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Renekton LoL Patch HistoryPC

Renekton

Fighter / Tank

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Renekton was last buffed in Patch 25.8 (). Across 58 patches, Renekton has received 22 buffs, 10 nerfs, 25 adjustments since release in Patch 1.0.0.109.

Abilities
Reign of AngerPC
Passive - Reign of Anger

Innate: Renekton's basic attacks generate fury on-hit. After 12 seconds of being out of combat and not basic attacking, he loses 1 Fury every 0.25 seconds. Entering combat or using an attack will stop the Fury loss and refresh the timer. Additionally, while Dominus is active, the timer is continuously refreshed.

While Renekton has at least 50 Fury, his next ability, excluding Slice and Dice, consumes 50 Fury to become empowered with an additional effect. Empowered abilities do not generate Fury.

Renekton generates 50% bonus Fury from all sources while below 50% of his maximum health.

Cull the MeekPC
Q - Cull the Meek
CD: 7
Cast Time: None
Effect Radius: 400 / 480

Active: Renekton cleaves around himself, dealing physical damage to nearby enemies and heal himself for each enemy hit, up to a cap.

Physical Damage: 60 / 90 / 120 / 150 / 180 (+ 100% bonus AD)
Enhanced Damage: 90 / 135 / 180 / 225 / 270 (+ 140% bonus AD)
Healing Cap: 50 / 75 / 100 / 125 / 150
Enhanced Healing Cap: 200 / 300 / 400 / 500 / 600
Non-Champion Healing: 2 / 3 / 4 / 5 / 6 (+ 2% bonus AD)
Enhanced Non-Champion Healing: 6 / 9 / 12 / 15 / 18 (+ 6% bonus AD)
Champion Healing: 12 / 20 / 28 / 36 / 44 (+ 17% bonus AD)
Enhanced Champion Healing: 36 / 60 / 84 / 108 / 132 (+ 51% bonus AD)

Against champion, the healing is increased.

Renekton generates fury for each non-champion hit and 10 Fury for each champion hit, up to 30 total per cast.

Reign of Anger Bonus: Cull the Meek has increased damage, tripled total healing, and a quadrupled healing cap.

Renekton cannot basic attack nor cast Slice and Dice or Dominus for 0.25 seconds after Cull the Meek's activation.

Ruthless PredatorPC
W - Ruthless Predator
CD: 16 / 14 / 12 / 10 / 8
Cast Time: None

Active: Renekton empowers his next basic attack within 7 seconds to have a 0.2 -second cast time, have 175 range and strike the target twice, dealing modified physical damage and stun them for 0.75 seconds. Each strike applies on-hit effects and generates fury. Hitting an enemy champion generates 10 bonus Fury.

Total Physical Damage: 10 / 40 / 70 / 100 / 130 (+ 150% AD)
Physical Damage Per Hit: 5 / 20 / 35 / 50 / 65 (+ 75% AD)
Total Physical Damage: 15 / 60 / 105 / 150 / 195 (+ 225% AD)

Ruthless Predator's first strike can critically strike for Renekton AD bonus physical damage.

Reign of Anger Bonus: Renekton instead strikes 3 times, completely destroying damage-mitigating shield on the target upon the first strike if they are not a monster, as well as increasing the stun duration to 1.5 seconds.

Ruthless Predator basic attack reset Renekton's basic attack timer. After Ruthless Predator's standard and empowered attack cast time, Renekton cannot move nor cast Cull the Meek or Slice and Dice for 0.525 . Casting Dominus ends this lockout prematurely.

Slice and DicePC
E - Slice and Dice
CD: 16 / 14.5 / 13 / 11.5 / 10
Cast Time: None
Range: 450

Active - Slice: Renekton dashes a fixed distance in the target direction, dealing physical damage to enemies he passes through.

Physical Damage: 40 / 70 / 100 / 130 / 160 (+ 90% bonus AD)
Total Physical Damage: 80 / 140 / 200 / 260 / 320 (+ 180% bonus AD)

If Renekton hits an enemy, he can recast Slice and Dice within the next 4 seconds.

Recast - Dice: Renekton repeats the first cast's effects.

