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Vayne Current Status
Vayne was last buffed in Patch 25.17 (). Across 63 patches, Vayne has received 18 buffs, 10 nerfs, 34 adjustments since release in Patch 1.0.0.118.
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Vayne Changes
Patch 25.17
buffW monster damage increased.
Silver Bolts
- New Effect: Damage is now modified to 140/155/170/185/200 against monsters.
- Old Effect: Damage is capped at 200 against monsters.
Patch 25.15
changeCondemn
- Bug Fix: Casting Flash during Condemn's cast time no longer causes her to face the wrong direction.
Patch 25.13
nerfGeneral
- Damage Dealt: 105% → 100%
Patch 14.6
changeTumble
- Bug Fix: Animation no longer sometimes stutters upon issuing movement commands when used during Final Hour.
Patch 14.5
nerfPassive bonus movement speed decreased. Q cooldown increased early.
Night Hunter
- Bonus movement speed reduced to 30 from 45.
Tumble
- Cooldown increased to 6/5/4/3/2 seconds from 4/3.5/3/2.5/2.
Patch 14.2
buffTumble
- New Effect: Empowered attack's windup is now uncancellable windup.
Patch 13.20
changeNight Hunter
- Bug Fix: Movement speed buff is now properly displayed in the buff bar when it is active.
Patch 13.18
changeGeneral
- Updated ability icons.
Patch 13.15
changeFinal Hour
- Bug Fix: Casting Tumble now properly triggers the invisibility.
Patch 13.6
changePassive bonus movement speed increased. Q bonus damage increased, empowered attack duration decreased. W damage adjusted.
Night Hunter
- Bonus movement speed increased to 45 from 30.
- Bonus movement speed during Final Hour unchanged.
Tumble
- Duration reduced to 3 seconds from 7.
- AD ratio increased to 75/85/95/105/115% AD from 60/65/70/75/80% AD.
Silver Bolts
- Health ratio changed to 6/7/8/9/10% of target's maximum health from 4/6/8/10/12%.
Patch 12.22
changeStats
- Attack damage growth reduced to 2.35 from 2.36.
- Base mana increased to 232 from 231.8.
- Base mana regeneration increased to 7 from 6.97.
Patch 12.10
changeStats
- Base health increased to 585 from 515.
- Health growth increased to 103 from 89.
- Armor growth increased to 4.6 from 3.4.
- Magic resistance growth increased to 1.3 from 0.5.
- Base health reduced to 550 from 585.
Silver Bolts
- Health ratio reduced to 4/6/8/10/12% of target's maximum health from 4/6.5/9/11.5/14%.
Patch 12.2
changeGeneral
- Updated visual effects.
Original
- Complete overhaul.
Dragonslayer
- Recolored from base with added smoke and flames.
Heartseeker
- Recolored from base with heart in W decal.
SKT T1
- Same as new base, different missiles to match model.
Arclight
- Recolored from base with more golden, divine sparks.
Patch 11.24
nerfVayne is too strong, even if we consider her items being overtuned right now.
Final Hour
- Bonus attack damage reduced to 25/40/55 from 35/50/65.
Patch 11.22
changePROJECT
- Bug Fix: Voiceover issues have been fixed.
Patch 11.21
buffTumble
- New Effect: Now trigger spell effects when dealing damage.
Patch 10.20
changeTumble
- Bug Fix: The sound that plays when she enters stealth no longer cuts off from the enemy perspective.
PROJECT
- Bug Fix: When hit by an enemy, she will now make metallic sounds instead of the normal blood/flesh sounds.
Patch 10.19
buffR bonus AD increased.
Final Hour
- Bonus attack damage increased to 35/50/65 from 25/40/55.
Patch 10.11
buffTumble
- AD ratio increased to 60/65/70/75/80% AD from 50/55/60/65/70% AD.
Patch 10.4
changePROJECT
- Final Hour
- Bug Fix: HUD no longer disappears prematurely.
Patch 9.19
buffR base AD increased.
Final Hour
- Bonus attack damage increased to 25/40/55 from 20/30/40.
Patch 9.15
buffCondemn
- Wall increased damage 150% from 100%.
- New Effect: Now deals Condemn's damage instantly, instead of after the knockback.
