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Leona League of Legends Patch HistoryPC

Leona

Tank / Support

League of Legends (PC) Leona in Wild Rift

Leona Win Rate

Leona Current Status

Leona was last adjusted in Patch 25.20 (). Across 52 patches, Leona has received 17 buffs, 11 nerfs, 23 adjustments since release in Patch 1.0.0.121.

Abilities
SunlightPC
Passive - Sunlight

Innate: Leona's abilities mark enemies hit for 2.5 seconds, refreshing on subsequent hits. Allied champions damaging attacks and abilities against a marked target will consume the mark to deal 32 to 151 bonus magic damage.

Shield of DaybreakPC
Q - Shield of Daybreak
Cost: 30 / 35 / 40 / 45 / 50 Mana
CD: 5
Cast Time: None

Active: Leona illuminates her shield, empowering her next basic attack within 6 seconds to have an uncancellable windup, gain 50 bonus range, deal bonus magic damage and stun the target for 1 second.

Bonus Magic Damage: 10 / 35 / 60 / 85 / 110 (+ 30% AP)

Shield of Daybreak basic attack reset Leona's basic attack timer.

EclipsePC
W - Eclipse
Cost: 60 Mana
CD: 14 / 13 / 12 / 11 / 10
Cast Time: None
Effect Radius: 450

Active: Leona raises her guard for 3 seconds, gaining flat pre-mitigation damage reduction of up to 50% of the damage instance and bonus armor and bonus magic resistance.

Flat Damage Reduction: 8 / 12 / 16 / 20 / 24
Bonus Armor: 20 / 27.5 / 35 / 42.5 / 50 (+ 20% bonus armor)
Bonus Magic Resistance: 20 / 27.5 / 35 / 42.5 / 50 (+ 20% bonus magic resistance)
Magic Damage: 55 / 85 / 115 / 145 / 175 (+ 40% AP)

Her shield detonates after the duration, dealing magic damage to nearby enemies. If this hits an enemy, Leona's guard is extended for an additional 3 seconds.

Zenith BladePC
E - Zenith Blade
Cost: 40 / 45 / 50 / 55 / 60 Mana
CD: 12 / 10.5 / 9 / 7.5 / 6
Cast Time: 0.25
Range: 900

Active: Leona projects her sword in the target direction that deals magic damage to enemies hit.

Magic Damage: 50 / 90 / 130 / 170 / 210 (+ 40% AP)

After reaching its maximum range, if the sword hit an enemy champion during its flight, Leona dash to 225 units beyond the location of the last champion struck and root them for 0.5 seconds.

Leona is lockout to move or attack while Zenith Blade is in flight. She can cast any of her abilities during the dash.

Solar FlarePC
R - Solar Flare
Cost: 100 Mana
CD: 90
Cast Time: 0.25
Range: 1200
Effect Radius: 325

Active: Leona calls down a solar flare that strikes upon the target location after 0.625 seconds, granting sight of the area before impact and for another 3 seconds afterwards. Enemies hit are dealt magic damage and slow by 80% for 1.75 seconds, and are also stun for the same duration if they are struck by the epicenter.

Magic Damage: 150 / 225 / 300 (+ 80% AP)

Base Stats

Health: 646
Health Per Level: 101
Mana: 302
Mana Per Level: 40
Attack Damage: 60
AD Per Level: 3
Attack Speed: 0.625
AS Per Level: 2.9
Armor: 43
Armor Per Level: 4.8
Magic Resist: 32
MR Per Level: 2.05
Movement Speed: 335
Range: 125
Health Regen: 8.5
HP Regen Per Level: 0.85
Mana Regen: 6
Mana Regen Per Level: 0.8

Leona Changes

Patch 25.20

change

Zenith Blade

  • Bug Fix: If a target is next to terrain and the blade connects with them, Leona no longer illegally loses turret aggro immediately, and regardless of her position at the travel's start, during the travel itself or at the travel's end.

Patch 25.9

buff

Passive duration increased. Q mana cost decreased. E mana cost decreased.

Sunlight

  • Mark duration increased to 2.5 seconds from 1.5.

