PCRengar Win Rate
Rengar Current Status
Rengar was last adjusted in Patch 26.11 (). Across 89 patches, Rengar has received 19 buffs, 12 nerfs, 57 adjustments since release in Patch 1.0.0.145.
AbilitiesLeague Wiki
Rengar Changes
Patch 26.11
changeUnseen Predator
- Bug Fix: Casting empowered abilities no longer refreshes the cooldowns of his basic abilities.
Patch 26.4
nerfAs the dust has settled around Rengar's bug fixes and affinity for new items (hi Umbral Glaive!), we're now certain that Rengar is simply too strong when piloted by players who know what they're doing. Overall he gained a lot more damage in the new season, so we're going to bring some of that damage down now.
Unseen Predator
- Bug Fix: Fixed a bug that caused him to be unable to extend his passive duration with attacks.
Savagery
- Base damage changed to 20/55/90/125/160 from 30/60/90/120/150.
- AD ratio changed to 5% AD at all ranks from 0/3.75/7.5/11.25/15% AD.
- Empowered base damage increased to 35 to 260 (based on level) from 30 to 255 (based on level).
- Empowered AD ratio reduced to 20% AD from 30% AD.
Patch 26.3
nerfUnseen Predator
- Bug Fix: Leaping just before Savagery empowered attack buff times out, should now properly extend its duration until the attack has finished.
- Undocumented: Out of combat Ferocity timer from casting an ability reduced to 1 second from 1.5 seconds.
- Undocumented / Bug Fix: When 4 Ferocity stacks expire, last ability slot used should no longer be locked out for 0.1 seconds.
- Undocumented / Bug: While out of combat, if abilities are used one after the other, only the first will count towards the 1 second Ferocity timer, no longer refreshing from the second cast.
- The duration for preserving Ferocity stacks now starts as per V25.24 behaviour, no longer generically based on combat status.
- Bug Fix: Starting the leap, but not hitting the attack should no longer lose all Ferocity stacks, as per V25.24 behaviour.
- Bug Fix: Generating a Ferocity stack just before the preservation duration times out, and entering combat after that, should now prevent the stacks from immediatelly falling off, as per V25.24 behaviour.
- Bug Fix: Melee attacks from brush should now properly reveal Rengar, as per V25.24 behaviour.
- Undocumented / Bug Fix: Bonetooth HUD display should now disappear when meant to, as per V25.24 behaviour.
Savagery
- Bug Fix: Fixed an issue where Rengar's Q was being consumed by on-hit augments without granting ferocity.
- Undocumented / Bug Fix: Now guarantees the Ferocity is temporarily generated even when not entering combat, similar to the other abilities.
- Bug: While the Ferocity timer is not running, if the attack blind or it's dodge it will now grant a permanent Ferocity stack until the timer is triggered and refreshed.
- Bug Fix: Attack speed buff should now be consumed after 2 attacks, instead of 3, as per V25.24 behaviour.
- Bug Fix: Ability's damage is now additionally tagged as basic damage, instead of just proc damage, now properly being reduced by Plated Steelcaps, as per V25.24 behaviour.
- This also causes the ability's damage to now grant an additional stack of Black Cleaver.
Savagery 2
- Undocumented: Should now grant base Savagery attack speed buff on cast and the empowered version on-hit, as per V25.24 behaviour.
- Unlike V25.24, the buffs gained on cast from the unempowered and empowered version can now stack.
- Undocumented / Bug Fix: Should now be consumed when it blind or is dodge, same as the unempowered version, as per V25.24 behaviour.
- Undocumented / Bug Fix: The 0.1 second lockout after cast should now apply only to the abilty slot itself, instead of the last ability slot used, as per V25.24 behaviour.
Battle Roar
- Bug Fix: Pressing the ability immediately after Savagery 2 or Bola Strike 2 should now grant the heal.
Thrill of the Hunt
- Bug Fix: Fixed an issue where Rengar's leap would be delayed by up to 0.325s when casting R or flashing during R.
- Bug Fix: Fixed an issue where melee during Rengar's R would sometimes not grant a ferocity stack.
- Undocumented / Bug Fix: Rengar is no longer incorrectly visible near the Nexus.
- Bug Fix: Ability's damage is now additionally tagged as basic damage, instead of just proc damage, now properly being reduced by Plated Steelcaps, as per V25.24 behaviour.
- This also causes the ability's damage to now grant an additional stack of Black Cleaver.
- Bug Fix: Damage sequence changed to apply the shred after the ability's damage, as per V25.24 behaviour.
- Bug Fix: Fixed an issue where Sylas stealing Rengar ult would lose all mana on leap, as per V25.24 behaviour.
Patch 26.2
buffUnseen Predator
- Bug Fix: Fixed a bug that caused his melee attack in brush to sometimes not grant him a stack of Ferocity.
- Bug Fix: Fixed a bug that caused him to sometimes be knocked straight up when leaping onto a Blast Cone.
- Bug Fix: Fixed a bug that caused the Ferocity fall off time to visually reset on hitting a plant.
- Bug Fix: Fixed a bug that caused all of the leap damage when using ultimate to be increased by Axiom Arcanist instead of just the Thrill of the Hunt leap damage.
- Undocumented / Removed: Reaching 4 Ferocity with a Champion ability no longer locks the empowered version from being cast for 0.1 seconds.
- Bug Fix: Fixed a bug that caused him to be granted a Ferocity stack on leap end instead of leap start, as per V25.24 behaviour.
- Bug Fix: If Rengar is in the Fog of War or brush, the start of the leap no longer creates a standard sight radius around him for 2 seconds, revealed for the enemy team, as per V25.24 behaviour.
- Bug: Melee attacks from brush also no longer properly reveal Rengar.
- Bug Fix: Fixed a bug that caused the leap to time out immediately after leaving a brush, as per V25.24 behaviour.
- Bug Fix: Leap timing is no longer inconsistent, as per V25.24 behaviour.
- Bug Fix: Brush leap now triggers energized upon landing on the target as opposted to on leap start, as per V25.24 behaviour.
