PCLucian was last adjusted in Patch 26.1 (). Across 70 patches, Lucian has received 19 buffs, 17 nerfs, 33 adjustments since release in Patch 3.10.
AbilitiesLeague Wiki
Lucian's builds are pretty sensible and as a spell-focused ADC, but we want to make sure his spell scaling is good. We're updating R to fire even more bullets with crit damage, which will make crit scale his ult just as well as it scales basic attacks. Considering he's already got extremely strong AD scaling and we want to make sure that Navori Flickerblades feels good, we're bringing down some of his Q's AD scaling.
Stats
- Attack speed growth reduced to 2.5% from 3.3%.
- Attack damage growth reduced to 2.5 from 2.9.
Piercing Light
- Base damage changed to 80/115/150/185/220 from 85/115/145/175/205.
- Bonus AD ratio changed to 100% bonus AD at all ranks from 60/75/90/105/120%.
The Culling
- Critical strike chance scaling reduced to 0 to 22 (based on critical strike chance) from 0 to 25.
- New Effect: Critical strike chance ratio for the additional shots now scales with bonus critical damage.
- Infinity Edge scales with a ratio of 0 to 6 (based on critical strike chance).
E cooldown increased.
Relentless Pursuit
- Cooldown increased to 18/17/16/15/14 seconds from 16/15.5/15/14.5/14.
E cooldown decreased.
Relentless Pursuit
- Cooldown reduced to 16/15.5/15/14.5/14 seconds from 19/17.75/16.5/15.25/14.
Lightslinger
- Bug Fix: Secondary attack now properly targets ward-like units and plants.
Passive damage increased. Q damage decreased.
Lightslinger
- Vigilance AD ratio increased to 20% AD from 15% AD.
Piercing Light
- Base damage reduced to 85/115/145/175/205 from 95/125/155/185/215.
Lightslinger
- Bug Fix: VFX is no longer played at unnecessary times.
E cooldown decreased.
Relentless Pursuit
- Cooldown reduced to 19/17.75/16.5/15.25/14 seconds from 22/20/18/16/14.
The Culling
- Bug Fix: Now properly triggers Ardent Blaze bonus movement speed again.
Lightslinger
- Bug Fix: Now is properly triggered by Font of Life.
Passive on-hit damage increased.
Lightslinger
- Vigilance base damage increased to 15 from 10.
Lightslinger
- Bug Fix: Vigilance no longer sometimes repeats its VFX on the target.
Ardent Blaze
- Bug Fix: Mark now gets properly triggered from Lucian's own attacks to grant him movement speed.
Passive damage decreased, activation conditions adjusted.
Lightslinger
- Vigilance base damage reduced to 10 from 14.
- Vigilance AD ratio reduced to 15% AD from 20% AD.
- Removed: No longer gains Vigilance when granted a non-shield buff by an ally.
- New Effect: Now also gains Vigilance when an enemy champion within 1000 units is immobilize.
Ardent Blaze
- Bug Fix: Hit VFX now properly plays.
The Culling
- Bug Fix: Hit VFX now properly plays.
Stats
- Base mana reduced to 320 from 349.
- Mana growth increased to 43 from 38.
- Base mana regeneration reduced to 7 from 8.18.
- Mana regeneration growth increased to 0.8 from 0.7.
Stats
- Base mana increased to 349 from 348.88.
Base AD decreased. Q base damage decreased late.
Stats
- Base attack damage reduced to 60 from 62.
Piercing Light
- Base damage reduced to 95/125/155/185/215 from 95/130/165/200/235.
Stats
- Base health increased to 641 from 571.
- Health growth increased to 100 from 86.
- Armor growth increased to 4.2 from 3.
- Magic resistance growth increased to 1.3 from 0.5.
Q mana cost decreased.
Piercing Light
- Mana cost reduced to 48/56/64/72/80 from 50/60/70/80/90.
Lightslinger
- Bug Fix: Fixed a bug where, if he was silenced, his basic attacks would not have Lightslinger effects.
Lightslinger
- Bug Fix: Vigilance is no longer granted from triggering Font of Life with a second shot.
The Culling
- Bug Fix: Fixed the tooltip so that it no longer states dealing bonus damage to monsters.
Base attack damage decreased. Lucian now gains on-hit damage when buffed by allies. R bullets now scale with crit chance rather than R rank.
Stats
- Base attack damage reduced to 62 from 64.
Lightslinger
- New Innate - Vigilance: Ally buffs empower Lucian's next 2 basic attacks to deal 14 (+ 10% AD) magic damage on-hit, stacks up 4 attacks.
Ardent Blaze
- Mana cost reduced to 60 from 70.
