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Nasus LoL Patch HistoryPC

Nasus

Fighter / Tank

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Nasus was last buffed in Patch 25.24 (). Across 57 patches, Nasus has received 21 buffs, 7 nerfs, 28 adjustments since release in Patch 0.9.25.24.

Abilities
Soul EaterPC
Passive - Soul Eater

Innate: Nasus gains 12% / 18% / 24% life steal.

Siphoning StrikePC
Q - Siphoning Strike
Cost: 20 Mana
CD: 7.5 / 6.5 / 5.5 / 4.5 / 3.5
Cast Time: None

Active: Nasus empowers his next basic attack within 10 seconds to have an uncancellable windup, gain 50 bonus range, and deal bonus physical damage. Siphoning Strike's base damage is affected by critical strike modifiers.

Bonus Physical Damage: 40 / 60 / 80 / 100 / 120 (+ 100% of Siphoning Strike stacks)

If Siphoning Strike kills the target, Nasus permanently gains 3 stacks, increased to 12 if the target is a champion, large minion, or large monster.

Siphoning Strike basic attack reset Nasus' basic attack timer.

WitherPC
W - Wither
Cost: 80 Mana
CD: 15 / 14 / 13 / 12 / 11
Cast Time: 0.25
Range: 700

Active: Nasus ages the target enemy champion for 5 seconds, slow them by 35% and cripple them by 75% of that amount, both increasing every second over the duration.

Maximum Slow: 47 / 59 / 71 / 83 / 95%
Additional Slow Per Second: 3 / 6 / 9 / 12 / 15%
Maximum Cripple: 35.25 / 44.25 / 53.25 / 62.25 / 71.25%
Additional Cripple Per Second: 2.25 / 4.5 / 6.75 / 9 / 11.25%
Spirit FirePC
E - Spirit Fire
Cost: 60 / 70 / 80 / 90 / 100 Mana
CD: 12
Cast Time: 0.25
Range: 650
Effect Radius: 400 / sight 200

Active: Nasus unleashes a spirit fire at the target location, granting sight of the area for 2.5 seconds and, after a 0.25 delay, dealing magic damage to enemies within.

Magic Damage: 50 / 80 / 110 / 140 / 170 (+ 60% AP)
Magic Damage Per Tick: 10 / 16 / 22 / 28 / 34 (+ 12% AP)
Total Magic Damage: 100 / 160 / 220 / 280 / 340 (+ 120% AP)
Armor Reduction: 30 / 35 / 40 / 45 / 50% of target's armor

The fire then remains for 5 seconds, dealing magic damage each second to enemies within and inflicting them with armor reduction, lingering for 1 second.

Fury of the SandsPC
R - Fury of the Sands
Cost: 100 Mana
CD: 120 / 100 / 80
Cast Time: 0.2
Effect Radius: 400

Active: Nasus empowers himself for 15 seconds, gaining bonus health, bonus armor, bonus magic resistance, increased size, and 50 bonus attack range for the duration.

Bonus Health: 300 / 450 / 600
Bonus Resistances: 40 / 55 / 70
Increased Size: 30 / 35 / 40%
Magic Damage Per Tick: 1.5 / 2 / 2.5% (+ 0.5% per 100 AP) of target's maximum health
Total Magic Damage: 45 / 60 / 75% (+ 15% per 100 AP) of target's maximum health

While Nasus is empowered, he deals magic damage every 0.5 seconds to nearby enemies, capped at 240 per second, and Siphoning Strike cooldown is halved.

Base Stats

Health: 650
Health Per Level: 104
Mana: 326
Mana Per Level: 62
Attack Damage: 67
AD Per Level: 4
Attack Speed: 0.638
AS Per Level: 3.48
Armor: 34
Armor Per Level: 4.7
Magic Resist: 32
MR Per Level: 2.05
Movement Speed: 350
Range: 125
Health Regen: 9
HP Regen Per Level: 0.9
Mana Regen: 7.45
Mana Regen Per Level: 0.5
Patch 25.24buff

Nasus has been an underdog for some time now so we're looking to throw him a bone with some changes that will make him a bit more durable in lane and powering up his Q for more effective stacking (because who hasn't missed a cannon minion by 5 health before).