Shield of Daybreak

  • Mana cost reduced to 30/35/40/45/50 from 35/40/45/50/55.

Zenith Blade

  • Mana cost reduced to 40/45/50/55/60 from 60 at all ranks.

Patch 14.18

nerf

Base armor decreased.

Stats

  • Base armor reduced to 43 from 47.

Patch 14.16

change

Zenith Blade

  • Bug Fix: Basic attack that is automatically declared after dashing now properly triggers a stack of Electrocute, Phase Rush, or Conqueror.

Patch 14.15

nerf

Passive damage decreased. W damage decreased.

Sunlight

  • Base damage reduced to 32 to 151 (based on level) from 32 to 168 (based on level).

Eclipse

  • Base damage reduced to 55/85/115/145/175 from 55/90/125/160/195.

Patch 14.9

buff

Stats

  • Selection radius increased to 120 units from 75.

Patch 13.24

buff

W bonus armor and MR increased. R damage increased.

Eclipse

  • Base bonus resistances increased 20/27.5/35/42.5/50 from 20/25/30/35/40.

Solar Flare

  • Base damage increased to 150/225/300 from 100/175/250.

Patch 13.21

change

Sunlight

  • Damage now triggers Leona's own damage effects but still grants kill credit to the ally applying it.

Patch 13.18

change

General

  • Updated ability icons.

Patch 13.16

change

General

  • Bug Fix: Sword and shield models no longer appear pixelated.

Patch 13.8

buff

W armor and magic resistance increased, magic damage increased.

Eclipse

  • Base bonus resistances increased to 20/25/30/35/40 from 15/20/25/30/35.
  • Base damage increased to 55/90/125/160/195 from 45/80/115/150/185.

Patch 12.15

buff

Q mana cost decreased at all ranks. R crowd control duration increased.

Shield of Daybreak

  • Mana cost reduced to 35/40/45/50/55 from 45/50/55/60/65.

Solar Flare

  • Disable duration increased to 1.75 seconds from 1.5.

Patch 12.12

buff

Sunlight

  • Damage increased to 32 to 168 (based on level) from 25 to 144 (based on level).

Patch 12.10

buff

Stats

  • Base health increased to 646 from 576.
  • Health growth increased to 101 from 87.
  • Armor growth increased to 4.8 from 3.6.
  • Magic resistance growth increased to 2.05 from 1.25.

Patch 12.7

nerf

We have some smaller VFX updates for Leona’s base and older skins to help modernize the Radiant Dawn.

General

  • Updated visual effects.

Original

  • Complete overhaul.

Valkyrie, Defender, Iron Solari

  • Same as new base.

Pool Party

  • Recolored from base.

PROJECT

  • Minimal tweaks.

Barbecue

  • Same as new base, grills glow during Eclipse.

Shield of Daybreak

  • Undocumented: Now functions as a basic attack modifier instead of an ability. References the user's basic attack cast time.
  • Removed: No longer has a 0.25-second cast time for the empowered attack.
  • Undocumented / New Effect: Empowered attack now has an uncancellable windup.

Patch 11.17

nerf

W bonus resistances decreased.

Eclipse

  • Bonus resistances reduced to 15/20/25/30/35 from 20/25/30/35/40.

Patch 11.11

nerf

W base damage decreased.

Eclipse

  • Base damage reduced to 45/80/115/150/185 from 60/95/130/165/200.

Patch 11.1

nerf

Stats

  • Base magic resistance reduced to 32 from 32.1.
  • Base health reduced to 576 from 576.16.
  • Base attack damage reduced to 60 from 60.04.

Patch 10.14

change

Sunlight

  • Bug Fix: Triggering it with Nunu & Willump cleave from Call of the Freljord no longer causes their passive to be unavailable for the rest of the game.

Patch 10.3

nerf

W and E damage decreased.

Eclipse

  • Base damage reduced to 60/95/130/165/200 from 60/100/140/180/220.

Zenith Blade

  • Base damage reduced to 50/90/130/170/210 from 60/100/140/180/220.

Patch 9.17

buff

Shield of Daybreak

  • Cooldown reduced to 5 seconds from 6.