Savagery
- Bug Fix: Fixed a bug that caused his Q basic attack reset to be inconsistent.
- Bug Fix: Fixed a bug that caused the ability to deal an incorrect amount of damage to towers.
- Undocumented / Bug Fix: Casting the ability no longer causes Rengar to deaggro and be unable to start further attacks for a short while, as per V25.24 behaviour.
Savagery 2
- Bug Fix: Fixed a bug that caused his empowered Q to grant attack speed on-hit instead of on cast.
Bola Strike
- Bug Fix: Fixed a bug that caused his Ferocity to time out in situations where the ability had landed, as per V25.24 behaviour.
Thrill of the Hunt
- Bug Fix: Fixed a bug that caused it to inconsistently grant Ferocity when using an attack in melee range.
- Bug Fix: Fixed a bug that caused the ability damage to scale with the attacked enemy champion's attack damage.
- Bug Fix: Entering camouflage inside a brush no longer maintains Unseen Predator buff until he performs a leap, and even after the stealth had already ended, as per V25.24 behaviour.
Patch 26.1
changeRengar is getting a heavy re-script. This is mostly intended to maintain current functionality and feel, while addressing bugs and tech debt. The list of bug fixes is too long to add here so it'll be added to the bugs section. Alongside the crit changes, we're looking to make Rengar's Q work more intuitively by letting the underlying attack itself roll for critical strikes, and if so, deal bonus damage based on his total AD. This removes an optimization around rushing Infinity Edge to enhance the old forced-crit mechanic and also makes him not immediately lose 30% of his damage if his opponents build Randuin's Omen. We'll keep an eye on lethality-vs-crit Rengar and how it performs next season as we suspect Essence Reaver will be a big deal on him.
General
- All abilities rescripted.
- Bug Fix: While abilities' empowerment is active, Rengar no longer overrides cooldown reduction effects (i.e. Navori Flickerblade, Transcendence).
- Bug Fix: Basic abilities now refresh correctly when using the Auto-Refresh Cooldowns cheat in Practice Tool.
Unseen Predator
- Bug Fix: Resolved stack gain per cast instance for effects such as Conqueror.
- Bug Fix / New Effect: The start of the leap is now considered a basic attack, leaping only when the attack timer is off cooldown, placing the attack timer on cooldown, and triggering all on-attack effects (i.e. Navori Flickerblade, Lethal Tempo, Energized).[https://github.com/ArdaSenyurek/Rengar-Bugs/issues/54]
- 1 As a consequence, a standard sight radius around his start location is now revealed at the start of the leap.
- The end of the leap now triggers all other effects, including damage and triggering on-hit effects.
- Tiamat and upgrades' Cleave now triggers on the leap attack hitting.
- Bug Fix: If the basic attack timer is basic attack reset mid leap (i.e via Savagery), the reset now properly applies for the next basic attack after the leap.
- No longer incurs the attack with no effect if the target death or becomes untargetable mid-leap (effectively, Savagery is no longer consumed in this case).
- Bug Fix: No longer sometimes fails to grant Ferocity from leaps in close range.
- Bug Fix: Increased cast radius of the hit's cast to 25000 (essentially, infinite) from 1000. This also amends situations where his leap would deal no damage to the Nexus when leaping at maximum range, since the distance to its center is longer than 1000 units away.
- Bug Fix: Improved pathing logic to avoid cases where Rengar's leap end does not place him across terrain to his target when the target is next to terrain at the start of the leap.
- Undocumented: Ferocity cooldown condition is now combat instead of simply dealing or taking damage. This causes the duration to:
- Trigger from DoT and proc damage effects.
- No longer trigger from effects that generally do not trigger combat, such as dealing damage against plants or wards (Blast Cone displacement will still trigger it).
- Cooldown is no longer special cased to always trigger at the start of the leap.
- 1 Bug: As a result, starting the leap but not landing the attack will now cause Rengar to lose all Ferocity.
- Undocumented / Bug: A 0.6-second delay before gaining the leap buff is now present.
- Undocumented / Bug: While the Ferocity timer is not running, if the leap attack blind or is dodge, a permanent Ferocity stack is now granted until after the timer triggers and has refreshed. This also affects Savagery attack. [https://github.com/ArdaSenyurek/Rengar-Bugs/issues/55]
- Undocumented / Bug: While out of combat, if abilities are used one after the other, only the first will count towards the 1-second Ferocity timer, no longer refreshing from subsequent casts. [https://github.com/ArdaSenyurek/Rengar-Bugs/issues/104]
- Undocumented / Bug: Generating a Ferocity stack before the stack expiration timer completes, and subsequently triggering the timer, will no longer prevent the stacks from immediatelly expiring.
Savagery
- Removed: The attack will no longer always critically strike for ((31.25% + 75% bonus critical damage) critical strike chance plus 100% bonus' critical damage) AD bonus physical damage.
- Removed: Damage is no longer reduced by 40% against structures.
- Removed: Attack can no longer critically strike against structures.
- New Effect: The attack can now roll for a critical strike, dealing 100% (+ 100% bonus critical damage) AD bonus physical damage.
- New Effect: Buff is now consumed against plants.
- Bug Fix: When used with a leap attack, no longer deals 40% more damage to turrets than intended.
- Bug Fix: Now properly incurs its cooldown when the buff expires while at 4 Ferocity.
- Undocumented: Attack speed buff is now consumed after 3 attacks, increased from 2.
- Undocumented: The ability's damage is now a separate cast instance from the main attack and is tagged as proc damage instead of basic damage. This results in the following:
- The bonus damage is no longer affected by Randuin's Omen Resilience on its critical damage and Plated Steelcaps / Armored Advance Plating generally.
- The bonus damage is now able to generate an additional stack toward effects such as Electrocute and Eclipse Ever Rising Moon than intended. [https://github.com/ArdaSenyurek/Rengar-Bugs/issues/103]
- Undocumented: The bonus damage is now applied as an on-hit effect. This results in the following:
- The buff can now be consumed by effects such as Guinsoo's Rageblade Phantom Hit and Dusk and Dawn Spellblade's second strike.
