PCTeemo was last buffed in Patch 26.4 (). Across 87 patches, Teemo has received 24 buffs, 17 nerfs, 45 adjustments since release in Patch 0.8.21.110.
AbilitiesLeague Wiki
Teemo has been struggling in the jungle ever since season start, even for the most dedicated scouts. Though we can't make him sneakier in a world of Faelights, we're giving him some more clear speed to help him do his job as the Swift Scout.
Toxic Shot
- Monster damage increased to 160% from 145%.
Blinding Dart
- Bug Fix: Fixed a bug that caused the blind to not cause Rengar Ferocity empowered attacks to be consumed on use.
Noxious Trap
- Bug Fix: Explosion VFX is no longer missing when the trap is placed in Fog of War and is triggered shortly after.
Mushrooms (and eggs and other objects) are now more visible.
Noxious Trap
- Mushroom object stealth opacity increased to 50% from 30%.
E damage to monsters increased.
Toxic Shot
- Monster damage increased to 145% from 125%.
- Bug Fix: Critical strike attacks no longer fail to apply the poison.
E damage decreased.
Toxic Shot
- On-hit base damage reduced to 9/23/37/51/65 from 14/27/40/53/66.
E damage to monsters decreased.
Toxic Shot
- Damage against monsters reduced to 125% from 150%.
Base Health increased. W movement speed increased.
General
- Re-added previous laugh VO due to popular request.
Stats
- Base health increased to 615 from 598.
Move Quick
- Bonus movement speed increased to 12/16/20/24/28% from 10/14/18/22/26%.
- Increased bonus movement speed increased to 24/32/40/48/56% from 20/28/36/44/52%.
General
- Updated ability icons.
- Complete visual update across all skins.
- New splash artwork for Original, Happy Elf, Recon, Badger, Astronaut, Super, and Panda.
- Adjusted splash artwork for Cottontail, Little Devil, Beemo, Spirit Blossom, Prestige Spirit Blossom, and Firecracker.
- Happy Elf RP cost increased to 750 from 520.
- Recon RP cost increased to 750 from 520.
- Badger RP cost increased to 750 from 520.
- New lore.
- New voice-over.
- Updated sound effects.
Guerrilla Warfare
- Removed: No longer has 0.25 seconds of variance in stealth timing.
Toxic Shot
- Bug Fix: Despite dealing proc damage, the dot is now special cased to trigger Dark Harvest.
Toxic Shot
- Undocumented: Now deals proc damage additionally tagged as persistent, instead of dealing persistent damage, though without applying spell effects. This now prevents it from triggering Summon Aery, Cheap Shot, Conqueror, Dark Harvest, Scorchclaw's Slash and Ocean Dragon Soul.
Q QoL change.
Blinding Dart
- New Effect: Blind should now immediately apply to targets hit, preventing him from taking damage from a basic attack after the blind has been applied. Blind duration should now also be consistent with the debuff duration in the status indicator above the target's health bar.
E damage decreased. R charge time increased.
General
- Adaptive tiebreaker preference changed to magic from physical.
Toxic Shot
- On-hit base damage AP ratio reduced to 25% AP from 30% AP.
Noxious Trap
- Recharge timer increased to 35/30/25 seconds from 30/25/20.
Stats
- Attack windup reduced to 20% from 21.57434%.
- Basic attack missile speed increased to 1500 from 1300.
Guerrilla Warfare
- Bug Fix: Activation and deactivation VFX now correctly appear.
Noxious Trap
- Bug Fix: No longer bounces a short distance a lot of times rapidly if a trap was thrown on top of another at very close range.
Noxious Trap
- Bug Fix: Mana cost changes in V12.15 now accurately reflect the tooltip.
Mana growth increased. R range increased early, AP scaling increased, mana cost now scales down with rank.
Stats
- Mana growth increased to 25 from 20.
Noxious Trap
- Target range increased to 600/750/900 units from 400/650/900.
- Total AP ratio increased to 55% AP from 50% AP.
- Mana cost reduced to 75/55/35 from 75 at all ranks.
Stats
- Base health increased to 598 from 528.
- Health growth increased to 104 from 90.
- Armor growth increased to 4.95 from 3.75.
- Magic resistance growth increased to 1.3 from 0.5.
Toxic Shot
- Bug Fix: Ranking up the ability no longer prevents Manamune Mana Charge from granting stacks.
Q cooldown decreased; blind duration increased; missile speed increased.
Blinding Dart
- Cooldown reduced to 7 seconds from 8.
- Blind duration increased to 2/2.25/2.5/2.75/3 seconds from 1.5/1.75/2/2.25/2.5.
