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Aatrox LoL Patch HistoryPC

Aatrox

Fighter

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Aatrox was last buffed in Patch 26.2 (). Across 65 patches, Aatrox has received 20 buffs, 12 nerfs, 32 adjustments since release in Patch 3.8.

Abilities
Deathbringer StancePC
Passive - Deathbringer Stance

Innate: Periodically, Aatrox empowers his next basic attack to gain 50 bonus range and deal bonus magic damage equal to 4% - 10.71% (based on level) of the target's maximum health, capped at 100 - 345.88 (based on level) against monsters. Deathbringer Stance's damage applies life steal. Aatrox heals for the post-mitigation bonus damage dealt, reduced to 25% against minions.

Whenever Aatrox hits at least one enemy champion or large monster with a basic attack on-hit or an ability, Deathbringer Stance's current cooldown is reduced by 2 seconds, doubled to 4 if he hits with the Sweetspot of The Darkin Blade.

The Darkin BladePC
Q - The Darkin Blade
CD: 14 / 12 / 10 / 8 / 6
Cast Time: 0.6
Range: Varied
Effect Radius: Varied

Aatrox can activate The Darkin Blade three times before the ability goes on cooldown, with a 1-second static cooldown between casts. If Aatrox does not recast the ability within 4 seconds of the previous cast, it goes on cooldown.

First Cast Damage: 10 / 25 / 40 / 55 / 70 (+ 60 / 67.5 / 75 / 82.5 / 90% AD)
First Sweetspot Damage: 17 / 42.5 / 68 / 93.5 / 119 (+ 102 / 114.75 / 127.5 / 140.25 / 153% AD)

Active: Aatrox performs a strike with his greatsword for each of the three casts, dealing physical damage to enemies hit within an area. Enemies hit within a Sweetspot of the area take 70% bonus damage and are also airborne for 0.25 seconds. Each subsequent cast gains 25% more damage.

First Cast: Aatrox's first strike affects a 625 times 180-unit rectangular area in the target direction, with him centered on the back line and the Sweetspot at the farthest edge.

Second Cast: Aatrox's second strike affects a trapezoidal area in the target direction, with the Sweetspot at the farthest edge. The hitbox begins 100-units behind Aatrox and extends 475-units in front of him, measuring between 300 and 500-units wide from behind to in front.

Third Cast: Aatrox's third strike affects a 300-radius circular area centered on a target location that is 200 units in front of him, with a 180-radius Sweetspot within.

Infernal ChainsPC
W - Infernal Chains
CD: 20 / 18 / 16 / 14 / 12
Cast Time: 0.25
Range: 825 / 765

Active: Aatrox sends a chain in the target direction that deals physical damage to the first enemy hit, doubled against minions, and slow them for 1.5 seconds.

Physical Damage: 30 / 40 / 50 / 60 / 70 (+ 40% AD)
Minion Damage: 60 / 80 / 100 / 120 / 140 (+ 80% AD)
Slow: 25 / 27.5 / 30 / 32.5 / 35%
Total Damage: 60 / 80 / 100 / 120 / 140 (+ 80% AD)

If this hits an enemy champion or large monster, a tether is formed between the target and the ground beneath them for 1.5 seconds, during which they are true sight.

If the tether is not broken by the end of its duration, the target is dealt the same physical damage again and airborne to the center of the area.

Umbral DashPC
E - Umbral Dash
CD: 9 / 8 / 7 / 6 / 5
Cast Time: None
Range: 75 / 300 / 500

Passive: Aatrox heals for 16% (+ 1.1% per 100 bonus health) of non- persistent damage post-mitigation damage he deals against enemy champions.

Active: Aatrox dash in the target direction.

Umbral Dash basic attack reset Aatrox's basic attack timer and can be cast during his other abilities without cancelling them and vice versa.

World EnderPC
R - World Ender
CD: 120 / 100 / 80
Cast Time: 0.25
Effect Radius: 600

Active: Aatrox unleashes his true form for 10 seconds, fearing nearby enemy minions and monsters for 3 seconds, during which they are gradually slow by up to 99% over the duration. He also gains bonus movement speed that decays by 10% of the current bonus every 0.25 seconds, lasting until World Ender has ended.

Bonus Movement Speed: 60 / 80 / 100%
Bonus Attack Damage: 20 / 30 / 40% AD
Increased Healing: 50 / 75 / 100%

Whenever Aatrox scores a champion takedown, he extends the duration by 5 seconds, up to its original length, and becomes unleashed again.