Patch 9.11
changeFinal Hour
- Bug Fix: Fixed a bug where it removed Night Hunter bonus movement speed instead of tripling it.
Patch 9.10
nerfFinal Hour
- Tumble cooldown reduction reduced to 30/40/50% from 50% at all ranks.
Patch 9.3
changePrestige Firecracker
- Condemn
- Bug Fix: Projectile color has been slightly changed to disambiguate it from her Final Hour basic attacks.
Patch 9.1
buffQ cooldown reduced while R is active.
Tumble
- New Effect: Ability icon HUD now shows the remaining duration for the empowered attack.
Final Hour
- New Effect: Tumble cooldown now reduced by 50% when Final Hour is active.
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
Patch 8.18
buffTumble
- Cooldown reduced to 4/3.5/3/2.5/2 seconds from 6/5/4/3/2.
Patch 8.14
buffSilver Bolts
- Target's health ratio increased to 4/6.5/9/11.5/14% of target's maximum health from 4/6/8/10/12%.
Patch 8.11
changeStats
- Base health increased to 515 from 498.44.
- Health growth increased to 89 from 83.
- Base armor reduced to 23 from 28.
- Base health regeneration reduced to 3.5 from 5.5.
- Base attack damage reduced to 60 from 64.
- Attack damage growth increased to 2.36 from 1.66.
Patch 8.3
buffStats
- Base health regeneration increased to 5.5 from 5.424.
Patch 8.2
changeStats
- Attack speed growth reduced to 3.3% from 4%.
Condemn
- New Effect: Now draws nearby minion aggro when targeting an enemy champion.
Final Hour
- Bonus attack damage reduced to 20/30/40 from 30/50/70.
Patch 8.1
changeTumble
- Bug Fix: Her first Tumble attack out of Final Hour stealth can now correctly be heard/seen.
Patch 7.24
changePROJECT
- Bug Fix: No longer triggers ward placement VO lines when using a Health Potion.
- Bug Fix: Hair and cape now loop fluently during idle animations.
Patch 7.22
buffCondemn
- Base damage increased to 50/85/120/155/190 from 45/80/115/150/185.
Patch 7.19
changeTumble
- Removed: Bonus damage being able to critically strike.
- Bonus damage increased to 50/55/60/65/70% AD from 30/35/40/45/50% AD.
Silver Bolts
- True damage reduced to 4/6/8/10/12% of target's maximum health from 6/7.5/9/10.5/12%.
- Minimum true damage changed to 50/65/80/95/110 from 40/60/80/100/120.
Condemn
- Ranged changed to er from cr.
Final Hour
- New Effect: The duration of Final Hour is extended by 4 seconds whenever a champion damaged by Vayne dies within 3 seconds. Final Hour's duration cannot be increased beyond its original maximum duration.
Patch 7.8
changeDragonslayer Green Chroma
- Bug Fix: Made easier to see on Summoner's Rift.
Patch 6.24
nerfTumble
- AD ratio reduced to 30/35/40/45/50% AD from 30/40/50/60/70% AD.
Patch 6.20
changeTumble
- Bug Fix: Fixed a few spots where Tumble was able to move across ledges.
Patch 6.17
buffTumble
- Bonus damage increased to 30/40/50/60/70% AD from 30/35/40/45/50% AD.
Patch 6.16
changeTumble
- Bug Fix: Now properly damages inhibitors and the nexus.
Patch 6.15
buffTumble .
- New Effect: Can now be used on turrets.
- Bug Fix: Fixed a bug where Tumble's bonus damage was using an independent crit roll instead of being tied to the same crit roll as Vayne's basic attack.
Patch 5.20
nerfStats
- Base attack damage reduced to 50 from 53.
Patch 5.14
changeTumble
- Cooldown now begins upon lauching the attack instead of upon hitting a target.
- Tumble's empowered attack will be consumed even if the target becomes invalid while in-flight. This allows enemies to dodge the effect, but also allows Vayne to activate the ability again.
Patch 4.18
changeGeneral
- Fixed SKT T1's logo on SKT T1 cloak.
Patch 4.16
changeCondemn
- Now detects collision with player created terrain (Anivia's Crystallize, Azir's Emperor's Divide, Jarvan's Cataclysm and Trundle's Pillar of Ice).
