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Zoe LoL Patch HistoryPC

Zoe

Mage

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Zoe was last adjusted in Patch 25.20 (). Across 47 patches, Zoe has received 13 buffs, 7 nerfs, 26 adjustments since release in Patch 7.23.

Abilities
More Sparkles!PC
Passive - More Sparkles!

Innate: After casting an ability, Zoe empowers her next basic attack or Spell Thief bolt within 5 seconds to become projectile and deal 16 / then +4 - 20 (based on level) / then +6 - 30 (based on level) / then +8 - 24 (based on level) / then +10 - 60 (based on level) (+ 20% AP) bonus magic damage.

Paddle Star!PC
Q - Paddle Star!
Cost: 40 / 45 / 50 / 55 / 60 Mana
CD: 8.5 / 8 / 7.5 / 7 / 6.5
Cast Time: 0.25 / None
Range: 800 / 800 / Global
Effect Radius: 180

Active: Zoe shoots a star in the target direction that explodes upon hitting an enemy, dealing magic damage to nearby enemies hit. The total damage is increased by 0% - 150% (based on level).

Minimum Magic Damage: 2 / then +2 - 16 (based on level) / then +3 - 12 (based on level) / then +4 - 28 (based on level) (+ 50 / 80 / 110 / 140 / 170) (+ 60% AP)
Maximum Magic Damage: 5 / then +5 - 40 (based on level) / then +7.5 - 30 (based on level) / then +10 - 70 (based on level) (+ 125 / 200 / 275 / 350 / 425) (+ 150% AP)

The star lingers at maximum range for 1 second, during which Paddle Star! can be recast after 0.25 seconds in the duration.

Recast: Zoe redirects the star in the target path, empowering it with increased speed and radius, and resetting its damage modifier on cast. The redirected star can travel until it reaches 800-units outbound from Zoe.

Paddle Star!'s recast can be used while affected by cast-inhibiting crowd control.

Spell ThiefPC
W - Spell Thief
Cost: 1 Spell Shard
CD: 0.25
Effect Radius: Global / Global / 1500 / 525

Passive - Wheeeee: Whenever Zoe casts Spell Thief or a summoner spell, she gains bonus movement speed for a duration, and summons three bolts that orbit her for the next 10 seconds.

Bonus Movement Speed: 30 / 40 / 50 / 60 / 70%
Bonus Movement Speed Duration: 2 / 2.25 / 2.5 / 2.75 / 3 seconds
Magic Damage Per Bolt: 20 / 30 / 40 / 50 / 60 (+ 15% AP)
Total Magic Damage: 60 / 90 / 120 / 150 / 180 (+ 45% AP)

If Zoe is not affected by complete crowd control, she shoots one bolt at a time at the nearest non- sleep enemy in range, prioritizing her attack target, dealing magic damage with each bolt.

Passive: Whenever a nearby enemy champion casts a specific summoner spell or item active, they drop the corresponding Spell Shard onto the ground that grants sight over a 100-radius area and remains for 40 seconds. Enemy minions have a 10% chance to spawn with a random Spell Shard that drops and remains for 20 seconds if Zoe kills them. Allied champions that kill them will cause the orb to drop only if Zoe is nearby.

Zoe can collect a Spell Shard by moving directly onto it, holding it for up to 60 seconds. Collecting a new Spell Shard replaces the current one.

Active: Zoe mimics the active effect of the collected Spell Shard.

Sleepy Trouble BubblePC
E - Sleepy Trouble Bubble
Cost: 80 Mana
CD: 16 / 15 / 14 / 13 / 12
Cast Time: 0.25
Range: 850
Effect Radius: 250

Active: Zoe kicks a bubble in the target direction that bursts upon the first enemy hit, otherwise lingering at maximum range while slightly bouncing forward over 1 second, then becoming a trap for 5 seconds that bursts upon contact with an enemy. The bubble can move through terrain only once, but travels the entire distance as bonus range, and will fall short if it would enter terrain again.