Both casts generate fury for each non-champion hit and 10 Fury for each champion hit, up to 30 total per cast.

Reign of Anger Bonus: Dice, the recast, deals bonus physical damage and inflicts armor reduction to enemies hit for 4 seconds.

DominusPC
R - Dominus
CD: 120 / 100 / 80
Cast Time: 0.25
Effect Radius: 375

Active: Renekton empowers himself for 15 seconds, gaining bonus health, 20% increased size, 25 bonus attack range, and fury, as well as increasing Cull the Meek effect radius.

Bonus Health: 300 / 500 / 700
Magic Damage Per Tick: 30 / 75 / 120 (+ 5% bonus AD) (+ 5% AP)
Total Magic Damage: 900 / 2250 / 3600 (+ 150% bonus AD) (+ 150% AP)

During this time, he deals magic damage every 0.5 seconds to nearby enemies and generates 5 Fury per second, up to a maximum of 75 Fury.

Base Stats

Health: 660
Health Per Level: 111
Mana: 100
Attack Damage: 69
AD Per Level: 4.15
Attack Speed: 0.665
AS Per Level: 2.75
Armor: 35
Armor Per Level: 5.2
Magic Resist: 28
MR Per Level: 2.05
Movement Speed: 345
Range: 125
Health Regen: 8
HP Regen Per Level: 0.75
Patch 25.8buff

R damage increased at higher ranks.

Dominus

  • Base damage per tick increased to 30/75/120 from 30/60/90.
Patch 14.24change

Cull the Meek

  • Tooltip descriptions rewritten to be more accurate and include all healing mechanics.

Slice and Dice

  • Further applications of immobilizing effects now properly prevent movement at the end of either dash, instead of permitting it for up to 0.25 seconds.
Patch 14.13change

General

  • Bug Fix: "Bad Blood" nemesis quest (against Nasus) no longer incorrectly triggers its win condition on any unit kill.
  • Bug Fix: "Bad Blood" nemesis quest (against Nasus) no longer incorrectly activates when both nemeses are on the same team.
Patch 14.8change

Ruthless Predator

  • Bug Fix: Now properly applies spell effects.
Patch 14.4buff

Q champion healing increased. E cooldown decreased. R bonus health increased.

Cull the Meek

  • Champion base heal increased to 12/20/28/36/44 from 12/18/24/30/36.
  • Empowered champion base heal increased to 36/60/84/108/132 from 36/54/72/90/108.
  • Champion heal bonus AD ratio increased to 17% bonus AD from 15%.
  • Empowered champion heal bonus AD ratio increased to 51% bonus AD from 45%.

Ruthless Predator

  • Removed: Empowered cast no longer destroys shields against monsters.

Slice and Dice

  • Cooldown reduced to 16/14.5/13/11.5/10 seconds from 16/15/14/13/12.

Dominus

  • Bonus health increased to 300/500/700 from 250/400/550.
Patch 13.19nerf

Base magic resistance decreased.

Stats

  • Base magic resistance reduced to 28 from 32.
Patch 13.11buff

E cooldown decreased. R cooldown decreased, magic damage increased.

Slice and Dice

  • Cooldown reduced to 16/15/14/13/12 seconds from 18/17/16/15/14.

Dominus

  • Cooldown reduced to 120/100/80 seconds from 120 at all ranks.
  • Base damage per tick increased to 30/60/90 from 25/50/75.
Patch 12.17change

Q base damage decreased, AD scaling increased.

Cull the Meek

  • Base damage reduced to 60/90/120/150/180 from 65/100/135/170/205.
  • Empowered base damage reduced to 90/135/180/225/270 from 100/150/200/250/300.
  • Bonus AD ratio increased to 100% bonus AD from 80%.
  • Empowered bonus AD ratio increased to 140% bonus AD from 120%.
Patch 12.14change

Ruthless Predator

  • Typo in the tooltip fixed.
Patch 12.13buff

R damage now scales with AD.

Dominus

  • New Effect: Damage now scales off of 5% bonus AD per tick.
Patch 12.10change

Stats

  • Base health increased to 660 from 590.
  • Health growth increased to 111 from 97.
  • Armor growth increased to 5.2 from 4.
  • Magic resistance growth increased to 2.05 from 1.25.

