PCSoraka was last adjusted in Patch 25.20 (). Across 80 patches, Soraka has received 23 buffs, 13 nerfs, 43 adjustments since release in Patch 0.8.21.110.
AbilitiesLeague Wiki
Salvation
- Bug Fix: VFX no longer flicker. This applies to all skins.
Celestine
- Bug Fix: No longer accidentally duplicates her staff upon Soraka dropping to the ground, remaining for the duration of her death.
- Bug Fix: Model no longer slides into view from below the map during the respawn sequence.
Salvation
- Bug Fix: Indicator no longer causes various ability VFX that overlap with it to flicker.
Soraka has been a top-tier enchanter for a while, so we're tapping her down slightly.
General
- Q base Heal: 120-240 → 80-200
- Cooldown: 6-4 → 5 seconds at all ranks
Astral Infusion
- New Effect: Cast now has a forgiveness radius of 175 units.
General
- Updated visual effects.
- The following skins are affected: Original, Dryad, Divine, Celestine, Order of the Banana, Program.
Passive movement speed increased. Q heal increased. E bugfix. R cooldown decreased.
Salvation
- Bonus movement speed increased to 90% from 70%.
Starcall
- Base heal increased to 60/75/90/105/120 from 50/65/80/95/110.
Equinox
- Bug Fix: Now silences enemies in the area instantly rather than after a variable delay.
Wish
- Cooldown reduced to 150/135/120 seconds from 160/145/130.
Cafe Cuties
- Starcall
- Bug Fix: VFX for increased movement speed buff has been restored.
Wish
- Tooltip now clarifies who is healed.
R base heal increased, but no longer removes Grievous Wounds.
Wish
- Base heal increased to 150/250/350 from 125/200/275.
- Removed: No longer cleanses Grievous Wounds before healing.
Stats
- Base health increased to 605 from 535.
- Health growth increased to 88 from 74.
- Armor growth increased to 5 from 3.8.
- Magic resistance growth increased to 1.3 from 0.5.
Astral Infusion
- Base heal reduced to 90/110/130/150/170 from 100/130/160/190/220.
- Heal AP ratio reduced to 50% AP from 65% AP.
Wish
- Base heal reduced to 125/200/275 from 130/215/300.
- Heal AP ratio reduced to 50% AP from 55% AP.
W heal AP ratio decreased.
Astral Infusion
- Base heal reduced to 100/130/160/190/220 from 100/135/170/205/240.
- AP ratio reduced to 65% AP from 70% AP.
R healing decreased.
Wish
- Base heal reduced to 130/215/300 from 150/250/350.
- Maximum base heal reduced to 195/322.5/450 from 225/375/525.
R now clears Grievous Wounds before healing.
Equinox
- Bug Fix: Updated the tooltip to state that it deals damage to enemy champions only.
Wish
- New Effect: Now removes Grievous Wounds from all targets before granting the heal.
Equinox
- Undocumented/Bug fix: Silence debuff can once again be cleansed by Ragnarok.
Equinox
- Bug Fix: Silence debuff is now non-dispellable.
- This prevents the debuff from being briefly removed by cleanse even while the player remains in the AoE.
- Because of this, Ragnarok fails to dispell and become immune to the effect for the remaining duration unless he leaves and reenters it.
Q movement speed increased. W base heal increased.
Starcall
- Bonus movement speed increased to 20/22.5/25/27.5/30% from 15/17.5/20/22.5/25%.
Astral Infusion
- Base heal increased to 100/135/170/205/240 from 90/125/160/195/230.
Q total Rejuvenation heal increased later. W heal and heal ratio increased.
Salvation
- Bug Fix: No longer receives the bonus movement speed from Yuumi while she is below the health threshold and is attached to her via You and Me!.
Starcall
- Base heal increased to 50/65/80/95/110 from 50/60/70/80/90.
Astral Infusion
- Base heal increased to 90/125/160/195/230 from 80/115/150/185/220.
- Heal AP ratio increased to 70% AP from 60% AP.
Starcall
- Now has an "incoming health" UX added to the health bar, so the player can see how much health they will receive from Renewal.
Q base damage increased. W health cost reduction increased.
Starcall
- Base damage increased to 85/120/155/190/225 from 75/110/145/180/215.
Astral Infusion
- Health cost reduction increased to 80/85/90/95/100% from 60/70/80/90/100%.
Equinox
- Bug Fix: Is no longer able to permanently silence an enemy champion until they die and respawn or use a cleansing effect.
Base mana increased. Q cost decreased.
Stats
- Base mana increased to 425 from 375.