- New Effect: Ally mark triggers now apply Vigilance to Lucian.
The Culling
- Base damage per shot reduced to 15/30/45 from 20/40/60.
- AP ratio per shot increased to 15% AP from 10% AP.
- Number of shots reduced to 22 at all ranks from 22/28/34.
- New Effect: Number of shots is now increased by 1 per 4% critical strike chance.
General
- Updated visual effects.
Lightslinger
- Bug Fix: Each instance of damage dealt now properly counts as a separate hit for effects such as Manamune stacking, Muramana on-hit, Runaan's Hurricane, Ravenous Hydra, Electrocute and Eclipse.
Lightslinger
- Bug Fix: Now properly triggers Muramana bonus damage.
Q damage increased. R total shots fired increased.
Piercing Light
- Base damage increased to 95/130/165/200/235 from 85/120/155/190/225.
The Culling
- Shots fired increased to 22/28/34 from 20/25/30.
Q ability range increased.
Piercing Light
- Effect radius increased to 1000 units from 900.
Lightslinger
- Non-minion second shot critical strike bonus damage increased to (100% + Infinity Edge) from (75% + Infinity Edge).
- Bug Fix: Fixed a bug where Lightslinger's basic attacks would not fire if the target became out of range.
Lightslinger
- Bug Fix: Second shot no longer critically strikes for full damage against non-minions.
General
- New voice over.
Stats
- Base attack damage increased to 64 from 61.
The Culling
- Base damage per shot increased to 20/40/60 from 20/35/50.
The Culling
- Bug Fix: Can no longer be interrupted by CC effects while under the effects of Edge of Night, Banshee's Veil, or Black Shield.
The Culling
- Bug Fix: Now properly activates the movement speed bonus from hitting targets with Ardent Blaze.
Piercing Light
- Bug Fix: Range/cast indicator now appears correctly.
Ardent Blaze
- Bug Fix: Fixed the tooltip to mention that marked targets are briefly revealed.
The Culling
- New Effect: Now triggers effects that are triggered by DoT AoE abilities.
General
- Clearer hit audio on basic attacks.
Lightslinger
- Clearer hit audio.
Ardent Blaze
- All skins except High Noon have cast audio shimmerier, deep tones on travel audio reduced, and target hit sound added. Heartseeker on-hit sound is unchanged.
Relentless Pursuit
- Dash audio brightened.
The Culling
- Clearer hit audio.
Striker
- Clearer hit audio on basic attacks.
- Lightslinger
- Clearer hit audio.
- Relentless Pursuit
- Dash audio brightened.
- The Culling
- Clearer hit audio.
Ardent Blaze
- Mana cost increased to 70 from 50.
- Base damage reduced to 75/110/145/180/215 from 85/125/165/205/245.
Piercing Light
- Bonus AD ratio increased to 60/75/90/105/120% bonus AD from 60/70/80/90/100%.
Stats
- Attack damage growth reduced to 2.75 from 3.11.
The Culling
- Minion damage reduced to 200% from 400%.
Stats
- Base health increased to 571 from 554.4.
- Health growth increased to 86 from 80.
- Base armor reduced to 28 from 33.
- Base health regeneration reduced to 3.75 from 6.
- Base attack damage reduced to 61 from 65.
- Attack damage growth increased to 3.11 from 2.41.
Lightslinger
- Bug Fix: Infinity Edge now increases second shot's critical strike damage correctly.
Ardent Blaze
- Base damage increased to 85/125/165/205/245 from 60/100/140/180/220.
The Culling
- AD ratio per bullet increased to 25% AD from 20% AD.
Stats
- Base health regeneration reduced to 6 from 6.192.
Lightslinger
- Second shot AD ratio increased to 50/55/60 (at level 1/7/13)% AD from 40/50/60 (at level 1/7/13)% AD.
- Second shot critical strike damage increased to 75% from 50%.
Piercing Light
- Base damage increased to 85/120/155/190/225 from 80/115/150/185/220.
Relentless Pursuit
- Cooldown increased to 22/20/18/16/14 seconds from 18/17/16/15/14.
Piercing Light
- Bug Fix: Cast range indicator has been reduced to match the actual range.
Piercing Light
- Mana cost increased to 50/60/70/80/90 from 50/55/60/65/70.
Piercing Light
- Bug Fix: Fixed a visual bug causing it to not display its cooldown after firing if the initial target became untargetable or invulnerable during the cast animation.
Piercing Light
- Bug Fix: Now costs the correct amount of mana.
The Culling
- Bug Fix: Fixed a bug where he was able to basic attack during The Culling if he fired an energized attack immediately before casting The Culling.