Stats

  • Base health increased to 650 from 631.

Siphoning Strike

  • Base damage increased to 40/60/80/100/120 from 35/55/75/95/115.
Patch 25.19change

Fury of the Sands

  • Bug Fix: Aura VFX now properly layers with impassable terrain.
Patch 25.S1.3buff

Passive Life steal increased.

Soul Eater

  • Life steal increased to 12/18/24% from 9/15/21%.
Patch 14.21nerf

Passive life steal reduced. Q damage decreased.

Soul Eater

  • Life steal reduced to 9/15/21% from 12/18/24%.

Siphoning Strike

  • Base damage reduced to 35/55/75/95/115 from 40/60/80/100/120.
Patch 14.18nerf

E damage decreased.

Spirit Fire

  • Initial base damage reduced to 50/80/110/140/170 from 55/95/135/175/215.
  • Base damage per second reduced to 10/16/22/28/34 from 11/19/27/35/43.
Patch 14.13change

General

  • Bug Fix: "Bad Blood" nemesis quest (against Renekton) no longer incorrectly triggers its win condition on any unit kill.
  • Bug Fix: "Bad Blood" nemesis quest (against Renekton) no longer incorrectly activates when both nemeses are on the same team.
Patch 14.11buff

Attack Damage Growth increased. E mana cost reduced and armor reduction increased.

Stats

  • Attack damage growth increased to 4 from 3.5.

Spirit Fire

  • Armor reduction increased to 30/35/40/45/50% from 25/30/35/40/45%.
  • Mana cost reduced to 60/70/80/90/100 from 70/85/100/115/130.
Patch 14.7buff

Passive life steal increased. Q bonus physical damage increased.

Soul Eater

  • Life steal increased to 12/18/24% from 11/16/21%.

Siphoning Strike

  • Base damage increased to 40/60/80/100/120 from 30/50/70/90/110.
Patch 13.12buff

Passive life steal increased. R cooldown now decreases with rank.

Soul Eater

  • Life steal increased to 11/16/21% from 9/14/19%.

Fury of the Sands

  • Cooldown reduced to 120/100/80 seconds from 120 at all ranks.
Patch 13.4change

Fury of the Sands

  • Restored VFX overlay appearing for the moment while casting the ability for Infernal.
Patch 12.22buff

Stats

  • Base mana regeneration increased to 7.45 from 7.44.
Patch 12.19buff

Q empowered attack range increased. W attack speed slow increased. R increased size now scales with rank, AoE radius now increases based on Nasus’ size, damage tick rate adjusted.

Siphoning Strike

  • Bonus attack range increased to 50 units from 25.

Wither

  • Cripple increased to 75% of slow from 50%.
  • Base cripple increased to 26.25% from 17.5%.
  • Additional cripple per second increased to 2.25/4.5/6.75/9/11.25% from 1.5/3/4.5/6/7.5%.
  • Maximum cripple increased to 35.25/44.25/53.25/62.25/71.25% from 23.5/29.5/35.5/41.5/47.5%.

Fury of the Sands

  • Bonus size increased to 30/35/40% from 30% at all ranks.
  • New Effect: Damage radius now scales with bonus size.
  • Minimum radius of 400 units, which cannot be reduced below this amount. Scales with 0.8 bonus range per 1% bonus size beyond Nasus' base radius of 80 units.
  • Damage tick interval reduced to 0.5 seconds per tick from 1 second per tick.
  • Total damage unchanged.
  • Bug Fix: Damage now displays as the stacking display type.
Patch 12.10buff

Stats

  • Base health increased to 631 from 561.
  • Health growth increased to 104 from 90.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 2.05 from 1.25.

Soul Eater

  • Life steal reduced to 9/14/19% from 10/16/22%.
Patch 12.1change

Siphoning Strike

  • Tooltip now includes bonus damage gained by stacks.
Patch 11.21change

Siphoning Strike

  • Bug Fix: Fixed a bug where it did not deal damage to traps (such as Noxious Trap and Bushwhack).
Patch 11.19buff

Siphoning Strike

  • New Effect: Empowered attack's damage now triggers spell effects.
Patch 11.12nerf

Passive life steal decreased.