- The ability no longer generates Ferocity when Savagery's buff is consumed by effects that consume on-hit effects.
- Bug Fix: Damage amplifiers to ultimate abilities no longer affect Savagery's attack when used with Thrill of the Hunt.
- Undocumented / Bug: Casting the ability may cause Rengar to drop his acquired attack target and become unable to cast attacks momentarily.
Savagery 2
- Undocumented: No longer grants the unempowered Savagery attack speed buff on-cast as preparation, which is then overridden by the empowered attack speed buff on-hit.
- Now only grants the empowered attack speed buff on-hit.
- Undocumented / Bug: Buff is no longer consumed upon attacking while blind (unempowered Savagery is still consumed).
Battle Roar
- Bug Fix: No longer sometimes stores grey health before levelling the ability.
- Undocumented / New Effect: Now incurs a static cooldown of 0.1 seconds on the ability upon reaching maximum Ferocity after Battle Roar hits.
- This now mimics the behavior of Savagery and Bola Strike toward consistency on all of his basic abilities.
- Undocumented / Bug Fix: No longer fails to cast when used immediately following Savagery 2 or Bola Strike 2.
- Bug: The heal will still fail to be granted in this case, however.
Bola Strike 2
- Bug Fix: No longer fails to root Dr. Mundo for the rest of the game after the first time it triggers Goes Where He Pleases immunity.
Thrill of the Hunt
- Bug Fix: No longer fails to apply its effects on champions that become invisible during the leap out of Thrill of the Hunt.
- Bug Fix: Tightened the window for the leap buff being removed. This also prevents cases where he is still able to leap after ending Thrill of the Hunt via a melee attack.
- 1 This is an incomplete fix; due to the window still existing, Rengar may still sometimes be able to leap immediately following a melee attack, but he can now reduce the armor of only the first target hit (with his melee attack) instead of both his melee attack's target and the subsequent leap's target. [https://github.com/ArdaSenyurek/Rengar-Bugs/issues/112]
- Undocumented: Rengar now breaks stealth at the start of a melee attack windup, rather than the end.
- Bug Fix: No longer reduces the armor of monsters when ending Thrill of the Hunt via a melee attack.
- Bug Fix: Melee leaps no longer sometimes fail to grant Ferocity.
- Bug Fix: While the stealth buff is active, casting Flash no longer locks Rengar out of leaping for a short period of time.
- Bug Fix: Camouflage indicators are no longer sometimes missing.
- Bug Fix: Damage amplifiers to ultimate abilities now properly affect Thrill of the Hunt's bonus damage.
- Undocumented: The ability's damage is now a separate cast instance from the main attack and is tagged as proc damage instead of basic damage. This results in the following:
- The bonus damage is no longer affected by Randuin's Omen Resilience on its critical damage and Plated Steelcaps / Armored Advance Plating generally.
- The bonus damage is now able to generate an additional stack toward effects such as Electrocute and Eclipse Ever Rising Moon than intended. [https://github.com/ArdaSenyurek/Rengar-Bugs/issues/103]
- The damage is now wholly unable to trigger Malignance Hatefog, which it also previously did so inconsistently based on damage event ordering with effects such as Energized.
- Undocumented: The ability's effects are now primed via debuff on the leap's target at the start of Rengar's attack windup, and only if the windup starts after the 2-second delay, which is then consumed to apply the effects when Rengar hits the target.
- 1 Due to fuzziness, the debuff may linger for a short period of time if the leap out of Thrill of the Hunt is interrupted, allowing Rengar to consume Thrill of the Hunt's mark on the target with a subsequent attack rather than the initial, intended application. [https://github.com/ArdaSenyurek/Rengar-Bugs/issues/108]
- Undocumented / Bug: Now applies the armor reduction on the target before the ability's damage.
- Undocumented / Bug: If Rengar enters camouflage inside a brush, he will remain buffed by Unseen Predator until he performs a leap, and even if the stealth has already ended.
Patch 25.23
changeUnseen Predator
- Bug Fix: Leap from a bush no longer fails to grant stacks of Conqueror and Lethal Tempo.
Patch 25.22
changeUnseen Predator
- Bug Fix: While Profane Hydra is equipped, the attack hitting is no longer missing Cleave's VFX.
Patch 25.14
changeThrill of the Hunt
- Bug Fix: Reveal no longer persists on the last target revealed after Thrill of the Hunt expires.
Patch 25.13
buffGeneral
- Q AD Ratio: 100 - 115% → 110 - 125%
- Empowered Q AD Ratio: 130% → 140%
- E Bonus AD: 80% → 100%
Patch 25.12
changeUnseen Predator
- Bug Fix: Leap cast range is no longer limited to 1000 units (centered range). Previously this would affect leaping at certain large targets, causing the attack to fail.
Patch 25.11
buffR cooldown decreased.
Thrill of the Hunt
- Cooldown reduced to 100/90/80 seconds from 110/100/90.
Patch 25.9
changeRecommended items updated.
General
- Updated Recommended items for both his Top and Jungle roles.
Patch 25.S1.3
changeGeneral
- Bug Fix: All ability hits now properly grant one stack toward effects such as Conqueror, Phase Rush and Eclipse Ever Rising Moon.
- Upon killing Kha'Zix to emerge victorious in their Nemesis Quest, no longer causes Rengar's (if equipped) Crimson Lucidity boots to become Spellslinger's Shoes. This took place because the item ID of the former coincided with Rengar's removed trinket Bonetooth Necklace which in turn would still reward Rengar with the item ID of the latter that coincided with Rengar's removed trinket Head of Kha'Zix.
Patch 25.S1.1
changeBola Strike
- Bug Fix: No longer generates 2 stacks toward effects such as Phase Rush and Eclipse Ever Rising Moon.
Patch 14.24
buffBola Strike
- Bug Fix: No longer is sometimes prevented from generating stacks toward effects such as Phase Rush and Eclipse Ever Rising Moon.