- Non-champion blind duration increased to 4/4.5/5/5.5/6 seconds from 3/3.5/4/4.5/5.
- Missile speed increased to 2500 from 1500.
E on-hit damage increased.
Toxic Shot
- On-hit base damage increased to 14/25/36/47/58 from 11/22/33/44/55.
Passive bonus attack speed duration increased. E on-hit base damage increased.
Guerrilla Warfare
- Bonus attack speed duration increased to 5 seconds from 3.
Toxic Shot
- On-hit base damage increased to 11/22/33/44/55 from 10/20/30/40/50.
Stats
- Base armor reduced to 24 from 24.3.
Noxious Trap
- Bug Fix: Bouncing shrooms no longer stops his basic attacks.
Blinding Dart
- New Effect: Blind duration is doubled against minions and monsters.
Toxic Shot
- New Effect: Now deals 150% damage against monsters.
Noxious Trap
- Bug Fix: Attacking a non-revealed Noxious Trap with Umbral Glaive will now properly do triple damage.
Blinding Dart
- Bug Fix: Blinded champions now properly cannot apply critical or empowered damage to their opponents.
Toxic Shot
- Bug Fix: Now properly procs Dark Harvest.
Q and W quality-of-life changes. R mushroom adjustments with more charges and infinite bounce.
Blinding Dart
- New EFfect: Enemies now have a green tint on their screens when blinded.
Move Quick
- New Effect: Ability icon now has a bar above it to show its active duration.
Noxious Trap
- Mushrooms will now trigger more responsively, especially on enemies dashing through them quickly.
- Removed: No longer detonates against Rift Scuttler who aren't in combat.
- New Effect: Mushrooms can now bounce infinitely off of each, rather than once off of each other.
- Charges increased to 3/4/5 from 3 at all ranks.
Blinding Dart
- Bug Fix: Fixed a bug where the blind did not correctly display on Battlecast.
General
- Updated sound and visual effects.
- New basic attack missile and hit VFX.
Blinding Dart
- Missile is more distinct from Teemo's basic attack; hit VFX improved.
Move Quick
- Run trail VFX added with skin-specific effects.
Toxic Shot
- Missile is more distinct from basic attack and Blinding Dart.
Noxious Trap
- Explosion now shows actual area of effect.
- Skin-specific explosion effects added for Astronaut, Cottontail, Super, and Panda skins.
Beemo
- Bug Fix: Now properly plays his channel animation.
Beemo
- Bug Fix: Now flies out of the fountain at game start using Homeguard.
Stats
- Base mana increased to 334 from 267.2.
- Mana growth reduced to 20 from 40.
- Base mana regeneration increased to 9.6 from 7.206.
Noxious Trap
- Bug Fix: Fixed a bug where mushrooms would trigger repeatedly against intro bots.
Cottontail
- Bug Fix: Seam lines have been minimized.
Noxious Trap
- Bug Fix: Traps no longer count as wards for the purpose of placing and destroying them.
Astronaut, Cottontail and Super
- Blinding Dart
- Bug Fix: VFX have been fully restored.
Stats
- Base health regeneration reduced to 5.5 from 5.742.
Blinding Dart
- New Effect: Now draws nearby minion aggro when targeting an enemy champion.
Stats
- Health growth reduced to 90 from 94.
- Base attack damage reduced to 54 from 58.
Omega Squad
- Blinding Dart
- Bug Fix: The hand trail VFX during his chroma's Blinding Dart has been restored.
- Noxious Trap
- Bug Fix: Chromas now have proper mushroom VFX during the toss and bounce animation of Noxious Trap.
Blinding Dart
- Bug Fix: Fixed a bug where, when blinded by Blinding Dart, Draven critical strikes still dealt the crit portion of their damage.
Noxious Trap
- Bug Fix: Lifesteal no longer applies when hitting traps.
Noxious Trap
- New Effect: Now shows collision radius.
- New Effect: Targetable hitbox increased to 125 units from 50.
General
- Bug Fix: Fixed a bug causing Omega Squad Teemo's night vision goggles glow while Invisible to be active at all times.
General
- Bug Fix: Cottontail Teemo's chromas no longer use Teemo's base splash in the loading screen.
General
- Bug Fix: Omega Squad Teemo no longer copies Classic Teemo's movement voiceover lines when both are in the same game.
Camouflage
- Entering stealth won't interrupt autoattacks in wind-up.
Blinding Dart
- Mana cost reduced to 70/75/80/85/90 from 70/80/90/100/110.
Noxious Trap
- Mana cost reduced to 75 at all ranks from 75/100/125.
- Recharge time reduced to 30/25/20 seconds from 34/28/22.
