PCDraven was last buffed in Patch 26.3 (). Across 56 patches, Draven has received 15 buffs, 5 nerfs, 35 adjustments since release in Patch 1.0.0.140b.
AbilitiesLeague Wiki
Draven's Q was initially bugged to deal less damage at the start of the season, which was micropatched within the first week. Players are also trying Essence Reaver over Bloodthirster, which currently performs worse. After accounting for all of these factors, Draven's still not doing as well as he was last year, so we're coming to prop him back up by reverting one of our preemptive pre-season nerfs.
Stats
- Attack damage growth increased to 3.4 from 3.
Draven is very auto-attack focused and averages about two crit items per game, so he's also in need of some compensation. Considering he's gaining direct auto-attack DPS, we're trying to compensate him directly on the same axis.
Stats
- Attack damage growth reduced to 3 from 3.6.
Blood Rush
- Bonus attack speed reduced to 20/25/30/35/40% from 30/35/40/45/50%.
Draven has a bit of room for buffs in regular play and is completely missing from pro. We're giving him a little power this patch to see if he can make it back into the spotlight.
Blood Rush
- Bonus attack speed increased to 30/35/40/45/50% from 20/25/30/35/40%.
Whirling Death
- Base damage increased to 200/300/400 from 175/275/375.
Passive bonus adoration stacks removed.
League of Draven
- Removed: Whenever Draven kills a minion or destroys a ward or stealthed trap, he generates a Strike stack for 10 seconds, refreshing on subsequent kills and stacking up to 6 times. All Strike stacks are lost if he drops an Spinning Axe or a nearby minion dies without him killing it. The sixth stack consumes all stacks to grant him 2 Adoration stacks.
General
- Bug Fix: Various animations no longer freeze on Teleport / Unleashed Teleport arrival.
Adoration loss on death reduced.
League of Draven
- Base gold increased to 25 gold from 10 gold.
- Stacks lost upon death reduced to 50% from 75%.
Q damage increased.
Spinning Axe
- Base damage increased to 45/50/55/60/65 from 40/45/50/55/60.
Whirling Death
- Bug Fix: No longer causes himself to be executed if the missiles return to him while the number of his League of Draven stacks were higher than his current health at the start of the cast.
R quality of life change.
Whirling Death
- New Effect: Missiles now return to him even after he has died.
Whirling Death
- Bug Fix: Now plays the correct SFX for both when it is sent out and returns.
League of Draven
- Undocumented: Now grants 10 stacks for picking up an enemy Draven's Spinning Axe instead of the standard 1.
- In Arena, the stack rewards for catching your own and enemy Spinning Axe are 8 and 40, respectively.
Spinning Axe
- Bug Fix: Critical strikes no longer deal less damage if the attack was declared immediately after an axe was caught.
Whirling Death
- Bug Fix: Spell shields now properly block a hit of the ability.
- Bug Fix: Now properly executes enemy champions hit via the initial area check around the cast location.
Spinning Axe
- Bug Fix: Spinning animation for axes now properly plays even after using Stand Aside or Whirling Death.
League of Draven
- Bug Fix: No longer consumes all stacks to grant gold if an enemy champion was executed by Singularity.
Spinning Axe
- Bug Fix: Voice lines from catching an axe are now properly played when the condition is met.
Stats
- Attack damage growth reduced to 3.6 from 3.61.
- Base mana increased to 361 from 360.56.
- Base mana regeneration increased to 8.05 from 8.04.
Whirling Death
- Bug Fix: Execute is now properly blocked by spell shield.
Q base damage decreased.
Spinning Axe
- Base damage reduced to 40/45/50/55/60 from 45/50/55/60/65.
League of Draven
- Bug Fix: Streak on minion kills is no longer reset if a minion is executed by Relic Shield and Steel Shoulderguards Spoils of War.
Stats
- Base health increased to 675 from 605.
- Health growth increased to 104 from 90.
- Armor growth increased to 4.5 from 3.3.
- Magic resistance growth increased to 1.3 from 0.5.
R now executes based on Adoration stacks.
League of Draven
- Adoration stack count updates will now be displayed in All chat, not just Team chat.
Whirling Death
- New Effect: Now execute enemy champions with health that is less than or is left below the current number of League of Draven stacks.
Q bonus damage increased.
Spinning Axe
- Base damage increased to 40/45/50/55/60 from 35/40/45/50/55.
- Bonus AD ratio increased to 70/80/90/100/110% bonus AD from 65/75/85/95/105%.
- Bug Fix: Now properly stacks Manamune.
Spinning Axe
- Undocumented / Removed: Empowered attacks no longer grant Mana Charge stacks (Tear of the Goddess).
Spinning Axe
- Bug Fix: No longer is able to grant Mana Charge stacks (Tear of the Goddess) with every attack, bypassing the recharge timer.
Stats
- Base health increased to 605 from 574.
- Health growth increased to 90 from 88.
Spinning Axe
- Indicator added to show empowerment timer.
Blood Rush
- Bug Fix: No longer cancels basic attack animation.
W decaying movement speed increased.
Blood Rush
- Bonus movement speed increased to 50/55/60/65/70% from 40/45/50/55/60%.
R damage ratio now scales.
Whirling Death
- Bonus AD ratio increased to 110/130/150% bonus AD from 110% at all ranks.