Magic Damage: 70 / 110 / 150 / 190 / 230 (+ 45% AP)
Maximum Slow: 10 / 15 / 20 / 25 / 30%
Bonus Damage Cap: 70 / 110 / 150 / 190 / 230 (+ 45% AP)
Maximum Mixed Damage: 140 / 220 / 300 / 380 / 460 (+ 90% AP)

The burst deals magic damage to the target and inflicts them with drowsy for 1.4 seconds, which gradually slows them until they fall sleep for 2.25 seconds. While the target is sleep, they are inflicted with 30% magic resistance reduction.

The next instance of non- persistent damage damage from champions, large monsters or turrets within 3.25 seconds after the target starts sleep consumes the debuff to deal bonus true damage equal to the post-mitigation damage dealt, capped at Sleepy Trouble Bubble's damage.

Portal JumpPC
R - Portal Jump
Cost: 40 Mana
CD: 11 / 8 / 5
Cast Time: 0.25
Range: 575

Active: After a 0.15 -second delay, Zoe blinks in the target direction and remains there for 0.95 seconds to 1.25 seconds, during which she sets her movement speed to a static 0 and has unobstructed vision. Afterwards, she blinks back to her casting position.

Portal Jump basic attack reset Zoe's basic attack timer. Zoe briefly becomes lockout after casting Portal Jump as well as after blinking back.

Base Stats

Health: 630
Health Per Level: 106
Mana: 425
Mana Per Level: 25
Attack Damage: 58
AD Per Level: 3.3
Attack Speed: 0.658
AS Per Level: 2.5
Armor: 21
Armor Per Level: 4.7
Magic Resist: 30
MR Per Level: 1.3
Movement Speed: 340
Range: 550
Health Regen: 7.5
HP Regen Per Level: 0.6
Mana Regen: 8
Mana Regen Per Level: 0.65
Patch 25.20change

General

  • Bug Fix: Restored yoyo SFX during her taunt and winddown animations.
Patch 25.19change

General

  • Bug Fix: Restored yoyo SFX during walking animations.
Patch 25.15change

Sleepy Trouble Bubble

  • Bug Fix: Object indicator on the minimap no longer sometimes persists indefinitely even though the actual trap has expired.
Patch 25.14change

Q and W damage decreased.

Paddle Star!

  • Base damage reduced to 2 to 50 (based on level) from 7 to 50. Unchanged at levels 15 and above.

Spell Thief

  • Base damage per bolt reduced to 20/30/40/50/60 from 25/35/45/55/65.
  • AP ratio per bolt increased to 15% AP from 13.33% AP.
Patch 25.8buff

Q secondary damage falloff removed.

Paddle Star!

  • Secondary target damage increased to 100% from 80%.
Patch 25.S1.2change

Spell Thief

  • Bug Fix: No longer displays old (pre-25.S1.1) summoner spell icons.
Patch 25.S1.1change

General

  • Now swaps Axiom Arcanist with Nimbus Cloak.
Patch 14.22change

Spell Thief

  • Bug Fix: Enemy champions using Unleashed Teleport will now correctly drop its Spell Shard.
  • Bug Fix: Shurelya's Battlesong Spell Shard no longer fails to activate Inspiring Speech when consumed.
  • Bug Fix: Using Flash while not being under the effects of Spell Thief's haste and bolts buff already no longer causes her visual position and her actual position to desync until a movement command is issued (which would subsequently cause her to appear as if "dashing" to her actual location, and remove the desync).
Patch 14.9nerf

Stats

  • Gameplay radius reduced to 55 units from 65.
  • Pathing radius reduced to 30 units from 35.
  • Selection radius reduced to 100 units from 120.
Patch 14.7change

Spell Thief

  • Bug Fix: Profane Hydra and Titanic Hydra granted from this ability no longer play the VFX but fail to cast their effects when used.
Patch 14.2change

Spell Thief

  • Bug Fix: Spell shard for Ravenous Hydra active no longer fails when cast.
Patch 13.22buff

Stats

  • Base attack speed increased to 0.658 from 0.625.
Patch 13.18change

Spell Thief

  • Bug Fix: Item actives for Goredrinker and Stridebreaker now properly drop spell shards.
Patch 13.17buff

Base health regeneration increased. Magic resistance reduction increased.

Stats

  • Base health regeneration increased to 7.5 from 6.5.