During World Ender, Aatrox gains bonus attack damage, has 5% increased size, is ghosted, and receives increased heal from all sources.

Aatrox can move during World Ender's cast time.

Base Stats

Health: 650
Health Per Level: 114
Attack Damage: 60
AD Per Level: 5
Attack Speed: 0.651
AS Per Level: 2.5
Armor: 38
Armor Per Level: 4.8
Magic Resist: 32
MR Per Level: 2.05
Movement Speed: 345
Range: 175
Health Regen: 3
HP Regen Per Level: 0.5
Patch 26.2buff

Aatrox has struggled to find a place on the Rift in the new season with split pushing on the rise and fewer chances to flex his team fighting strengths. We're giving him some additional power this patch, primarily in the jungle, where his growing audience has been kneecapped, as well as in the top lane where he could use more ways to benefit from experience. We hope this satiates Aatrox players, especially those with Endless Hunger.

Deathbringer Stance

  • Health ratio increased to 4 to 10% (based on level) of target's maximum health from 4 to 8% (based on level).

The Darkin Blade

  • Bonus monster damage increased to 25 from 15.
Patch 25.23buff

Here's a fun story: Aatrox's VGU was slated for the jungle for part of his early development before being shipped as a top laner. He's a very interesting champion with fun mechanics to play around, so we're alleviating some max-HP caps and adding some jungle juice to see how he performs in this new role.

Deathbringer Stance

  • Monster damage cap increased to 100 to 320 (based on level) from 100 at all levels.

The Darkin Blade

  • New Effect: Now deals 40 bonus physical damage to monsters, affected by the subsequent cast and Sweetspot damage modifiers.
Patch 25.12buff

Passive and E healing increased.

Deathbringer Stance

  • Heal increased to 100% of post-mitigation damage from 80%.
  • Minion heal increased to 25% of post-mitigation damage from 20%.

Umbral Dash

  • Heal health ratio increased to 1.1% per 100 bonus health from 0.9%.
Patch 25.11buff

Passive damage decreased. Q Sweet Spot damage increased. W damage type changed to physical.

Deathbringer Stance

  • Damage health ratio reduced to 4 to 8% (based on level) of the target's maximum health from 4 to 12% (based on level).

The Darkin Blade

  • Sweetspot bonus damage increased to 70% from 60%.
  • First cast sweetspot base damage increased to 17/42.5/68/93.5/119 from 16/40/64/88/112.
  • Second cast sweetspot base damage increased to 21.25/53.125/85/116.875/148.75 from 20/50/80/110/140.
  • Third cast sweetspot base damage increased to 25.5/63.75/102/140.25/178.5 from 24/60/96/132/168.
  • Maximum base damage increased to 63.75/159.375/255/350.625/446.25 from 60/150/240/330/420.
  • First cast sweetspot AD ratio increased to 102/119/136/153/170% AD from 96/112/128/144/160% AD.
  • Second cast sweetspot AD ratio increased to 127.5/148.75/170/191.25/212.5% AD from 120/140/160/180/200% AD.
  • Third cast sweetspot AD ratio increased to 153/178.5/204/229.5/255% AD from 144/168/192/216/240% AD.
  • Maximum AD ratio increased to 382.5/446.25/510/573.75/637.5% AD from 360/420/480/540/600% AD.

Infernal Chains

  • Damage type changed to physical from magic.
Patch 25.10change

Infernal Chains

  • Bug Fix: Now once again has the proper tooltip description for the debuff after a tooltip change to Aurora in patch 25.09 unintentionally affected it.
Patch 25.4change

Infernal Chains

  • Bug Fix: Corrected tether visual.
Patch 25.S1.3change

The Darkin Blade

  • Bug Fix: In the floating text display, now uses the proper enhanced physical damage icon when enemies are hit by a Sweetspot, instead of the physical critical strike icon.
Patch 14.23change

Deathbringer Stance

  • Bug Fix: Attack can now trigger both this ability's damage and any and on-hit effects when the attack kills the target. Deathbringer Stance's damage is no longer discarded, previously causing Aatrox to lose the healing.
Patch 14.22nerf

R damage decreased.