General
- Bug Fix: Recall voice over lines restored.
General
- Bug Fix: Unempowered basic attacks now properly deal damage in Realm of Death.
Whirling Death
- Bug Fix: Now properly decreases in damage based on how many units are hit.
League of Draven
- New Effect: Can now ping the current amount of stacks.
Spinning Axe
- Bug Fix: Fixed a bug where his basic attack couldn't crit if it switched from a normal basic attack to a Q-empowered attack during wind-up due to Draven catching an axe.
Spinning Axe
- Bug Fix: Fixed a bug where he would lose his Spinning Axe if his basic attack switched to a Q-empowered attack during wind-up and was then cancelled due to Draven's target dying the instant the attack would have fired.
Santa
- Bug Fix: Skin-specific SFX have been restored.
Stats
- Base health increased to 574 from 557.76.
- Health growth increased to 88 from 82.
- Base armor reduced to 29 from 35.
- Base health regeneration reduced to 3.75 from 6.
- Base attack damage reduced to 60 from 64.
- Attack damage growth increased to 3.61 from 2.91.
- Attack delay reduced to -0.08 from -0.07937.
Santa
- Spinning Axe
- Bug Fix: Landing location's particles are no longer overlapped by on-ground area of effect abilities' particles.
Stats
- Base health regeneration reduced to 6 from 6.176.
Spinning Axe
- Base damage increased to 35/40/45/50/55 from 30/35/40/45/50.
Stand Aside
- Base damage increased to 75/110/145/180/215 from 70/105/140/175/210.
Primetime
- Bug Fix: No longer incorrectly plays classic VO lines.
Primetime
- Bug Fix: Idle SFX are no longer audible during his recall animation.
- Bug Fix: Recall SFX no longer goes out of sync with the animation when moving the camera away and back.
League of Draven
- Adoration stacks lost on death increased to 75% from 50%.
- Base gold on champion kill reduced to 25 gold from 50 gold.
Primetime
- Spinning Axe
- Bug Fix: No longer uses Pool Party SFX.
Primetime
- Spinning Axe
- Bug Fix: No longer incorrectly uses Pool Party Draven's SFX.
Spinning Axe
- Damage changed to 30/35/40/45/50 (+ 65/75/85/95/105% bonus AD) from 45/55/65/75/85% AD.
Blood Rush
- Cost reduced to 40/35/30/25/20 from 40 at all ranks.
Spinning Axe
- Bug Fix: Primetime Draven's Spinning Axe sound effects have been updated to be more noticeable.
Whirling Death
- Bug Fix: Soul Reaver Draven's Whirling Death now properly plays sound effects when it hits enemies.
Whirling Death
- Mana cost reduced to 100 mana from 120.
- Cooldown changed to 120/100/80 seconds from 110/100/90.
Whirling Death
- Bug Fix: Fixed a bug where Draven couldn't recast Whirling Death while root.
League of Draven
- New Effect: Draven generates 2 bonus Adoration stacks if he kills 6 minions in a row without dropping an axe.
- Starting at 150 stacks and for every 100 stacks thereafter, an announcement will appear in allied chat stating the fact.
- If Draven cashes in at least 150 stacks on-kill, an announcement will appear in allied chat stating the fact.
League of Draven
- Now grants a base 50 gold bonus upon killing an enemy champion from 0.
- Now consumes all Adoration stacks on kill to reward Draven with Gold (previously only consuming half).
- Gold per Adoration stack consumed reduced to 2 from 3.
- Visuals and sounds for League of Draven play on every Draven kill, instead of only playing on kills which consumed a large number of stacks.
League of Draven (New Innate)
- When Draven catches a Spinning Axe, or kills a minion or monster, he gains one stack of Adoration. When Draven kills an enemy champion, he consumes half of his Adoration stacks and gains 3 gold per stack consumed. Draven loses half of his Adoration stacks upon death.
Spinning Axe
- Reverted a recent change affecting how Draven was led by Spinning Axe, restoring prior functionality.
- Axe drop location will no longer be placed on the far side of impassable terrain from Draven.
Spinning Axe
- Now leads Draven more accurately when he is benefiting from movement speed increases.
- Axe drop location will no longer be placed partially inside walls/terrain.
Draven added to League of Legends
Wicked Blades (Innate)
- Draven's critical strikes deal bonus physical damage over time. Spinning Axe also causes this effect even if it does not critically strike.
Spinning Axe (Q)
- Draven's next attack will deal bonus physical damage. This axe will ricochet off the target high up into the air. If Draven catches it, he automatically readies another Spinning Axe. Draven can have two Spinning Axes at once.
Blood Rush (W)
- Draven gains increased movement speed and attack speed. The movement speed bonus decreases rapidly over its duration. Catching a Spinning Axe will refresh the cooldown of Blood Rush.
Stand Aside (E)
- Draven deals physical damage by throwing his axes, knocking aside and slowing his targets.
Whirling Death (Ultimate)
- Draven hurls two massive axes dealing physical damage to each unit struck. Whirling Death slowly reverses direction and returns to Draven after striking an enemy champion. Draven may also activate this ability while the axes are in flight to cause them to return early. Deals less damage for each unit it hits and resets when the axes reverse direction.
