt if she has not been in combat with them in the last 6 seconds. Once selected, the mark is applied after an 8-second delay and thereafter it can be collected by Kindred. Lamb gains the ability to select a new target every 75 seconds. Targets successfully hunted cannot be marked again for 4 minutes.

Innate - Wolf: Starting at 2:53: , Wolf periodically marks a random large monster within the enemy team's jungle for 180 seconds. The hunted camp is highlighted on the mini map to both teams. Once the hunted target is slain or the mark expires, Wolf will wait 45 seconds before selecting a new target. The type of monster that Wolf can mark changes based on Kindred's current Mark of the Kindred stacks: * 0: 1 - 3: Rift Scuttler, Crimson Raptor, Gromp * 4 - 7: Ancient Krug, Blue Sentinel, Greater Murk Wolf, or 8 + : Rift Herald or Baron Nashor, Dragon or Elder Dragon

Dance of ArrowsPC
Q - Dance of Arrows
Cost: 35 Mana
CD: 9
Cast Time: None
Range: 300
Effect Radius: 500 (+ 100% bonus attack range)

Active: Lamb dashes toward the target location, gaining 35% (+ 5% per Mark of the Kindred) bonus attack speed for 4 seconds and firing an arrow at up to 3 nearby sight enemies that deals physical damage. Her current attack target within any proximity will be prioritized by one of the arrows.

Physical Damage: 40 / 65 / 90 / 115 / 140 (+ 75% bonus AD)
Static Cooldown: 4 / 3.5 / 3 / 2.5 / 2 seconds

Dance of Arrows' total cooldown is reduced to an amount while Lamb is within the area of Wolf's Frenzy. Casting Wolf's Frenzy reduces Dance of Arrows' current cooldown to the same amount.

Dance of Arrows basic attack reset Lamb's basic attack timer. Lamb can cast any of her abilities during the dash.

Wolf's FrenzyPC
W - Wolf's Frenzy
Cost: 40 Mana
CD: 18 / 17 / 16 / 15 / 14
Cast Time: None
Range: 500
Effect Radius: 800

Passive: Lamb generates 1 stack of Hunter's Vigor for every 27 units she travels by any means and 5 stacks on-attack, up to a maximum of 100 stacks. At maximum stacks, her next basic attack heals her for 0% / 25% / 50% / 75% / 100% of 47 - 85 (based on level). The heal is not triggered if Kindred is at full health.

Magic Damage: 25 / 30 / 35 / 40 / 45 (+ 20% bonus AD) (+ 20% AP) (+ 1.5% (+ 1% per Mark of the Kindred) of target's current health)
Monster Damage: 37.5 / 45 / 52.5 / 60 / 67.5 (+ 30% bonus AD) (+ 30% AP) (+ 2.25% (+ 1.5% per Mark of the Kindred) of target's current health)

Active: Wolf dashes to the target location, then claims the surrounding area as his territory for the next 8.5 seconds, separating from Lamb. He automatically attacks the closest nearby sight enemy within the area, prioritizing the last enemy Lamb has attacked, then enemy champions, then non-champions.

Wolf's attacks deal magic damage and the rate at which he attacks scale with 25% of Kindred's bonus attack speed. Against monsters, his attacks deal 150% damage and slow the target by 50% for 2 seconds. The damage based on the target's health ratio is capped at 112.5 (+ 15 per Mark of the Kindred) against monsters.

Wolf's Frenzy ends immediately if Lamb leaves the area or dies.

Mounting DreadPC
E - Mounting Dread
Cost: 50 Mana
CD: 14 / 12.5 / 11 / 9.5 / 8
Cast Time: 0.25
Range: 500 / 575 / 600 / 625 / 650 / 675 / 700 / 725 / 750

Active: Lamb fires a shot at the target enemy that slow them by 30% (+ 5% per 100 AP) for 1 second and marks them for 4 seconds. Her basic attacks against the marked target each apply a stack, refreshing the duration and stacking up to 3 times.

Additional Physical Damage: 80 / 110 / 140 / 170 / 200 (+ 100% bonus AD) (+ 5% (+ 0.5% per Mark of the Kindred) of target's missing health)

The third stack directs Wolf to pounce on the target, consuming all stacks to deal additional physical damage, increased by 0 to 50 .

The damage based on the missing health ratio is capped at 200 against monster.

