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Wukong League of Legends Patch HistoryPC

Wukong

Fighter / Tank

League of Legends (PC) Wukong in Wild Rift

Wukong Win Rate

Wukong Current Status

Wukong was last buffed in Patch 26.10 (). Across 59 patches, Wukong has received 18 buffs, 16 nerfs, 24 adjustments since release in Patch 1.0.0.122.

Abilities
Stone SkinPC
Passive - Stone SkinWatch

Innate: Wukong gains 6 - 10.47 (based on level) bonus armor armor and regenerates an additional 0.35% of his maximum health every 5 seconds. Whenever Wukong or his Warrior Trickster damage an enemy champion or monster with his basic attacks or abilities, he generates a stack of Strength of Stone for 5 seconds, refreshing on subsequent hits and stacking up to 5 times. Stacks expire one by one every second when the duration ends.

Strength of Stone: For each stack, Stone Skin's effects are increased by 100%, up to a maximum of 36 - 62.82 (based on level) bonus armor and total additional regeneration of 2.1% maximum health every 5 seconds.

Crushing BlowPC
Q - Crushing Blow
Cost: 20 Mana
CD: 8 / 7.5 / 7 / 6.5 / 6
Cast Time: None

Active: Wukong empowers his next basic attack within 5 seconds to have an uncancellable windup, gain bonus range, deal bonus physical damage, and inflict armor reduction for 3 seconds.

Bonus Range: 135 / 145 / 155 / 165 / 175
Bonus Physical Damage: 20 / 45 / 70 / 95 / 120 (+ 50% bonus AD)
Armor Reduction: 10 / 15 / 20 / 25 / 30% of target's armor

Crushing Blow's cooldown is reduced by 0.5 seconds whenever Wukong or his Warrior Trickster damage an enemy.

Crushing Blow basic attack reset Wukong's and his Warrior Trickster basic attack timer. Other abilities can be used during the attack's animation.

Warrior TricksterPC
W - Warrior Trickster
Cost: 60 / 55 / 50 / 45 / 40 Mana
CD: 22 / 21 / 20 / 19 / 18
Cast Time: None
Range: 100 - 300

Active: Wukong enters invisibility for 1 second and dash in the target direction, leaving behind a clone of himself at his casting position for 4 seconds.

Clone Outgoing Damage: 40 / 45 / 50 / 55 / 60%

The clone is untargetable to allies and can basic attack autonomously, prioritizing the last enemy Wukong damaged. It can also gain the effects of Crushing Blow and Nimbus Strike bonus attack speed, and casts Cyclone whenever Wukong does.

The clone deals reduced damage.

See Pets for more details about Wukong's clone. Wukong can cast any of his abilities during the dash.

Nimbus StrikePC
E - Nimbus Strike
Cost: 30 / 35 / 40 / 45 / 50 Mana
CD: 10 / 9.25 / 8.5 / 7.75 / 7
Cast Time: None
Range: 650
Effect Radius: 187.5

Active: Wukong dashes to the target enemy's location and sends out untargetable clones to strike up to two additional enemies near the target's location, dealing magic damage.

Magic Damage: 80 / 120 / 160 / 200 / 240 (+ 100% AP)
Bonus Attack Speed: 40 / 45 / 50 / 55 / 60%

Upon arrival, Wukong gains bonus attack speed for 5 seconds.

Crushing Blow can be cast during the dash.

CyclonePC
R - Cyclone
Cost: 100 Mana
CD: 130 / 110 / 90
Cast Time: None
Effect Radius: 315

Active: Wukong spins his staff around for up to 2 seconds, becoming ghosted and gaining 20% bonus movement speed. The staff deals physical damage every 0.25 seconds to enemies hit, and can airborne once for 0.6 seconds. Cyclone will not airborne enemies who were already hit by either Wukong or his Warrior Trickster within the same cast.

Physical Damage Per Tick: 1 / 1.5 / 2% of target's maximum health (+ 34.38% AD)
Total Physical Damage: 8 / 12 / 16% of target's maximum health (+ 275% AD)
Maximum Total Physical Damage: 16 / 24 / 32% of target's maximum health (+ 550% AD)

Cyclone can be recast after 0.5 seconds within the duration, and does so automatically afterwards or by casting another ability.

Recast: Wukong ends Cyclone. After 1 second, he can cast Cyclone a second time within 8 seconds of the first cast.

Nimbus Strike bonus attack speed duration is continuously refreshed while spinning.