Soul Eater

  • Life steal reduced to 10/16/22% from 12/18/24%.
Patch 11.1nerf

Stats

  • Base magic resistance reduced to 32 from 32.1.
  • Base health reduced to 561 from 561.2.
Patch 10.25buff

Q cooldown decreased.

Siphoning Strike

  • Cooldown reduced to 7.5/6.5/5.5/4.5/3.5 seconds from 8/7/6/5/4.
Patch 10.23buff

Stats

  • Mana growth increased to 62 from 42.
Patch 10.22change

R bonus resistances increased; bonus resistances per second removed.

Fury of the Sands

  • Initial resistances increased to 40/55/70 from 15/35/55.
  • Removed: No longer gains 1/2/3 resistances each second.
Patch 10.7buff

W target range increased. E target armor reduction ratio increased.

Wither

  • Cast range increased to 700 units from 600.

Spirit Fire

  • Armor reduction increased to 25/30/35/40/45% from 15/20/25/30/35%.
Patch 9.6buff

Fury of the Sands

  • New Effect: Now triggers effects that are triggered by DoT AoE abilities.
Patch 9.1change

Q stacks from large kills increased.

Siphoning Strike

  • Per-large-kill stacks increased to 12 from 6.
  • Howling Abyss
  • Per-large-kill stacks increased to 24 from 12.
  • New Effect: Can now ping the current amount of stacks.
  • New Effect: Ability icon now shows the remaining time for the empowered attack.

Fury of the Sands

  • New Effect: Ability icon HUD now shows the remaining duration of the ability.
Patch 8.14buff

Soul Eater

  • Bonus lifesteal increased to 12%/18%/24% (at level 1/7/13) from 10%/15%/20% (at level 1/7/13).
Patch 8.7change

Worldbreaker

  • Bug Fix: Seam lines have been minimized.
Patch 8.6change

Infernal

  • Siphoning Strike
  • Bug Fix: Special stack count interaction VOs have been restored.
Patch 8.3nerf

Stats

  • Base health regeneration reduced to 9 from 9.012.
Patch 7.15buff

Spirit Fire

  • Armor reduction changed to 15/20/25/30/35% armor from 20/25/30/35/40 flat.

Fury of the Sands

  • New Effect: While active, the cooldown of Siphoning Strike is reduced by 50%. This stacks with cooldown reduction.
Patch 7.4change

Fury of the Sands

  • Bug Fix: No longer plays the SFX for the whole duration if he is dead.
Patch 6.21change

Siphoning Strike

  • New Effect: Bonus range now stack with the bonus range from Fury of the Sands.
  • Total range while under the effects of both Siphoning Strike and Fury of the Sands increased to 200 from 175.

Fury of the Sands

  • Removed: Converting damage dealt into bonus AD.
  • New Effect: Now instantly grants 15/35/55 armor and magic resistance, which increases by 1/2/3 per second, for a maximum of 30/65/100 total bonus resistances.
Patch 6.17buff

Siphoning Strike

  • New Effect: Now gains stacks from last-hitting Powder Keg.
Patch 6.12buff

Siphoning Strike

  • Stacks per unit kill increased to 6 from 3.
Patch 5.16buff

Siphoning Strike

  • New Effect: The empowered autoattack gains 25 bonus attack range (Total range 150). This does not stack with the bonus from Fury of the Sands.
Patch 5.9change

Fury of the Sands

  • Fixed a bug where the health gained did not always happen instantly.
Patch 4.16change

General

  • New lore.
Patch 4.1nerf

Wither

  • Cast range reduced to 600 from 700.

Fury of the Sands

  • No longer increases the cast range of Wither and Spirit Fire.
Patch 3.14change

General

  • Nasus has received a visual update.

Soul Eater

  • Life steal changed to 10/15/20% at levels 1/7/13 from 14/17/20% at levels 1/6/11.
Patch 3.13change

Siphoning Strike

  • Will now be blocked by spell shields.
Patch 3.9change

Siphoning Strike

  • Bonus damage now displayed as a buff on Nasus.
Patch 3.6change

Wither

  • Attack speed slow amount has been halved.
Patch 3.2buff

The changes to Siphoning Strike help alleviate some of Nasus' weak laning phase, and the changes to Fury of the Sands improve his ability to close on targets in team fights.

