PCZiggs was last adjusted in Patch 26.3 (). Across 59 patches, Ziggs has received 21 buffs, 8 nerfs, 29 adjustments since release in Patch 1.0.0.133.
AbilitiesLeague Wiki
General
- Bug Fix: Fixed an issue where his VO wouldn't trigger during his Run animation.
Ziggs can often feel a bit unassailable, so we want to bring down some of the frustration that he brings without taking him out of the picture completely.
General
- Q CD increased from 4 → 6-4 (match SR)
- E duration reduced from 10s → 7s
Mega Inferno Bomb
- Outer radius damage reduced to 65% from 66.6%.
- Outer radius base damage reduced to 195/325/455 from 200/333.33/466.67.
- Outer radius AP ratio reduced to 65% AP from 66.67% AP.
Q damage increased late. E damage increased late. R damage adjusted.
Bouncing Bomb
- Base damage reduced to 80/130/180/230/280 from 85/135/185/235/285.
- AP ratio changed to 60/65/70/75/80% AP from 65% AP at all ranks.
Hexplosive Minefield
- AP ratio changed to 25/30/35/40/45% AP from 30% AP at all ranks.
Mega Inferno Bomb
- Maximum base damage increased to 300/500/700 from 300/450/600.
- Minimum base damage increased to 200/333.33/466.67 from 200/300/400.
- Maximum AP ratio reduced to 100% AP from 110% AP.
- Minimum AP ratio reduced to 66.67% AP from 73.33% AP.
Satchel Charge
- Bug Fix: Area indicator is no longer missing after it passes and/or while it remains in Fog of War.
Passive damage to structures decreased.
Short Fuse
- Structure damage reduced to 175% from 250%.
- Base damage against structures reduced to 35 to 280 (based on level) from 50 to 400 (based on level).
- AP ratio against structures reduced to 87.5% AP from 125% AP.
Base armor increased, armor growth increased. W cooldown decreased.
Stats
- Base armor increased to 21 from 18.
- Armor growth increased to 4.7 from 4.5.
Satchel Charge
- Cooldown reduced to 20/18/16/14/12 seconds from 24/21/18/15/12.
Satchel Charge
- Bug Fix: Cast is no longer locked out while he is ground or root.
Base AD increased. Q damage decreased. W cooldown increased early, mana cost increased.
Stats
- Base attack damage increased to 55 from 54.
Bouncing Bomb
- Base damage reduced to 85/135/185/235/285 from 95/145/195/245/295.
Satchel Charge
- Cooldown increased to 24/21/18/15/12 seconds from 20/18/16/14/12.
- Mana cost increased to 80 from 65.
Basic attack windup increased, base armor decreased.
Stats
- Base armor reduced to 18 from 22.
- Attack windup reduced to 20% from 20.833333%.
Battle Boss and Odyssey
- Satchel Charge
- Bug Fix: VFX now properly renders in front of all terrain and is thus no longer cut off when placed on slopes.
Q base damage increased.
Bouncing Bomb
- Base damage increased to 95/145/195/245/295 from 85/135/185/235/285.
Stats
- Base health increased to 606 from 536.
- Health growth increased to 106 from 92.
- Armor growth increased to 4.5 from 3.3.
- Magic resistance growth increased to 1.3 from 0.5.
Base mana increased. E base damage per mine decreased early and increased later; slow decreased early.
Stats
- Base mana increased to 480 from 420.
Hexplosive Minefield
- Base damage per mine changed to 30/70/110/150/190 from 40/75/110/145/180.
- Reduced base damage per mine changed to 12/28/44/60/76 from 16/30/44/58/72.
- Maximum base damage changed to 150/350/550/750/950 from 200/375/550/725/900.
- Slow reduced to 10/20/30/40/50% from 30/35/40/45/50%.
Q base damage increased later. R missile speed increased.
Bouncing Bomb
- Base damage increased to 85/135/185/235/285 from 85/130/175/220/265.
Mega Inferno Bomb
- Medium to long distance cast missile speed increased to 2250 from 1550.
- Minimum travel time of 1.2 seconds unchanged.
- Radius in which the missile uses this fixed travel time adjusted to 2700 from 2000 to correspond to the missile speed increase for long casts.
Stats
- Base attack damage reduced to 54 from 54.208.