Cull the Meek

  • Heal bonus AD ratio reduced to 2% bonus AD from 3%.
  • Empowered heal bonus AD ratio reduced to 6% bonus AD from 9%.
  • Champion base heal reduced to 10/14/18/22/26 from 12/18/24/30/36.
  • Champion heal bonus AD ratio reduced to 15% bonus AD from 16%.
  • Empowered champion base heal reduced to 30/42/54/66/78 from 36/54/72/90/108.
  • Empowered champion heal bonus AD ratio reduced to 45% bonus AD from 48%.
Patch 12.9buff

Health and AD growth increased. W base damage increased, cooldown increased early and decreased late. R base damage increased.

Stats

  • Health growth increased to 97 from 92.
  • Attack damage growth increased to 4.15 from 3.75.

Ruthless Predator

  • Base damage per hit increased to 5/20/35/50/65 from 5/15/25/35/45.
  • Unempowered total base damage increased to 10/40/70/100/130 from 10/30/50/70/90.
  • Empowered total base damage increased to 15/60/105/150/195 from 15/45/75/105/135.
  • Cooldown changed to 16/14/12/10/8 seconds from 13/12/11/10/9.

Dominus

  • Base damage per tick increased to 25/50/75 from 20/40/60.
Patch 11.22buff

W stun and lockout durations increased.

Ruthless Predator

  • Empowered stun duration increased to 1.5 seconds from 1.
  • Empowered self-lock out duration increased to 0.525 seconds from 0.375.
Patch 11.19change

Base health and health growth increased. W self-lockout duration decreased and empowered animation sped up.

Stats

  • Base health increased to 590 from 575.
  • Health growth increased to 92 from 87.

Ruthless Predator

  • Empowered self-lockout duration reduced to 0.375 seconds from 0.525.
  • Cast animation time reduced.
Patch 11.18nerf

Empowered W stun duration decreased; empowered W lockout now matches normal W behavior.

Ruthless Predator

  • Empowered stun duration reduced to 1 second from 1.5.
  • Empowered self-lockout duration reduced to 0.52 seconds from 0.75.
Patch 11.14change

PROJECT

  • Bug Fix: Fixed VFX bugs.
Patch 11.12nerf

Q non-champion healing reduced.

Cull the Meek

  • Non-champion base heal reduced to 2/3/4/5/6 from 3/4/5/6/7.
  • Non-champion heal bonus AD ratio reduced to 3% bonus AD from 4%.
  • Empowered non-champion base heal reduced to 6/9/12/15/18 from 9/12/15/18/21.
  • Empowered non-champion heal bonus AD ratio reduced to 9% bonus AD from 12%.
Patch 11.6nerf

R bonus health decreased later.

Dominus

  • Bonus health reduced to 250/400/550 from 250/500/750.
Patch 11.4nerf

Q non-champion base healing decreased later; enhanced non-champion base healing decreased later.

Cull the Meek

  • Base heal against non-champions reduced to 3/4/5/6/7 from 3/4.5/6/7.5/9.
  • Empowered base heal against non-champions reduced to 9/12/15/18/21 from 9/13.5/18/22.5/27.
Patch 11.1nerf

Stats

  • Base magic resistance reduced to 32 from 32.1.
Patch 10.25change

General

  • Bug Fix: Death VO now properly plays in all languages.
Patch 10.15buff

Reign of Anger

  • Bug Fix: Now properly gains increased passive Rage generation as well as Rage gained from casting Dominus when below 50% of his maximum health.
Patch 10.14change

Dominus

  • Bug Fix: No longer continues to damage nearby enemies while the champion is in a revive state (like from Guardian Angel).
Patch 10.9change

General

  • New voice lines from Ascension added.
Patch 10.5change

Slice and Dice

  • Bug Fix: No longer plays its on-hit audio if it doesn't hit anything.
Patch 9.14buff

Ruthless Predator

  • New Effect: When empowered with 50 Fury, destroys existing shields on the target before applying the damage and stun.
Patch 9.9change

General

  • New sound effects.

Reign of Anger

  • Made his growl cleaner and the cast punchier.

Cull the Meek

  • Emphasize the blade sounds when it hits on the target.

