PCIrelia was last buffed in Patch 25.17 (). Across 64 patches, Irelia has received 20 buffs, 19 nerfs, 24 adjustments since release in Patch 1.0.0.105.
AbilitiesLeague Wiki
W AP Ratio increased. E cooldown decreased at higher ranks and AP damage ratio increased.
Defiant Dance
- Minimum AP ratio increased to 50% AP from 40% AP.
- Maximum AP ratio increased to 150% AP from 120% AP.
Flawless Duet
- AP ratio increased to 100% AP from 80% AP.
- Cooldown reduced to 16/14.5/13/11.5/10 seconds from 16/15/14/13/12.
Health Regen decreased.
Stats
- Base health regeneration reduced to 3.5 from 6.
Spirit Blossom
- English voice-over added.
Passive attack speed increased at lower levels.
Ionian Fervor
- Attack speed per stack increased to 10 to 25% (based on level) from 7.5 to 25% (based on level).
- Maximum attack speed increased to 40 to 100% (based on level) from 30 to 100% (based on level).
- Bug Fix: Granted attack speed now updates on level-up.
Defiant Dance
- New Effect: Now entirely pauses the duration of Ionian Fervor while charging, instead of refreshing its duration every 0.25 seconds upon Ionian Fervor reaching the last 0.5 seconds of its duration.
- New Effect: After finishing the charge, now increases the remaining duration of Ionian Fervor to 1 second if it was below 1 second upon starting the charge.
- Bug Fix: Now correctly resets the duration of Ionian Fervor if the former hits an enemy very close to the latter's expiration.
- Updated Idle animation to include her extra hands.-→
W damage decreased. E damage decreased. R damage decreased.
Defiant Dance
- Base damage reduced to 10/20/30/40/50 from 10/25/40/55/70.
- Maximum base damage reduced to 10*3 to to 50*3 from 30/75/120/165/210.
Flawless Duet
- Base damage reduced to 70/110/150/190/230 from 80/125/170/215/260.
Vanguard's Edge
- Base damage reduced to 125/200/275 from 125/250/375.
Passive duration refreshes on structures and deals half damage to structures.
Ionian Fervor
- New Effect: Damage now applies against structures at 50% damage.
- New Effect: Duration is now refreshed against structures.
Q cooldown, mana cost, and bonus to minions reduced. Q Damage increased. Q cooldown reduction during R removed.
Bladesurge
- Cooldown reduced to 10/9/8/7/6 seconds from 11/10/9/8/7.
- Mana cost reduced to 15 from 20.
- AD ratio increased to 70% AD from 60% AD.
- Bonus minion damage reduced to 50 to 237 (based on level) from 55 to 259 (based on level).
Vanguard's Edge
- Removed: No longer reduces Bladesurge cooldown by 0.5/1/1.5 seconds.
Base Health increased and Health growth decreased.
Stats
- Base health increased to 630 from 590.
- Base health regeneration reduced to 6 from 8.5.
AD growth decreased. Passive attack speed increased. R cooldown reduction for Q decreased.
Stats
- Attack damage growth reduced to 3.5 from 4.
Ionian Fervor
- Attack speed per stack changed to 7.5 to 25% (based on level) from 7.5/13.75/20% (at level 1/7/13). Now scales with every level.
- Maximum attack speed changed to 30 to 100% (based on level) from 30/55/80% (at level 1/7/13).
Vanguard's Edge
- Bladesurge cooldown reduction reduced to 0.5/1/1.5 seconds from 0.5/1.5/2.5.
Divine Sword
- Bug Fix: Homeguard run VFX no longer appears to be more intense than intended.
Infiltrator
- Ionian Fervor
- Bug Fix: VFX of the blades now shifts color at maximum stacks.
Bladesurge
- Bug Fix: Dash now properly resets if cast at max range and the target dies right before she arrives.
- Undocumented: Check rate for the reset to have been successful quadrupled to once every 0.0625 seconds from once every 0.25 seconds (resultingly every 2 game ticks instead of every 8 game ticks).