Stats
- Base attack damage increased to 49.54 from 47.54.
Camouflage
- New Effect: Can now stealth while moving in brush if no damage is taken.
- Removed: Stealthing twice as fast in brush.
Noxious Trap
- Range increased to 400/650/900 from 300/600/900.
Noxious Trap
- Arm time reduced to 1 second from 1.5 seconds.
- Recharge time reduced to 34/28/22 seconds from 35/31/27.
Camouflage
- Fixed a bug where knocking Teemo out of a brush didn't break stealth.
Noxious Trap
- Poison now reveals enemies damaged.
- Slow no longer decays over time.
- Update animation of tossing and bouncing traps.
General
- New ability icons.
Camouflage
- Timer reduced to 1.5 seconds from 2.
- Attack speed changed to 20/40/60/80 (at level 1/5/10/15)% from 40%.
- New Effect: While in brush, Camouflage will only take 0.75 seconds to trigger and moving within the brush will not break the stealth.
Noxious Trap
- Life span reduced to 5 minutes from 10 minutes.
- Slow now decays over the duration.
- Arm time increased to 1.5 seconds from 1 second.
- Cooldown reduced to 0.25 seconds from 1 second.
- New Effect: Shrooms now have 6 health and take 2 damage from ranged attacks and 3 damage from melee attacks.
- New Effect: Shrooms are now thrown rather than placed.
- Cast range increased to 300/600/900 from 230.
- New Effect: Shrooms will now bounce an additional 300/400/500 units if they are thrown onto another shroom. Shrooms can only bounce once, even if they land on a further shroom.
Blinding Dart
- blind miss window changed from autoattack command to on-attack. For reference, 'on-attack' is when the missile is created for ranged champions, and the moment before an attack hits for melee champions.
Move Quick
- Fixed a bug where Super Teemo couldn't fly.
Noxious Trap
- Fixed a bug where there was no sound or particle effect on Panda Teemo.
Noxious Trap
- Total AP ratio reduced to 50% from 80%.
Toxic Shot
- Fixed a bug where Toxic Shot was applying Tribute and Spell Weaving.
Move Quick
- Bug fix: Dominion towers will now properly remove the movement speed bonus.
Noxious Trap
- Bug fix: No longer grants experience.
Noxious Trap
- Noxious Traps gold award increased to 10 from 0.
Toxic Shot
- Ability Power ratio on impact reduced to 0.3 from 0.4.
Noxious Trap
- Damage reduced at later ranks to 200/325/450 from 200/400/600.
- Fixed: Tooltip now indicates the correct cooldown.
Toxic Shot
- Fixed: Poison damage now works correctly at higher attack speeds.
Toxic Shot
- Damage on impact increased to 10/20/30/40/50 (+0.4 ability power) from 9/18/27/36/45 (+0.14 ability power).
- Poison ability power ratio reduced to 0.1 from 0.14.
- Fixed: Fixed a bug where the poison was lasting longer than intended.
- Fixed: Damage values will now update correctly when Teemo hits a unit with a lower level Toxic Shot poison.
Camouflage
- Now gains the attack speed buff instantly after leaving invisibility.
Move Quick
- Cooldown reduced to 17 seconds from 22.
Toxic Shot
- Fixed a bug where was doing less damage than intended at higher attack speeds.
Noxious Trap
- Fixed a bug where its recharge time wouldn't update with new ranks or cooldown reduction until reaching full ammo charges.
Stats
- Health per level increased to 82 from 77.
Move Quick
- Passive component now shows a cooldown timer.
Noxious Trap
- Arm time reduced to 1 second from 2.
Noxious Trap
- Now has an ammo stack and cooldown timer on the buff bar.
Noxious Trap
- Placed traps will now 'level up' if Teemo ranks up his R slot while the traps are active.
Move Quick
- Fixed a bug where it did not proc spellcast effects such as Sheen.
Move Quick
- Passive movement speed bonus is now correctly removed even if the damage taken is absorbed by shields.
Noxious Trap
- Mushrooms are no longer targetable/manipulated by spells (except for Teleport).
Move Quick
- Cooldown increased to 22 seconds from 13.
Noxious Trap
- Base damage reduced to 200/400/600 from 250/475/700.
- Mushroom charge reload time increased to 35/31/27 seconds from 30/26/22.
- Fixed a bug that calculated the AP ratio lower than intended.
Move Quick Reworked
- Passive: Now grants 10/15/20/25/30% increased movement speed until struck by a champion or turret.
- Active: Teemo gains double his passive movement speed for 4 seconds. This bonus is not lost on hit.
Noxious Trap
- No longer grant any gold as a bounty when killed, reduced from 25.