World Ender

  • Bonus attack damage reduced to 20/30/40% AD from 20/32.5/45% AD.
Patch 14.17change

Umbral Dash

  • Bug Fix: Issued basic attacks no longer unintentionally cancel when dashing towards an enemy.
Patch 14.14change

Deathbringer Stance

  • Bug Fix: Attack now triggers attack effects if damage originating from Deathbringer Stance would have killed the target.
  • The attack effects' damage now applies first/is prioritized, which may lead to losing the ability's healing.
Patch 14.12change

Health regeneration growth decreased, armor growth increased. E healing decreased, no longer increased during World Ender. R increased healing increased.

Stats

  • Health regeneration growth reduced to 0.5 from 1.
  • Armor growth increased to 4.8 from 4.45.

Umbral Dash

  • Healing reduced to 16% at all ranks from 18/19.5/21/22.5/24%.
  • Removed: Healing is no longer increased to 20/24/28/32/36% during World Ender.
  • New Effect: Healing now scales with 0.9% per 100 bonus health.

World Ender

  • Healing amplification increased to 50/75/100% from 25/35/45%.
Patch 14.9change

Infernal Chains

  • Bug Fix: The timing of the damage is no longer unsynced with the tether. Previously, the target would still sometimes be dealt damage after properly breaking the tether.

Umbral Dash

  • Bug Fix: No longer references to his long-deprecated ammo system.
Patch 14.4buff

Deathbringer Stance

  • Cooldown reduced to 22 to 10 (based on level) seconds from 24 to 12 (based on level).
  • Bug Fix: Empowered attack no longer reduces the cooldown by 2 seconds.

Infernal Chains

  • Bug Fix: Potentially fixed inconsistencies with the tether pulling a target when they leave the area at the last 0.25 seconds of the duration.
Patch 13.20change

World Ender

  • Bug Fix: VFX for bonus movement speed no longer disappears prematurely when the buff refreshes upon takedown.
Patch 13.17change

Passive damage type adjusted to magic damage. W damage type adjusted to magic damage.

Deathbringer Stance

  • Damage type changed to magic from physical.

Infernal Chains

  • Damage type changed to magic from physical.
Patch 13.15nerf

Q damage decreased.

The Darkin Blade

  • First cast AD ratio reduced to 60/67.5/75/82.5/90% AD from 60/70/80/90/100% AD.
  • Second cast AD ratio reduced to 75/84.375/93.75/103.125/112.5% AD from 75/87.5/100/112.5/125% AD.
  • Third cast AD ratio reduced to 90/101.25/112.5/123.75/135% AD from 90/105/120/135/150% AD.
  • First cast sweetspot AD ratio reduced to 96/108/120/132/144% AD from 96/112/128/144/160% AD.
  • Second cast sweetspot AD ratio reduced to 120/135/150/165/180% AD from 120/140/160/180/200% AD.
  • Third cast sweetspot AD ratio reduced to 144/162/180/198/216% AD from 144/168/192/216/240% AD.
  • Maximum AD ratio reduced to 360/405/450/495/540% AD from 360/420/480/540/600% AD.
Patch 13.14change

Q damage increased, minion damage modifier increased.

The Darkin Blade

  • First cast base damage reduced to 10/25/40/55/70 from 10/30/50/70/90.
  • Second cast base damage reduced to 12.5/31.25/50/68.75/87.5 from 12.5/37.5/62.5/87.5/112.5.
  • Third cast base damage reduced to 15/37.5/60/82.5/105 from 15/45/75/105/135.
  • First cast AD ratio increased to 60/70/80/90/100% AD from 60/65/70/75/80% AD.
  • Second cast AD ratio increased to 75/87.5/100/112.5/125% AD from 75/81.25/87.5/93.75/100% AD.
  • Third cast AD ratio increased to 90/105/120/135/150% AD from 90/97.5/105/112.5/120% AD.
  • First cast sweetspot base damage reduced to 16/40/64/88/112 from 16/48/80/112/144.
  • Second cast sweetspot base damage reduced to 20/50/80/110/140 from 20/60/100/140/180.
  • Third cast sweetspot base damage reduced to 24/60/96/132/168 from 24/72/120/168/216.
  • Maximum base damage reduced to 60/150/240/330/420 from 60/180/300/420/540.
  • First cast sweetspot AD ratio increased to 96/112/128/144/160% AD from 96/104/112/120/128% AD.
  • Second cast sweetspot AD ratio increased to 120/140/160/180/200% AD from 120/130/140/150/160% AD.
  • Third cast sweetspot AD ratio increased to 144/168/192/216/240% AD from 144/156/168/180/192% AD.
  • Maximum AD ratio increased to 360/420/480/540/600% AD from 360/390/420/450/480% AD.
  • Minion damage increased to 55/60/65/70% (at level 1/6/11/16) from 55% at all levels.
Patch 13.11change

General

  • Bug Fix: Mecha and Lunar Eclipse no longer return to and freeze into their idle pose when their Recall animation was paused.