R cooldown decreased.
Vanguard's Edge
- Cooldown reduced to 125/105/85 seconds from 140/120/100.
Base magic resist increased, armor per level increased.
Stats
- Armor growth increased to 4.7 from 4.2.
- Base magic resistance increased to 30 from 28.
Q healing increased. E cooldown decreased early.
Bladesurge
- Heal increased to 9/10/11/12/13% AD from 7/8/9/10/11% AD.
Flawless Duet
- Cooldown reduced to 16/15/14/13/12 seconds from 18/16.5/15/13.5/12.
Stats
- Base health increased to 590 from 520.
- Health growth increased to 124 from 110.
- Armor growth increased to 4.2 from 3.
- Magic resistance growth increased to 2.05 from 1.25.
Bladesurge
- Heal reduced to 7/8/9/10/11% AD from 8/10/12/14/16% AD.
Ionian Fervor
- Bug Fix: No longer only grants stacks for champions hit when hitting champions and minions & monsters simultaneously.
Passive bonus AD ratio at max stacks reduced.
Ionian Fervor
- Bonus AD ratio reduced to 20% bonus AD from 30%.
Ionian Fervor
- Bug Fix: Blades VFX now properly changes color while at 4 stacks.
Bladesurge
- Bug Fix: No longer occasionally hits its target twice (thereby dealing its damage twice).
- 1 This bug could still be reproduced in this patch and future ones. The bugfix did not prevent it from occuring completely.
Q healing decreased.
Bladesurge
- Heal AD ratio reduced to 8/10/12/14/16% AD from 12/14/16/18/20% AD.
W damage ratio decreased; damage reduction decreased later.
Defiant Dance
- Minimum AD ratio reduced to 40% AD from 50% AD.
- Maximum AD ratio reduced to 120% AD from 150% AD.
- Base physical damage reduction reduced to 40 to 70% (based on level) from 40 to 80% (based on level).
- Base magic damage reduction reduced to 20 to 35% (based on level) from 20 to 40% (based on level).
Base health and magic resist decreased; health growth increased. Passive max stacks decreased, bonus attack speed per stack decreased early but increased later; empowered damage decreased. Q bonus damage to minions now scales with champion level. W damage reduction now works against magic damage; maximum damage increased. E can no longer be recast while CC'd. R has a new passive.
Stats
- Base health reduced to 520 from 580.
- Health growth increased to 110 from 95.
- Base magic resistance reduced to 28 from 32.
Ionian Fervor
- Maximum stacks reduced to 4 from 5.
- Bonus attack speed per stack changed to 7.5/13.75/20% (at level 1/7/13) from 8/12/16% (at level 1/7/13).
- Maximum bonus attack speed reduced to 30/55/80% (at level 1/7/13) from 40/60/80% (at level 1/7/13).
- Base damage reduced to 10 to 61 (based on level) from 15 to 66 (based on level).
- Bonus AD ratio increased to 30% bonus AD from 25%.
- Secondary resource bar (count of passive stacks) is now also visible to enemy players.
Bladesurge
- Base dash speed reduced to 1400 from 1500.
- Bonus minion damage changed to 55 to 259 (based on level) from 55/75/95/115/135.
Defiant Dance
- Base physical damage reduction changed to 40 to 80% (based on level) from 50% at all levels.
- New Effect: Now reduces magic damage by 20 to 40% (based on level) (+ 3.5% per 100 AP).
- Maximum base damage increased to 30/75/120/165/210 from 20/50/80/110/140.
- Maximum AD ratio increased to 150% AD from 100% AD.
- Maximum damage AP ratio increased to 120% AP from 80% AP.
Flawless Duet
- Missile travel time changed to 0.25 at all distances from 0 to (based on distance).
- Removed: Can no longer be recast during cast-inhibiting crowd control.
Vanguard's Edge
- New Effect: Now passively reduces Bladesurge cooldown by 0.5/1.5/2.5 seconds.