Lamb's RespitePC
R - Lamb's Respite
Cost: 100 Mana
CD: 160 / 140 / 120
Cast Time: None
Effect Radius: 535

Active: Lamb blesses the ground underneath herself and enters a 0.25 cast time, creating a sacred zone at her location at the time of cast that lasts for 4 seconds. All units inside the zone gain a minimum health threshold equal to 10% of their maximum health, and will also become invulnerable while remaining in the area when they reach or are at the threshold, during which they also cannot be heal, but can still regenerate health.

Heal: 225 / 300 / 375

All targetable units within the zone are heal when the blessing ends.

Base Stats

Health: 595
Health Per Level: 104
Mana: 300
Mana Per Level: 35
Attack Damage: 65
AD Per Level: 3.25
Attack Speed: 0.625
AS Per Level: 3.5
Armor: 29
Armor Per Level: 4.7
Magic Resist: 30
MR Per Level: 1.3
Movement Speed: 325
Range: 500
Health Regen: 7
HP Regen Per Level: 0.55
Mana Regen: 7
Mana Regen Per Level: 0.4
Patch 26.1change

Kindred's E mechanics are rather confusing and they build several critical strike items already. So we're updating the E to be much easier to understand and reducing the numbers. We're also modernizing the E's monster cap to allow for more damage when building AD and ranking up the ability.

Mounting Dread

  • Removed: The missing health portion of the additional damage will critically strike for (150% + Infinity Edge) damage if the target is below 25 to 75% (based on critical strike chance) of their maximum health and cannot critical strike otherwise.
  • Removed: The base damage of the pounce can independently critical strike for (175% + Infinity Edge) damage.
  • New Effect: Total damage is now increased by 0 to 50% (based on critical strike chance) (+ Infinity Edge 0 to 15% (based on critical strike chance)).
  • Monster damage cap reduced to 200 from 300.
  • Monster damage cap now only affects the percent health ratio, instead of the entire damage.
Patch 25.22change

Wolf's Frenzy

  • Bug Fix: Active SFX now has a stereophonic context.

Lamb's Respite

  • Bug Fix: Active SFX now has a stereophonic context.
Patch 25.13buff

R cooldown decreased at lower ranks.

Lamb's Respite

  • Cooldown reduced to 160/140/120 seconds from 180/150/120.
Patch 25.S1.3change

Mark of the Kindred

  • Bug Fix: Marked buff is no longer invisible on Atakhan status bar.
Patch 14.17buff

Q Attack Speed increased. E damage increased, and cooldown decreased.

Dance of Arrows

  • Base bonus attack speed increased to 35% from 30%.

Mounting Dread

  • Cooldown reduced to 14/12.5/11/9.5/8 seconds from 14/13/12/11/10.
  • Base damage increased to 80/110/140/170/200 from 80/100/120/140/160.
  • Bonus AD ratio increased to 100% bonus AD from 80%.
Patch 14.14nerf

Base HP decreased. Q attack speed bonus decreased.

Stats

  • Base health reduced to 595 from 610.

Dance of Arrows

  • Base bonus attack speed reduced to 30% from 35%.
Patch 14.10change

General

  • Bug Fix: Restored idle VO quotes.
Patch 14.7change

Lamb's Respite

  • Bug Fix: Champions within that are affected by Bailout and reach the threshold after scoring a champion takedown while still inside its area of effect no longer sometimes forcibly die.
Patch 14.3change

Mark of the Kindred

  • Bug Fix: No longer sometimes marks enemies' Hubris statues.
Patch 13.17nerf

E slow and percent missing health damage decreased.

Mounting Dread

  • Base slow reduced to 30% from 50%.
  • Health ratio reduced to 5% of target's missing health from 8%.
Patch 13.16change

Mounting Dread

  • Bug Fix: VFX now properly renders above impassable terrain.
Patch 13.14change

Base health increased, base armor increased. Q base damage decreased, cooldown increased.

Stats

  • Base health increased to 610 from 580.
  • Base armor increased to 29 from 26.

Mark of the Kindred

  • Bug Fix: Can no longer re-mark targets before their hunt timer came off cooldown.

Dance of Arrows

  • Cooldown increased to 9 seconds from 8.
  • Base damage reduced to 40/65/90/115/140 from 50/75/100/125/150.
Patch 13.13nerf

Base health and armor decreased.