Starcall
- Mana cost reduced to 45/50/55/60/65 from 60/65/70/75/80.
Q Rejuvenation heal increased; movement speed bonus increased.
Starcall
- Base heal increased to 50/60/70/80/90 from 40/50/60/70/80.
- Bonus movement speed increased to 15/17.5/20/22.5/25% from 10/12.5/15/17.5/20%.
Base stats adjusted. Q self-heal, Rejuvenation heal duration, and bonus movement speed decreased; Q cost increased. W health cost decreased when Rejuvenated; heal increased later.
Stats
- Base health increased to 535 from 529.04.
- Health growth reduced to 74 from 78.
- Base mana increased to 375 from 350.8.
- Mana growth reduced to 40 to 60.
- Base attack damage reduced to 50 from 50.04.
Starcall
- Base heal reduced to 40/50/60/70/80 from 60/80/100/120/140.
- Heal AP ratio reduced to 30% AP from 50% AP.
- Rejuvenation duration reduced to 2.5 seconds from 5.
- Mana cost increased to 60/65/70/75/80 from 40/45/50/55/60.
- Bonus movement speed reduced to 10/12.5/15/17.5/20% from 15/20/25/30/35%.
Astral Infusion
- New Effect: If cast while Rejuvenated, the health cost with be reduced by 40/55/70/85/100%.
- Base heal increased to 80/115/150/185/220 from 80/110/140/170/200.
Wish
- Bug Fix: Now properly heals herself for more when she is under 40% of her maximum health.
Starcall
- Base damage increased to 75/110/145/180/215 from 60/95/130/165/200.
Wish
- Bug Fix: Now properly goes on cooldown when she dies while casting.
Starcall
- Rejuvenation bonus movement speed increased to 15/20/25/30/35% from 14/18/22/26/30%.
- Bonus movement speed now decays significantly less rapidly.
Starcall
- Cooldown changed to 8/7/6/5/4 seconds from 5 at all ranks.
- Rejuvenation duration increased to 5 seconds from 4.
- Base self-healing increased to 60/80/100/120/140 from 56/64/72/80/88.
- Self-healing AP ratio increased to 50% AP from 40% AP.
- Base ally healing increased to 60/80/100/120/140 from 42/56/72/90/110.
- Ally healing AP ratio increased to 50% AP at all ranks from 30/35/40/45/50% AP.
- Ally Rejuvenation duration increased to 5 seconds at all ranks from 3/3.5/4/4.5/5.
- New Effect: Rejuvenation's heal over time on Soraka is now front loaded, healing more at the beginning of the effect and diminishing over the duration.
- Rejuvenation heals over 12 ticks, with the first 4 each healing for about 15% of the heal, the next 4 ticks for about 5.5% each, and the last 4 for about 4.5% each.
- Base damage reduced to 60/95/130/165/200 from 70/110/150/190/230.
- New Effect: Rejuvenation now grants 14/18/22/26/30% bonus movement that decays over the duration.
- Removed: Rejuvenation no longer grants 10% bonus movement speed when not moving towards enemy champions.
Astral Infusion
- New Effect: Now shows the actual minimum cast health threshold.
Equinox
- Cooldown reduced to 20/19/18/17/16 seconds from 24/22/20/18/16.
- Mana cost increased to 70/75/80/85/90 from 70 at all ranks.
- Base damage reduced to 70/95/120/145/170 from 70/110/150/190/230.
Wish
- New Effect: Now shows how much Wish will heal low-health allies.
Astral Infusion
- New Effect: Can now ping that Soraka is unable to cast Astral Infusion due to having too little health.
Star Guardian
- Bug Fix: SFX have been restored.
Reaper
- Bug Fix: The orb during her recall has been restored.
Star Guardian
- Bug Fix: Homeguard VFX once again properly overlay the champion's model.
Star Guardian
- Bug Fix: No longer has lingering VFX when she cancels her recall animation.
- Bug Fix: Recall SFX are once again synced with the animation.
General
- New Effect: Attack animations have received non-gameplay impacting adjustments.
Astral Infusion
- Cooldown increased to 8/6.5/5/3.5/2 seconds from 4/3.5/3/2.5/2.
Wish
- Bug Fix: Now properly grants Ardent Censer attack speed buff to faraway allies she heals.
Starcall
- Slow reduced to 30% at all ranks from 30/35/40/45/50%.
- Rejuvenation movement speed reduced to 10% from 15%.
- Removed: Rejuvenation refreshing Windspeaker's Blessing bonus resistance.