- This takes effect before ability haste.
Base AD increased. Q cooldown decreased.
Stats
- Base attack damage increased to 65 from 63.
Bladesurge
- Cooldown reduced to 11/10/9/8/7 seconds from 12/11/10/9/8.
Stats
- Mana growth increased to 50 from 30.
R barrage and perimeter base damage increased later.
Vanguard's Edge
- Barrage base damage increased to 125/250/375 from 125/225/325.
- Perimeter base damage increased to 125/250/375 from 125/200/275.
Passive bonus attack speed per stack increased later.
Ionian Fervor
- Bonus attack speed per stack increased to 8/12/16% (at level 1/7/13) from 8/10/12% (at level 1/7/13).
E base damage increased.
Flawless Duet
- Base damage increased to 80/125/170/215/260 from 70/110/150/190/230.
Flawless Duet
- Bug Fix: Fixed a bug where it would target incorrect positions in Howling Abyss and Summoner Rift's river.
Flawless Duet
- Cooldown increased to 18/16.5/15/13.5/12 seconds from 14/13/12/11/10.
- Target range reduced to 775 from 850.
Frostblade
- Bug Fix: Fixed a bug where her moving blades did not play sounds during her Golden Chroma respawn animation.
Health growth and armor increased. Passive stack cap increased; stacks grant attack speed instead of damage; max stack bonus grants damage instead of attack speed. Q bonus minion damage increased. W reduces more physical damage but no longer reduces magic damage.
Stats
- Health growth increased to 95 from 85.
- Base armor increased to 36 from 34.
Ionian Fervor
- New Effect: Irelia gains 1 Ionian Fervor stack for every enemy champion hit by her abilities, or if she hits at least one non-champion, stacking up to 5 times. Ionian Fervor lasts for 6 seconds, with basic attacks against champions and large and epic monsters refreshing the duration. Irelia gains 8/10/12% (at level 1/7/13) bonus attack speed per stack, up to 40/50/60% (at level 1/7/13). At maximum stacks, Irelia's basic attacks deal 15 to 66 (based on level) (+ 25% bonus AD) bonus magic damage on-hit.
- Old Effect: Irelia gains 1 Ionian Fervor stack for every enemy champion hit by her abilities, or if she hits at least one non-champion, stacking up to 4 times. Ionian Fervor lasts for 6 seconds, with basic attacks against champions and large and epic monsters refreshing the duration. Irelia's basic attacks deal 4 to 17 (based on level) (+ 4% bonus AD) bonus magic damage per stack, up to 16 to 68 (based on level) (+ 16% bonus AD). At maximum stacks, Irelia gains 30/40/50% (at level 1/7/13) bonus attack speed.
Bladesurge
- Minion bonus damage increased to 55/75/95/115/135 from 45/60/75/90/105.
Defiant Dance
- Base damage reduction increased to 50% from 40%.
- New Effect: Damage reduction now only applies to physical damage.
Flawless Duet
- Hitbox visuals are now easier to see.
Passive bonus damage vs shields removed. Q deals bonus damage to minions instead of double damage. R duration decreased late; damage increased; slow increased; no longer disarms.
Ionian Fervor
- Removed: At 4 stacks, no longer deals 200% bonus damage to shields.
Bladesurge
- Removed: No longer deals double damage to minions.
- New Effect: Deals 45/60/75/90/105 bonus damage to minions.
Vanguard's Edge
- Wall duration reduced to 2.5 seconds at all ranks from 2.5/3/3.5.
- Removed: No longer disarm enemies passing through the wall for 1.5 seconds.
- Slow increased to 90% from 60%.
- Base wall damage increased to 125/200/275 from 75/125/175.
Defiant Dance
- Cooldown increased to 20/18/16/14/12 seconds from 16/15/14/13/12.
- Base damage reduction reduced to 40% from 50%.
- Removed: No longer grants 1 additional stack of Ionian Fervor.