The Darkin Blade

  • Bug Fix: VFX of the third cast on some skins no longer render above impassable terrain.
Patch 13.9buff

Passive damage increased. R movement speed increased.

Deathbringer Stance

  • Damage health ratio increased to 4 to 12% (based on level) of target's maximum health from 4 to 10% (based on level).

World Ender

  • Bonus movement speed increased to 60/80/100% from 50/65/80%.
Patch 13.5buff

W cooldown decreased late, slow now increases with rank. R bonus AD granted increased later.

Infernal Chains

  • Slow increased to 25/27.5/30/32.5/35% from 25% at all ranks.
  • Cooldown reduced to 20/18/16/14/12 seconds from 20/18.5/17/15.5/14.

World Ender

  • Bonus attack damage increased to 20/32.5/45% AD from 20/30/40% AD.
Patch 13.1nerf

Passive damage decreased. E increased healing from R decreased. R bonus movement speed decreased.

Deathbringer Stance

  • Damage health ratio reduced to 4 to 10% (based on level) of the target's maximum health from 5 to 12% (based on level).

Umbral Dash

  • Healing during World Ender reduced to 20/24/28/32/36% from 25/30/35/40/45%.

World Ender

  • Bonus movement speed reduced to 50/65/80% from 60/80/100%.
Patch 12.20nerf

Passive heal decreased.

Deathbringer Stance

  • Heal reduced to 80% of post-mitigation damage from 100%.
Patch 12.14change

Health growth increased. E’s healing passive decreased late. R bonus healing decreased late.

Stats

  • Health growth increased to 114 from 104.

Umbral Dash

  • Healing reduced to 18/19.5/21/22.5/24% from 18/20/22/24/26%.
  • Healing during World Ender unchanged.

World Ender

  • Healing amplification reduced to 25/35/45% from 25/40/55%.
Patch 12.10change

Stats

  • Base health increased to 650 from 580.
  • Health growth increased to 104 from 90.
  • Armor growth increased to 4.45 from 3.25.
  • Magic resistance growth increased to 2.05 from 1.25.

Umbral Dash

  • Healing reduced to 18/20/22/24/26% from 20/22.5/25/27.5/30%.
  • Healing during World Ender reduced to 25/30/35/40/45% from 26/32/38/44/50%.

World Ender

  • Healing amplification reduced to 25/40/55% from 30/45/60%.
Patch 12.7change

General

  • Bug Fix: Voice lines now properly play when the conditions are met.
Patch 12.4buff

Q Sweetspot bonus damage increased.

The Darkin Blade

  • Sweetspot bonus damage increased to 60% from 50%.
Patch 11.19buff

W cooldown decreased.

Infernal Chains

  • Cooldown reduced to 20/18.5/17/15.5/14 seconds from 26/23/20/17/14.
Patch 11.2change

E’s self-healing now increases during R. R self-healing decreased.

Umbral Dash

  • New Effect: Healing against champions is now increased to 26/32/38/44/50% during World Ender.

World Ender

  • Healing amplification reduced to 30/45/60% from 50/75/100%.
Patch 11.1nerf

Stats

  • Base magic resistance reduced to 32 from 32.1.
Patch 10.20buff

R self-healing increased later.

World Ender

  • Healing amplification increased to 50/75/100% from 50/60/70%.
Patch 10.17buff

R Bonus damage ratio increased later.

World Ender

  • Bonus attack damage increased to 20/30/40% AD from 20/25/30% AD.
Patch 10.15change

World Ender

  • Bug Fix: Now properly fears and stops Zyra enraged Deadly Spines.
Patch 10.11change

Deathbringer Stance

  • Bug Fix: Now properly heals when attacking an enemy Malphite with Granite Shield.

Umbral Dash

  • Bug Fix: Now properly heals when attacking an enemy Malphite with Granite Shield.
Patch 10.9change

General

  • Taunt lines have been moved to his joke.
  • Three of his old ultimate's revive lines have been repurposed as his taunt.

World Ender

  • Undocumented: No longer cancels when going into a resurrection or when Death's Dance has higher bleeding than his current health.
Patch 9.19buff

Q minion damage reduction decreased.