Stats

  • Base armor reduced to 26 from 29.
  • Base health reduced to 580 from 610.
Patch 13.12change

DRX

  • Mark of the Kindred
  • Bug Fix: Attack projectiles now properly have different VFX compared to 1 mark stack from 0.
Patch 13.10buff

W AP ratio added. E AP ratio added.

Wolf's Frenzy

  • New Effect: Damage now scales with 20% AP.

Mounting Dread

  • New Effect: Slow now scales with 5% per 100 AP.
Patch 13.5change

General

  • Bug Fix: Now properly plays their voice lines for buying jungle items.
Patch 13.1bnerf

Dance of Arrows

  • Base damage reduced to 50/75/100/125/150 from 60/85/110/135/160.
Patch 12.22buff

Mark of the Kindred

  • Bug Fix: Mark passive is no longer audible through the fog of war.

Dance of Arrows

  • Base bonus attack speed increased to 35% from 25%.
Patch 12.10change

Stats

  • Base health increased to 610 from 540.
  • Health growth increased to 99 from 85.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 1.3 from 0.5.

Wolf's Frenzy

  • Maximum base heal reduced to 47 to 81 (based on level) from 49 to 100 (based on level).

Lamb's Respite

  • Base heal reduced to 225/300/375 from 250/325/400.
Patch 12.1change

Lamb's Respite

  • Bug Fix: Fixed a bug where it would heal champions more than it was supposed to.
Patch 11.24change

Mark of the Kindred

  • Bug Fix: Now is properly able to mark Chemtech Drake and Hextech Drake.
Patch 11.21change

General

  • Bug Fix: Wolf has been fixed to animate with Lamb while emoting.
Patch 11.9buff

Q cooldown decreased; base damage increased later.

Dance of Arrows

  • Cooldown reduced to 8 seconds from 9.
  • Base damage increased to 60/85/110/135/160 from 60/80/100/120/140.
Patch 11.8change

Wolf's Frenzy

  • Bug Fix: Fixed a bug where it would not attack the Rift Scuttler if the ability was cast prior to it entering the respective ability area.
Patch 11.7buff

Q bonus damage ratio increased. E cooldown decreased.

Dance of Arrows

  • Bonus AD ratio increased to 75% bonus AD from 65%.

Mounting Dread

  • Cooldown reduced to 14/13/12/11/10 seconds from 16/15/14/13/12.
Patch 10.23change

Mark of the Kindred

  • Bug Fix: Tooltip no longer shows zeroes in place of the actual values.
Patch 10.22change

Mark of the Kindred

  • Bug Fix: Fixed a bug where successfully hunted champions could be marked again without a 4 minute timer.
Patch 10.15change

General

  • Bug Fix: No longer provides vision to her team while dead.
Patch 10.6buff

Base attack damage growth and mana regen increased. W health restore increased. R heal increased.

Stats

  • Attack damage growth increased to 2.5 from 2.26.
  • Base mana regeneration increased to 7 from 6.972.

Wolf's Frenzy

  • Maximum heal increased to 49 to 100 (based on level) from 32 to 100 (based on level).

Lamb's Respite

  • Heal increased to 250/325/400 from 200/250/300.
Patch 9.24bchange

Lamb's Respite

  • Bug Fix: VO now properly plays when casting it.
Patch 9.21change

Wolf's Frenzy

  • Bug Fix: When casting it, Wolf now properly attacks enemies in range when she is not attacking anything.
Patch 9.18change

Wolf's Frenzy

  • Bug Fix: Wolf no longer grants additional, non-functional vision to Kindred when circling her.
Patch 9.9buff

Mark of the Kindred

  • First mark increased to 3:15 from 2:05.
Patch 8.24change

Shadowfire and Super Galaxy

  • Bug Fix: Model no longer use classic skin textures upon death.
Patch 8.15nerf

Wolf's Frenzy

  • Wolf's attack speed scaling reduced to 25% of Kindred's bonus attack speed from 50%.

Lamb's Respite

  • Cooldown increased to 180/150/120 seconds from 160/130/100.
Patch 8.13change

Wolf's Frenzy

  • New Passive: As Kindred move and attack they build stacks of Hunter's Vigor, up to a maximum of 100. At full stacks Lamb's next basic attack restores up to 32 to 100 (based on level) health, based on Kindred's missing health.
  • Removed: No longer reduces monster attack speed by 50% for 2 seconds.
  • Bug Fix: Wolf's attack speed now appropriately scales with items.
  • Bug Fix: No longer gets two marks for assisting on epic monster kills.
Patch 8.12buff

Stats

  • Attack speed growth increased to 3.5% from 2.5%.