Vanguard's Edge
- Bug Fix: Corrected interaction when casting Flash mid-cast. Skillshot now fires in target direction.
Stats
- Base movement speed reduced to 335 from 340.
Bladesurge
- Minion increased damage increased to 100% from 70%.
Stats
- Base attack damage increased to 63 from 60.
- Base health increased to 580 from 550.
Ionian Fervor
- Base damage per stack increased to 4 to 17 (based on level) from 1 to 12 (based on level).
Bladesurge
- Target range reduced to 600 from 625.
- Base damage reduced to 5/25/45/65/85 from 10/30/50/70/90.
- AD ratio reduced to 60% AD from 70% AD.
Defiant Dance
- Base damage reduction changed to 50% at all ranks from 45/50/55/60/65%.
Flawless Duet
- Target range reduced to 850 from 900.
- Base damage reduced to 70/110/150/190/230 from 80/120/160/200/240.
- Removed: No longer deals 50% reduced damage against monsters.
Vanguard's Edge
- Target range reduced to 1000 from 1050.
Ionian Fervor
- Base on-hit damage per stack reduced to 1 to 12 (based on level) from 2.5 to 16.5 (based on level).
- On-hit AD ratio per stack changed to 4% bonus AD from 2%/3%/4% (at level 1/7/13) AD.
- Bonus attack speed increased to 30%/40%/50% (at level 1/7/13) from 20%/30%/40% (at level 1/7/13).
Defiant Dance
- Minimum base damage reduced to 10/25/40/55/70 from 10/30/50/70/90.
- Minimum AD ratio reduced to 50% AD from 60% AD.
- Maximum base damage reduced to 20/50/80/110/140 from 20/60/100/140/180.
- Maximum AD ratio reduced to 100% AD from 120% AD.
Flawless Duet
- Mark duration reduced to 5 seconds from 6.
Vanguard's Edge
- Mark duration reduced to 5 seconds from 6.
Ionian Fervor
- New Effect: Duration now also refreshes when attacking large monsters.
Stats
- Base armor increased to 34 from 31.
Bladesurge
- Bonus damage to minions increased to 70% from 60%.
Flawless Duet
- Bug Fix: No longer credits her for several minion kills with each cast.
Vanguard's Edge
- Cooldown increased to 140/120/100 seconds from 120/105/90.
- Missile base damage reduced to 125/225/325 from 150/275/400.
- Wall base damage reduced to 75/125/175 from 125/200/275.
General
- Title changed to the Blade Dancer from the Will of the Blades.
- Complete visual upgrade across all skins.
- New artwork for Original, Nightblade, Aviator, Infiltrator, Frostblade, and Order of the Lotus
- New voice over.
- New lore.
Stats
- Base movement speed reduced to 340 from 345.
- Base attack range increased to 200 from 125.
- Base attack damage reduced to 63 from 70.
- Base attack speed reduced to 0.656 from 0.665.
- Base health reduced to 580 from 607.2.
- Base mana increased to 350 from 338.8.
- Base magic resistance reduced to 32 from 32.1.
- Base mana regeneration reduced to 8 from 8.1.
- Attack speed growth reduced to 2.5% from 3.2%.
- Attack damage growth increased to 4 from 3.3.
- Armor growth reduced to 3 from 3.75.
- Health growth reduced to 85 from 90.
- Mana growth reduced to 30 from 32.
- Health regeneration growth increased to 0.85 from 0.65.
- Mana regeneration growth increased to 0.8 from 0.65.
Ionian Fervor (Innate)
- Innate: Irelia gains 1 Ionian Fervor stack for every enemy champion hit by her abilities, or if she hits at least one non-champion, stacking up to 4 times. Ionian Fervor lasts for 6 seconds, with basic attacks against champions refreshing the duration.
- Ionian Fervor: Irelia's basic attacks deal 2.5 to 16.5 (based on level) (+ 2%/3%/4% (at level 1/7/13) AD) bonus magic damage per stack. At maximum stacks, Irelia gains 20%/30%/40% (at level 1/7/13) bonus attack speed and deals an additional 20 to 132 (based on level) (+ 16%/24%/32% (at level 1/7/13) AD) magic damage against shields.