Cyclone's damage is capped at 200 / 400 / 600 per second against monsters.

Base Stats

Health: 610
Health Per Level: 99
Mana: 330
Mana Per Level: 65
Attack Damage: 66
AD Per Level: 3.5
Attack Speed: 0.69
AS Per Level: 3
Armor: 31
Armor Per Level: 4.7
Magic Resist: 28
MR Per Level: 2.05
Movement Speed: 340
Range: 175
Health Regen: 3.5
HP Regen Per Level: 0.65
Mana Regen: 8
Mana Regen Per Level: 0.8

Wukong Changes

Patch 26.10

buff

Across roles, Wukong has been struggling to find success as of late. We’re looking to help him turn things around by empowering his trickster playstyle to reward clever and creative uses of his clones.

Warrior Trickster

  • Clone damage increased to 40/45/50/55/60% from 30/35/40/45/50%.
  • Clone duration increased to 4 seconds from 3.25.

Nimbus Strike

  • Bonus attack speed increased to 40/45/50/55/60% from 35/40/45/50/55%.

Patch 25.20

nerf

Wukong has been performing quite well at the highest levels of play despite not being particularly strong at lower skill levels. We're looking to bring his ceiling down and floor up a bit by moving some power away from his pro skewed abilities and distributing it throughout the rest of his kit.

Crushing Blow

  • Bonus AD ratio reduced to 50% bonus AD from 55%.

Warrior Trickster

  • Cooldown increased to 22/21/20/19/18 seconds from 20/19/18/17/16.
  • Decoy damage reduced to 30/35/40/45/50% from 35/40/45/50/55%.

Nimbus Strike

  • Base damage increased to 80/120/160/200/240 from 80/110/140/170/200.

Patch 25.16

change

Nimbus Strike

  • Bug Fix: No longer interrupts the attack windup of enemies targeting Wukong if the Auto Attack option is not enabled.

Patch 25.S1.3

nerf

W cooldown increased. E Attack Speed reduced.

Crushing Blow

  • Bug Fix: Attacking a ward no longer briefly reveals the user globally.

Warrior Trickster

  • Cooldown increased to 20/19/18/17/16 seconds from 18/17/16/15/14.

Nimbus Strike

  • Bonus attack speed reduced to 35/40/45/50/55% from 40/45/50/55/60%.

Patch 14.24

change

Warrior Trickster

  • Bug Fix: Clone death no longer triggers jungle invasion pings.

Patch 14.22

buff

Base Mana increased. W cooldown decreased at lower ranks.

Stats

  • Base mana increased to 330 from 300.

Warrior Trickster

  • Cooldown reduced to 18/17/16/15/14 seconds from 22/20/18/16/14.

Patch 14.17

change

Crushing Blow

  • Bug Fix: Casting now properly reveals a Fog of War bubble around himself and any clone (with the same effects as attacking).

Patch 14.16

buff

Passive bonus armor increased. E bonus attack speed increased.

Stone Skin

  • Bonus armor per stack increased to 6 to 10 (based on level) from 5 to 9 (based on level).
  • Maximum bonus armor increased to 36 to 60 (based on level) from 30 to 54 (based on level)

Nimbus Strike

  • Bonus attack speed increased to 40/45/50/55/60% from 35/40/45/50/55%.

Patch 14.11

change

Warrior Trickster

  • Bug Fix: Statikk Shiv Electroshock no longer unintentionally triggers from the clone expiring if the enemy who owns the item hit it at any point during its active time.

Patch 14.5

change

Passive maximum stack decreased, percent amplification per stack increased, stack falloff rate adjusted.

Stone Skin

  • Maximum stacks reduced to 5 from 10.
  • Bonus effects per stack increased to 100% from 50%.
  • New Effect: Stacks now fall off at a rate of 1 per second after the duration expires.

Patch 14.3

buff

Q bonus range increased. E cooldown decreased.

Crushing Blow

  • Bonus range increased to 135/145/155/165/175 from 75/100/125/150/175.
  • Bonus AD ratio increased to 55% bonus AD from 45%.

Nimbus Strike

  • Cooldown reduced to 10/9.25/8.5/7.75/7 seconds from 10/9.5/9/8.5/8.

Patch 13.16

buff

Mana regeneration growth increased. Q mana cost decreased. W mana cost decreased.

Stats

  • Mana regeneration growth increased to 0.8 from 0.65.