Patch 9.14

change

Eclipse

  • New Effect: When active, now takes 8/12/16/20/24 less damage from all sources of pre-mitigation damage, up to a maximum of 50% reduction.
  • Bonus armor reduced to 20/25/30/35/40 from 25/35/45/55/65.
  • Bonus magic resistance reduced to 20/25/30/35/40 from 20/30/40/50/60.

Solar Flare

  • Removed: No longer empowers Leona's next 3/4/5 basic attacks to gain 100 bonus range and deal 30/40/50 (+ 15% AP) bonus magic damage.

Patch 9.7

buff

Zenith Blade

  • Cooldown reduced to 12/10.5/9/7.5/6 seconds from 13/12/11/10/9.

PROJECT

  • Bug Fix: Buffs aura now properly follow the model during certain animations.

Patch 8.16

buff

Eclipse

  • Cooldown reduced to 14/13/12/11/10 seconds from 14 at all ranks.

Patch 8.14

change

PROJECT

  • Zenith Blade
  • Bug Fix: VFX no longer pass through Wind Wall.

Patch 8.9

buff

Eclipse

  • Base damage increased to 60/100/140/180/220 from 40/80/120/160/200.

Patch 8.8

change

Iron Solari

  • Solar Flare
  • Bug Fix: Decal will no longer be improperly rotated on lower graphics settings.

Patch 8.7

change

General

  • Leona defaults to attack damage as her default adaptive stat.

Patch 8.3

buff

Stats

  • Base health regeneration increased to 8.5 from 8.428.

Patch 7.24

nerf

Eclipse

  • Base damage reduced to 40/80/120/160/200 from 60/100/140/180/220.

Patch 7.24b

nerf

Shield of Daybreak

  • Base damage reduced to 10/35/60/85/110 from 30/55/80/105/130.

Patch 7.22

buff

Eclipse

  • Bonus armor increased to 25/35/45/55/65 from 20/30/40/50/60.

Patch 7.17

change

Sunlight

  • Mark duration reduced to 1.5 seconds from 3.5.
  • Base damage increased to 25 to 144 (based on level) from 20 to 105 (based on level).

Shield of Daybreak

  • Cooldown changed to 6 seconds at all ranks from 9/8/7/6/5.

Patch 7.7

change

General

  • Bug Fix: Fixed a bug where her model didn't fade away during her death animation for her base and a few of her skins.

Patch 6.21

change

General

  • Bug Fix: Pool Party Leona now properly faces the camera during her recall animation when she has the Hand of Baron buff.

Patch 6.19

change

Zenith Blade

  • Bug Fix: Fixed a bug preventing Leona from Flash during Zenith Blade's cast time.

Patch 6.17

change

Zenith Blade

  • Bug Fix: Fixed a bug where it displayed no visuals to enemies if Leona cast it in Fog of War and Flash into vision during the cast time.

Patch 6.16

change

Sunlight

  • Clarity: Damage text is visible to Leona when triggered by allies.

Patch 6.14

change

Sunlight

  • Damage changed to 20 to 105 (based on level) from 20 to 140 (based on level).

Shield of Daybreak

  • Base damage reduced to 30/55/80/105/130 from 40/70/100/130/160.
  • Cooldown reduced to 9/8/7/6/5 seconds from 11/10/9/8/7.
  • Bonus range increased to 50 from 30.
  • Bug Fix: Fixed a bug where Shield of Daybreak's stun was lasting longer than intended. The stun duration and tooltip now actually match (1 second, not 1.25 seconds).

Eclipse

  • Base damage reduced to 60/100/140/180/220 from 60/110/160/210/260.

Zenith Blade

  • Root duration increased to 0.5 seconds from 0.25.

Solar Flare

  • Base damage reduced to 100/175/250 from 150/250/350.
  • New Effect: Leona's sword remains charged with Incandescence, causing her next 3/4/5 basic attacks to gain 100 range and deal 30/40/50 (+ 15% AP) bonus magic damage on hit.
  • Incandescence also now applies Leona's passive.
  • Leona's sword glows when she is buffed by Incandescence - stacks fall off all at once and last for 5 seconds.