Patch 4.15
changeGeneral
- New splash art.
Patch 4.13
buffStats
- Attack speed per level increased to 4 from 3.1
Tumble
- Bug Fix: Fixed a bug where Tumble had an extra 10% AD ratio while Final Hour was active.
Final Hour
- Bonus attack damage increased to 30/50/70 from 25/40/55.
Patch 3.15
changeCondemn
- Fixed a bug where, if the target was being moved by a spell when Condemn's projectile hit (dash, knockup, knockback, pull, etc.) Condemn would sometimes not stun on collision with terrain.
Patch 3.14
changeCondemn
- Vayne can no longer queue up a basic attack on a champion after hitting them with Condemn.
- Fixed a bug where the target would be briefly unable to act at the end of the effect, even if they did not hit a wall.
- Condemn's damage is now dealt after the knock-back, rather than when the projectile hits. If the target hits a wall, the damage splat is now larger (as with critical strikes).
Patch 3.10
nerfCondemn
- Fixed a bug where the cast range was longer than intended (650 instead of 550).
Final Hour
- Cooldown increased to 100/92.5/85/77.5/70 seconds from 70 at all ranks.
Patch 3.9
changeFinal Hour
- Stealth from Final Hour will now properly be broken upon launching a basic attack.
Patch 3.6
changeCondemn
- Range now accurately matches her attack range.
Patch 3.3
buffThese changes help alleviate some of the high pressure of playing Vayne by allowing her more liberal use of Tumble and Condemn.
Stats
- Mana per level increased to 35 from 27.
Tumble
- Mana cost reduced to 30 from 40.
Patch 1.0.0.142
changeGeneral
- Updated tooltips.
Patch 1.0.0.132
nerfStats
- Base movement speed reduced to 300 from 305.
Night Hunter
- Bonus movement speed reduced to 30 from 40.
Tumble
- Bonus damage reduced to 30/35/40/45/50% AD from 40/45/50/55/60% AD.
Final Hour
- Tumble stealth duration reduced to 1 second from 1.5.
Patch 1.0.0.130
changeCondemn
- Fixed a couple small bugs introduced with last patch.
Patch 1.0.0.122
changeSilver Bolts
- Fixed a bug where it would go through Blind effects.
Patch 1.0.0.120
nerfSilver Bolts
- True damage will no longer be blocked by spell shields.
Tumble
- Bonus damage reduced to 40/45/50/55/60% from 55/60/65/70/75%.
Condemn
- Base damage reduced to 45/80/115/150/185 from 50/90/130/170/210.
Final Hour
- Movement speed bonus is now tripled instead of quadrupled.
- Attack damage bonus reduced to 25/40/55 from 35/55/75.
Patch 1.0.0.119
changeGeneral
- Vindicator splash art was adjusted.
Patch 1.0.0.118b
nerfStats
- Attack range decreased to 550 from 555.
- Movement speed reduced to 305 from 310.
Tumble
- Mana cost increased to 40 from 35.
Silver Bolts
- Base flat damage reduced to 20/30/40/50/60 from 30/40/50/60/70.
Condemn
- Base damage reduced to 50/90/130/170/210 from 60/100/140/180/220.
Vayne added to League of Legends
Night Hunter (Innate)
- Vayne ruthlessly hunts evil-doers. She gains bonus Movement Speed when moving toward nearby enemy champions.
Tumble
- Vayne tumbles, maneuvering to carefully place her next shot. She rolls toward the cursor and her next attack deals bonus damage.
Silver Bolts
- Vayne tips her bolts with a rare metal, toxic to evil things. The third consecutive attack or ability against the same target deals a percentage of the target's maximum Health as bonus true damage. (Max damage vs. Monsters is capped)
Condemn
- Vayne draws a heavy crossbow from her back, and fires a huge bolt at her target, dealing damage and knocking them back. If they collide with terrain, they are impaled, dealing bonus damage and stunning them.
Final Hour (Ultimate)
- Readying herself for an epic confrontation, Vayne gains increased Attack Damage, stealth during Tumble, and quadruple the bonus Movement Speed from Night Hunter.