Starcall
- Mana cost increased to 40/45/50/55/60 from 40 at all ranks.
Astral Infusion
- Mana cost increased to 50/55/60/65/70 from 40/45/50/55/60.
Starcall
- Mana cost reduced to 40 from 70/75/80/85/90.
- Cooldown reduced to 5 seconds at all ranks from 7/6.5/6/5.5/5.
- Radius reduced to 235 from 265.
- Removed: Epicenter effect. Increased damage and slow.
- New Effect: slow at all times.
- New Effect: Striking at least one enemy champion grants Rejuvenation for 4 seconds. This buff is non-stacking.
- Rejuvenation: Restores 14/16/18/20/22 (+ 10% AP) health per second for a total of 56/64/72/80/88 (+ 40% AP), and grants 15% bonus movement speed when not moving towards enemy champions.
- Removed: Heal scaling with missing health.
Astral Infusion
- Base heal reduced to 80/110/140/170/200 from 120/150/180/210/240.
- Removed: Passive component. Reintegrated as the Rejuvenation buff for Starcall.
- New Effect: If cast while affected by Rejuvenation, Soraka will replicate the Rejuvenation buff to the target ally for 3/3.5/4/4.5/5 seconds scaling with Starcall's rank.
- Removed: Can no longer target minions.
Starcall
- Range reduced to 800 from 950.
Astral Infusion
- Mana cost increased to 40/45/50/55/60 from 20/25/30/35/40.
Wish
- Removed: No longer removes Grievous Wounds.
General
- Fixed a bug where the sweetspot multiplier was not affecting the AP ratio.
Stats
- Base health regeneration reduced to 2.5 from 4.676.
- Health regeneration growth reduced to 0.5 from 0.7.
Astral Infusion
- Passive AP ratio increased to 40% AP from 20% AP.
- Maximum AP ratio increased to 80% AP from 40% AP.
Stats
- Base attack damage reduced to 50.04 from 56.04.
Astral Infusion
- Range increased to 550 from 450.
Equinox
- Cooldown increased to 24 / 22 / 20 / 18 / 16 seconds from 18 / 17 / 16 / 15 / 14.
General
- Fixed a bug where Soraka had no recommended items in ARAM.
General
- New ability icons.
Stats
- Base attack damage increased to 53 from 44.8.
- Base health reduced to 398 from 405.
- Health per level increased to 78 from 76.
- Base health regen reduced to 3.5 from 4.5.
- Health regen per level increased to 0.7 from 0.55.
- Base mana increased to 250 from 240.
- Base mana regen increased to 7.8 from 6.8.
- Base movement speed reduced to 325 from 340.
Salvation
- New Innate: Soraka gains 70% bonus movement speed while moving toward allied champions below 40% of their maximum health who are outside of Astral Infusion range. (Allies must be within 2500 range of Soraka.)
Starcall
- Revised Active: Soraka calls down a star at a target location, dealing damage to enemies at the point of impact. The drop speed is longer the further away the ability is cast. Enemies hit directly take 50% increased damage and are slowed by 30/35/40/45/50% for 2 seconds.
- Base damage increased to 70/110/15/190/230 from 40/65/90/115/140.
- AP ratio reduced to 35% AP from 40% AP.
- Cooldown increased to 10/9/8/7/6 seconds from 2.5.
- Mana cost increased to 70/75/80/85/90 from 30/40/50/60/70.
Astral Blessing
- Changed to Astral Infusion
- Armor buff removed.
- Heal rescalled to 120/150/180/210/240 (+60% AP) from 70/120/170/220/270 (+35% AP).
- Now costs 10% of Soraka's maximum health in addition to mana.
- Mana cost reduced to 20/25/30/35/40 from 80/100/120/140/160.
- Remember that health costs cannot kill, and will always leave the caster on at least 1 health.
- Cannot be cast while below 5% of her maximum health.
- Cooldown reduced to 4/3.5/3/2.5/2 seconds from 20.
- Range reduced to 450 from 750.
- New passive: For each enemy champion hit by Starcall, Soraka restores 25/35/45/55/65 (+20% AP) health. The amount is increased by 1% for every 1% of Soraka's missing health to a maximum of 50/70/90/110/130 (+40% AP).
Infuse
- Changed to Equinox.
- New Active: Soraka creates a zone at the target location for 1.5 seconds, dealing 70/110/150/190/230 (+40% AP) magic damage to the enemy Champions in the cast radius. Enemies standing in the zone are silenced till they leave. When the zone disappears all enemy Champions still standing on the zone are rooted for 1/1.25/1.5/1.75/2 seconds and are dealt 70/110/150/190/230 (+40% AP) magic damage.