Sleepy Trouble Bubble

  • Magic resistance reduction increased to 30% at all ranks from 20/22.5/25/27.5/30%.
Patch 13.11change

Spell Thief

  • Bug Fix: No longer drops shards for the removed active of Prowler's Claw.
Patch 13.7change

Spell Thief

  • Bug Fix: Spell shard for Smite now displays the accurate icon.
Patch 13.1bbuff

Sleepy Trouble Bubble

  • New Effect: Now reduces the target's magic resistance by 20/22.5/25/27.5/30% while they are sleep.
Patch 12.16buff

W adjusted. E base damage increased, AP scaling increased, pop damage increased.

Spell Thief

  • Spell shard drop rate increased to 10% from 8.3%.
  • New Effect: Minions killed by allied champions now also drop orbs while she is within 1500 range.

Sleepy Trouble Bubble

  • Base damage increased to 70/110/150/190/230 from 60/100/140/180/220.
  • AP ratio increased to 45% AP from 40% AP.
Patch 12.13change

EDG

  • VFX for the sleep status effect is now more visible.
Patch 12.10buff

Stats

  • Base health increased to 630 from 560.
  • Health growth increased to 106 from 92.
  • Armor growth increased to 4.7 from 3.5.
  • Magic resistance growth increased to 1.3 from 0.5.
Patch 12.8buff

Q and R mana costs decreased.

Paddle Star!

  • Mana cost reduced to 40/45/50/55/60 from 50/55/60/65/70.

Portal Jump

  • Mana cost reduced to 40 from 50.
Patch 12.4change

Spell Thief

  • Bug Fix: Ability icon will now display the correct damage value for an acquired Smite.
Patch 12.2change

Spell Thief

  • Bug Fix: Champions now correctly drop Unleashed Teleport spell shards if used after 14 minutes.
Patch 11.18buff

E cooldown decreased.

Sleepy Trouble Bubble

  • Cooldown reduced to 16/15/14/13/12 seconds from 20/18.5/17/15.5/14.
Patch 11.15change

General

  • Bug Fix: Taunt voice lines for Ezreal and Lux have been restored.
Patch 11.2change

W minion spell shard drops updated.

Spell Thief

  • New Effect: Spell shards can now drop the actives for Goredrinker, Locket of the Iron Solari, Prowler's Claw, Randuin's Omen, Shurelya's Battlesong, Stridebreaker, Turbo Chemtank, and Youmuu's Ghostblade.
  • Removed: Spell shards no longer drop the active for Redemption.
  • Bug Fix: Casting Spell Thief with a shard of an item in her inventory no longer causes that actual item to go on cooldown. Additionally, using an item with a damaging passive right after using its shard no longer causes the second instance to deal 0 damage.
Patch 11.1buff

Stats

  • Base armor increased to 21 from 20.8.

Sleepy Trouble Bubble

  • Bug Fix: Now properly activates Imperial Mandate Coordinated Fire.
Patch 10.24change

Spell Thief

  • Bug Fix: Picking up a summoner spell shard while casting Teleport no longer duplicates the Teleport shard.

Sleepy Trouble Bubble

  • Bug Fix: Now properly triggers Horizon Focus.
Patch 10.23change

Spell Thief

  • Item pool updated to account for removed and new items.
Patch 10.20change

Arcanist and Prestige Arcanist

  • Sleepy Trouble Bubble
  • Bug Fix: AoE VFX now properly match the full duration of the ability.
Patch 10.14change

Sleepy Trouble Bubble

  • Bug Fix: Now properly triggers Approach Velocity.
Patch 10.13change

Sleepy Trouble Bubble

  • Bug Fix: Now properly applies its debuff on Baron Nashor regardless of where she casts it from.
Patch 9.18buff

Passive damage increased.

More Sparkles!

  • Base damage increased to 16 to 130 (based on level) from 10 to 124 (based on level).
Patch 9.15change

Sleepy Trouble Bubble

  • Bug Fix: Fixed a bug where it would target incorrect positions in Howling Abyss and Summoner Rift's river.
Patch 9.6nerf

Sleepy Trouble Bubble

  • Cooldown increased to 20/18.5/17/15.5/14 seconds from 16/15/14/13/12.
  • Maximum slow strength reduced to 10/15/20/25/30% from 10/20/30/40/50%.
Patch 8.21buff

Paddle Star!