The Darkin Blade

  • Damage against minions increased to 55% from 40% at all levels.
Patch 9.18nerf

Passive now heals for less against minions. Q damage to minions reduced and flattened.

Deathbringer Stance

  • Healing against minions reduced to 25% from 100%.

The Darkin Blade

  • Damage against minions reduced to 40% at all levels from 50 to 100% (based on level).
Patch 9.14buff

Stats

  • Health regeneration growth increased to 1 from 0.75.

World Ender

  • Removed: If Aatrox takes down at least one champion, taking lethal damage during World Ender no longer resurrection him over 3.25 seconds, during which he is untargetable, invulnerable, slow by 99%, unable to basic attack, cast abilities, or use summoner spells or item actives and heals himself for 30% of his maximum health. While reviving, The Darkin Blade recast timer is locked.
  • Healing amplification increased to 50/60/70% from 40/55/70%.
  • Cooldown reduced to 120/100/80 seconds from 140/120/100.
Patch 9.12change

Deathbringer Stance

  • Cooldown changed to 24 to 12 (based on level) seconds from 15 at all levels.

World Ender

  • Bonus healing changed to self-healing only from all incoming healing.
Patch 9.9change

Stats

  • Base health regeneration reduced to 3 from 8.

Deathbringer Stance

  • Removed: No longer inflicts Mutilator against enemy champions, reducing healing and shielding by 40% for 3 seconds.
  • New Effect: Now heals for bonus physical damage dealt.
  • Damage reduced to 5 to 10% (based on level) of the target's maximum health from 8 to 16% (based on level).
  • Static cooldown reduced to 15 seconds from 25.
  • Removed: Cooldown is reduced by 2 seconds when Aatrox casts an ability or hits a champion with the edge of The Darkin Blade.
  • New Effect: Cooldown is reduced by 2 seconds when Aatrox damages a champion or large monster with a basic attack or an ability or when he hits an enemy champion with the edge of The Darkin Blade.
  • Maximum bonus damage against monsters reduced to 100 from 400.
  • Attack frame adjusted to match other basic attacks.

The Darkin Blade

  • New Effect: Cooldown now begins after the most recent The Darkin Blade sequence finishes, rather than on first cast.
  • Cooldown reduced to 14/12/10/8/6 seconds from 16/15/14/13/12.
  • Base damage increased to 10/30/50/70/90 from 10/25/40/55/70.

Infernal Chains

  • Slow strength changed to 25% at all ranks from 15/20/25/30/35%.
  • Cooldown increased to 26/23/20/17/14 seconds from 18/17/16/15/14.

Umbral Dash

  • Removed: No longer grants 15/25/35/45/55 bonus AD for 1.5 seconds.
  • New Effect: Healing changed to all non-periodic champion damage from physical champion damage.

World Ender

  • New Effect: Cooldown now begins on cast, rather than after World Ender expires.
  • Cooldown reduced to 140/120/100 seconds from 160/140/120.
  • Removed: No longer removes buffs during revival.
  • New Effects:
  • After 0.25 seconds, Aatrox unleashes his true demonic form for 10 seconds, fear nearby enemy minions for 3 seconds, and gaining 60/80/100% bonus movement speed, decaying over the duration.
  • While transformed Aatrox gains increased size and 20/25/30% AD, and receives 40/55/70% increased healing.
  • With each enemy champion takedown, World Ender is extended by 5 seconds, refreshing its effects, up to the original amount. Additionally if at least one champion has been taken down, if Aatrox takes lethal damage, he will resurrection over 3.25 seconds, during which he is untargetable, invulnerable, slow by 99%, unable to basic attack, cast abilities, or use summoner spells or item actives and heals for 30% of his maximum health. While reviving, The Darkin Blade recast timer is locked.
  • Old Effects:
  • After 0.5 seconds, Aatrox unleashes his true demonic form for 10 seconds, fear nearby allied and enemy minions for 3 seconds, and for the first second gaining 120/180/240 bonus movement speed.
  • While transformed Aatrox gains increased size and 20/25/30% AD, refreshing the bonus movement speed when out-of-combat with champions and turrets.
  • Aatrox generates Blood Well equal to 15 to 50% (based on duration) of his maximum health over the duration. Taking lethal damage during World Ender resurrection Aatrox over 3.25 seconds, during which he is untargetable, slow by 25%, unable to basic attack, cast abilities, or use summoner spells or item actives and consumes the Blood Well to recover the same amount in health. While reviving, The Darkin Blade recast timer is locked.
Patch 9.6change

General

  • Bug Fix: Buff icons on the buff/debuff bar no longer show up as blank boxes.