Crushing Blow

  • Mana cost reduced to 20 from 40.

Warrior Trickster

  • Mana cost reduced to 60/55/50/45/40 from 80/70/60/50/40.

Patch 13.13

nerf

E damage to monsters modifier removed.

Nimbus Strike

  • Monster damage reduced to 100% from 120%.

Patch 13.7

nerf

Base attack damage decreased. W cooldown adjusted. E bonus attack speed decreased.

Stats

  • Base attack damage reduced to 66 from 68.

Warrior Trickster

  • Cooldown increased to 22/20/18/16/14 seconds from 22/19.5/17/14.5/12.

Nimbus Strike

  • Bonus attack speed reduced to 35/40/45/50/55% from 40/45/50/55/60%.

Patch 12.20

buff

R AD ratio increased.

Cyclone

  • AD ratio per tick increased to 34.375% AD from 27.5% AD.
  • AD ratio per cast increased to 275% AD from 220% AD.

Patch 12.17

nerf

Base attack speed decreased. Base move speed decreased.

Stats

  • Base movement speed reduced to 340 from 345.
  • Base attack speed reduced to 0.68 from 0.711.

Patch 12.14

change

Base health regeneration increased. Passive health regeneration per stack decreased.

Stats

  • Base health regeneration increased to 3.5 from 2.5.

Stone Skin

  • Health regeneration reduced to 0.35% maximum health from 0.5%.
  • Maximum health regeneration reduced to 2.1% maximum health from 3%.

Patch 12.12

nerf

Crushing Blow

  • Bug Fix: Now counts as an ability for the purposes of Tear of the Goddess, Manamune and Muramana stacking and bonus damage effects.

Warrior Trickster

  • Bug Fix: Clone no longer apply Emberknife and Hailblade damage over time debuff against monsters if a copy of the item is in their inventory, preventing a bug where they could fail to attribute kill credit of a monster if they died before it was killed by the effect.

Nimbus Strike

  • Damage against monsters reduced to 120% from 160%.

Cyclone

  • Cooldown increased to 130/110/90 seconds from 120/105/90.

Patch 12.11

nerf

W cooldown increased early. E bonus damage to monsters decreased.

Warrior Trickster

  • Cooldown increased to 22/19.5/17/14.5/12 seconds from 20/18/16/14/12.

Nimbus Strike

  • Damage against monsters reduced to 160% from 180%.

Patch 12.10

buff

Stats

  • Base health increased to 610 from 540.
  • Health growth increased to 99 from 85.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 2.05 from 1.25.

Patch 12.9

change

Nimbus Strike

  • Bug Fix: Conqueror now properly stacks for each hit of Nimbus Strike and Crushing Blow even if they were used simultaneously.

Patch 12.7

buff

Q cooldown decreased. W cooldown decreased late; dash can now go through terrain. E AP ratio and damage against monsters increased.

Crushing Blow

  • Cooldown reduced to 8/7.5/7/6.5/6 seconds from 9/8.5/8/7.5/7.

Warrior Trickster

  • Cooldown reduced to 20/18/16/14/12 seconds from 20/19/18/17/16.
  • New Effect: Can now dash over terrain.

Nimbus Strike

  • AP ratio increased to 100% AP from 80% AP.
  • Damage against monsters increased to 180% from 150%.

Patch 11.22

change

Warrior Trickster

  • Bug Fix: No longer triggers Death's Dance Defy when the clone expires.

Patch 11.21

buff

Crushing Blow

  • New Effect: Now trigger spell effects when dealing damage.

Patch 11.17

change

Crushing Blow

  • Bug Fix: Fixed a bug where he was able to entirely cancel the animation by entering a stop command.

Patch 11.15

nerf

Base health regen decreased.

Stats

  • Base health regeneration reduced to 2.5 from 4.

Patch 11.12

nerf

Base damage growth decreased. Q damage ratio decreased.

Stats

  • Attack damage growth reduced to 3.5 from 4.

Crushing Blow

  • Bonus AD ratio reduced to 45% bonus AD from 50%.

Patch 11.9

change

Cyclone

  • Bug Fix: Fixed a bug where he would not knock-up enemies who entered the ability radius while untargetable even after their untargetability ends.

Patch 11.5

change

Stone Skin

  • Bug Fix: Once again grants Wukong the base bonus armor and health regeneration.

Patch 10.25

buff

E now deals more damage to monsters.