- Cost: 70 mana
- Cooldown: 18/17/16/15/14 seconds
- Range: 925
Wish
- Heal is now increased by 50% on allied champions below 40% of their maximum health.
- Now notes it removes all instances of Grievous Wounds before healing.
General
- Astral Blessing's on-hit cooldown reduction increased at early ranks to 10 / 11.25 / 12.5 / 13.75/ 15% from 5 / 7.5 / 10 / 12.5 / 15%.
Starcall
- Damage reduced to 40 / 65 / 90 / 115 / 140 from 60 / 95 / 130 / 165 / 200.
- Astral Blessing's on-hit CDR increased to 5 / 7.5 / 10 / 12.5 / 15% from 5 / 6.25 / 7.5 / 8.75 / 10%.
Infuse
- Enemy cast now costs 50 mana.
General
- New ability icons.
Stats
- Base movement speed increased to 340 from 335.
- Base armor increased to 13 from 9.4.
General
- Improved Soraka's running animation.
Stats
- Base health increased to 405 from 375.
- Health per level increased to 76 from 71.
- Base armor increased to 9.4 from 7.4.
Consecration
- New Passive: Soraka's health and mana restoring abilities are 1% more powerful for every 2% of the target's missing health or mana.
Starcall
- Magic resistance reduction change to 6 (+1% AP) from 8/9/10/11/12.
- Mana cost changed 30/40/50/60/70 from 20/35/50/65/80.
- Base damage increased to 60/95/130/160/200 from 60/85/110/135/160.
- Gains the following effect: If Starcall hits at least one enemy champion, Astral Blessing's coolding is reduced by 5/6.25/7.5/8.75/10% of its base cooldown (factoring CDR).
Astral Blessing
- Heal reduced to 70/120/170/220/270 (+35% AP) from 70/140/210/280/350 (+45% AP).
- Armor buff increased to 50/65/80/95/110 (+15% AP) from 25/45/65/85/105.
- Armor buff duration reduced to 2 seconds from 3 seconds.
- Mana cost reduced to 80/100/120/140/160 from 80/110/140/170/200.
Infuse
- Revised Active - On Ally Cast: Soraka drains 5% of her maximum mana to restore 20/40/60/80/100 (+5% maximum mana) to the target allied champion.
- Can no longer be cast on targets who do not use mana or are already at maximum mana.
- Damage changed to 40/70/100/130/160 (+40% AP)(+5% maximum mana) from 50/100/150/200/250 (+60% AP).
- Note that the ability is still free to cast on enemies.
Wish
- Heal reduced to 150/250/350 (+55% AP) from 200/320/440 (+70% AP).
- Now affects untargetable allies.
Wish
- Mana cost reduced to 100 at all ranks from 100/175/250.
Infuse
- Tooltip now states the correct ability power ratio at 0.6.
General
- Soraka has received a [http://forums.na.leagueoflegends.com/board/showthread.php?t=2593753 visual upgrade].
General
- Updated tooltips.
Astral Blessing
- Armor buff duration reduced to 3 seconds from 5.
Wish
- Cooldown increased to 160/145/130 seconds from 120/110/100.
Wish
- Fixed a bug where it would sometimes not grant assists.
Starcall
- Duration of magic resist reduction decreased to 5 seconds from 8.
- Mana cost increased at later ranks to 20/35/50/65/80 from 20/30/40/50/60.
Astral Blessing
- Armor bonus reduced at later ranks to 25/45/65/85/105 from 25/50/75/100/125.
Infuse
- Can no longer target allied minions.
Starcall
- Re-timed animation to sync better with Soraka's actions.
General
- Improved Soraka's basic attack to be more responsive.
Starcall
- Mana cost changed to 20/30/40/50/60 from 35/40/45/50/55.
Astral Blessing
- Mana cost changed to 80/110/140/170/200 from 90/110/130/150/170.
Infuse
- No longer affects Soraka when cast on allies and cannot be cast on self.
- Ally mana restore increased to 40/80/120/160/200 mana from 25/50/75/100/125.
General
- Recommended items updated.
Stats
- Base health increased to 375 from 359.
- Health per level increased to 71 from 67.
Starcall
- Base damage reduced to 60/85/110/135/160 from 60/90/120/150/180.
- Ability power ratio increased to 0.4 from 0.25.
- Magic reduction per stack increased to 8/9/10/11/12 from 8 at all ranks.
- Maximum stacks reduced to 10 from 20.
