PCTrundle
Fighter / Tank
League of Legends (PC)
Trundle was last buffed in Patch 26.3 (). Across 57 patches, Trundle has received 23 buffs, 15 nerfs, 18 adjustments since release in Patch 1.0.0.106.
AbilitiesLeague Wiki
Trundle's doing very poorly in both of his main roles and as a very straightforward champion should be much more successful than he is now. We want to make sure he's good at playing the role of the front-line juggernaut who's great at tank-busting, so we're playing up his late game sustained damage output and resilience
Stats
- Armor growth increased to 4.5 from 3.9.
- Attack damage growth increased 4.5 from 4.
W attack speed decreased late, cooldown increased.
Frozen Domain
- Bonus attack speed reduced to 30/45/60/75/90% from 30/50/70/90/110%.
- Cooldown increased to 18/17/16/15/14 seconds from 16/15/14/13/12.
E slow increased, cooldown decreased.
Pillar of Ice
- Cooldown reduced to 21/19.5/18/16.5/15 seconds from 24/22/20/18/16.
- Slow increased to 34/38/42/46/50% from 30/34/38/42/46%.
General
- Bug Fix: No longer sometimes accidentally plays the default (en-us) version of his VO in other localizations.
Pillar of Ice
- Bug Fix: Pillar no longer grants vision around itself.
Base health decreased. Q damage decreased.
Stats
- Base health reduced to 650 from 686.
Chomp
- Base damage reduced to 10/30/50/70/90 from 20/40/60/80/100.
Chomp
- New Effect: Empowered attack now gains 25 bonus attack range.
AD growth increased. Q mana cost decreased.
Stats
- Attack damage growth increased to 4 from 3.
Chomp
- Mana cost reduced to 20 from 30.
Base attack speed increased, base mana increased.
Stats
- Base mana increased to 340 from 281.
- Base attack speed increased to 0.67 from 0.6.
Subjugate
- Undocumented/Bug Fix: Trundle no longer loses his own buff if the target manages to dispel its debuff (e.g. by having Guardian Angel triggered).
W cooldown decreased at all ranks. Discovered his passion for dancing.
General
- New Effect: Dance animation speed now scales with movement speed.
Frozen Domain
- Cooldown reduced to 16/15/14/13/12 seconds from 18/17/16/15/14.
Base attack speed reduced. R damage decreased.
Stats
- Base attack speed reduced to 0.6 from 0.67.
Subjugate
- Base damage reduced to 20/25/30% of target's maximum health from 20/27.5/35%.
W cooldown increased at all ranks.
Frozen Domain
- Cooldown increased to 18/17/16/15/14 seconds from 15/14/13/12/11.
Pillar of Ice
- Bug Fix: VFX now properly match the effect's duration.
Stats
- Base health increased to 686 from 616.
- Health growth increased to 110 from 96.
- Armor growth increased to 3.9 from 2.7.
- Magic resistance growth increased to 2.05 from 1.25.
King's Tribute
- Heal health ratio reduced to 1.8 to 5.5% (based on level) of target's maximum health from 2 to 7% (based on level).
Chomp
- New Effect: Now trigger spell effects when dealing damage.
E slow decreased.
Pillar of Ice
- Slow strength reduced to 30/34/38/42/46% from 32/39/46/53/60%.
King's Tribute
- Bug Fix: No longer triggers if he's near Baron Nashor a few seconds after it spawns.
E slow increased early.
Pillar of Ice
- Slow increased to 32/39/46/53/60% from 20/30/40/50/60%.
Frozen Domain
- Bug Fix: Now properly increases the healing received from omnivamp.
Q bonus damage ratio increased. W bonus attack speed increased.
Chomp
- AD ratio increased to 15/25/35/45/55% AD from 10/20/30/40/50% AD.
Frozen Domain
- Bonus attack speed increased to 30/50/70/90/110% from 20/40/60/80/100%.
Stats
- Base magic resistance reduced to 32 from 32.1.
Passive heal from nearby enemy death increased and now smoothly scales across levels. W cooldown now reduces with rank.
King's Tribute
- Healing increased to 2 to 7% (based on level) of enemies maximum health from 2/3/4/5/6% (at level 1/5/9/12/15).
Frozen Domain
- Cooldown reduced to 15/14/13/12/11 seconds from 15 at all ranks.
W bonus attack speed decreased early.
Frozen Domain
- Bonus attack speed reduced to 20/40/60/80/100% from 30/47.5/65/82.5/100%.
Base health, mana, and mana regen rounded. W bonus movement speed decreased.
Stats
- Base health reduced 616 from 616.28.
- Base mana reduced to 281 from 281.6.
- Base mana regeneration reduced to 7.5 from 7.508.
Frozen Domain
- Bonus movement speed changed to 20/28/36/44/52% from 30/35/40/45/50%.
R cooldown increased.
Subjugate
- Cooldown increased to 120/100/80 seconds from 100/80/60.
W movement speed increased. E slow increased.
Frozen Domain
- Bonus movement speed increased to 30/35/40/45/50% from 20/25/30/35/40%.
Pillar of Ice
- Slow increased to 20/30/40/50/60% from 15/25/35/45/55%.
Chomp
- Base damage increased to 20/40/60/80/100 from 20/35/50/65/80.
Subjugate
- Cooldown reduced to 100/80/60 seconds from 110/90/70.
Frozen Domain
- Bonus attack speed increased to 30/47.5/65/82.5/100% from 20/40/60/80/100%.
