PCLord Dominik's Regards
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Lord Dominik's Regards has been changed in 27 League of Legends patches. 11 buffs, 10 nerfs, 5 adjustments. Most recently nerfed in Patch 26.1.
General
- Total cost increased to 3300 gold from 3100 gold.
- Combine cost increased to 550 gold from 350 gold.
- Armor penetration reduced to 35% from 40%.
- New Unique Passive - Giant Slayer: Deal 0 to 15% (based on target's bonus health) increased damage against enemy champions.
General
- Total cost increased to 3100 gold from 3000 gold.
- Combine cost increased to 350 gold from 250 gold.
- Armor penetration increased to 40% from 35%.
General
- Combine cost increased to 250 gold from 150 gold.
- Total cost unchanged.
- Attack damage reduced to 35 from 45.
General
- Armor penetration reduced to 35% from 40%
When we adjusted LDR in the mid-year patch, we pushed the armor penetration high enough that it was no longer enough of a penalty to stack physical damage ADCs on a team, so we’re walking its armor penetration back to its pre-patch value, which should still make it clearly good when the situation calls for it but also bringing down the cap on pure physical damage teams. Meanwhile, Mortal Reminder was made strictly more powerful by gaining 5% crit chance, so we’re dropping 5 AD (everyone’s favorite nerf).
General
- Armor Penetration: 40% → 35%
Similar to Statikk Shiv changes down below, we're making LDR's build path a little smoother since we generally like when items have smooth build paths.
General
- New Recipe: Last Whisper + Noonquiver + 150 gold = 3000 gold.
- Old Recipe: Last Whisper + Cloak of Agility + 950 gold = 3000 gold.
Dominik's is losing its Giant Slayer passive, but gaining raw stats to compensate for it. While it won't be as efficient as killing very high health targets, it'll provide more against others. We still believe there there should be enough ways to deal with those tanks and frontliners within the crit item system
General
- Attack damage increased to 45 from 40.
- Armor penetration increased to 40% from 35%.
- Critical strike chance increased to 25% from 20%.
- Removed Unique Passive - Giant Slayer: Deal 0 to 15% (based on maximum health difference) bonus damage against enemy champions with greater maximum health than you.
General
- Armor penetration increased to 35% from 30%.
General
- Attack damage increased to 40 from 35.
- Giant Slayer bonus damage reduced to 0 to 15% (based on maximum health difference) from 0 to 22% (based on maximum health difference).
- No longer limits the user to 1 Last Whisper item.
- Now limits the user to 1 Fatality item.
The current damage amplification from LDR's passive, Giant Slayer, was calculated as pre-application, meaning it triggered after things like shields and lifesteal. In this patch, we'll be moving it to pre-mitigation, which should be more intuitive to how players think about and use the item. Since this will result in a power increase for the item, we're proactively giving it a small nerf to avoid overpowering it.
General
- Bonus damage reduced to 0 to 22% (based on maximum health difference) from 0 to 25%.
- Bug Fix: Now properly amplifies damage dealt even if it was mitigated by shields.
- Bug Fix: Life steal now properly benefits from the bonus damage.
Lord Dominik’s now multiplies magic damage through its passive effect, which just makes it feel a bit better for crit users who happen to have some magic damage on their kits or items. LD sends his regards.
General
- New Effect: Giant Slayer now deals 0 to 25% (based on maximum health difference) bonus damage against enemy champions with greater maximum health than you, instead of just physical damage.
General
- Attack damage increased to 35 from 30.
General
- Bonus damage increased to 0 to 25% (based on health difference) (maximum reached at 2500 health difference) from 0 to 15% (based on health difference) (maximum reached at 2000 health difference).
General
- Updated icon.
General
- Armor penetration reduced to 30% from 35%.
General
- Bug Fix: Giant Slayer no longer affects non-champions.
- New Effect: Tooltip now tracks bonus damage from Giant's Slayer.
General
- Total cost increased to 3000 gold from 2900 gold.
- Combine cost increased to 950 gold from 850 gold.
- Attack damage reduced to 30 from 35.
General
- Armor penetration increased to 35% from 25%.
General
- Attack damage increased to 35 from 30.
Now has critical strike chance. Deals additional damage against high-health targets.
General
- Updated icon.
- New:
- Recipe: Last Whisper + Cloak of Agility + 850 gold = 2900 gold.
- Stats: 30 attack damage, 20% critical strike chance, 25% armor penetration.
- Unique Passive - Giant Slayer: Deal 0 to 15% (based on health difference) bonus physical damage.
- Limited to 1 Last Whisper item.
- Old:
- Recipe: Last Whisper + Pickaxe + 475 gold = 2800 gold.
- Stats: 45 attack damage.
- Unique Passive - Last Whisper: +35% total armor penetration.
General
- Combine cost reduced to 475 gold from 625 gold.
- Total cost unchanged.
- Attack damage increased to 45 from 40.
General
- New Recipe: Last Whisper + Pickaxe + 625 gold = 2800 gold.
- Old Recipe: Giant Slayer + Last Whisper + 300 gold = 2600 gold.
- Attack damage reduced to 40 from 50.
- Armor penetration changed to 35% total armor from 35% bonus armor.
- Removed Unique Passive - Giant Slayer: Grants 0% to 20% (based on health difference) bonus physical damage against enemy champions with greater maximum health than you.
General
- Giant Slayer passive reduced to +2% damage per 200 health difference from +2% damage per 100 health difference.
- Reaches +20% bonus damage at 2000 health difference from 1000.
General
- Total cost reduced to 2600 gold from 2700 gold.
- Combine cost reduced to 300 gold from 400 gold.
- Bonus armor penetration reduced to 35% from 45%.
- Giant Slayer bonus damage increased to +2% damage per 100 health difference (+20% maximum) from +1.5% damage per 100 health difference (+15% maximum).
General
- Giant Slayer passive reduced to +1.5% damage per 100 health difference from +1.5% damage per 50 health difference.
- Reaches +15% bonus damage at 1000 health difference from 500.
General
- Attack damage increased to 50 from 40.
Lord Dominik's Regards added to League of Legends
General
- Armor penetration increased to 45% from 40%.