Siphoning Strike

  • Fixed a bug where Siphoning Strike critical strikes were dealing more damage than intended.
  • Mana cost reduced to 20 at all ranks from 20/25/30/35/40.

Fury of the Sands

  • Now increases attack range by 50 and cast range by 100 while active.
  • Mana cost reduced to 100 from 150.
Patch 3.1change

Nasus now gains double the bonus from Siphoning Strike when it’s used to kill more significant ("large") targets such as enemy champions, siege minions, the Giant Wolf, or even Baron Nashor. This change reinforces the game's general reward structure, wherein more important units provide additional rewards.

Siphoning Strike

  • Permanent damage bonus is now doubled to 6 when killing a champion, large minion or large monster.
Patch 1.0.0.123change

General

  • Fixed minor tooltip errors.

Stats

  • Range increased to 125 from 110.

Soul Eater

  • Life steal increased to 14/17/20 (at level 1/6/11)% from 10/15/20 (at level 1/6/11)%.

Wither

  • Cooldown reduced to 15/14/13/12/11 from 15 at all ranks.
  • Mana cost reduced to 80 from 100.
  • It will now reach its maximum slow even if its duration is reduced by crowd control reduction effects.

Spirit Fire

  • Area duration reduced to 5 seconds from 6.
  • No longer has a 0.5 second delay before appearing. It retains the 0.5 second casting time.
  • Now deals half damage initially and the other half over the duration instead of it just dealing damage per second:
  • New: Initial 55/95/135/175/215 (+0.6 per ability power) magic damage and 11/19/27/35/43 (+0.12 per ability power) magic damage each second for the next 5 seconds.
  • Old: Deals 20/34/48/62/76 (+0.2 per ability power) magic damage each second for the 6 seconds the area lasts.

Siphoning Strike

  • Fixed a bug where it sometimes gained extra lifesteal.
Patch 1.0.0.114change

Spirit Fire

  • Particle has been updated.
Patch 1.0.0.111change

Fury of the Sands

  • It now updates the buff tooltip to explicitly state how much attack damage granted.
  • Fixed a bug where the attack damage granted was not showing in your stats/character sheet.
Patch 1.0.0.109buff

Stats

  • Base movement speed increased to 325 from 320.

Siphoning Strike

  • Damage bonus per kill increased to 3 from 2.
Patch 1.0.0.103change

Siphoning Strike

  • Now resets the autoattack timer.
Patch 1.0.0.100buff

Fury of the Sands

  • Buff no longer incorrectly states that it grants increased attack speed.
Patch 1.0.0.99change

Siphoning Strike

  • Can no longer be dodged.
Patch 1.0.0.98change

Siphoning Strike

  • Fixed a typo in the tooltip that indicated the spell did magic damage when in fact it does physical damage.
Patch 1.0.0.87change

Siphoning Strike

  • Fixed the tooltip to correctly display that the cooldown of this spell is 8/7/6/5/4 seconds.

Fury of the Sands

  • Tooltip now correctly states that the transformation effect from this spell lasts for 15 seconds.
Patch 1.0.0.83change

General

  • Recommended items adjusted to include Chalice of Harmony.
Patch 1.0.0.61change

Siphoning Strike

  • Tooltip will now display the amount of bonus damage it has acquired.
Patch 1.0.0.52nerf

Spirit Fire

  • Cooldown increased to 12 from 11.
  • Mana cost increased to 70/85/100/115/130 from 60/75/90/105/120.
Patch 0.9.25.34change

General

  • Updated recommended items.
  • His innate icon will now persist through death.

Siphoning Strike

  • Damage gain on kill changed to 2 at all levels from 1/1.5/2/2.5/3.
  • Damage will now interact properly with Soul Eater; it was stealing 20% regardless of level.

Wither

  • Base slow increased to 35% from 32%.
  • Slow per second reduced to 3/6/9/12/15% from 4/8/12/16/20%.

Spirit Fire

  • Its damage will now break recall.

Fury of the Sands

  • Nasus now gains 300/450/600 health when the ability is activated.
  • Bonus percent damage ability power ratio decreased to 0.01 from 0.05.
Patch 0.9.25.24new

Nasus added to League of Legends