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Leona LoL Patch HistoryPC

Leona

Tank / Support

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Leona was last adjusted in Patch 25.20 (). Across 52 patches, Leona has received 17 buffs, 11 nerfs, 23 adjustments since release in Patch 1.0.0.121.

Abilities
SunlightPC
Passive - Sunlight

Innate: Leona's abilities mark enemies hit for 2.5 seconds, refreshing on subsequent hits. Allied champions damaging attacks and abilities against a marked target will consume the mark to deal 32 - 165 (based on level) bonus magic damage.

Shield of DaybreakPC
Q - Shield of Daybreak
Cost: 30 / 35 / 40 / 45 / 50 Mana
CD: 5
Cast Time: None

Active: Leona illuminates her shield, empowering her next basic attack within 6 seconds to have an uncancellable windup, gain 50 bonus range, deal bonus magic damage and stun the target for 1 second.

Bonus Magic Damage: 10 / 35 / 60 / 85 / 110 (+ 30% AP)

Shield of Daybreak basic attack reset Leona's basic attack timer.

EclipsePC
W - Eclipse
Cost: 60 Mana
CD: 14 / 13 / 12 / 11 / 10
Cast Time: None
Effect Radius: 450

Active: Leona raises her guard for 3 seconds, gaining flat damage reduction of up to 50% of the damage instance and bonus armor and bonus magic resistance.

Flat Damage Reduction: 8 / 12 / 16 / 20 / 24
Bonus Armor: 20 / 27.5 / 35 / 42.5 / 50 (+ 20% bonus armor)
Bonus Magic Resistance: 20 / 27.5 / 35 / 42.5 / 50 (+ 20% bonus magic resistance)
Magic Damage: 55 / 85 / 115 / 145 / 175 (+ 40% AP)

Her shield detonates after the duration, dealing magic damage to nearby enemies. If this hits an enemy, Leona's guard is extended for an additional 3 seconds.

Zenith BladePC
E - Zenith Blade
Cost: 40 / 45 / 50 / 55 / 60 Mana
CD: 12 / 10.5 / 9 / 7.5 / 6
Cast Time: 0.25
Range: 900

Active: Leona projects her sword in the target direction that deals magic damage to enemies hit.

Magic Damage: 50 / 90 / 130 / 170 / 210 (+ 40% AP)

If she hits at least one enemy champion, she will dash 225 units behind the last one struck within 3000 range and root them for 0.5 seconds.

Leona is lockout to move or attack while Zenith Blade is in flight. She can cast any of her abilities during the dash.

Solar FlarePC
R - Solar Flare
Cost: 100 Mana
CD: 90
Cast Time: 0.25
Range: 1200
Effect Radius: 325 / 175 / 800

Active: Leona calls down a solar flare that strikes upon the target location after 0.625 seconds, granting sight of the area before impact and for another 3 seconds afterwards. Enemies hit are dealt magic damage.

Magic Damage: 150 / 225 / 300 (+ 80% AP)

Targets are also slow by 80% for 1.75 seconds, or stun for the same duration if they are hit by the epicenter.

Base Stats

Health: 646
Health Per Level: 101
Mana: 302
Mana Per Level: 40
Attack Damage: 60
AD Per Level: 3
Attack Speed: 0.625
AS Per Level: 2.9
Armor: 43
Armor Per Level: 4.8
Magic Resist: 32
MR Per Level: 2.05
Movement Speed: 335
Range: 125
Health Regen: 8.5
HP Regen Per Level: 0.85
Mana Regen: 6
Mana Regen Per Level: 0.8
Patch 25.20change

Zenith Blade

  • Bug Fix: If a target is next to terrain and the blade connects with them, Leona no longer illegally loses turret aggro immediately, and regardless of her position at the travel's start, during the travel itself or at the travel's end.
Patch 25.18change

Leona has been a bit underwhelming for a while, so we are pulling back some of the previous Arena-specific changes that she has received in the past.

General

  • Q Cooldown: 6s → 5s
  • W AP Ratio: 70% → 40%
  • W Cooldown: 14/13.5/13/12.5/12 → 14/13/12/11/10 seconds
Patch 25.9buff

Passive duration increased. Q mana cost decreased. E mana cost decreased.

Sunlight

  • Mark duration increased to 2.5 seconds from 1.5.

Shield of Daybreak

  • Mana cost reduced to 30/35/40/45/50 from 35/40/45/50/55.

Zenith Blade

  • Mana cost reduced to 40/45/50/55/60 from 60 at all ranks.
Patch 14.18nerf

Base armor decreased.

Stats

  • Base armor reduced to 43 from 47.
Patch 14.16change

Zenith Blade

  • Bug Fix: Basic attack that is automatically declared after dashing now properly triggers a stack of Electrocute, Phase Rush, or Conqueror.
Patch 14.15nerf

Passive damage decreased. W damage decreased.