- New Effect: Now generates two stacks toward effects such as Phase Rush and Eclipse Ever Rising Moon. This is not intended.
Patch 14.23
buffR armor shred and bonus damage increased.
Thrill of the Hunt
- Bonus damage increased to 100% AD from 50% AD.
- Armor reduction increased to 15/20/25 from 12/18/24.
Patch 14.22
changeGeneral
- Bug Fix: Recommended runes are no longer missing their secondary tree.
Patch 14.21
changeGeneral
- Recommended runes updated.
- Conqueror rune page updated.
- First Strike to Fleet Footwork.
- Electrocute page changed to Precision from Inspiration.
Patch 14.12
changeUnseen Predator
- Bug Fix: Regular and empowered leaps are now properly granted a critical strike from Sundered Sky Lightshield Strike.
Patch 14.9
buffStats
- Selection radius increased to 120 units from 70.
Unseen Predator
- Bug Fix: No longer loses Navori Quickblades Transcendence passive entirely the first time stacks are consumed, after entering combat.
- Bug Fix: An opponent buying Sundered Sky no longer causes his leap attack to always critically strike.
Patch 14.8
changeSavagery
- Now properly applies Infinity Edge critical strike damage bonus.
Patch 14.6
changeSavagery
- Bug Fix: Now properly counts as ability damage upon leaping from a bush with Unseen Predator.
Patch 14.5
buffSavagery
- New Effect: Now triggers spell effects upon dealing damage.
Patch 14.3
nerfBase health decreased. Q bonus damage decreased.
Stats
- Base health reduced to 590 from 620.
Savagery
- AD ratio reduced to 0/3.75/7.5/11.25/15% AD from 0/5/10/15/20% AD.
- Empowered AD ratio reduced to 30% AD from 40% AD.
- Bug Fix: No longer uses his basic attack's animation if Ravenous Hydra Ravenous Crescent was cast while the ability's buff was active.
Patch 13.15
changeThrill of the Hunt
- Bug Fix: On-screen warning effects for enemies have been restored.
Patch 13.14
nerfBase health regeneration decreased. Q critical strike damage conversion decreased.
Stats
- Base health regeneration reduced to 6 from 7.
Savagery
- Critical strike chance ratio reduced to 0 to 31.25% (based on critical strike chance) from 0 to 66.25% (based on critical strike chance).
Patch 13.6
changeSavagery
- Bug Fix: No longer ignores blind.
Patch 13.3
changeUnseen Predator
- Bug Fix: Primary resource bar indicating Rengar's Ferocity stacks no longer desyncs from the actual value when healed for taking down large monsters by jungle companions.
Patch 12.22
changeThrill of the Hunt
- Bug Fix: Rapid Firecannon Sharpshooter no longer extends the leap range gained from Unseen Predator.
Patch 12.11
nerfBase health decreased. R cooldown increased late.
Stats
- Base health reduced to 620 from 655.
Thrill of the Hunt
- Cooldown increased to 110/100/90 seconds from 110/90/70.
Patch 12.10
buffStats
- Base health increased to 655 from 585.
- Health growth increased to 104 from 90.
- Armor growth increased to 4.2 from 3.
- Magic resistance growth increased to 2.05 from 1.25.
Savagery
- Bug Fix: Empowered attacks against turrets now correctly grant bonus attack speed.
Patch 12.9
nerfW damage against monsters decreased.
Savagery
- Bug Fix: Empowered cast no longer plays to enemies from the fog of war.
- Bug Fix: Damage is now properly negated while blind.
- Bug Fix: Fixed a bug where he wouldn't gain bonus attack speed when cast against a turret.
Battle Roar
- Bonus monster damage reduced to 65 to 130 (based on level) from 85 to 150 (based on level).
- Bug Fix: Empowered cast no longer plays to enemies from the fog of war.
Bola Strike 2
- Bug Fix: Empowered cast no longer plays to enemies from the fog of war.
Patch 12.8
changeSavagery
- Bug Fix: No longer triggers Navori Quickblades Deft Strikes upon hitting a jungle plant with the empowered attack.
Patch 12.7
changeQ bonus damage against structures reduced. W bonus damage against monsters increased.
Unseen Predator
- Bug Fix: Fixed a bug where Gromp did not grant him a stack of Ferocity.
Savagery
- Damage against structures reduced to 60% from 100%.
Battle Roar
- Bonus monster damage increased to 85 to 150 (based on level) from 65 to 130 (based on level).
Patch 12.6
changePassive adjustments to Ferocity, leaps, and Bonetooth Necklace; new Ferocity resource bar added. Q basic attacks now always crit; damage now scales with crit chance; now applies against towers; no longer applies against plants. E cast time during leap removed; now grants true sight and some vision around target. R now also grants some vision around target.
Unseen Predator
- Ferocity fall off timer increased to 10 seconds from 8.
- Bonetooth takedown timer increased to 3 seconds from 1.5.
- Bonus attack range increased to 745 from 725.
- Bonus attack range linger duration changed to 0.35 seconds from varying between 0.3 and 0.45.
- Removed: Leaping at 0 stacks of ferocity no longer grants 1 stack.
- New Effect: Whenever he reaches 0 stacks of ferocity, his next leap now generates 1 stack, regardless of current stacks.
- New Effect: Now has a Ferocity resource bar that indicates how much Ferocity he currently has.
- Stacks generated by leaps now have a different color to indicate that the next leap will generate Ferocity.
Savagery
- New Effect: The first attack is now considered a critical strike.
- The basic attack portion can no longer critically strike.
- Can critically strike against structures.
- New Effect: Basic attack damage is now increased by 0 to 66% (based on critical strike chance).
- With Infinity Edge this is increased to 59.4/69.3/79.2/89.1/99% (based on critical strike chance).
- New Effect: Bonus damage now applies against turrets.
- New Effect: Buff is no longer consumed while attacking jungle plants.
Bola Strike
- New Effect: No longer has a cast time when cast while leaping.