Bladesurge (Q)
- Passive: Enemy champions and monsters hit by Flawless Duet and Vanguard's Edge initial barrage are marked for 6 seconds.
- Active: Irelia dashes to the target enemy, dealing 10/30/50/70/90 (+ 80% AD) physical damage, applying on-hit effects and healing herself for 12/14/16/18/20% AD. Bladesurge deals 60% increased damage to minions.
- Bladesurge's cooldown is refunded if the target was marked or dies to Bladesurge.
- Target Range: 625.
- Cooldown: 12/11/10/9/8 seconds.
- Mana Cost: 20.
Defiant Dance (W)
- First Cast: Irelia aligns her blades around her, gaining 1 Ionian Fervor stack and channelling for X seconds, during which she reduces incoming damage by 45/50/55/60/65% (+ 10% per 100 AP). Defiant Dance cannot be interrupted.
- Second Cast: Irelia swipes with her blades in the target direction, dealing 10/30/50/70/90 (+ 60% AD) (+ 40% AP) physical damage to all enemies around her and in a line, increased by 0% to 100% (based on channel time), up to 20/60/100/140/180 (+ 120% AD) (+ 80% AP).
- The Second Cast activates automatically toward the cursor's direction at the end of the duration.
- Target Range: 825.
- Cooldown: 16/15/14/13/12 seconds.
- Mana Cost: 70/75/80/85/90.
Flawless Duet (E)
- Active: Irelia sends a blade to the target location for 3.5 seconds. While active, Irelia may re-activate Flawless Duet to send another blade toward another location.
- Once both blades have been placed and after a X-second delay, they fly toward each other, dealing 80/120/160/200/240 (+ 80% AP) magic damage and stun enemies caught in the crossfire. Monsters receive 50% reduced damage.
- If Irelia does not re-activate Flawless Duet the second blade will automatically be placed at her current location unless she is affected by crowd control.
- Target Range: 900.
- Cooldown: 14/13/12/11/10 seconds.
- Mana Cost: 50.
Vanguard's Edge (R)
- Irelia launches a barrage of blades through a wide line in the target direction, exploding outwards upon hitting a champion, dealing 150/275/400 (+ 70% AP) magic damage to all enemies struck.
- The blades form into a spade-shaped perimeter around the explosion for a 2.5/3/3.5 seconds, knocking aside all enemies. Enemies that pass the blades are dealt 125/200/275 (+ 70% AP) magic damage, and are disarm while being slow by 60% for 2 seconds.
- Target Range: 1000.
- Cooldown: 120/105/90 seconds.
- Mana Cost: 100.
Stats
- Base health regeneration reduced to 8.5 from 8.592.
Equilibrium Strike
- New Effect: Now draws nearby minion aggro when targeting an enemy champion.
Bladesurge
- Bug Fix: Fixed a bug where Irelia casting Blade Surge on the other side of a wall would cause damage but not bring her over the wall.
Transcendent Blades
- Cooldown reduced to 100/80/60 seconds from 110/85/60.
Bladesurge
- Changed several interactions where it overwrotes any spell queuing commands, instead forcing the caster to immediately begin basic-attacking once the ability completed.
Ionian Fervor
- Range reduced to 1000 from 1400.
- Removed: Reduces duration of crowd control against her by 10/25/40 (at level 1/2/3) (based on Number of Champions)% when near one or more visible enemy champions.
- New Effect: Reduces duration of crowd control on her based on if she is outnumbered (self + allies vs enemies).
- Number's Advantage: Grants 0% crowd control reduction.
- Even Fight: Grants 10% crowd control reduction.
- Outnumber: Grants 25/30/35/40 (at level 1/6/11/16)% crowd control reduction.
Transcendent Blades
- Bug Fix: Fixed a tooltip bug where scaling was incorrectly listed as 60% bonus AD, rather than 70% bonus AD (actual value unchanged).