Sunlight

  • Base damage reduced to 32 to 151 (based on level) from 32 to 168 (based on level).

Eclipse

  • Base damage reduced to 55/85/115/145/175 from 55/90/125/160/195.
Patch 14.9buff

Stats

  • Selection radius increased to 120 units from 75.
Patch 13.24buff

W bonus armor and MR increased. R damage increased.

Eclipse

  • Base bonus resistances increased 20/27.5/35/42.5/50 from 20/25/30/35/40.

Solar Flare

  • Base damage increased to 150/225/300 from 100/175/250.
Patch 13.21change

Sunlight

  • Damage now triggers Leona's own damage effects but still grants kill credit to the ally applying it.
Patch 13.18change

General

  • Updated ability icons.
Patch 13.16change

General

  • Bug Fix: Sword and shield models no longer appear pixelated.
Patch 13.8buff

W armor and magic resistance increased, magic damage increased.

Eclipse

  • Base bonus resistances increased to 20/25/30/35/40 from 15/20/25/30/35.
  • Base damage increased to 55/90/125/160/195 from 45/80/115/150/185.
Patch 12.15buff

Q mana cost decreased at all ranks. R crowd control duration increased.

Shield of Daybreak

  • Mana cost reduced to 35/40/45/50/55 from 45/50/55/60/65.

Solar Flare

  • Disable duration increased to 1.75 seconds from 1.5.
Patch 12.10buff

Stats

  • Base health increased to 646 from 576.
  • Health growth increased to 101 from 87.
  • Armor growth increased to 4.8 from 3.6.
  • Magic resistance growth increased to 2.05 from 1.25.
Patch 12.7nerf

General

  • Updated visual effects.

Original

  • Complete overhaul.

Valkyrie, Defender, Iron Solari

  • Same as new base.

Pool Party

  • Recolored from base.

PROJECT

  • Minimal tweaks.

Barbecue

  • Same as new base, grills glow during Eclipse.

Shield of Daybreak

  • Undocumented: Now functions as a basic attack modifier instead of an ability. References the user's basic attack cast time.
  • Removed: No longer has a 0.25-second cast time for the empowered attack.
  • Undocumented / New Effect: Empowered attack now has an uncancellable windup.
Patch 11.17nerf

W bonus resistances decreased.

Eclipse

  • Bonus resistances reduced to 15/20/25/30/35 from 20/25/30/35/40.
Patch 11.11nerf

W base damage decreased.

Eclipse

  • Base damage reduced to 45/80/115/150/185 from 60/95/130/165/200.
Patch 11.1nerf

Stats

  • Base magic resistance reduced to 32 from 32.1.
  • Base health reduced to 576 from 576.16.
  • Base attack damage reduced to 60 from 60.04.
Patch 10.14change

Sunlight

  • Bug Fix: Triggering it with Nunu & Willump cleave from Call of the Freljord no longer causes their passive to be unavailable for the rest of the game.
Patch 10.3nerf

W and E damage decreased.

Eclipse

  • Base damage reduced to 60/95/130/165/200 from 60/100/140/180/220.

Zenith Blade

  • Base damage reduced to 50/90/130/170/210 from 60/100/140/180/220.
Patch 9.17buff

Shield of Daybreak

  • Cooldown reduced to 5 seconds from 6.
Patch 9.14change

Eclipse

  • New Effect: When active, now takes 8/12/16/20/24 less damage from all sources of pre-mitigation damage, up to a maximum of 50% reduction.
  • Bonus armor reduced to 20/25/30/35/40 from 25/35/45/55/65.
  • Bonus magic resistance reduced to 20/25/30/35/40 from 20/30/40/50/60.

Solar Flare

  • Removed: No longer empowers Leona's next 3/4/5 basic attacks to gain 100 bonus range and deal 30/40/50 (+ 15% AP) bonus magic damage.
Patch 9.7buff

Zenith Blade

  • Cooldown reduced to 12/10.5/9/7.5/6 seconds from 13/12/11/10/9.

PROJECT

  • Bug Fix: Buffs aura now properly follow the model during certain animations.
Patch 8.16buff

Eclipse

  • Cooldown reduced to 14/13/12/11/10 seconds from 14 at all ranks.
Patch 8.14change

PROJECT

  • Zenith Blade
  • Bug Fix: VFX no longer pass through Wind Wall.
Patch 8.9buff

Eclipse

  • Base damage increased to 60/100/140/180/220 from 40/80/120/160/200.
Patch 8.8change

Iron Solari

  • Solar Flare
  • Bug Fix: Decal will no longer be improperly rotated on lower graphics settings.
Patch 8.7change

General

  • Leona defaults to attack damage as her default adaptive stat.
Patch 8.3buff

Stats

  • Base health regeneration increased to 8.5 from 8.428.
Patch 7.24nerf

Eclipse

  • Base damage reduced to 40/80/120/160/200 from 60/100/140/180/220.
Patch 7.24bnerf

Shield of Daybreak

  • Base damage reduced to 10/35/60/85/110 from 30/55/80/105/130.
Patch 7.22buff

Eclipse

  • Bonus armor increased to 25/35/45/55/65 from 20/30/40/50/60.
Patch 7.17change

Sunlight

  • Mark duration reduced to 1.5 seconds from 3.5.
  • Base damage increased to 25 to 144 (based on level) from 20 to 105 (based on level).