Dance of Arrows

  • Bonus attack speed increased to 25% from 10%.

Mounting Dread

  • Base damage increased to 80/100/120/140/160 from 65/85/105/125/145.
Patch 8.11nerf

Mark of the Kindred

  • Mark respawn time reduced to 40 seconds from 50.
  • First mark spawn reduced to 2:05 from 2:20.
  • Bug Fix: Assists on Rift Scuttler now appropriately collect marks.
Patch 8.10buff

Mark of the Kindred

  • New Effect: If an ally kills a hunted jungle monster within 6 seconds of Kindred damaging it, Kindred will still acquire the passive stack.
Patch 7.22buff

Dance of Arrows

  • Base damage increased to 60/80/100/120/140 from 55/75/95/115/135.

Mounting Dread

  • Base damage increased to 65/85/105/125/145 from 60/80/100/120/140.
Patch 7.15buff

Dance of Arrows

  • Bug Fix: Fixed a bug where - if Kindred used Dance of Arrows to jump over a wall, the cast range of Mounting Dread would be permanently increased.
Patch 7.14change

Mounting Dread

  • Changed several interactions where it overwrotes any spell queuing commands, instead forcing the caster to immediately begin basic-attacking once the ability completed.
Patch 7.13change

Mark of the Kindred

  • Number of marks required for attack range increase after the first four is reduced to 3 from 4.
  • Maximum 250 bonus range reached at 25 marks from 32.

Wolf's Frenzy

  • Target's current health ratio per mark increased to 1% of the target's current health from 0.5%.

Mounting Dread

  • Base damage increased to 60/80/100/120/140 from 40/60/80/100/120.
Patch 7.12buff

Stats

  • Base attack damage increased to 57 from 54.

Wolf's Frenzy

  • Wolf dash speed increased to 1400 from 1200.
  • New Effect: Zone duration now waits to begin counting down until Wolf reaches the cast location. Casting Dance of Arrows during Wolf's travel time will still grant the reduced cooldown.

Mounting Dread

  • Mana cost reduced to 50 from 70.
Patch 7.11buff

Stats

  • Attack damage growth increased to 2.26 from 1.7.

Mark of the Kindred

  • Removed: Granting 1.25% of her target's current health as bonus on-hit physical damage on her basic attacks per stack.
  • New Effect: Every 4 marks increases Kindred's basic attack, Dance of Arrows and Mounting Dread cast range. The first 4 stacks grant 75 bonus range, while every 4 marks after increase their ranges by 25.
  • New Effect: Every mark now also amplifies all of Kindred's basic abilities:
  • Dance of Arrows: Increases bonus attack speed by 5% per stack.
  • Wolf's Frenzy: + 0.5% of target's current health per stack.
  • Mounting Dread: + 0.5% of target's missing health per stack.

Dance of Arrows

  • New Effect: Now grants 10% bonus attack speed for 4 seconds on cast, increased by 5% for every mark.
  • Removed: Gaining +5 base damage per mark.
  • AD ratio changed to 65% bonus AD from 20% AD.
  • Dash speed increased to 500 from 400.

Wolf's Frenzy

  • New Effect: Can now direct Wolf to a position within 500 units of Lamb before creating the hunting territory. Wolf can go over walls while travelling in this way. This range does not scale with Mark of the Kindred stacks.
  • New Effect: Wolf now also deals 1.5% of target's current health damage, increased by 0.5% for every mark.
  • AD ratio changed to 20% bonus AD from 40% AD.
  • Wolf damage type changed to magic from physical.

Mounting Dread

  • Base damage reduced to 40/60/80/100/120 from 40/75/110/145/180.
  • AD ratio changed to 80% bonus AD from 20% AD.
  • Projectile speed increased to 2000 from 1600.
  • Target's health ratio changed to 8% of target's missing health from 5% of target's maximum health.
  • New Effect: Every mark now also increases damage by 0.5% of target's missing health.
  • New Effect: Jaws of Death: Wolf's mount will critical strike for 50% (+ 0.5%xbonus critical damage) bonus damage against targets below 15% to 65% (based on critical chance) of their maximum health.
Patch 7.5nerf