Frozen Domain
- Mana cost reduced to 40 from 60.
- Bonus attack speed increased to 20/40/60/80/100% from 20/35/50/65/80%.
Chomp
- Base damage increased to 20/35/50/65/80 from 20/30/40/50/60.
- AD ratio increased to 10/20/30/40/50% AD from 0/10/20/30/40% AD.
Pillar of Ice
- Cooldown increased to 24/22/20/18/16 seconds from 22/20/18/16/14.
- Slow changed to 15/25/35/45/55% from 30/35/40/45/50%.
Chomp
- Base damage reduced to 20/30/40/50/60 from 20/40/60/80/100.
- AD ratio increased to 0/10/20/30/40% AD from 0/5/10/15/20% AD.
- Bonus attack damage duration reduced to 5 seconds from 8.
Subjugate
- New Effect: Now draws nearby minion aggro when targeting an enemy champion.
Pillar of Ice
- Removed: Giving vision around the cast area.
Chomp
- New Effect: Can now target turrets.
- New Effect: The attack following Chomp now has more consistent timing and scales better with attack speed.
Frozen Domain
- Increased healing from all sources increased to 25% from 20%.
- Bug Fix: Was previously already giving 25% increased health restoration.
Subjugate
- Bug Fix: No longer speaks over himself when using Subjugate if he's already talking.
King's Tribute
- Bug Fix: Heal now properly procs when Rift Herald and Rift Scuttler are killed.
Pillar of Ice
- Cooldown changed to 22/20/18/16/14 seconds from 23/20/17/14/11.
Stats
- Base health regeneration reduced to 6 from 9.425.
King's Tribute
- Bug Fix: No longer procs when Death Mark shadow expires.
Chomp
- No longer work on turrets.
Pillar of Ice
- Mana cost increased to 75 from 60 at all ranks.
Subjugate
- Cooldown increased to 110/90/70 seconds from 80/70/60.
- Mana cost increased to 100 from 75.
Stats
- Attack range increased to 175 from 125.
Subjugate
- Total target's maximum health ratio increased to 20/27.5/35% from 20/24/28%.
Pillar of Ice
- Slow percentage increased to 30/35/40/45/50% from 25/30/35/40/45%.
- Knockback distance increased to 225 from 150.
King's Tribute
- Range increased to 1400 from 1000.
Frozen Domain
- Healing modifier increased to 20% at all ranks from 8/11/14/17/20%.
Subjugate
- Fixed a bug that caused Subjugate to only steal 36% of the target's resistances instead of 40%.
Pillar of Ice
- Slow refresh rate reduced to 0.25 seconds.
King's Tribute (Innate)
- Renamed from Decompose
Chomp (Q)
- Renamed from Rabid Bite
- Damage adjusted to 20/40/60/80/100 (+1/1.05/1.1/1.15/1.2 attack damage) from 30/45/60/75/90 (+0.8/0.9/1/1.1/1.2 attack damage)
- Now slows target by 75% for 0.1 seconds on hit.
- Animation speed scales with Trundle's attack speed.
Frozen Domain (W)
- Renamed from Contaminate
- Attack speed bonus increased to 20/35/50/65/80% from 20/30/40/50/60%.
- Now grants 8/11/14/17/20% increased healing to Trundle.
- No longer grants tenacity.
Pillar of Ice (E)
- Renamed from Pillar of Filth
- Now interrupts channels.
- Duration reduced to 6 seconds from 6.5.
Subjugate (Ultimate)
- Renamed from Agony
- Damage dealt/health stolen now 20/22/24% (+2% per 100 AP) max health damage instead of 200/350/500 (+120% AP)
- Armor and magic resist stolen adjusted to 40% from 30%.
- Subjugate still drains half instantly and half over time. The half over time now occurs over 4 seconds, reduced from 6 seconds.
- The bonus/reduced bonus armor and magic resist now persist for 4 seconds after the drain ends, instead of expiring immediately (total duration now 8 seconds, up from 6).
Pillar of Filth
- Fixed a bug where Pillar of Filth could stop uninterruptible movement abilities such as Unstoppable Force.
Rabid Bite
- Mana cost reduced to 30 from 40.
Contaminate
- Cast animation no longer locks Trundle out of using other abilities.
Contaminate
- Now additionally reduces silences and blinds.
Contaminate
- Now additionally reduces silences and blinds.
- No longer ignores persistent slow fields such as Void Ooze when stacked with other disable duration reductions (ex. Tenacity).
Rabid Bite
- Fixed a bug where it was not blocked by spell shields.
Pillar of Filth
- Fixed a bug where the particle could queue up in the fog of war.
Rabid Bite
- Fixed a bug where it could be dodged.
Agony
- Improved spell particle.
Trundle added to League of Legends
Decompose (Innate)
- Whenever an enemy unit near Trundle dies, he heals for a percentage of their maximum health.
Rabid Bite (Q)
- Trundle bites his opponent, dealing damage and sapping some of their attack damage.
Contaminate (W)
- Trundle infects a target location with his curse, gaining attack speed, movement speed, and crowd control reduction while on it.
Pillar of Filth (E)
- Trundle creates a plagued beacon at a target location, which becomes impassable terrain and slows all nearby enemy units.
Agony (Ultimate)
- Trundle immediately steals his target's health and a percentage of their armor and magic resistance. Over the next six seconds the amount of health, armor, and magic resistance stolen is doubled.