Infernal Chains

  • Bug Fix: Now properly pulls targets even if they're untargetable.

World Ender

  • Bug Fix: Passive is no longer removed when he's reviving.
Patch 9.3change

Health regen increased. Aatrox no longer heals off damage to non-champions. E no longer stores charges but cools down faster than it previously charged.

General

  • Bug Fix: Can once again toggle his banner wings.

Stats

  • Base health regeneration increased to 8 from 5.
  • Health regeneration growth increased to 0.75 from 0.25.

Umbral Dash

  • Removed: Passive healing no longer heals for 3/3.375/3.75/4.125/4.5% of the physical damage dealt to non-champion. Now only heals on damage to champions.
  • Removed: No longer uses a 2 charges system with a recharge time of 26/22/18/14/10 seconds.
  • Cooldown increased to 9/8/7/6/5 seconds from 3/2.5/2/1.5/1.
Patch 9.2nerf

Q damage ratio decreased. E recharge time increased.

The Darkin Blade

  • AD ratio reduced to 55/60/65/70/75% AD from 64/68/72/76/80% AD.

Umbral Dash

  • Recharge time increased to 26/22/18/14/10 seconds from 24/20/16/12/8.
Patch 8.24nerf

The Darkin Blade

  • Removed: Monsters no longer take 10% AD bonus damage.

Infernal Chains

  • Bug Fix: Corrected interaction when casting Flash mid-cast. Skillshot now fires in target direction.
Patch 8.23change

World Ender

  • Active duration reduced to 10 seconds from 12.
  • Heal on revive changed to (0.5% of maximum health per 1% Blood Well, up to 80% Blood Well, and 50% of maximum health for 80% Blood Well or higher) from (0.5% of maximum health per 1% Blood Well).
  • New Effect: Resource bar now turns red when Blood Well reaches 80%.
Patch 8.18buff

Umbral Dash

  • Heal percentage increased to 20/22.5/25/27.5/30% from 20/21.25/22.5/23.75/25%.

World Ender

  • Bonus attack damage increased to 20/25/30% AD from 20/22.5/25% AD.
Patch 8.16nerf

Umbral Dash

  • Healing effectiveness against non-champions reduced to 15% from 33%.
  • Charges gained when first learning the ability reduced to 1 from 2.

World Ender

  • Cooldown increased to 160/140/120 seconds from 140/130/120.
Patch 8.14change

General

  • New: Can now toggle his banner-style wings on top of switching his sword stance [default: Ctrl + 5].

Stats

  • Base health reduced to 580 from 610.

The Darkin Blade

  • First swing base damage reduced to 10/25/40/55/70 from 20/35/50/65/80.
  • Minion damage reduced to 50% to 100% (based on level) from 65% to 100% (based on level).

Umbral Dash

  • Recharge time changed to 24/20/16/12/8 seconds from 20/18/16/14/12.

World Ender

  • Bonus attack damage increased to 20/22.5/25% AD from 20% AD.
  • New Effect: While reviving, now locks The Darkin Blade recast timer.
Patch 8.13change

General

  • Complete visual upgrade across all skins.
  • New artwork for Original.
  • Tweaked artwork for Justicar, Mecha, and Sea Hunter.
  • New voice over.
  • New lore.

Stats

  • Base attack range increased to 175 from 150.
  • Attack speed growth reduced to 2.5% from 3%.
  • Base attack damage reduced to 60 from 70.
  • Attack damage growth increased to 5 from 3.2.
  • Armor growth reduced to 3.25 from 3.8.
  • Health growth reduced to 80 from 85.
  • Base health regeneration reduced to 5 from 6.5.
  • Health regeneration growth reduced to 0.25 from 0.5.

Deathbringer Stance (Innate)

  • Innate: Aatrox's next basic attack gains 50 bonus range and deals 8% to 16% (based on level) of the target's maximum health bonus physical damage, capped at 400 against monsters. Against enemy champions also Mutilates the target for 3 seconds, reducing all healing and shielding on them by 40%.
  • Deathbringer Stance's cooldown is reduced by 2 seconds when Aatrox casts an ability or hits a champion with the edge of The Darkin Blade.
  • Static Cooldown: 25 seconds.