  • Base rank damage increased to 50/80/110/140/170 from 50/75/100/125/150.

Sleepy Trouble Bubble

  • Cooldown reduced to 16/15/14/13/12 seconds from 16/15.5/15/14.5/14.
Patch 8.16nerf

More Sparkles!

  • Base damage reduced to 10 to 124 (based on level) from 12 to 135 (based on level).
  • AP ratio reduced to 20% AP from 32.5% AP.

Spell Thief

  • AP ratio reduced to 40% AP from 55% AP.
Patch 8.14nerf

Spell Thief

  • Total base damage reduced to 75/105/135/165/195 from 75/120/165/210/255.
  • AP ratio reduced to 55% AP from 65% AP.
Patch 8.13nerf

Spell Thief

  • AP ratio reduced to 65% AP from 75% AP.
  • Bonus movement speed duration reduced to 2/2.25/2.5/2.75/3 seconds from 2/2.5/3/3.5/4.
Patch 8.9change

Stats

  • Base mana increased to 425 from 340.
  • Mana growth reduced to 25 from 50.
  • Base mana regeneration increased to 8 from 6.
Patch 8.5buff

Stats

  • Base attack range increased to 550 from 525.

Paddle Star!

  • Base damage increased to 50/75/100/125/150 from 45/60/75/90/105.
  • New Effect: Base damage now also increases by 7 to 50 (based on level).
  • AP ratio increased to 60% AP from 20% AP.
  • Removed: No longer applies More Sparkles! damage to the first unit hit.
  • New Effect: Now deals 20% reduced damage to enemies not directly hit.

Spell Thief

  • Bubble acquisition range increased to 550 from 525.
  • Base damage increased to 75/120/165/210/255 from 70/115/160/205/250.
  • AP ratio increased to 75% AP from 60% AP.
Patch 8.4change

Stats

  • Health increased to 560 from 526.
  • Base attack damage increased to 58 from 56.

More Sparkles!

  • Base damage increased to 12 to 135 (based on level) from 12 to 135 (based on level).
  • AP ratio increased to 32.5% AP from 25% AP.

Paddle Star!

  • Base damage reduced to 45/60/75/90/105 from 45/75/105/135/165.
  • AP ratio reduced to 20% AP from 40% AP.
  • Removed: Applying More Sparkles! damage to enemies past the first hit.

Spell Thief

  • Minions can no longer drop shards for Teleport.
  • Bonus movement speed increased to 30/40/50/60/70% from 10/25/40/55/70%.
  • AP ratio increased to 60% AP from 40% AP.

Sleepy Trouble Bubble

  • Removed: Refunding 10/15/20/25/30% of cooldown when hitting an enemy champion.
  • New Effect: Removing the Drowsy effect now prevents the target from falling sleep.

Portal Jump

  • Bug Fix: Can now correctly use Portal Jump to get out of Demonic Ascension drain circle.
  • Bug Fix: No longer ignores unit collision for the rest of the game after using Portal Jump.
Patch 8.3nerf

Paddle Star!

  • Cooldown increased to 8.5/8/7.5/7/6.5 seconds from 7.5/7/6.75/6.5/6.25.
Patch 8.1buff

Paddle Star!

  • Now takes longer to register her new position (for purposes of calculating damage) when casting Portal Jump.

Spell Thief

  • Minions can no longer drop shards for Hextech Gunblade.

Sleepy Trouble Bubble

  • Trap arm time increased to 0.8 seconds from 0.6.

Portal Jump

  • Portal delay reduced to 0 seconds from 0.1.
Patch 7.24nerf

Paddle Star!

  • Cooldown now begins after Q cast completes, not when it begins.
  • Bug Fix: Fixed a bug where the recast indicator would sometimes disappear when Sleepy Trouble Bubble was cast immediately after Paddle Star!.
  • Bug Fix: Fixed a bug where the recast indicator would linger when it was recast quickly.
  • Bug Fix: Fixed a bug where the recast indicator would sometimes experience graphical bugs as the missile reached its max lifetime.
  • Bug Fix: Fixed a bug where Portal Jump occasionally failed to properly extend the range of Paddle Star!.