- Base armor increased to 22 from 21.544.
Hexplosive Minefield
- Bug Fix: Now properly render over impassable terrain on certain skins.
Passive bonus damage ratio now flat; maximum damage to structures increased.
Short Fuse
- AP ratio increased to 50% AP at all levels from 30/40/50% AP.
- Bonus damage against structures increased to 150% from 100%.
Q base damage increased. W enemy knockback increased. E slow increased.
Bouncing Bomb
- Base damage increased to 85/130/175/220/265 from 75/120/165/210/255
Satchel Charge
- Self knockback distance increased to 500 units from 400.
Hexplosive Minefield
- Slow changed increased to 30/35/40/45/50% from 20/25/30/35/40%.
Satchel Charge
- AP ratio increased to 50% AP from 35% AP.
- Cooldown reduced to 20/18/16/14/12 seconds from 24/21/18/15/12.
Mega Inferno Bomb
- Cooldown reduced to 120/95/70 seconds from 120/105/90.
Hexplosive Minefield
- Bug Fix: No longer causes small hitches to characters on or sometimes off-screen when cast.
General
- New visual effects.
- New basic attack sparky missiles and hit effects.
Short Fuse
- Empowered hits are more explode-y; missiles are more sparky.
Bouncing Bomb
- More sparks, new missile, and the explosion now leaves a crater that shows the size of the AoE.
Satchel Charge
- New explosion that leaves behind a crater.
- New upward movement to reinforce the knock-up feel.
- New hit effects.
- Adjusted AoE indicators to match hitbox.
Hexplosive Minefield
- Subtle trail on the missiles and range indicator on the mines.
- Leaves small craters on impact.
- More sparks.
Mega Inferno Bomb
- Mushroom cloud and more sparks.
- New cast, indicators, missile, AoE, and hit effects.
Mad Scientist
- Now with more bubbles and green goo.
Pool Party
- Cleaned up the noise on his abilities and adjusted to better match the rest of the skin line.
Snow Day
- Cleaned up the noise on his abilities and added some warmth to his missiles and explosions.
Master Arcanist
- Added the crater in his ultimate and updated the indicator to match the base skin's.
Odyssey
- Added the crater in his ultimate.
Mega Inferno Bomb
- New Effect: Can now ping whether the ability is within range or not.
Battle Boss
- Mega Inferno Bomb
- Bug Fix: No longer uses classic VFX for long-range casts.
Mega Inferno Bomb
- Bug Fix: Tooltip now indicates the amount of damage done in the outer ring.
Stats
- Base mana increased to 480 from 384.
- Mana growth reduced to 23.5 from 47.
- Base mana regeneration increased to 8 from 6.
Hexplosive Minefield
- Base damage per mine increased to 40/75/110/145/180 from 40/65/90/115/140.
Stats
- Base health regeneration increased to 6.5 from 6.258.
Snow Day
- Bug Fix: Passive VFX have been restored.
Satchel Charge
- Cooldown reduced to 24/21/18/15/12 seconds from 26/24/22/20/18.
Snow Day
- Bug Fix: Joke audio no longer restarts toward the end of the animation.
Master Arcanist
- Bug Fix: You can once again hear his bomb exploding in his stomach during his joke.
General
- Bug Fix: Properly synchronized Pool Party Ziggs's audio during his idle animation when he shakes his water balloon and smacks it against his head.
Hexplosive Minefield
- Detonate timer now checks every 0.1 seconds from 0.25.
Bouncing Bomb
- Bug Fix: Master Arcanist Ziggs's Bouncing Bomb explosion visuals have been restored.
Bouncing Bomb
- Bug Fix: Now more consistently explodes when bouncing near large units such as Baron Nashor, Dragon, and six-stack Cho'Gath.
Mega Inferno Bomb
- Bug Fix: Fixed a bug where Ziggs decided to take a short walk forward before casting Mega Inferno Bomb at max range.
Short Fuse
- Bug Fix: Cooldown is now properly reduced when casting spells while Satchel Charge is active.
Short Fuse
- AP ratio increased to 30/40/50 (at level 1/7/13)% AP from 25/30/35 (at level 1/7/13)% AP.
- Cooldown reduction on ability use increased to 4/5/6 (at level 1/7/13) seconds from 4 at all levels.