- Cooldown reduced to 2.5 seconds from 3.
- Mana cost reduced to 35/40/45/50/55 from 40/50/60/70/80.
- Range increased to 530 from 500.
Astral Blessing
- Base heal increased to 70/140/210/280/350 from 60/120/180/240/300.
- Ability power ratio reduced to 0.45 from 0.9.
- Armor buff increased to 25/50/75/100/125 from 20/35/50/65/80.
- Armor buff duration increased to 5 seconds from 4.
- Cooldown increased to 20 seconds from 10.
- Cast range increased to 750 from 650.
Infuse
- Ability power ratio increased to 0.75 from 0.6.
- Silence duration changed to 1.5/1.75/2/2.25/2.5 seconds from 1/1.5/2/2.5/3.
- Cooldown reduced to 10 from 15.
- No longer grants double mana when cast on herself.
Wish
- Ability power ratio reduced to 0.7 from 1.3.
- Mana cost reduced to 100/175/250 from 200/275/350.
General
- Fixed minor tooltip errors.
Infuse
- Now grants assist credit on ally cast.
Infuse
- Now prefers to target enemies over allies when your cursor overlaps both.
General
- Removed Innervating Locket from her tips.
Astral Blessing
- Base heal changed to 60/120/180/240/300 from 80/130/180/230/280.
- Ability power ratio reduced to 0.9 from 1.
- Armor buff increased to 20/35/50/65/80 from 15/20/25/30/35.
- Buff duration reduced to 4 seconds from 9.
Starcall
- Fixed a bug where it would stop dealing damage if the target reaches max stacks.
Starcall
- Debuff now correctly states that it can stack up to 20 times.
Starcall
- Mana cost reduced to 40/50/60/70/80 from 42/54/66/78/90.
Astral Blessing
- Mana cost increased to 90/110/130/150/170 from 80/100/120/140/160.
Infuse
- Will now infuse half of the mana value to the target, and half of the value to Soraka when targeting an ally instead of giving the full value to the target. Soraka will get the full benefit of Infuse when she casts it on herself.
Astral Blessing
- Base heal amount reduced to 80/130/180/230/280 from 80/135/190/245/300.
- Cooldown increased to 10 seconds from 9.
Wish
- Cooldown increased to 120/110/100 seconds from 100/90/80.
Consecration
- Aura no longer persists after Soraka is killed.
Wish
- Mana cost reduced to 200/275/350 from 250/350/450.
- Base heal reduced to 200/320/440 from 250/400/550.
- Ability power ratio reduced to 1.3 from 1.5.
Consecration
- Updated the tooltip to properly state that Soraka grants a magic resist aura to nearby allies.
Wish
- Ability power ratio reduced to 1.5 from 2.
Wish
- Cooldown changed to 100/90/80 seconds from 120/90/60.
Wish
- New casting sound.
Wish
- Fixed a bug in which it did not affect all allies.
Infuse
- Fixed a bug where it was not playing a sound effect when cast on allies.
Stats
- Health per level reduced to 67 from 70.
Starcall
- Magic resist reduction per stack reduced to 8 from 10.
Astral Blessing
- Now heals the target for 80/135/190/255/300 instantly (still grants an armor buff for the duration).
- Mana cost modified to 80/100/120/140/160 from 60/90/120/150/180.
Astral Blessing
- Cooldown reduced to 9 seconds from 10.
- Buff duration reduced to 9 seconds from 12.
- Armor increased to 35 from 30.
- Healing per second increased to 11/18/25/32/39 from 7/11/15/19/23.
- Ability power ratio increased to 0.11 from 0.085.
Infuse
- Base damage increased to 50/100/150/200/250 from 40/80/120/160/200.
- Ability power ratio increased to 0.6 from 0.4.
Infuse
- Can now target enemies to deal 50/100/150/200/250 (+0.4 AP) magic damage.
Starcall
- Cast time reduced.
Stats
- Base damage increased to 47 from 43.
Starcall
- Damage increased to 60/90/120/150/180 from 60/80/100/125/150.
- Magic resist debuff increased to -10 from -8.
Infuse remade
- Can now be cast on enemy champions to silence them for 1/1.5/2/2.5/3 seconds.
Consecration
- No longer displays a particle.
Starcall
- Cooldown reduced to 3 seconds from 4.
Astral Blessing
- Particles now refresh correctly.
Stats
- Base damage increased to 46 from 45.
Starcall
- Damage increased to 60/80/100/125/150 from 50/75/100/125/150.
Consecration
- Bonus magic resist reduced to 16 from 20.