Nimbus Strike

  • New Effect: Now deals 50% bonus damage against monsters.

Patch 10.23

buff

Stats

  • Mana growth increased to 65 from 45.

Patch 10.14

nerf

R knockup duration decreased.

Cyclone

  • Knock up duration reduced to 0.6 seconds from 0.75.

Patch 10.10

change

Warrior Trickster

  • Bug Fix: Casting it as the enemy champion is winding up an empowered basic attack does not cause them to lose control of their character.

Patch 10.9

nerf

Base armor decreased. Q damage decreased. W clone damage decreased.

Stats

  • Base armor reduced to 31 from 34.

Crushing Blow

  • Base damage reduced to 20/45/70/95/120 from 30/55/80/105/130.

Warrior Trickster

  • Clone damage reduced to 35/40/45/50/55% from 40/45/50/55/60%.

Patch 10.7

nerf

Passive bonus armor decreased later. E base damage decreased later; now allows W and R to be queued up during its dash.

Stone Skin

  • Bonus armor reduced to 5 to 9 (based on level) from 5 to 11 (based on level).
  • Maximum bonus armor reduced to 30 to 54 (based on level) from 30 to 66 (based on level).

Nimbus Strike

  • Base damage reduced to 80/110/140/170/200 from 80/120/160/200/240.
  • New Effect: Can now buffer Warrior Trickster and Cyclone after dashing.

Patch 10.6

change

Passive increases stats for fighting champions instead of based on proximity. W now has a dash and a decoy that mimics basic attacks and abilities. R can now be cast twice.

General

  • Recommended items updated to reflect the strength of bruiser-oriented builds.

Stats

  • Base magic resistance reduced to 28 from 32.1.
  • Base health reduced to 540 from 577.8.
  • Base mana increased to 300 from 265.84.
  • Mana growth increased to 45 from 38.
  • Base health regeneration reduced to 4 from 5.

Stone Skin

  • New Innate: Wukong gains 5 to 11 (based on level) bonus armor and regenerates 0.5% of his maximum health per 5 seconds. These effects are increased by 62.5% for 5 seconds whenever Wukong or his clone damage a champion or a monster. Bonuses stack up to 8 times to a maximum of 30 to 66 (based on level) bonus armor and 3% maximum health regeneration.
  • Bug Fix: Fixed a bug where his armor and health regeneration were lower than intended without any stacks.
  • Number of stacks increased to 10 from 8.
  • Bonus effects per stack reduced to 50% from 62.5%.

Crushing Blow

  • Base damage increased 30/55/80/105/130 from 10/40/70/100/130.
  • AD ratio changed to 50% bonus AD from 0/10/20/30/40% total AD.
  • Bonus basic attack range changed to 75/100/125/150/175 units from 125 at all ranks.
  • New Effect: Cast time now scales with bonus attack speed.
  • New Effect: Added a timer to the ability icon to show how much time is left to use the empowered attack.
  • New Effect: Cooldown is reduced by 0.5 seconds whenever Wukong or his clone damages an enemy.
  • Cooldown increased to 9/8.5/8/7.5/7 seconds from 9/8/7/6/5.
  • Bug Fix: Bonus damage now properly applies to turrets.

Warrior Trickster

  • Renamed Warrior Trickster from Decoy.
  • Dash distance increased to 300 units from 100.
  • New Effect: Now dashes at 900 speed on cast rather than blink.
  • Stealth duration reduced to 1 second from 1.5.
  • Removed: No longer deals 70/115/160/205/250 (+ 60% AP) magic damage on clone death.
  • Cooldown increased to 20/19/18/17/16 seconds from 18/16/14/12/10.
  • Mana cost changed to 60 at all ranks from 50/55/60/65/70.
  • New Effect: Clone can now basic attack and cast Cyclone at 50/55/60/65/70% damage, prioritizing the last enemy Wukong damaged.
  • The clone's Cyclone won't knock up enemies who were already knocked up by Wukong.
  • New Effect: Clone now gains Nimbus Strike bonus attack speed and Crushing Blow.
  • Clone duration increased to 3.25 seconds from 1.5.
  • New Effect: Cooldown now starts on cast rather than on clone death.
  • New Effect: Clone now looks identical to Wukong's animation state on spawn and animates if the S key is pressed.
  • New Effect: Now casts in the direction of cursor rather than where Wukong was facing.
  • New Effect: Turret shots now instantly kill the clone.
  • Bug Fix: Clone now deals the proper amount of damage against turrets and champions.
  • Mana cost changed to 80/70/60/50/40 from 60 at all ranks.
  • Clone damage reduced to 40/45/50/55/60% from 50/55/60/65/70%.