- New Effect: Now grants true sight of the enemy hit for 2 seconds and sight of a 150 unit radius around them for the same duration.
Thrill of the Hunt
- New Effect: Now also grants sight of a 100 unit radius around the nearest enemy champion.
Patch 12.2
buffR passive now enables leaping from camouflage.
Unseen Predator
- Bug Fix: Leap basic attacks now correctly trigger Navori Quickblades Deft Strikes.
Thrill of the Hunt
- New Effect: Now gains Unseen Predator while camouflage from all sources.
Patch 11.24
changeBattle Roar
- Bug Fix: Can no longer sometimes be cast during Zhonya's Hourglass Stasis.
Patch 11.20
changeSavagery
- Bug Fix: Now properly uses its animation while active when using Ironspike Whip, Stridebreaker, or Goredrinker actives.
Patch 11.2
changeSavagery
- Bug Fix: Fixed a bug where he wasn't gaining bonus attack speed from the empowered cast.
Patch 11.1
nerfStats
- Base magic resistance reduced to 32 from 32.1.
Patch 10.25
buffW healing from monsters increased; now deals bonus damage to monsters.
Battle Roar
- Damage taken stored as Grey Health from monsters increased to 100% from 75%.
- New Effect: Now deals 65 to 130 (based on level) bonus magic damage against monsters.
Patch 10.22
changeThrill of the Hunt
- Bug Fix: Fixed a bug with the warning SFX and his growl SFX when near targets.
Patch 10.12
changeUnseen Predator
- Bug Fix: Name and description are no longer missing in Death Recap.
Thrill of the Hunt
- Bug Fix: No longer reduces turrets' armor.
Patch 10.4
changeUnseen Predator
- Bug Fix: Fixed a bug that allowed to trigger Tiamat and Ravenous Hydra active from range.
Patch 10.3
changeGuardian of the Sands
- Unseen Predator
- Bug Fix: Range indicators no longer pulsate in a way that makes their sizes change intermittently.
- Thrill of the Hunt
- Bug Fix: Range indicators no longer pulsate in a way that makes their sizes change intermittently.
Patch 9.5
changeThrill of the Hunt
- Bug Fix: True sight indicator from the ability is no longer misplaced on Star Guardian.
Patch 9.4
changeSavagery
- Bug Fix: Fixed incorrect base damage at rank 1 when Empowered.
Patch 9.1
changeUnseen Predator
- Bug Fix: Hands once again glow when he reaches maximum Ferocity.
Savagery
- Bug Fix: Fixed activation and trail VFX.
- Bug Fix: Fixed empowered active stab splash VFX.
Thrill of the Hunt
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
- Bug Fix: Target once again glows during Thrill of the Hunt.
SSW
- Savagery
- Bug Fix: Fixed activation and trail VFX.
- Bug Fix: Fixed empowered active stab splash VFX.
- Thrill of the Hunt
- Bug Fix: Target once again glows during Thrill of the Hunt.
Headhunter and Night Hunter
- Savagery
- Bug Fix: Fixed activation and trail VFX.
- Bug Fix: Fixed empowered active stab splash VFX.
- Thrill of the Hunt
- Bug Fix: Fixed activation VFX.
- Bug Fix: Target once again glows during Thrill of the Hunt.
Patch 8.23
changeUnseen Predator
- Bug Fix: Restored volume on leap roar.
Patch 8.17
buffThrill of the Hunt
- Cooldown reduced to 110/90/70 seconds from 130/100/70.
Patch 8.7
buffStats
- Base attack damage increased to 68 from 65.
General
- Bug Fix: Fixed a number of cases where he would stop attacking and stand still after using Savagery on an enemy champion.
Night Hunter
- Thrill of the Hunt
- Bug Fix: Player screen once again has a blue overlay when it is active.
Savagery
- Bug Fix: Fixed a bug where he would cancel move orders if he was in the middle of his Savagery attack.
Patch 8.6
buffUnseen Predator
- Lockout duration after using Savagery 2 and Bola Strike 2 reduced to 0.1 seconds from 0.25.
- Lockout only applies to the slot of the empowered ability.
- Bug Fix: Fixed a bug where gaining 4 ferocity from a leap Savagery while in the middle of Bola Strike cast time would cause Rengar to lose all ferocity without getting an empowered spell.
- Bug Fix: Can no longer leap after Hexflash out of a brush.
- Added 5 more VO lines for when Rengar gains a Bonetooth stack.
Savagery
- Empowered AD ratio increased to 40% AD from 30% AD.
- Adjusted the animation cast frame to make canceling the animation feel better.
- Bug Fix: Fixed a bug where he would get 3 fast attacks if he cast Q while leaping (should only get 2).
- Bug Fix: Fixed a bug where he would attack again instantly after landing if he cast Q while leaping.
- Bug Fix: Fixed a bug where Savagery would not grant ferocity when it missed because of dodge/blind.
Bola Strike
- Bonus AD ratio increased to 80% bonus AD from 70%.
- Empowered bonus AD ratio increased to 80% bonus AD from 70%.
- Bug Fix: Fixed a bug where casting Bola Strike when leaping with three ferocity would sometimes consume all ferocity without granting an empowered spell.
Thrill of the Hunt
- AD ratio increased to 50% AD from 30%.
Night Hunter and Mecha
- Savagery
- Bug Fix: Fixed a bug where he wasn't playing particles on the ability.
Patch 8.5
buffUnseen Predator
- Ferocity fall-off timer increased to 8 seconds from 6.
- New Effect: Only the spell used to gain full Ferocity is locked out.
- Lockout duration on gaining full Ferocity for Savagery and Bola Strike reduced to 0.1 seconds from 0.25.
Savagery
- Base damage increased to 30/60/90/120/150 from 20/50/80/110/140.
- AD ratio changed to 0/5/10/15/20% AD from 10% AD at all ranks.
- Bug Fix: Fixed a bug where the empowered attack frame was slightly faster than base Savagery.
