PCWukong was last nerfed in Patch 25.20 (). Across 56 patches, Wukong has received 17 buffs, 15 nerfs, 23 adjustments since release in Patch 1.0.0.122.
AbilitiesLeague Wiki
Wukong has been performing quite well at the highest levels of play despite not being particularly strong at lower skill levels. We're looking to bring his ceiling down and floor up a bit by moving some power away from his pro skewed abilities and distributing it throughout the rest of his kit.
Crushing Blow
- Bonus AD ratio reduced to 50% bonus AD from 55%.
Warrior Trickster
- Cooldown increased to 22/21/20/19/18 seconds from 20/19/18/17/16.
- Decoy damage reduced to 30/35/40/45/50% from 35/40/45/50/55%.
Nimbus Strike
- Base damage increased to 80/120/160/200/240 from 80/110/140/170/200.
Nimbus Strike
- Bug Fix: No longer interrupts the attack windup of enemies targeting Wukong if the Auto Attack option is not enabled.
W cooldown increased. E Attack Speed reduced.
Crushing Blow
- Bug Fix: Attacking a ward no longer briefly reveals the user globally.
Warrior Trickster
- Cooldown increased to 20/19/18/17/16 seconds from 18/17/16/15/14.
Nimbus Strike
- Bonus attack speed reduced to 35/40/45/50/55% from 40/45/50/55/60%.
Warrior Trickster
- Bug Fix: Clone death no longer triggers jungle invasion pings.
Base Mana increased. W cooldown decreased at lower ranks.
Stats
- Base mana increased to 330 from 300.
Warrior Trickster
- Cooldown reduced to 18/17/16/15/14 seconds from 22/20/18/16/14.
Crushing Blow
- Bug Fix: Casting now properly reveals a Fog of War bubble around himself and any clone (with the same effects as attacking).
Passive bonus armor increased. E bonus attack speed increased.
Stone Skin
- Bonus armor per stack increased to 6 to 10 (based on level) from 5 to 9 (based on level).
- Maximum bonus armor increased to 36 to 60 (based on level) from 30 to 54 (based on level)
Nimbus Strike
- Bonus attack speed increased to 40/45/50/55/60% from 35/40/45/50/55%.
Warrior Trickster
- Bug Fix: Statikk Shiv Electroshock no longer unintentionally triggers from the clone expiring if the enemy who owns the item hit it at any point during its active time.
Passive maximum stack decreased, percent amplification per stack increased, stack falloff rate adjusted.
Stone Skin
- Maximum stacks reduced to 5 from 10.
- Bonus effects per stack increased to 100% from 50%.
- New Effect: Stacks now fall off at a rate of 1 per second after the duration expires.
Q bonus range increased. E cooldown decreased.
Crushing Blow
- Bonus range increased to 135/145/155/165/175 from 75/100/125/150/175.
- Bonus AD ratio increased to 55% bonus AD from 45%.
Nimbus Strike
- Cooldown reduced to 10/9.25/8.5/7.75/7 seconds from 10/9.5/9/8.5/8.
Mana regeneration growth increased. Q mana cost decreased. W mana cost decreased.
Stats
- Mana regeneration growth increased to 0.8 from 0.65.
Crushing Blow
- Mana cost reduced to 20 from 40.
Warrior Trickster
- Mana cost reduced to 60/55/50/45/40 from 80/70/60/50/40.
E damage to monsters modifier removed.
Nimbus Strike
- Monster damage reduced to 100% from 120%.
Base attack damage decreased. W cooldown adjusted. E bonus attack speed decreased.
Stats
- Base attack damage reduced to 66 from 68.
Warrior Trickster
- Cooldown increased to 22/20/18/16/14 seconds from 22/19.5/17/14.5/12.
Nimbus Strike
- Bonus attack speed reduced to 35/40/45/50/55% from 40/45/50/55/60%.
R AD ratio increased.
Cyclone
- AD ratio per tick increased to 34.375% AD from 27.5% AD.
- AD ratio per cast increased to 275% AD from 220% AD.
Base attack speed decreased. Base move speed decreased.
Stats
- Base movement speed reduced to 340 from 345.