Shield of Daybreak

  • Cooldown changed to 6 seconds at all ranks from 9/8/7/6/5.
Patch 7.7change

General

  • Bug Fix: Fixed a bug where her model didn't fade away during her death animation for her base and a few of her skins.
Patch 6.21change

General

  • Bug Fix: Pool Party Leona now properly faces the camera during her recall animation when she has the Hand of Baron buff.
Patch 6.19change

Zenith Blade

  • Bug Fix: Fixed a bug preventing Leona from Flash during Zenith Blade's cast time.
Patch 6.17change

Zenith Blade

  • Bug Fix: Fixed a bug where it displayed no visuals to enemies if Leona cast it in Fog of War and Flash into vision during the cast time.
Patch 6.16change

Sunlight

  • Clarity: Damage text is visible to Leona when triggered by allies.
Patch 6.14change

Sunlight

  • Damage changed to 20 to 105 (based on level) from 20 to 140 (based on level).

Shield of Daybreak

  • Base damage reduced to 30/55/80/105/130 from 40/70/100/130/160.
  • Cooldown reduced to 9/8/7/6/5 seconds from 11/10/9/8/7.
  • Bonus range increased to 50 from 30.
  • Bug Fix: Fixed a bug where Shield of Daybreak's stun was lasting longer than intended. The stun duration and tooltip now actually match (1 second, not 1.25 seconds).

Eclipse

  • Base damage reduced to 60/100/140/180/220 from 60/110/160/210/260.

Zenith Blade

  • Root duration increased to 0.5 seconds from 0.25.

Solar Flare

  • Base damage reduced to 100/175/250 from 150/250/350.
  • New Effect: Leona's sword remains charged with Incandescence, causing her next 3/4/5 basic attacks to gain 100 range and deal 30/40/50 (+ 15% AP) bonus magic damage on hit.
  • Incandescence also now applies Leona's passive.
  • Leona's sword glows when she is buffed by Incandescence - stacks fall off all at once and last for 5 seconds.
Patch 6.13change

Shield of Daybreak

  • Bug Fix: Tooltip now indicate that the stun lasts 1 second instead of 1.25. Actual stun duration unchanged.
Patch 6.2change

Zenith Blade

  • Bug Fix: Fixed a bug where it still rooted a target mid-dash even if they spell shielded the ability.
Patch 5.16buff

Stats

  • Armor growth increased to 3.6 from 3.1.
Patch 5.10nerf

Zenith Blade

  • Missile width reduced to 70 from 90
Patch 4.5nerf

Stats

  • Base health regeneration reduced to 7 from 9.

Eclipse

  • Bonus resistances reduced to 20 / 30 / 40 / 50 / 60 from 25 / 35 / 45 / 55 / 65.
Patch 3.14change

Eclipse

  • Bonus armor changed to 25/35/45/55/65 (+20% bonus armor) from 30/40/50/60/70.
  • Bonus magic resist changed to 25/35/45/55/65 (+20% bonus MR) from 30/40/50/60/70.
Patch 3.13buff

Solar Flare

  • Mana cost reduced to 100 from 100/150/200.
Patch 1.0.0.150change

Shield of Daybreak

  • Cooldown now matches its tooltip (11/10/9/8/7 seconds).
Patch 1.0.0.139buff

Stats

  • Magic resist per level increased to 1.25 from 0.
Patch 1.0.0.138buff

Sunlight

  • Now has a new particle.
  • Fixed a bug where it could occasionally cause double kills against targets like Kog'Maw (Icathian Surprise).

Zenith Blade

  • Hitbox increased slightly to match the animation.
Patch 1.0.0.125change

General

  • Recommended items updated.
Patch 1.0.0.123buff

Eclipse

  • Fixed a bug where it would break enemy spell shields on activation rather than landing.

Shield of Daybreak

  • Cooldown reduced to 11/10/9/8/7 seconds from 12/11/10/9/8.

Zenith Blade

  • Mana cost reduced to 60 at all ranks from 60/65/70/75/80.
  • Leona will now attempt to attack the target that she jumped to after using Zenith Blade.
  • Particle adjusted to more accurately reflect the area of effect. The actual area of effect remains unchanged.

Solar Flare

  • Cooldown reduced to 90/75/60 from 105/90/75.

General

  • Fixed a bug regarding Leona's passive sound. [https://web.archive.org/web/0/http://na.leagueoflegends.com/board/showthread.php?p=12672706#post12672706]
Patch 1.0.0.121new

Leona added to League of Legends