Nimbus Strike

  • Damage type changed to magic from physical.
  • Base damage increased to 80/120/160/200/240 from 65/100/135/170/205.
  • Removed: No longer scales with 80% bonus AD.
  • New Effect: Now scales with 80% AP.
  • Bonus attack speed increased to 40/45/50/55/60% from 30/35/40/45/50%.
  • Bonus attack speed duration increased to 5 seconds from 4.
  • Cooldown increased to 10/9.5/9/8.5/8 seconds from 8 at all ranks.
  • Mana cost reduced to 30/35/40/45/50 from 45/50/55/60/65.
  • New Effect: Now has an offset distance of 75 units from the target dashed to.
  • Undocumented: Now interrupts the attack windup of enemies targeting Wukong.

Cyclone

  • New Effect: Can now be cast a second time within 8 seconds of the first cast.
  • Knock up duration reduced to 0.75 seconds from 1.
  • Duration reduced to 2 seconds from 4.
  • Removed: No longer has a base damage of 20/110/200 per second.
  • New Effect: Now deals 4/6/8% of the target's maximum health per second.
  • New Effect: Damage is now capped at 200/400/600 (at level 6/11/16) per second against monsters.
  • Tick rate reduced to 1 per 0.25 seconds from 1 per 0.5.
  • New Effect: Now grants stacks of Conqueror on each tick.
  • Bonus movement speed changed to 20% at all times active from 5 to 40% (based on time active).
  • Lockout timer reduced to 0.5 seconds from 1.
  • New Effect: Basic attack range is reduced to 50 units while spinning.
  • New Effect: Can now cast abilities during Cyclone, cancelling the ability.
  • New Effect: Nimbus Strike bonus attack speed duration is now paused while active.
  • New Effect: Added a timer to the ability icon to show how much spin time is left and how much time he has left to recast the ability before it goes on cooldown.

Patch 10.4

change

Cyclone

  • Bug Fix: Can properly cast it even after he's used it immediately before getting killed by a knock-up.

Patch 9.20

change

Cyclone

  • Bug Fix: When casting it as Vault Breaker hits and kills him, Cyclone no longer loses its functionality.

Patch 9.14

change

General

  • Bug Fix: Now properly counts the basic attack in between his Nimbus Strike, basic attack and Crushing Blow combo towards spell counting runes.

Patch 9.11

change

Cyclone

  • Bug Fix: Cooldown now starts on cast rather than after Cyclone ends.

Patch 9.7

change

Underworld

  • Bug Fix: Buffs aura now properly follow the model during certain animations.

Patch 9.6

buff

Cyclone

  • New Effect: Now triggers effects that are triggered by DoT AoE abilities.

Patch 9.4

change

General

  • Updated sound and visual effects.
  • Updated basic attack SFX.
  • Basic attacks now have swipe VFX.
  • Basic attackss hit VFX added.
  • Has gray recoloring on basic attack swipe and R VFX.

Crushing Blow

  • Updated SFX.
  • Buff and swing VFX updated to reduce visual noise.
  • Hit VFX updated to be more impactful.
  • Armor debuff icon now appears on target.

Decoy

  • Cloud VFX on clone despawn updated to reduce visual noise.

Nimbus Strike

  • Updated SFX.
  • Cloud VFX on dash updated to be wispier and leave a slight trail.

Cyclone

  • Updated SFX.
  • VFX updated to be cloudier, less noisy, and easier to read.
  • The tip of his staff now leaves a bright VFX trail to better indicate area of effect.

Jade Dragon

  • Has jade green recoloring on basic attack swipe, Q, and R VFX.

Underworld

  • Has spectral green recoloring on all VFX.

Radiant

  • Q uses base's new swing and hit VFX.
  • E dash and R VFX updated but still use skin-specific cloud effects.

Patch 8.17

change

Stats

  • New: Now has 8% bonus attack speed at level 1.

Patch 8.16

nerf

Crushing Blow

  • Base damage reduced to 10/40/70/100/130 from 30/60/90/120/150.
  • AD ratio reduced to 0/10/20/30/40% AD from 10/20/30/40/50% AD.

Patch 8.14

nerf

Decoy

  • Bug Fix: Now correctly takes true damage from champions with Conqueror.