- Base attack speed reduced to 0.68 from 0.711.
Base health regeneration increased. Passive health regeneration per stack decreased.
Stats
- Base health regeneration increased to 3.5 from 2.5.
Stone Skin
- Health regeneration reduced to 0.35% maximum health from 0.5%.
- Maximum health regeneration reduced to 2.1% maximum health from 3%.
Crushing Blow
- Bug Fix: Now counts as an ability for the purposes of Tear of the Goddess, Manamune and Muramana stacking and bonus damage effects.
Warrior Trickster
- Bug Fix: Clone no longer apply Emberknife and Hailblade damage over time debuff against monsters if a copy of the item is in their inventory, preventing a bug where they could fail to attribute kill credit of a monster if they died before it was killed by the effect.
W cooldown increased early. E bonus damage to monsters decreased.
Warrior Trickster
- Cooldown increased to 22/19.5/17/14.5/12 seconds from 20/18/16/14/12.
Nimbus Strike
- Damage against monsters reduced to 160% from 180%.
Stats
- Base health increased to 610 from 540.
- Health growth increased to 99 from 85.
- Armor growth increased to 4.7 from 3.5.
- Magic resistance growth increased to 2.05 from 1.25.
Nimbus Strike
- Bug Fix: Conqueror now properly stacks for each hit of Nimbus Strike and Crushing Blow even if they were used simultaneously.
Q cooldown decreased. W cooldown decreased late; dash can now go through terrain. E AP ratio and damage against monsters increased.
Crushing Blow
- Cooldown reduced to 8/7.5/7/6.5/6 seconds from 9/8.5/8/7.5/7.
Warrior Trickster
- Cooldown reduced to 20/18/16/14/12 seconds from 20/19/18/17/16.
- New Effect: Can now dash over terrain.
Nimbus Strike
- AP ratio increased to 100% AP from 80% AP.
- Damage against monsters increased to 180% from 150%.
Warrior Trickster
- Bug Fix: No longer triggers Death's Dance Defy when the clone expires.
Crushing Blow
- New Effect: Now trigger spell effects when dealing damage.
Crushing Blow
- Bug Fix: Fixed a bug where he was able to entirely cancel the animation by entering a stop command.
Base damage growth decreased. Q damage ratio decreased.
Stats
- Attack damage growth reduced to 3.5 from 4.
Crushing Blow
- Bonus AD ratio reduced to 45% bonus AD from 50%.
Cyclone
- Bug Fix: Fixed a bug where he would not knock-up enemies who entered the ability radius while untargetable even after their untargetability ends.
E now deals more damage to monsters.
Nimbus Strike
- New Effect: Now deals 50% bonus damage against monsters.
Stats
- Mana growth increased to 65 from 45.
R knockup duration decreased.
Cyclone
- Knock up duration reduced to 0.6 seconds from 0.75.
Warrior Trickster
- Bug Fix: Casting it as the enemy champion is winding up an empowered basic attack does not cause them to lose control of their character.
Base armor decreased. Q damage decreased. W clone damage decreased.
Stats
- Base armor reduced to 31 from 34.
Crushing Blow
- Base damage reduced to 20/45/70/95/120 from 30/55/80/105/130.
Warrior Trickster
- Clone damage reduced to 35/40/45/50/55% from 40/45/50/55/60%.
Passive bonus armor decreased later. E base damage decreased later; now allows W and R to be queued up during its dash.
Stone Skin
- Bonus armor reduced to 5 to 9 (based on level) from 5 to 11 (based on level).
- Maximum bonus armor reduced to 30 to 54 (based on level) from 30 to 66 (based on level).
Nimbus Strike
- Base damage reduced to 80/110/140/170/200 from 80/120/160/200/240.
- New Effect: Can now buffer Warrior Trickster and Cyclone after dashing.
Passive increases stats for fighting champions instead of based on proximity. W now has a dash and a decoy that mimics basic attacks and abilities. R can now be cast twice.
General
- Recommended items updated to reflect the strength of bruiser-oriented builds.
Stats
- Base magic resistance reduced to 28 from 32.1.
- Base health reduced to 540 from 577.8.
- Base mana increased to 300 from 265.84.