The Darkin Blade (Q)

  • Active: Aatrox swings his greatsword in the target direction, striking enemies in a line. The Darkin Blade can then be reactivated twice within 4 seconds, with the second cast refreshing the timer. The second cast strikes enemies in a cone and the third in the target area.
  • Each cast deals 15/30/45/60/75 (+ 64/68/72/76/80% AD) physical damage, increasing by 25% on the second cast and 50% on the third. The Darkin Blade deals 65% to 100% (based on level) damage to minions.
  • Hitting enemies at the far end of the first two casts and the center of the third deals 50% bonus damage and airborne enemies for 0.25 seconds.
  • Monsters take 10% AD bonus damage and are airborne for 0.5 seconds instead.
  • Cooldown: 16/15/14/13/12 seconds.

Infernal Chains (W)

  • Active: Aatrox smashes the ground in the target direction, creating a chain that stops on the first enemy hit, dealing 30/40/50/60/70 (+ 40% AD) physical damage, doubled against minions, and slow them for 1.5 seconds.
  • If Infernal Chains hits a champion or large monster, they are chained to the impact area. If the chained enemy is still in the impact area after 1.5 seconds, they are airborne to the center and take the same damage again.
  • Cooldown: 18/17/16/15/14 seconds.

Umbral Dash (E)

  • Passive: Aatrox heals for 15/16.25/17.5/18.75/20% of the premitigation-physical damage he deals, with a 33% effectiveness against non-champions.
  • Additionally, Aatrox periodically stores a Umbral Dash charge, up to 2 stored at once.
  • Active: Aatrox dashes in the target direction, gaining 15/25/35/45/55 bonus attack damage for 1.5 seconds.
  • Umbral Dash can be cast during his other spellcasts without interrupting them.
  • Cost: 1 charge.
  • Cooldown: 3/2.5/2/1.5/1 seconds.
  • Recharge: 20/18/16/14/12 seconds.

World Ender (R)

  • Active: After a small delay, Aatrox unleashes his true demonic form for 12 seconds, fear nearby minions for 3 seconds, and for the first second gaining 120/180/240 bonus movement speed.
  • While transformed Aatrox gains increased size and (20% AD) bonus attack damage, refreshing the bonus movement speed when out-of-combat with champions and turrets.
  • Aatrox generates Blood Well equal to 15% to 50% (based on duration) of his maximum health over the first 10 seconds. Taking lethal damage during World Ender revives Aatrox over 3.25 seconds, during which he is untargetable, invulnerable, slow by 25%, unable to basic attack, cast abilities, or use summoner spells or item actives and consumes the Blood Well to recover the same amount of health.
  • Cooldown: 160/140/120 seconds.

The Darkin Blade

  • First cast length increased to 650 from 625.
  • First cast width increased to 200 from 175.
  • Second cast length increased to 525 from 500. Sweet spot size unchanged.
Patch 8.3nerf

Stats

  • Base health regeneration reduced to 6.5 from 6.59.
Patch 7.24bbuff

Stats

  • Base attack damage increased to 70 from 68.

Dark Flight

  • Base damage increased to 20/50/80/110/140 from 10/35/60/95/120.

Blades of Torment

  • Base damage increased to 80/120/160/200/240 from 70/115/155/195/235.
Patch 7.22buff

Blood Price

  • Base damage increased to 50/85/120/155/190 from 45/80/115/150/185.

Blades of Torment

  • Base damage increased to 75/115/155/195/235 from 70/110/150/190/230.
Patch 7.19buff

Dark Flight

  • New Effect: Is now unstoppable during the descent.

Massacre

  • Bonus attack range increased to 225 from 175.
Patch 7.18change

Blood Thirst / Blood Price

  • Bug Fix: Now correctly keeps his empowered attack through his Blood Well revive.
Patch 7.16nerf

Blood Thirst / Blood Price

  • Removed: On-hit effects procing against wards.
Patch 7.15change

General

  • Bug Fix: No longer spams encounter voiceover when moving near Tryndamere.
Patch 7.14change

Dark Flight

  • Changed several interactions where it overwrotes any spell queuing commands, instead forcing the caster to immediately begin basic-attacking once the ability completed.
Patch 7.8buff

Blood Well

  • New Effect: Hellbent now also refreshes upon dealing or taking damage from monsters.
  • Bonus attack speed increased to 30/40/50/60 (at level 1/6/11/16)% from 20/30/40/50 (at level 1/6/11/16)%.