Mark of the Kindred

  • Mark time out reduced to 3 minutes from 5.
  • Mark respawn time reduced to 50 seconds from 70.
  • Old mark tier system:
  • 0 – 2 marks: Rift Scuttler or Crimson Raptor
  • 3 – 4 marks: Ancient Krug, Crimson Raptor, Gromp, or Greater Murk Wolf
  • 5 – 7 marks: Blue Sentinel, Red Brambleback, Rift Herald, or Dragon
  • 7 + marks: Baron Nashor or Elder Dragon
  • New mark tier system:
  • 0 mark: Rift Scuttler
  • 1 – 3 marks: Rift Scuttler, Crimson Raptor, or Gromp
  • 4 – 7 marks: Greater Murk Wolf, Ancient Krug, Blue Sentinel, or Red Brambleback
  • 8 + marks: Rift Herald or Baron Nashor, Dragon or Elder Dragon
Patch 6.24change

General

  • Bug Fix: Restored missing audio during Shadowfire Kindred's run cycle when Lamb throws her bow in the air.
Patch 6.13change

Stats

  • Base armor reduced to 20 from 27.
  • Armor growth increased to 3.5 from 3.25.

Wolf's Frenzy

  • Removed: On-hit heal upon having 100 stacks of Hunter's Vigor .
  • New Effect: Wolf's attacks against monsters now slow target's attack and movement speed by 50% for 2 seconds.
Patch 6.12change

General

  • Bug Fix: Shadowfire Kindred's basic attack particles are now easier to see.
  • Bug Fix: Fixed a bug where Shadowfire Kindred's Wolf would appear as two Wolves stacked on top of each other to everyone except Kindred.
Patch 6.11nerf

Mark of the Kindred

  • Champion mark cooldown reduced to 75 seconds from 90.
  • Wolf now marks jungle monsters based on Kindred current stacks:
  • 0 – 2 Marks: Rift Scuttler or Crimson Raptor
  • 3 – 4 Marks: Ancient Krug, Crimson Raptor, Gromp, or Greater Murk Wolf
  • 5 – 7 Marks: Blue Sentinel, Red Brambleback, Rift Herald, or Dragon
  • 7+ Marks: Baron Nashor or Elder Dragon

Dance of Arrows

  • Base damage reduced to 55/75/95/115/135 from 60/90/120/150/180.
  • Bounties increase Dance of Arrows damage by 5 per stack (uncapped).
  • Note: The breakpoint at which both values match is at 1/3/5/7/9 Mark of the Kindred, with the new value starting with lower damage below that amount and greater damage thereafter.

Wolf's Frenzy

  • Bug Fix: Fixed a bug where Wolf would occasionally stop damaging targets that entered his range during Wolf's Frenzy.

Mounting Dread

  • slow reduced to 50% from 70%.
  • Base damage reduced to 40/75/110/145/180 from 60/90/120/150/180.
Patch 6.9buff

Dance of Arrows

  • Cooldown reduction increased to 4/3.5/3/2.5/2 seconds from 2 at all ranks.

Wolf's Frenzy

  • Passive now also generates Vigor stacks on-attack.
  • Vigor stacks generated from movement reduced.
  • Duration increased to 8.5 seconds from 8.
  • Wolf now deals 50% increased damage to Monsters.
Patch 6.7nerf

Wolf's Frenzy

  • Heal changed to 34 to 102 (based on level) from 43 to 94 (based on level).

Lamb's Respite

  • Removed: Targeting allies.
  • Can only be self cast.
Patch 6.4change

Mark of the Kindred

  • Bug Fix: Kindred wouldn't gain a stack from marked neutral monsters if they were too far away from their spawn point.
Patch 6.2nerf

Dance of Arrows

  • Mana cost increased to 35 from 30.

Mounting Dread

  • Base damage reduced to 60/90/120/150/180 from 80/110/140/170/200.
Patch 5.24nerf

Wolf's Frenzy

  • Heal reduced to 43 to 94 (based on level) from 63 to 114 (based on level).

Lamb's Respite

  • Cooldown changed to 160/130/100 seconds from 150/130/110.
Patch 5.21change

General

  • Fixed a bug where the allied/enemy indicators for Wolf's marks would occasionally be the wrong color. An allied Wolf will now always place blue marks on the map, and enemy marks will be red.
  • Fixed a bug where Wolf would occasionally claim stacks from monsters he wasn't hunting.
Patch 5.20change

General

  • New champion. (For real this time.)
Patch 5.19new

Kindred added to League of Legends