- Bug Fix: Fixed a bug where Tiamat could sometimes cause his basic attacks to use Savagery's animation.
- Bug Fix: If Rengar was basic attacking a target before casting a spell, he'll now continue stabbing them when the spell completes rather than forgetting what he was doing and standing around awkwardly.
Bola Strike
- New Effect: If Rengar presses Savagery or Battle Roar during Bola Strike's cast time, he'll now buffer those spells and cast them when Bola Strike completes.
Thrill of the Hunt
- New Effect: Rengar's true vision now lingers on his target until the leap completes, rather than when the leap starts.
Patch 8.4
changeStats
- Base attack damage reduced to 65 from 68.
- Attack damage growth increased to 3 from 1.5.
- Base attack speed increased to 0.666 from 0.625.
- Attack speed growth reduced to 3% from 3.5%.
- Base health reduced to 585 from 586.2.
Unseen Predator
- Bonetooth Necklace trophy bonuses change:
- 1 Trophy: Changed to 1% bonus AD from 1 (+ 1% bonus AD).
- 2 Trophies: Changed to 4% bonus AD from 3 (+ 3% bonus AD).
- 3 Trophies: Changed to 9% bonus AD from 7 (+ 7% bonus AD).
- 4 Trophies: Changed to 16% bonus AD from 13 (+ 13% bonus AD).
- 5 Trophies: Changed to 25% bonus AD from 20 (+ 20% bonus AD).
- New Effect: Once Rengar's gained Bonetooth Necklace stacks from all three enemy champions on Twisted Treeline, the per-target lockout now resets so he can get his fourth and fifth stacks, capped at 5 stacks.
- Distance from target upon landing reduced to 50 from 100.
- Leap speed reduced to 1450 from 1600.
- New Effect: Now has a voice response to gaining a Bonetooth Necklace stack and generating Ferocity.
- Bug Fix: No longer repeatedly use a VO line when reaching maximum Ferocity stacks.
Savagery - Rework
- Removed Active: Rengar slashes all enemies in an arc in the target direction before piercing all enemies in line, dealing 30/50/70/90/110 (+ 20/30/40/50/60% bonus AD) physical damage per strike.
- Removed Empowered Active: Savagery's total physical damage is increased to 120 to 392 (based on level) (+ 220% bonus AD).
- New Active: Rengar's next two basic attacks gain 40% bonus attack speed, with the first within 3 seconds also dealing 20/50/80/110/140 (+ 10% AD) bonus physical damage. The first basic attack also gains 25 bonus range (Unseen Predator range unaffected).
- New Empowered Active: Savagery's bonus physical damage is increased to 30 to 240 (based on level) (+ 30% AD) and applying it grants Rengar 50% to 101% (based on level) bonus attack speed for 5 seconds.
- It grants Ferocity and attack speed against turrets, but does not deal bonus damage.
- Ability icon reverted to the icon before V6.22.
- Particles and sounds have been added/re-added to support the old ability animation and buffs. This includes stuff for skins.
Battle Roar
- Cooldown reduced to 16/14.5/13/11.5/10 seconds from 20/18/16/14/12.
Thrill of the Hunt
- Enemy vision range reduced to 1600 at all ranks from 2000/3000/4000.
- Rengar vision range changed to 2500/3000/3500 from 2000/3000/4000.
- Bonus movement speed increased to 40/50/60% from 40% at all ranks.
- Removed: Closest enemy leap guarantees a critical strike.
- New Effect: Closest enemy leap deals 30% AD bonus physical damage and shred the target's armor by 12/18/24 for 4 seconds.
- New Effect: The closest enemy to Rengar alerts all allies within 1200 range about his presence.
- New Effect: Enemies revealed by Thrill of the Hunt stay revealed for the spell's duration.
General
- Bug Fix: Can no longer gain Mana Potion from Kleptomancy.
Savagery
- Bug Fix: Fixed a bug where the empowered attack fizzled if Savagery's buff expired during the attack animation.
Patch 8.2
changeHeadhunter
- Thrill of the Hunt
- Bug Fix: Chromas true sight SFX no longer persist on an enemy target.
Patch 7.23
changeMecha
- Unseen Predator
- Bug Fix: VO for the first and second stack of Bonetooth Necklace have been restored.
Patch 7.22
buffSavagery
- Base damage per strike increased to 30/50/70/90/110 from 25/45/65/85/105.
Bola Strike
- Base damage increased to 55/100/145/190/235 from 50/95/140/185/230.
Patch 7.21
changeHeadhunter
- Thrill of the Hunt
- Bug Fix: No longer incorrectly plays classic "Predator" SFX when he activates the ability.
Patch 7.18
buffStats
- Base armor increased to 25 from 22.
Patch 7.13
changeGeneral
- Bug Fix: No longer has some attack/kill lines that are global for all players.
Patch 7.7
nerfSavagery
- Base damage reduced to 25/45/65/85/105 from 35/55/75/95/115.
- Bonus AD ratio reduced to 20/30/40/50/60% bonus AD from 30/40/50/60/70% bonus AD.
Patch 7.5
nerfStats
- Base armor reduced to 22 from 25.88.
Battle Roar
- Damage taken stored as Grey Health against monsters reduced to 75% from 100%.
Patch 7.3
nerfSavagery
- Dash distance reduced to 150 from 200.
Battle Roar
- Removed: Grants him crowd control immunity for 1.5 seconds.
Thrill of the Hunt
- Duration reduced to 12/16/20 seconds from 14/22/30.
Patch 7.2
changeUnseen Predator
- Bug Fix: Range indicator is now consistent across all skins.
Patch 6.24
changeStats
- Attack damage growth increased to 1.5 from 1.
Bonetooth Necklace
- Flat attack damage bonus increased to 1/3/7/13/20 AD from 1/3/6/10/15 AD.
- Bonus attack damage reduced to 1/3/7/13/20% bonus AD from 2/6/12/20/30% bonus AD.
- Bug Fix: Fixed a bug where Bonetooth Necklace was granting % total attack damage instead of % bonus attack damage.