Satchel Charge
- New Effect: Destroys turrets below 25/27.5/30/32.5/35% of their maximum health.
Mega Inferno Bomb
- Cooldown reduced to 120/105/90 seconds from 120 at all ranks.
- Removed: Double damage against minions.
Mega Inferno Bomb
- Epicenter base damage increased to 300/450/600 from 250/375/500.
- Epicenter Ability Power ratio increased to 110% AP from 90% AP.
- Damage reduction to outer targets increased to 33.33% from 20%.
- Ability power ratio increased to 73.3% AP from 72% AP. Base damage unchanged.
- Clarity: Warning indicator updated to clearly show the sweet-spot radius.
Short Fuse
- Damage to structures increased to 200% from 150% .
Bouncing Bomb
- Mana cost reduced to 50/55/60/65/70 from 50/60/70/80/90.
Mega Inferno Bomb
- Cooldown increased to 120 seconds at all ranks from 120/105/90 seconds.
Short Fuse
- Fixed a bug where Satchel Charge wasn't properly reducing the passive's cooldown.
Stats
- Base movement speed reduced to 325 from 330.
Bouncing Bomb
- Explosion trigger radius reduced to 150 from 180.
Stats
- Attack range reduced to 550 from 575.
Short Fuse
- Base damage reduced to 16 + (4/8/12 (at level 1/7/13) * level) from 16 + (7/8/9/10 (at level 1/6/12/18) * level).
- Damage at level 1 and 18 unchanged.
- AP ratio reduced to 25/30/35 (at level 1/7/13)% from 35% at all levels.
Hexplosive Minefield
- Damage reduction from consecutive mines now applies to minions (40% damage for each mine they hit beyond the first).
Short Fuse
- Max damage increased to 150 from 139.
Bouncing Bomb
- If you attempt to cast outside of maximum range, Ziggs will now cast the ability at maximum range rather than move to get in range.
Satchel Charge
- Radius increased to 325 from 275.
Hexplosive Minefield
- No longer deals reduced damage on multiple hits to minions.
- Detonation radius per mine increased to 150 from 135.
Mega Inferno Bomb
- Now deals double damage to minions.
Satchel Charge
- Can now be reactivated while in flight, causing the Satchel Charge to detonate on landing.
- Missile speed increased to 1750 from 1600.
- Increased knockback distance to 400 from 350.
- Cooldown now starts when Satchel Charge is cast, not when it detonates.
Hexplosive Minefield
- Fixed a bug where the sound effect for triggering a mine would not play.
Short Fuse
- The cooldown indicator now more accurately shows when Short Fuse is available.
Short Fuse
- Now deals 150% damage to structures.
Satchel Charge
- Fixed: Timeout tone will now play properly.
Satchel Charge
- Cooldown reduced to 26/24/22/20/18 seconds from 30/27/24/21/18.
Bouncing Bomb
- Mana cost reduced to 50/60/70/80/90 from 60/70/80/90/100.
Short Fuse
- Fixed a bug where it wouldn't trigger when silenced.
Hexplosive Minefield
- Fixed a bug where the displayed slow effect was higher than intended.
Hexplosive Minefield
- Mana cost reduced to 70/80/90/100/110 from 80/90/100/110/120.
- Slow duration reduced to 1.5 seconds from 2.
- Damage from mine detonations beyond the first reduced to 40% from 50%.
Ziggs added to League of Legends
Short Fuse (Innate)
- Every 12 seconds Ziggs' next basic attack deals bonus magic damage. This cooldown is reduced whenever Ziggs uses an ability.
Bouncing Bomb (Q)
- Ziggs throws a bouncing bomb that deals magic damage.
Satchel Charge (W)
- Ziggs flings an explosive charge that detonates after 4 seconds, or when this ability is activated again. The explosion deals magic damage to enemies, knocking them away. Ziggs is also knocked away, but takes no damage.
Hexplosive Minefield (E)
- Ziggs scatters proximity mines that detonate on enemy contact, dealing magic damage and slowing.
Mega Inferno Bomb (Ultimate)
- Ziggs deploys his ultimate creation, the Mega Inferno Bomb, hurling it an enormous distance. Enemies in the primary blast zone take more damage than those further away.