Blood Thirst

  • Missing health ratio increased to 6.5% missing health from 5% missing health.
Patch 7.6change

Blood Well

  • Passive effect "Blood Rush" renamed to "Hellbent".
  • New Effect: Blood Well bar is now light red if Aatrox is both Hellbent and can revive, dark red if he can't.
  • New Effect: After reviving Blood Well is now 100% full.

Blood Price / Blood Thirst

  • New Effect: After reviving will no longer reset.
Patch 7.5change

Blood Well

  • Rework: Aatrox fills his Blood Well through his abilities, and it empties while out of combat. When the Blood Well is filled, Aatrox gains Blood Rush for 4 seconds as the Blood Well drains. During Blood Rush, dealing or taking damage against enemy champions will completely fill the Blood Well and refresh Blood Rush duration.
  • Blood Rush: Aatrox gains 25% increased base AD and 20%/30%/40%/50% (at level 1/6/11/16) bonus attack speed. Upon taking fatal damage Aatrox will revive over 3 seconds, recovering 30% of maximum health over the duration. Aatrox cannot revive more than once every 180/160/140/120 (at level 1/6/11/16) seconds.
  • Blood Well reduced to 100 at all levels from 105 to 870 (based on level).
  • Revive effect cooldown reduced to 180/160/140/120 (at level 1/6/11/16) from 225/200/175/150 (at level 1/6/11/16).
  • Old Effect: Whenever Aatrox consumes health, he stores it into his Blood Well, which can hold up to 105 to 870 (based on level) health. The Blood Well depletes by 2% per second if Aatrox hasn't dealt or received damage in the last 5 seconds. Aatrox gains 0.3 to 0.55 (based on level)% bonus attack speed for every 1% in his Blood Well, up to a maximum of 30 to 55 (based on level)% bonus attack speed. Upon taking fatal damage, Aatrox is cleansed of all debuffs, enters stasis and drains his Blood Well, healing himself over the next 3 seconds for 36.75 to 304.5 (based on level) health (+ 100% of Blood Well's stored health) up to a maximum of 141.75 to 1174.5 (based on level) health.

Dark Flight

  • Removed: 10% current health cost.
  • Base damage reduced to 10/35/60/95/120 from 70/115/160/205/250.
  • AD ratio changed to 110% AD from 60% bonus AD.
  • New Effect: Now fills 20% of Blood Well on cast.

Blood Thirst

  • Base heal increased to 30/45/60/75/90 from 20/25/30/35/40.
  • New Effect: Heal now scales with 5% missing health.
  • Removed: Heal scaling with 25% bonus AD.
  • Removed: Healing triples while below 50% health.

Blood Price

  • Removed: 15/23.75/32.5/41.25/50 (+ 25% bonus AD) health cost.
  • Base bonus damage reduced to 30/60/90/120/150 from 60/95/130/165/200.
  • AD ratio reduced to 75% bonus AD from 100% bonus AD.
  • New Effect: Now fills 20% of Blood Well on-hit.

Blades of Torment

  • Health cost changed to 30 health from 5% current health.
  • Base damage changed to 70/110/150/190/230 from 75/110/145/180/215.
  • AD ratio increased to 70% bonus AD from 60% bonus AD.
  • Removed: Damage scaling with 60% AP.
  • Damage type changed to physical from magic.
  • Slow changed to 30/35/40/45/50% from 40% at all ranks.
  • Slow duration changed to 2 seconds at all ranks from 1.75/2/2.25/2.5/2.75.
  • New Effect: Now fills 20% of Blood Well on cast.
Patch 5.11buff

Blood Well

  • Cooldown reduced to 225/200/175/150 (at level 1/6/11/16) seconds from 225 at all levels.
Patch 5.6buff

Massacre

  • New Effect: Each enemy hit fills Blood Well by 20%
Patch 4.6change

Blood Thirst

  • Bugfix: Fixed a bug where the stance effect would sometimes trigger every 2 attacks instead of 3.
Patch 3.13nerf

Blood Well

  • Passive attack speed changed to 30/35/40/45/50/55% (upgrades every 3 champion levels) from 50% flat.

Blades of Torment

  • Damage reduced to 75/110/145/180/215 from 75/120/165/210/255.
Patch 3.8new

Aatrox added to League of Legends

Aatrox, the Darkin Blade is in this build but will be turned on at a later date.

  • Release date was June 13, 2013.