Savagery
- Base damage per strike reduced to 35/55/75/95/115 from 40/60/80/100/120.
Bola Strike
- Base damage reduced to 50/95/140/185/230 from 50/100/150/200/250.
Patch 6.23
changeBonetooth Necklace
- Bug Fix: Fixed a bug causing Bonetooth Necklace to stop working if Rengar was revived through Guardian Angel or Chronoshift.
Patch 6.9
changeUnseen Predator
- Fixed a bug where the empowered attack wasn't trigger Kircheis Shard's bonus damage nor its upgrades.
Savagery
- Fixed a bug where some on-hit effects weren't applying to the Savagery-empowered attack - including Dead Man's Plate and Sheen.
Bola Strike
- Fixed a bug where Bola Strike was using target location instead of target direction input. This would cause him to throw the bola in a seemingly random direction if he was displaced during the cast time, including being displaced by Flash or Unseen Predator.
- Fixed a bug where the cast time on Bola Strike was sometimes shorter than 0.25 seconds.
- Fixed a bug where gaining 5 Ferocity during the cast time of Bola Strike would cause Bola Strike to consume the Ferocity upon completing the cast time, wasting the empowerment. This happens if his ultimate is active.
Thrill of the Hunt
- Fixed a bug where using an ability to exit stealth would sometimes cause his ultimate to only grant him 4 Ferocity over 5 seconds instead of 5.
Patch 6.7
changeGeneral
- Bug Fix: Rengar's basic abilities to have no cooldown.
Patch 6.3
changeUnseen Predator
- Removed: Landing just short to the target.
Bola Strike
- Cast time reduced to 0.125 seconds from 0.25.
- New Effect: Is now cast sightly behind Rengar while Unseen Predator.
- Bug Fix: Bola Strike wouldn't fire if Rengar was disabled during the cast time.
Patch 6.2
changeUnseen Predator
- Rengar now lands just short of his target to prevent a follow-up Bola Strike from going over-head.
Savagery 2
- AD ratio reduced to 130% AD from 150% AD.
- AD amplifier increased to 20% AD from 10% AD.
Bola Strike
- Cast time while Unseen Predator increased to 0.25 from instant cast.
- New Effect: Attempting to cast with the cursor outside maximum range will make Rengar cast the ability in that direction rather than pathing into range.
Thrill of the Hunt
- Exclamation mark range increased to 1450 from 1250.
Patch 5.4
changeBonetooth Necklace
- Trophy effect moved into Rengar's passive - items removed.
Patch 4.21
changeGeneral
- Fixed a bug where it benefited from cooldown reduction.
Patch 4.15
changeThrill of the Hunt
- The stealth indicator no longer persists through death if Rengar dies after casting Thrill of the Hunt but before gaining the stealth effect.
Patch 4.14
changeGeneral
- Fixed a bug where Rengar would not gain Unseen Predator on his attacks if he Flashed into a brush.
Head of Kha'Zix
- Special Bonus: Rengar gains increased vision range while in a brush.
Thrill of the Hunt
- Enemy warning radius increased to 1250 from 1000.
- Warning indicator now always appears if Rengar is within the radius from only appearing if Rengar was in the line-of-sight.
- Cooldown increased to 150 / 110 / 70 seconds from 120 / 95 / 70.
Patch 4.12
changeGeneral
- Rengar now correctly says a line whenever he upgrades his Bonetooth Necklace.
Savagery
- Fixed a bug where the ability was triggering on-hit effects twice.
Patch 4.11
changeBola Strike 2
- Empowered Bola Strike now correctly slows on top of the root
Patch 4.9
changeUnseen Predator
- Next attack after leap now correctly starts when Rengar lands, rather than when he's midair.
Savagery / Savagery 2
- The bonus damage can no longer critically strike.
- The base attack damage portion can still critically strike.
- Bugfix: Fixed a bug where empowered Savagery's bonus damage could be triggered multiple times using Unseen Predator.
Patch 4.7
changeUnseen Predator
- Fixed a bug where using an empowered ability immediately after ranking it put the base ability on cooldown.
Savagery
- Bug fix: The bonus damage now applies life steal.
Bonetooth Necklace
- Fixed a bug where stacks were being lost upon switching trinkets.
Patch 4.6
buffSavagery
- Attack animation speed increased by 40%.
- Bonus damage increased to 30/60/90/120/150 from 20/40/60/80/100.
Savagery 2
- Attack animation speed increased by 40%.
- Bonus damage increased to 30-240 by champion level from 20-235 by champion level.
Thrill of the Hunt
- Stealth alert now only appears if enemies would be able to see Rengar out of stealth.
Patch 4.5
buffStats
- Base armor increased to 20 from 16.
- Base health increased to 525 from 520.
- Health per level increased to 90 from 85.
Bonetooth Necklace
- Item reclassified as a trinket and is now free. It is available in four different versions: Scrying Orb, Sweeping Lens, Warding Totem and Green (for maps where sight trinkets are unavailable). Upgrades at 6 Trophies.
- Attack damage and attack damage per level removed.
- Trophy passive given the name "Mementos of the Hunt". All trophy bonuses changed.
- 3 Trophies - Rengar gains flat movement speed while out of combat or while in brush.
- 6 Trophies - Unseen Predator range is increased by 125.
- 12 Trophies - Thrill of the Hunt stealth duration is increased.
- 20 Trophies - Thrill of the Hunt's bonus movement speed is doubled.
- Trophies are no longer lost on-death.
Savagery
- Time to trigger the enhanced attack increased to 3 seconds from 2.
- Base damage changed to 20 / 40 / 60 / 80 / 100 from 30 / 60 / 90 / 120 / 150.
- Attack damage scaling increased to (+100 / 105 / 110 / 115 / 120 % AD) from (+100% AD) at all ranks.
- Cooldown reduced to 6 / 5.5 / 5 / 4.5 / 4 seconds from 8 / 7.5 / 7 / 6.5 / 6.
- Bonus attack speed removed.
- Savagery can no longer be triggered on towers.