- Traps show their remaining duration when selected.
General
- Recommended items updated.
Stats
- Base movement speed increased to 305 from 300.
- Base damage reduced to 47.5 from 51.3.
- Damage per level reduced to 3.0 from 3.3.
Camouflage
- Fade time reduced to 2 seconds from 3.
- Being invulnerable will now prevent Teemo from Camouflaging. Specifically, Zhonya's Ring and Guardian Angel's effects will block Camouflage while they are active.
- Recall and Teleport will now prevent Teemo from Camouflaging.
Blinding Dart
- Duration reduced to 1.5/1.75/2/2.25/2.5 seconds from 1.5/2/2.5/3/3.5.
- Cooldown reduced to 8 seconds from 10.
- Blinding Dart will now cancel autoattacks in progress when the blind is applied.
Move Quick
- Tooltip will now update to display the effects of cooldown reduction.
Toxic Shot
- On-hit damage increased to 9/18/27/36/45 from 8/14/21/28/35.
- Per tick damage reduced to 6/12/18/24/30 from 8/14/21/28/35.
Noxious Trap Reworked
- Teemo now gains a "stored mushroom" charge every 30/26/22 seconds. Maximum 3 charges.
- Each cast requires and consumes a charge.
- Time to gain a charge is reduced by cooldown reduction effects.
- Time to gain next charge does not progress while you are at maximum charges.
- Teemo always has two charges stored upon reviving at base.
- Cooldown on placing a trap reduced to 1 second from 20.
- Damage changed to 250/475/700 from 350/500/650.
Toxic Shot
- Fixed a bug where it was not applying the poison damage immediately upon hit.
Stats
- Removed base dodge.
Camouflage
- Fade time reduced to 3 seconds from 4.
- Fixed a bug in which sometimes the fade time would take too long.
- When Teemo breaks stealth, he now gains the "Element of Surprise" buff, increasing his attack speed by 40% for 3 seconds.
Blinding Dart
- Mana cost reduced to 70 from 70/85/100/115/130.
- Cooldown reduced to 10 seconds from 12.
- Blind duration reduced to 1.5/2/2.5/3/3.5 from 1.6/2.2/2.8/3.4/4.
Move Quick
- It now only breaks when taking damage from an enemy champion or turret.
- Movement speed buff reduced to 15/20/25/30/35% from 20/25/30/35/40%.
Toxic Shot
- Now applies the first application of damage immediately upon hitting the target.
- Poison duration reduced to 4 seconds from 5 (total number of applications remains at 5).
Noxious Trap
- Fade time reduced to 1.5 seconds from 2.
Noxious Trap
- Will now properly grant assists when it slows an invulnerable target, such as a target affected by Intervention.
Camouflage
- Fade timer reduced to 4 seconds from 4.5.
Blinding Dart
- Fixed a tooltip bug.
Camouflage
- Fade timer reduced to 4.5 seconds from 6.
Noxious Trap
- Fixed a bug where it was granting vision of an area for too long after an enemy triggered it.
Camouflage New Innate
- If Teemo stands still for 6 seconds without taking damage, he becomes stealthed.
Blinding Dart
- Ability power ratio reduced to 0.8 from 1.
- Blind duration reduced to 1.6/2.2/2.8/3.4/4 seconds from 1.5/2.25/3/3.75/4.5.
Noxious Trap
- Can no longer be affected by Volley, Missile Barrage, and Sow the Wind.
- Poison duration reduced to 4 seconds from 5.
- Fixed a bug where several spells would show a particle as they passed over the trap.
Noxious Trap
- Fixed a bug where some abilities could interact with traps while others couldn't.
Stats
- Damage per level increased to 3.3 from 2.8.
- Attack range increased to 500 from 450.
Blinding Dart
- Range increased to 680 from 600.
Move Quick
- Cooldown reduced to 6 seconds from 8.
Stats
- Increased mana per level to 40 from 30.
Noxious Trap
- New explosion particle.
Stats
- Base damage increased to 48.5 from 47.5.
Blinding Dart
- Damage increased to 90/140/190/240/300 from 60/120/180/240/300.
Toxic Shot
- Damage increased to 8/14/21/28/35 from 7/14/21/28/35.
Noxious Trap
- Cast duration increased to 2.5 from 2.
- Now has a bonus 150 armor while stealthed.
Move Quick
- No longer costs mana to turn off.
Noxious Trap
- Ability power ratio reduced to 0.8 from 1.
Teemo added to League of Legends
Move Quick
- Can no longer be cast this without sufficient mana.
Noxious Trap
- Slow reduced to 30/40/50% from 40/50/60%.