- Mana growth increased to 45 from 38.
Stone Skin
- New Innate: Wukong gains 5 to 11 (based on level) bonus armor and regenerates 0.5% of his maximum health per 5 seconds. These effects are increased by 62.5% for 5 seconds whenever Wukong or his clone damage a champion or a monster. Bonuses stack up to 8 times to a maximum of 30 to 66 (based on level) bonus armor and 3% maximum health regeneration.
Crushing Blow
- Base damage increased 30/55/80/105/130 from 10/40/70/100/130.
- AD ratio changed to 50% bonus AD from 0/10/20/30/40% total AD.
- Bonus basic attack range changed to 75/100/125/150/175 units from 125 at all ranks.
- New Effect: Cast time now scales with bonus attack speed.
- New Effect: Added a timer to the ability icon to show how much time is left to use the empowered attack.
- New Effect: Cooldown is reduced by 0.5 seconds whenever Wukong or his clone damages an enemy.
- Cooldown increased to 9/8.5/8/7.5/7 seconds from 9/8/7/6/5.
Warrior Trickster
- Renamed Warrior Trickster from Decoy.
- Dash distance increased to 300 units from 100.
- New Effect: Now dashes at 900 speed on cast rather than blink.
- Stealth duration reduced to 1 second from 1.5.
- Removed: No longer deals 70/115/160/205/250 (+ 60% AP) magic damage on clone death.
- Cooldown increased to 20/19/18/17/16 seconds from 18/16/14/12/10.
- Mana cost changed to 60 at all ranks from 50/55/60/65/70.
- New Effect: Clone can now basic attack and cast Cyclone at 50/55/60/65/70% damage, prioritizing the last enemy Wukong damaged.
- The clone's Cyclone won't knock up enemies who were already knocked up by Wukong.
- New Effect: Clone now gains Nimbus Strike bonus attack speed and Crushing Blow.
- Clone duration increased to 3.25 seconds from 1.5.
- New Effect: Cooldown now starts on cast rather than on clone death.
- New Effect: Clone now looks identical to Wukong's animation state on spawn and animates if the S key is pressed.
- New Effect: Now casts in the direction of cursor rather than where Wukong was facing.
- New Effect: Turret shots now instantly kill the clone.
Nimbus Strike
- Damage type changed to magic from physical.
- Base damage increased to 80/120/160/200/240 from 65/100/135/170/205.
- Removed: No longer scales with 80% bonus AD.
- New Effect: Now scales with 80% AP.
- Bonus attack speed increased to 40/45/50/55/60% from 30/35/40/45/50%.
- Bonus attack speed duration increased to 5 seconds from 4.
- Cooldown increased to 10/9.5/9/8.5/8 seconds from 8 at all ranks.
- Mana cost reduced to 30/35/40/45/50 from 45/50/55/60/65.
- New Effect: Now has an offset distance of 75 units from the target dashed to.
- Undocumented: Now interrupts the attack windup of enemies targeting Wukong.
Cyclone
- New Effect: Can now be cast a second time within 8 seconds of the first cast.
- Knock up duration reduced to 0.75 seconds from 1.
- Duration reduced to 2 seconds from 4.
- Removed: No longer has a base damage of 20/110/200 per second.
- New Effect: Now deals 4/6/8% of the target's maximum health per second.
- New Effect: Damage is now capped at 200/400/600 (at level 6/11/16) per second against monsters.
- Tick rate reduced to 1 per 0.25 seconds from 1 per 0.5.
- New Effect: Now grants stacks of Conqueror on each tick.
- Bonus movement speed changed to 20% at all times active from 5 to 40% (based on time active).
- Lockout timer reduced to 0.5 seconds from 1.
- New Effect: Basic attack range is reduced to 50 units while spinning.
- New Effect: Can now cast abilities during Cyclone, cancelling the ability.
- New Effect: Nimbus Strike bonus attack speed duration is now paused while active.
- New Effect: Added a timer to the ability icon to show how much spin time is left and how much time he has left to recast the ability before it goes on cooldown.
Cyclone
- Bug Fix: Can properly cast it even after he's used it immediately before getting killed by a knock-up.