Piercing Light
- Cast time changed to 0.4 to 0.25 (based on level) from 0.35.
- Bug Fix: More reliably responds to commands issued immediately after Piercing Light's cast time.
Ardent Blaze
- Cast time reduced to 0.25 from 0.3.
- Bug Fix: More reliably responds to commands issued immediately after Ardent Blaze's cast time.
Lightslinger
- Bug Fix: Now correctly fires a second shot if it kills a champion on the first attack.
Ardent Blaze
- Bug Fix: No longer fails to hit enemies in brush or Fog of War.
Lightslinger
- Second shot AD ratio increased to 40/50/60 (at level 1/7/13)% AD from 30/40/50/60 (at level 1/6/11/16)% AD.
Piercing Light
- Base damage increased to 80/115/150/185/220 from 80/110/140/170/200.
Lightslinger
- The second shot no longer procs Runaan's Hurricane or Guinsoo's Rageblade, since it’s not a basic attack.
Piercing Light
- AD ratio reduced to 60/70/80/90/100% bonus AD from 60/75/90/105/120% bonus AD.
- Total range reduced to 900 from 1100.
- Clarity: Visuals better match the size of the beam.
Ardent Blaze
- Range reduced to 900 from 1000.
The Culling
- Bug Fix: The Culling would sometimes be interrupted even if Lucian had a spell shield.
The Culling
- Range reduced to 1200 from 1400.
Stats
- Base attack damage reduced to 57.46 from 59.46.
The Culling
- Base damage per shot changed to 20/35/50 from 40/50/60.
- AD ratio per shot changed to 20% Total AD from 25% Bonus AD.
Lightslinger
- Second shot damage increased to 30/40/50/60 (at level 1/6/11/16)% AD from 30/40/50 (at level 1/7/13)% AD.
- Damage against minion increase to 100% AD from 60/80/100 (at level 1/7/13)% AD
Ardent Blaze
- New Effect: Allies can trigger the bonus movement speed for Lucian.
- Movement speed increased to 60/65/70/75/80 from 40/45/50/55/60.
- Movement speed duration reduced to 1 second from 2.
- Mana cost reduced to 50 from 60.
Lightslinger
- Second shot damage reduced to 30/40/50 (at level 1/7/13)% AD against champions from 50% AD at all levels.
- Buff duration reduced to 3 seconds from 6.
Ardent Blaze
- Bonus movement speed increased to 40 / 45 / 50 / 55 / 60 from 40 at all ranks.
- Attack damage ratio removed.
The Culling
- Cooldown increased to 110 / 100 / 90 seconds from 100 / 75 / 50.
Relentless Pursuit
- Mana cost increased to 40/30/20/10/0 from 0 at all ranks.
Relentless Pursuit
- No longer removes slow.
- Cooldown increased to 18/17/16/15/14 seconds from 14/13/12/11/10 seconds.
Stats
- Attack range reduced to 500 from 550.
- Base movement speed increased to 335 from 330.
- Base health increased to 500 from 470.
- Base attack damage increased to 52 from 49.
Lightslinger
- Fixed a bug where the first shot would incorrectly assume the killing blow on a champion and cause the second shot to fire at another target. Both shots will now always land on the primary target if they are near death.
Piercing Light
- Now deals full damage to minions instead of 75% damage.
- Cast range reduced to 500 from 550.
- Mana cost reduced to 50/55/60/65/70 from 60/65/70/75/80.
Relentless Pursuit
- Cooldown is now reduced by 1 second per Lightslinger hit, doubled to 2 seconds per hit on champions.
- Mana cost reduced to 0 at all ranks from 60/45/30/15/0.
- Now resets Lucian's basic attack timer on activation.
- Cooldown reduced to 14/13/12/11/10 seconds from 18/16/14/12/10.
- Cooldown no longer refreshes upon killing an enemy during The Culling.
General
- He's still strong.
Ardent Blaze
- Bonus AD ratio reduced to 0.3 from 0.6.
Piercing Light
- Base damage reduced to 80/110/140/170/200 from 80/120/160/200/240.
- Range reduced to 550 from 570.
General
- Updated Lucian's recommended items.
Stats
- Base mana regeneration increased to 7 from 6.
- Mana regeneration gained per level increased to 0.7 from 0.65.
Lightslinger
- When Lightslinger's target dies before the second shot hits, the second shot will now always attempt to find another target.
Piercing Light
- Laser hit box width reduced to 100 units from 120.
- Piercing Light now leads its target by 80 units when cast on an enemy champion.
Lucian added to League of Legends
General
- Lucian the Purifier is in this build but will not be turned on in this patch.