Spell Thief

  • Duration of spell pick-ups from minions reduced to 20 seconds from 40.

Sleepy Trouble Bubble

  • Cooldown refunds on champion hit, rather than against all targets.
  • Drowsy duration increased to 2.2 seconds from 2.
  • Drowsy maximum slow duration reduced by 10/20/30/40/50% from 30/40/50/60/70%.
  • Maximum travel distance after passing over a wall reduced to 650 from 800.
  • Trap radius reduced to 250 from 290.
  • Mikael's Crucible can now properly remove Sleep.
  • Bug Fix: Fixed a bug where it occasionally stopped short when cast directly next to a wall.
Patch 7.24bchange

Paddle Star!

  • When she casts Portal Jump while a Paddle Star! is active, the star's travel range now changes when Zoe reappears at the cast location, rather than as soon as Portal Jump is cast.
  • The timing of Paddle Star! - Portal Jump combo is less forgiving.
Patch 7.23new

Zoe added to League of Legends

More Sparkles! (Innate)

  • Innate: After casting an ability, Zoe's next basic attack or bubble within 5 seconds deals 17 to 140 (based on level) (+ 25% AP) bonus magic damage.

Paddle Star! (Q)

  • First Cast: Zoe hurls a star in the target direction that collides with the first enemy hit, dealing 40/70/100/130/160 (+ 66% AP) magic damage in a small area, increased by 0% to 150% (based on distance traveled), up to 100/175/250/325/400 (+ 165% AP).
  • If the star does not collide with an enemy, it remains stationary for up to 1 second. Zoe can reactivate Paddle Star! at any point to redirect the star to a new location near her, albeit resetting the current damage modifier.
  • Both the initial cast and reactivation will prime More Sparkles!.
  • Target Range: 800
  • Mana Cost: 50/55/60/65/70
  • Cooldown: 7.5/7/6.75/6.5/6.25 seconds

Spell Thief (W)

  • Passive - Spell Thief: Whenever enemy champions cast a summoner spell or item active, they drop the corresponding Spell Shard onto the ground. Spell Shards last for 40 seconds. Some enemy minions spawn with random Spell Shards that only drop to the ground if killed by Zoe.
  • Collecting a Spell Shard allows Zoe to activate Spell Thief within the next 60 seconds, and she cannot pick up another Shard until she does.
  • Active: Zoe mimics the active of the collected Spell Shard.
  • Passive - Summoner Specialist: Casting Spell Thief or one of her own summoner spells grants Zoe 10/25/40/55/70% bonus movement speed for 2/2.5/3/3.5/4 seconds as well as summoning three bubbles that orbit her for a short duration. The bubbles autonomously hurl themselves at nearest enemy, prioritising her attack target, dealing 23.3/38.3/53.3/68.3/83.3 (+ 13.3% AP) magic damage.
  • Mana Cost: No cost
  • Cooldown: 0.25 seconds

Sleepy Trouble Bubble (E)

  • Active: Zoe kicks a ball that detonates on the first enemy hit, dealing 60/100/140/180/220 (+ 40% AP) magic damage and making the target Drowsy. After a brief delay, the Drowsy target falls sleep for 2 seconds.
  • Sleeping targets take double damage from the next attack or ability to hit them, up to a cap of Sleepy Trouble Bubble's damage, but are awoken early upon taking damage.
  • The ball's range is doubled when it passes through terrain. If the ball does not hit an enemy, it lingers on the ground as a trap for 4 seconds, which primes after a brief delay.
  • Putting a target to sleep refunds 10/15/20/25/30% of Sleepy Trouble Bubble's cooldown.
  • Target Range: 800
  • Mana Cost: 80
  • Cooldown: 16/15.5/15/14.5/14 seconds

Portal Jump (Ultimate)

  • Active: Zoe targets a location and then dives into a portal that she opens beneath her, blinking to the target location after a very brief delay. After 1 second, she falls back through the portal and blinks back to her cast location.
  • Zoe remains able to attack and cast abilities during Portal Jump, and can sight over walls, but cannot move.
  • Target Range: 575
  • Mana Cost: 50
  • Cooldown: 11/8/5 seconds