Cyclone
- Bug Fix: When casting it as Vault Breaker hits and kills him, Cyclone no longer loses its functionality.
Cyclone
- Bug Fix: Cooldown now starts on cast rather than after Cyclone ends.
Underworld
- Bug Fix: Buffs aura now properly follow the model during certain animations.
Cyclone
- New Effect: Now triggers effects that are triggered by DoT AoE abilities.
General
- Updated sound and visual effects.
- Updated basic attack SFX.
- Basic attacks now have swipe VFX.
- Basic attackss hit VFX added.
- Has gray recoloring on basic attack swipe and R VFX.
Crushing Blow
- Updated SFX.
- Buff and swing VFX updated to reduce visual noise.
- Hit VFX updated to be more impactful.
- Armor debuff icon now appears on target.
Decoy
- Cloud VFX on clone despawn updated to reduce visual noise.
Nimbus Strike
- Updated SFX.
- Cloud VFX on dash updated to be wispier and leave a slight trail.
Cyclone
- Updated SFX.
- VFX updated to be cloudier, less noisy, and easier to read.
- The tip of his staff now leaves a bright VFX trail to better indicate area of effect.
Jade Dragon
- Has jade green recoloring on basic attack swipe, Q, and R VFX.
Underworld
- Has spectral green recoloring on all VFX.
Radiant
- Q uses base's new swing and hit VFX.
- E dash and R VFX updated but still use skin-specific cloud effects.
Stats
- New: Now has 8% bonus attack speed at level 1.
Crushing Blow
- Base damage reduced to 10/40/70/100/130 from 30/60/90/120/150.
- AD ratio reduced to 0/10/20/30/40% AD from 10/20/30/40/50% AD.
Decoy
- Bug Fix: Now correctly takes true damage from champions with Conqueror.
Nimbus Strike
- Base damage reduced to 65/100/135/170/205 from 65/110/155/200/245.
Radiant
- Bug Fix: No longer keeps a stone overlay once reviving.
- Bug Fix: Homeguard animation has been restored.
Stats
- Attack damage growth increased to 4 from 3.2.
Crushing Blow
- AD ratio increased to 10/20/30/40/50% AD from 10% AD at all ranks.
Stats
- Base health regeneration reduced to 6 from 6.192.
Nimbus Strike
- New Effect: Now draws nearby minion aggro when targeting an enemy champion.
Nimbus Strike
- Base damage increased to 65/110/155/200/245 from 60/105/150/195/240.
Stone Skin
- Twisted Treeline Specific: Resistances increased to 4/6/8 (at level 1/7/13) from 2/4/6 (at level 1/7/13).
Nimbus Strike
- Can no longer select enemies Wukong cannot see as one of the additional targets.
Crushing Blow
- Armor reduction reduced to 10 / 15 / 20 / 25 / 30% from 30% at all ranks.
Cyclone
- AD ratio reduced to 110% from 120%.
Jade Dragon
- Fixed animation bugs.
Cyclone
- The allied ultimate HUD indicator will now go grey immediately after using it.
Crushing Blow
- Fixed a bug where it could reduce the armor of shred-immune units (Dragon, Baron Nashor).
Crushing Blow
- Total attack damage ratio increased to 1.1 from 1.0.
- Fixed a bug where it did not display critical strikes or benefit from life steal.
Decoy
- Casting it no longer instantly shows a reduction in his mana bar to enemies.
- Fixed a bug where his stealth state did not ignore unit collision.
- Improved general behavior and placement - the Decoy should now more accurately mimic Wukong's previous position and behavior.
- Wukong is now pushed forward slightly when using Decoy, rather than the Decoy being pushed back from Wukong's position.
Nimbus Strike
- Attack speed bonus increased to 30/35/40/45/50% from 20/25/30/35/40%.
- Attack speed bonus duration increased to 4 seconds from 3.
General
- Wukong is now properly considered melee for items and spells that differentiate between melee and ranged characters.
Nimbus Strike
- Wukong will now attempt to attack the target champio.
Cyclone
- Attack damage scaling increased to 120% from 100%.
Crushing Blow
- Fixed a bug where it was shredding the target's base armor rather than total armor.
Wukong added to League of Legends