Ruthless Predator

  • Added more "shwing" and cleaned up the sounds.

Slice and Dice

  • Made punchier.

Dominus

  • Added more debris sounds and cleaned up on unnecessary sounds.
Patch 9.8buff

Stats

  • Base health increased to 575 from 572.16.
  • Attack speed growth increased to 2.75% from 2.65%.
  • Base armor increased to 4 from 3.8.

Cull the Meek

  • Base healing against champions increased to 12/18/24/30/36 from 9/13.5/18/22.5/27.
  • Base fury-enhanced champion healing increased to 36/54/72/90/108 from 27/40.5/54/67.5/81.
  • Fury-enhanced healing cap increased to 200/300/400/500/600 from 150/225/300/375/450.
  • Healing against champions AD ratio increased to 16% bonus AD from 12%
  • Fury-enhanced champion healing AD ratio increased to 48% bonus AD from 36%.
Patch 9.6buff

Ruthless Predator

  • Bug Fix: Animation no longer breaks when he casts it while not on full Conqueror stacks.

Dominus

  • New Effect: Now triggers effects that are triggered by DoT AoE abilities.
Patch 9.1buff

Slice and Dice

  • New Effect: Ability icon now shows the remaining time to recast the ability.

Dominus

  • New Effect: Ability icon HUD now shows the remaining duration of the ability.
Patch 8.24change

General

  • Updated sound and visual effects.
  • New basic attack hit VFX.

Reign of Anger

  • Glowing hand VFX are more clear when empowered.
  • Eyes now glow red as well.

Cull the Meek

  • VFX more clearly indicate area of effect, scaling with Dominus.

Ruthless Predator

  • Mostly unchanged.

Slice and Dice

  • VFX cleaned up; ground sand added.
  • Empowered cast VFX are much clearer.

Dominus

  • New sandstorm and range indicator VFX.
  • Dragonflies changed to scarabs.
  • Outback and Prehistoric use base VFX. Galactic and Bloodfury use recolored base VFX. Rune Wars, Scorched Earth, Pool Party, SKT T1, and Renektoy have unique ult effects.

Pool Party and SKT T1

  • Cull the Meek
  • Unempowered casts are recolored.
Patch 8.18buff

Slice and Dice

  • Fury-enhanced base damage increased to 70/115/160/205/250 from 60/105/150/195/240.
  • Fury-enhanced armor reduction increased to 25/27.5/30/32.5/35% armor from 15/20/25/30/35%.
Patch 8.8change

Renektoy

  • Bug Fix: Seams have been minimized on his chromas when on lower graphics settings.
Patch 8.4buff

Reign of Anger

  • Bug Fix: Fixed a bug where his abilities failed to grant him the correct amount of Fury when initiating combat.

Cull the Meek

  • Base damage increased to 65/100/135/170/205 from 65/95/125/155/185.
  • Empowered base damage increased to 100/150/200/250/300 from 95/140/185/230/275.
Patch 8.3buff

Stats

  • Base health regeneration increased to 8 from 7.96.
Patch 7.24buff

General

  • New ability icons.
Patch 7.24bbuff

Stats

  • Base attack damage increased to 69 from 66.
  • Attack damage growth increased to 3.75 from 3.1.
Patch 7.22buff

Cull the Meek

  • Base damage increased to 65/95/125/155/185 from 60/90/120/150/180.
  • Empowered damage increased to 95/140/185/230/275 from 90/135/180/225/270.

Slice and Dice

  • Base damage increased to 40/70/100/130/160 from 30/60/90/120/150.
  • Enhanced damage increased to 55/100/145/190/235 from 45/90/135/180/225.

Scorched Earth

  • Cull the Meek
  • Bug Fix: No longer has missing ember VFX when using it with 50+ fury.
Patch 7.11change

All patch V7.9 and V7.10 changes to Renekton have been reverted.

General

  • Once again ignores inputs during his ability's cast times.
  • Various buffs and timers tracked in the buff bar are no longer tracked on their respective ability icons.

Reign of Anger

  • First attack when (re)entering combat no longer grants the full 5 Fury.