- Bug fix: The ability's damage is no longer affected when the attack critical strikes.
Savagery 2
- Damage changed to 10 + (10 * level) (+150% AD) from 30 / 60 / 90 / 120 / 150 (+200% AD).
- Attack speed changed to 47 + (3 * level) % from 60 / 70 / 80 / 90 / 100%.
- Attack speed duration increased to 5 seconds from 4.
- Now additionally increases his attack damage by 10% for 5 seconds.
Battle Roar
- Cooldown changed to 12 seconds from 15 / 14 / 13 / 12 / 11.
- Bonus resistances reduced to 10 / 15 / 20 / 25 / 30 from 15 / 22 / 29 / 36 / 43.
- Bonus resistances duration increased to 4 seconds from 3.
- Bonus resistances are now granted regardless of if Rengar hits an enemy, but are now increased by 50% for every enemy champion or large monster hit.
Battle Roar 2
- Damage changed to 25 + (15 * level) (+80% AP) from 50 / 80 / 110 / 140 / 170 (+80% AP).
- Healing reduced to 8 + (4 * level) from 20 + (10 * level).
- Bonus healing per 1% of missing health increased to 6.25% from 1%.
Bola Strike
- Now a linear, collision skill shot instead of a targeted ability.
- Range increased to 1000 from 550.
- Damage changed to 50 / 100 / 150 / 200 / 250 from 60 / 105 / 150 / 195 / 240.
- Slow increased to 60 / 65 / 70 / 75 / 80% from 50 / 55 / 60 / 65 / 70%.
- Cooldown changed to 10 seconds from 12 / 11 / 10 / 9 / 8.
Bola Strike 2
- Damage changed to 25 + (25 * level) (+70% bonus AD) from 60 / 105 / 150 / 195 / 240 (+70% bonus AD).
- Snare duration increased to 1.75 seconds from 1 second.
Thrill of the Hunt
- Bonus movement speed while stealthed reduced to 15% at all ranks from 20 / 25 / 30%, and now only applies while moving toward an enemy champion.
- No longer grants ferocity generation while stealthed.
- Now grants 25 / 35 / 45% bonus movement speed and ferocity generation for 5 seconds after exiting stealth.
- Enemies are now made aware when Rengar is within 1000 units of them, similar to Blood Scent.
- Cooldown reduced to 120 / 95 / 70 seconds from 140 / 105 / 70.
Patch 4.1
changeSavagery / Savagery 2
- Time to trigger the enhanced attack reduced to 2 seconds from 6.
- It is no longer possible to use Savagery more than twice in succession.
Battle Roar 2
- Healing reduced to 20 + (10 × level) from 40 + (20 × level).
- Healing is now increased by 1% for every 1% of Rengar's missing health.
Patch 3.13
changeThrill of the Hunt
- Rengar now de-stealths the moment he starts leaping, rather than mid-leap
Patch 1.0.0.154
buffBonetooth Necklace
- Now grants +5 attack damage.
Unseen Predator
- Fixed a bug where Rengar could leap while rooted.
Savagery
- Attack speed duration increased to 4 seconds from 3.
- Fixed a bug where Savagery could be used three times consecutively.
Battle Roar
- Empowered Battle Roar now heals for 60-400 (based on champion level) instead of 10% of Rengar’s health.
Thrill of the Hunt
- Initial delay reduced to 1 second from 1.25.
- Stealth duration increased to 7 seconds from 5.
Patch 1.0.0.153
changeBattle Roar
- Base damage reduced to 50/80/110/140/170 from 60/100/140/180/220.
- Heal reduced to 10% from 15%.
Thrill of the Hunt
- Fade time increased to 1.25 seconds from 0.75.
- Fade time now has combat-based delay (1 second per hit, up to 3 seconds).
Patch 1.0.0.150
nerfStats
- Base health regeneration reduced to 4 from 8.
- Health regeneration per level reduced to 0.4 from 0.8.
Bonetooth Necklace
- No longer grants a base +10 attack damage.
Savagery 2
- Attack damage ratio reduced to 2.0 from 2.5.
Thrill of the Hunt
- Stealth duration reduced to 5 seconds from 7.
- Cooldown increased to 140/105/70 seconds from 120/85/50.
Patch 1.0.0.149
changeGeneral
- Fixed a bug where Rengar could double jump.
Patch 1.0.0.148
nerfSavagery
- Cooldown increased to 8/7.5/7/6.5/6 seconds from 6 seconds at all ranks.
Battle Roar
- Damage reduced to 60/100/140/180/220 from 75/120/165/210/255.
- Armor and magic resist bonus reduced to 15/22/29/36/43 from 20/30/40/50/60.
Patch 1.0.0.146
changeUnseen Predator
- Now leaps directly on top of the target instead of slightly behind them.
Bola Strike
- Fixed: Bola Strike will no longer fail to cast.
Rengar added to League of Legends
Released on August 21
General
- After the completion of some further testing on PBE, Rengar was released seven days after the actual patch.
Unseen Predator (Innate)
- While in brush or stealth, Rengar will leap at the target when using his basic attack. Rengar builds 1 Ferocity with each ability he uses on enemies. When reaching 5 Ferocity, Rengar's next ability becomes empowered, granting it a bonus effect.
Savagery (Q)
- Rengar's next basic attack deals bonus damage and grants him increased Attack Speed for a short duration.
- Ferocity Bonus: Rengar deals enhanced damage and his Attack Speed bonus increases.
Battle Roar (W)
- Rengar lets out a battle roar, damaging enemies and gaining bonus Armor and Magic Resist for a short duration.
- Ferocity Bonus: Rengar heals himself for a percentage of his maximum health.
Bola Strike (E)
- Rengar throws a bola at his target, slowing them for a short duration.
- Ferocity Bonus: Rengar roots the target.
Thrill of the Hunt (Ultimate)
- Rengar activates his predatory instincts, stealthing and revealing all enemy champions in a large radius around him. He gains Movement Speed and rapidly generates Ferocity while stealthed.