Patch 6.13

change

Shield of Daybreak

  • Bug Fix: Tooltip now indicate that the stun lasts 1 second instead of 1.25. Actual stun duration unchanged.

Patch 6.2

change

Zenith Blade

  • Bug Fix: Fixed a bug where it still rooted a target mid-dash even if they spell shielded the ability.

Patch 5.16

buff

Stats

  • Armor growth increased to 3.6 from 3.1.

Patch 5.10

nerf

Zenith Blade

  • Missile width reduced to 70 from 90

Patch 4.5

nerf

Stats

  • Base health regeneration reduced to 7 from 9.

Eclipse

  • Bonus resistances reduced to 20 / 30 / 40 / 50 / 60 from 25 / 35 / 45 / 55 / 65.

Patch 3.14

change

Eclipse

  • Bonus armor changed to 25/35/45/55/65 (+20% bonus armor) from 30/40/50/60/70.
  • Bonus magic resist changed to 25/35/45/55/65 (+20% bonus MR) from 30/40/50/60/70.

Patch 3.13

buff

Solar Flare

  • Mana cost reduced to 100 from 100/150/200.

Patch 1.0.0.150

change

Shield of Daybreak

  • Cooldown now matches its tooltip (11/10/9/8/7 seconds).

Patch 1.0.0.139

buff

Stats

  • Magic resist per level increased to 1.25 from 0.

Patch 1.0.0.138

change

Sunlight

  • Now has a new particle.
  • Fixed a bug where it could occasionally cause double kills against targets like Kog'Maw (Icathian Surprise).

Zenith Blade

  • Hitbox increased slightly to match the animation.

Patch 1.0.0.125

change

General

  • Recommended items updated.

Patch 1.0.0.123

buff

Eclipse

  • Fixed a bug where it would break enemy spell shields on activation rather than landing.

Shield of Daybreak

  • Cooldown reduced to 11/10/9/8/7 seconds from 12/11/10/9/8.

Zenith Blade

  • Mana cost reduced to 60 at all ranks from 60/65/70/75/80.
  • Leona will now attempt to attack the target that she jumped to after using Zenith Blade.
  • Particle adjusted to more accurately reflect the area of effect. The actual area of effect remains unchanged.

Solar Flare

  • Cooldown reduced to 90/75/60 from 105/90/75.

General

  • Fixed a bug regarding Leona's passive sound. [https://web.archive.org/web/0/http://na.leagueoflegends.com/board/showthread.php?p=12672706#post12672706]

Patch 1.0.0.121

new

Leona added to League of Legends

Sunlight (Innate)

  • Leona's abilities mark the target with sunlight. Allied champions that damage marked targets deal additional damage and consume the mark.

Shield of Daybreak

  • Leona charges her shield with the power of the sun causing her next melee attack to deal additional damage and briefly stun the target.

Eclipse

  • Leona raises her shield granting her additional Armor and Magic Resistance for 3 seconds. When the effect ends she deals area of effect damage and increases the duration of the defensive bonuses by 3 seconds if she damages an enemy.

Zenith Blade

  • Leona throws a blade of sunlight that deals damage to all enemies in a line. Leona teleports to the last enemy champion hit by this attack.

Solar Flare (Ultimate)

  • After a brief delay, Leona calls down a beam of solar energy dealing damage and slowing enemies. Enemies in the center of the beam are stunned instead of slowed.

Related League of Legends Champions

Leona League of Legends FAQ

Frequently Asked Questions
When was Leona last changed in League of Legends?
Leona was last adjusted in League of Legends Patch 25.20, released October 7, 2025.
How many times has Leona been buffed or nerfed in LoL?
Leona has been changed in 52 League of Legends patches: 17 buffs, 11 nerfs, 23 adjustments.
Was Leona changed in LoL Patch 26.14?
No - Leona was not changed in Patch 26.14. Its most recent change was in Patch 25.20.
When was Leona released in League of Legends?
Leona was released in League of Legends in Patch 1.0.0.121 on July 8, 2011.