Cull the Meek

  • Range no longer scales with all size-modifying effects.
  • Re-added a bug where it wasn't hitting invisible units.
  • Re-added a bug where he could basic attack at the same time as Cull the Meek's damage was dealt.

Ruthless Predator

  • Re-added a bug where Ruthless Predator's lockout time was shorter than intended (0.525 seconds instead of 0.75).
  • Fury-empowered casts once again generate Fury.
  • Re-added a bug where, when casting Ruthless Predator and queueing either Cull the Meek or Slice and Dice while at 100 Fury, the queued ability would sometimes not be empowered or consume Fury.

Slice and Dice

  • Re-added a timing issue that could inconsistently cause Slice and Dice to not hit enemies Renekton passes through.
  • Re-added a bug where Slice and Dice's ranges were shorter than intended (400 instead of 450).
  • Re-added a bug where Slice and Dice's dash speeds were slower than intended (650 instead of 750).

Dominus

  • Once again deals an extra tick of damage on-cast.
Patch 7.10change

Ruthless Predator

  • Bug Fix: Fixed a bug where Ruthless Predator's lockout time was shorter than intended (0.525 seconds instead of 0.75).
  • Bug Fix: Fury-empowered casts no longer generate Fury.
  • Bug Fix: Fixed a bug where, when casting Ruthless Predator and queueing either Cull the Meek or Slice and Dice while at 100 Fury, the queued ability would sometimes not be empowered or consume Fury.

Slice and Dice

  • Bug Fix: Fixed a bug where Slice and Dice's ranges were shorter than intended (400 instead of 450).
  • Bug Fix: Fixed a bug where Slice and Dice's dash speeds were slower than intended (650 instead of 750).
Patch 7.9nerf

General

  • No longer ignores inputs during his ability's cast times. Once an ability has completed, he'll move on to the next queued action.
  • Various buffs and timers tracked in the buff bar (ex. remaining time to cast Slice and Dice) are now tracked on their respective ability icons instead.

Reign of Anger

  • Bug Fix: First attack when (re)entering combat now properly grants the full 5 Fury.

Cull the Meek

  • Bug Fix: Range now properly scales with all size-modifying effects, not just Dominus.
  • Bug Fix: Fixed a bug where it wasn't hitting invisible units.
  • Bug Fix: Fixed a bug where he could basic attack at the same time as Cull the Meek's damage was dealt.

Slice and Dice

  • Bug Fix: Fixed a timing issue that could inconsistently cause Slice and Dice to not hit enemies Renekton passes through.

Dominus

  • Bug Fix: No longer deals an extra tick of damage on-cast.
Patch 6.15buff

Dominus

  • AoE magic damage per second increased to 40/80/120 from 30/60/120.
  • New Effect: Grants 20 fury upon activation.
Patch 6.5change

Ruthless Predator

  • Bug Fix: No longer occasionally fizzles.

Slice and Dice

  • Dice's Fury gained per non-champion hit reduced to 2 from 2.5
  • New Effect: Both dashes produce Fury.

Dominus

  • Bonus health changed to 250/500/750 from 200/400/800.
Patch 5.9buff

General

  • Now grants 50 bonus attack range.
  • Cast time reduced to 0.5 seconds from 0.75. The "self-stun" duration.
  • Fixed a bug where the health gained did not always happen instantly.
Patch 5.1change

Reign of Anger

  • Fury decay rate increased to 4 per second from 2.

Cull the Meek

  • Healing is no longer affected by armor and is defined as specific values instead of a percentage of damage dealt. The healing cap remains unchanged.
  • Healing against minions changed to 3 / 4.5 / 6 / 7.5 / 9 (+4% bonus AD) from 5% of damage dealt.
  • Healing against champions changed to 9 / 13.5 / 18 / 22.5 / 27 (+12% bonus AD) from 20% of damage dealt.
  • Empowered healing against minions changed to 9 / 13.5 / 18 / 22.5 / 27 (+12% bonus AD) from 10% of damage dealt.
  • Empowered healing against champions changed to 27 / 40.5 / 54 / 67.5 / 81 (+36% bonus AD) from 40% of damage dealt.
  • Fury generation against minions reduced to 2.5 from 5.
  • Fury generation against champions increased to 10 from 5.