Transcendent Blades
- Cooldown increased to 110/85/60 seconds from 70/60/50.
Bladesurge
- Mana cost reduced to 50/55/60/65/70 from 60/65/70/75/80.
- AD ratio increased to 120% AD from 100% AD.
Equilibrium Strike
- Base damage reduced to 80/120/160/200/240 from 80/130/180/230/280.
Bladesurge
- Fixed a bug where stopping Bladesurge mid-dash would still deal damage to her target.
Stats
- Base health increased to 546 from 515.
- Health per level increased to 90 from 85.
- Base health regen per 5 increased to 7.5 from 6.5.
- Base attack damage increased to 59.3 from 56.3.
Ionian Fervor
- Fixed a bug where the duration of blinds and silences was being reduced too much.
Transcendent Blades
- Fixed a bug causing Irelia not to fire any extra blades.
Hiten Style
- Passive health restore reduced to 5/7/9/11/13 from 10/14/18/22/26.
- While active, health restore doubles to 10/14/18/22/26.
Transcendent Blades
- Cooldown increased to 70/60/50 seconds from 60/50/40.
Transcendent Blades
- The allied HUD indicator will now remain green until all 4 spell casts are used.
Ionian Fervor
- Now additionally reduces silences and blinds.
- No longer ignores persistent slow fields such as Void Ooze when stacked with other disable duration reductions (ex. Tenacity).
Bladesurge
- Irelia will now attempt to attack the target after dashing to an enemy champion.
Bladesurge
- Mana cost changed to 60/65/70/75/80 from 70 at all ranks.
Transcendent Blades
- Base damage reduced to 80/120/160 from 85/135/185.
Transcendent Blades
- Heal from champions increased to 25% of damage dealt from 20% of raw damage.
- Heal is no longer reduced if the damage done is absorbed by shields.
Bladesurge
- Base damage reduced to 20/50/80/110/140 from 20/55/90/125/160.
Transcendent Blades
- Now deals physical damage instead of magic damage.
- Now scales with both attack damage and ability power instead of only with the highest.
- Ability power ratio increased to 0.5 from 0.4.
- Now heals for 20% against champions and 10% against minions from 20% against all enemies.
Bladesurge
- Improved to fail dash less often.
Stats
- Base health reduced to 515 from 575.
- Movement speed reduced to 320 from 330.
Equilibrium Strike
- Damage reduced to 80/130/180/230/280 from 80/135/190/245/300.
- Ability ratio reduced to 0.5 from 1.0.
- Cooldown reduced to 8 seconds from 9.
Transcendent Blades
- Base damage reduced to 85/135/185 per blade from 90/140/190.
Transcendent Blades
- Fixed a bug with an incorrect cooldown tooltip.
General
- Title changed to 'The Will of the Blades' from 'the Will of the Blades'.
Bladesurge
- Cast range increased to 650 from 600.
Equilibrium Strike
- Cast range increased to 425 from 375.
Transcendent Blades
- Base damage increased to 90/140/190 per blade from 80/130/180.
Irelia added to League of Legends
Ionian Fervor (Innate)
- Each nearby enemy champion (to a maximum of three) reduces the effectiveness of crowd control on Irelia.
Bladesurge (Q)
- Irelia dashes forward to strike her target. If it kills the target, Bladesurge's cooldown refreshes and half the mana cost is refunded.
Hiten Style (W)
- Passive: Irelia is skilled in the art of Hiten, passively giving her physical attacks health restoration.
- Active: Hiten Style adds true damage to her physical attacks for a short duration.
Equilibrium Strike (E)
- Irelia's attack balances the scales, dealing damage and slowing the target. However, if the target has a higher Health % than Irelia, then the blow stuns the target instead.
Transcendent Blades (Ultimate)
- Irelia summons four spirit blades which she can fling at her enemies. These blades deal magic damage to enemies that they pass through, siphoning life from them and healing Irelia.