Nimbus Strike

  • Base damage reduced to 65/100/135/170/205 from 65/110/155/200/245.

Patch 8.7

change

Radiant

  • Bug Fix: No longer keeps a stone overlay once reviving.
  • Bug Fix: Homeguard animation has been restored.

Patch 8.6

buff

Stats

  • Attack damage growth increased to 4 from 3.2.

Crushing Blow

  • AD ratio increased to 10/20/30/40/50% AD from 10% AD at all ranks.

Patch 8.3

nerf

Stats

  • Base health regeneration reduced to 6 from 6.192.

Patch 8.2

buff

Nimbus Strike

  • New Effect: Now draws nearby minion aggro when targeting an enemy champion.

Patch 7.22

buff

Nimbus Strike

  • Base damage increased to 65/110/155/200/245 from 60/105/150/195/240.

Patch 7.1

buff

Stone Skin

  • Twisted Treeline Specific: Resistances increased to 4/6/8 (at level 1/7/13) from 2/4/6 (at level 1/7/13).

Patch 4.18

change

Nimbus Strike

  • Can no longer select enemies Wukong cannot see as one of the additional targets.

Patch 4.5

nerf

Crushing Blow

  • Armor reduction reduced to 10 / 15 / 20 / 25 / 30% from 30% at all ranks.

Cyclone

  • AD ratio reduced to 110% from 120%.

Patch 1.0.0.135

change

Jade Dragon

  • Fixed animation bugs.

Patch 1.0.0.134

change

Cyclone

  • The allied ultimate HUD indicator will now go grey immediately after using it.

Crushing Blow

  • Fixed a bug where it could reduce the armor of shred-immune units (Dragon, Baron Nashor).

Patch 1.0.0.128

buff

Crushing Blow

  • Total attack damage ratio increased to 1.1 from 1.0.
  • Fixed a bug where it did not display critical strikes or benefit from life steal.

Decoy

  • Casting it no longer instantly shows a reduction in his mana bar to enemies.
  • Fixed a bug where his stealth state did not ignore unit collision.
  • Improved general behavior and placement - the Decoy should now more accurately mimic Wukong's previous position and behavior.
  • Wukong is now pushed forward slightly when using Decoy, rather than the Decoy being pushed back from Wukong's position.

Nimbus Strike

  • Attack speed bonus increased to 30/35/40/45/50% from 20/25/30/35/40%.
  • Attack speed bonus duration increased to 4 seconds from 3.

Patch 1.0.0.123

buff

General

  • Wukong is now properly considered melee for items and spells that differentiate between melee and ranged characters.

Nimbus Strike

  • Wukong will now attempt to attack the target champio.

Cyclone

  • Attack damage scaling increased to 120% from 100%.

Crushing Blow

  • Fixed a bug where it was shredding the target's base armor rather than total armor.

Patch 1.0.0.122

new

Wukong added to League of Legends

Stone Skin (Innate)

  • Wukong's armor and magic resistance are increased for each nearby enemy champion.

Crushing Blow

  • Wukong swings his mighty staff with incredible speed, crushing his opponent. This attack deals additional physical damage and reduces the enemy's armor for a short duration.

Decoy

  • Wukong utilizes his cleverness to trick his foes. He becomes stealthed for 1.5 seconds and leaves an uncontrollable decoy behind that will deal Magic Damage to enemies near it after 1.5 seconds.

Nimbus Strike

  • Wukong dashes on a cloud toward a target enemy and sends out images to attack up to 2 additional enemies near his target, dealing physical damage to each enemy struck.

Cyclone (Ultimate)

  • Wukong's staff grows outward and he spins it around, dealing damage and knocking up enemies. Wukong gains movement speed over the duration of the spell.

Related League of Legends Champions

Wukong League of Legends FAQ

Frequently Asked Questions
When was Wukong last changed in League of Legends?
Wukong was last buffed in League of Legends Patch 26.10, released May 12, 2026.
How many times has Wukong been buffed or nerfed in LoL?
Wukong has been changed in 59 League of Legends patches: 18 buffs, 16 nerfs, 24 adjustments.
Was Wukong changed in LoL Patch 26.14?
No - Wukong was not changed in Patch 26.14. Its most recent change was in Patch 26.10.
When was Wukong released in League of Legends?
Wukong was released in League of Legends in Patch 1.0.0.122 on July 26, 2011.