Ruthless Predator

  • Now generates a bonus 10 Fury against champions.

Slice and Dice

  • Now generates 2.5 Fury for each minion hit and 10 Fury for each enemy champion hit.
Patch 4.16change

General

  • Model and texture upgrade to Classic, Galactic, Outback and Bloodfury Renekton.
  • Additional quotes, including special quotes for Ascension.
  • New lore.
  • New splash artwork.
Patch 4.5buff

Dominus

  • Bonus health changed to 200 / 400 / 800 from 300 / 450 / 600.
  • Damage per second changed to 30 / 60 / 120 from 40 / 70 / 100.
Patch 3.3change

Ruthless Predator

  • Fixed a bug where Ruthless Predator was unable to critically strike on any of the attacks; Ruthless Predator can now critically strike on the first attack.
Patch 3.2change

Slice and Dice

  • Fixed a bug where they wouldn't work on minion that he couldn't see.
Patch 1.0.0.151nerf

Slice and Dice

  • No longer reduces Dragon armor.
Patch 1.0.0.140bbuff

Slice and Dice

  • Armor reduction increased to 15/20/25/30/35% from 15/17.5/20/22.5/25%.
Patch 1.0.0.140change

Cull the Meek

  • Fury-enhanced swipe trail is now properly red.
Patch 1.0.0.123change

General

  • Fixed minor tooltip errors.

Slice and Dice

  • Fixed a bug where was only reducing the target's base armor rather than total armor.
Patch 1.0.0.120nerf

General

  • Fixed a bug where damage absorbed by a shield wouldn't mark Renekton as in combat for the purposes of Fury generation.

Cull the Meek

  • Heal is no longer reduced if the damage dealt is absorbed by shields.
Patch 1.0.0.115nerf

Cull the Meek

  • Heal reduced to 5% from 7.5%.
  • Furious heal reduced to 10% from 15%.

Slice and Dice

  • Base damage reduced to 30/60/90/120/150 from 45/75/105/135/165.
  • Attack damage scaling increased to 90% from 60%.
  • Cooldown changed to 18/17/16/15/14 from 20/18/16/14/12.

Dominus

  • Base damage per second reduced to 40/70/100 from 50/75/100.
Patch 1.0.0.111change

Slice and Dice

  • Fixed a bug where they would remember your order after casting, causing him to move toward previous locations.
Patch 1.0.0.110buff

General

  • Fixed a bug where Renekton was gaining bonus attack damage while wounded.

Stats

  • Health per level increased to 87 from 82.
  • Base armor increased to 15.2 from 14.
  • Armor per level increased to 3.8 from 3.2.

Cull the Meek

  • Base damage increased to 60/90/120/150/180 from 40/70/100/130/160.
  • Attack damage scaling increased to 80% from 60%.
  • Basic heal reduced to 7.5% from 10%.
  • Heal bonus when damaging Champions increased to 300% from 200%.
  • Cooldown reduced to 8 seconds at all ranks from 12/11/10/9/8.

Ruthless Predator

  • Cooldown reduced to 13/12/11/10/9 from 14/13/12/11/10.

Slice and Dice

  • Armor reduction when furious changed to 15/17.5/20/22.5/25% from a flat 10/15/20/25/30.
Patch 1.0.0.109new

Renekton added to League of Legends

General

  • Renekton uses a new resource system called Fury. Renekton gains Fury by attacking or dealing damage with spells. When he has gathered enough Fury, the resource will be expended to empower his skills with bonus effects.

Cull the Meek : Renekton swings his blade, dealing damage to nearby enemies and healing for a portion of the damage dealt.

  • Fury Bonus: Heal amount raised dramatically.

Ruthless Predator : Renekton's next attack swings twice, dealing damage, plus a large portion of his base damage, stunning his target briefly and applying on-hit effects each time.

  • Fury Bonus: Renekton's next attack swings three times, dealing a huge portion of his weapon damage, stunning his target greatly and applying on-hits each time.

Slice and Dice : Renekton dashes forward, dealing physical damage to targets along the way. If he hits a target, he can recast the ability for a brief period of time for the same effect.

  • Fury Bonus: Renekton deals 50% increased damage and reduces the armor of units hit.