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Wild RiftLoL

Wild Rift Patch 6.0 was released on Jan 8, 2025. This update included changes to 122 champions, with 119 buffs, 2 adjustments. It also updated 30 items, including 4 new items. The patch also changed 1 game system: Summoner Spells. It also changed 4 runes: Arcane Comet, Brutal, Grasp of the Undying, Sudden Impact.

Jump to changes

New (1)

Changes (2)

Items

Runes

Nerfs (1)

Systems

Champions

Rumble Wild Rift Patch NotesWR Rumble New

General

  • •Released January 9, 2025 (00:01 UTC).
Aatrox Wild Rift Patch NotesWR Aatrox Buff

Stats

  • •Base armor increased from 35 to 40.
  • •Base health increased from 600 to 630.
  • •Health growth increased from 128 to 136.
  • •Magic resistance growth increased from 1.6 to 2.
Ahri Wild Rift Patch NotesWR Ahri Buff

Stats

  • •Base armor increased from 30 to 34.
  • •Base health increased from 530 to 600.
  • •Base magic resistance increased from 30 to 36.
  • •Armor growth increased from 3.9 to 4.5.
  • •Health growth increased from 105 to 120.
  • •Magic resistance growth increased from 0.8 to 1.2.
Akali Wild Rift Patch NotesWR Akali Buff

Stats

  • •Base health increased from 600 to 630.
  • •Armor growth increased from 5 to 5.5.
  • •Health growth increased from 125 to 140.
  • •Magic resistance growth increased from 1.6 to 2.
Akshan Wild Rift Patch NotesWR Akshan Buff

Stats

  • •Base health increased from 570 to 630.
  • •Armor growth increased from 4.3 to 5.
  • •Health growth increased from 115 to 128.
  • •Magic resistance growth increased from 1 to 1.4.
Alistar Wild Rift Patch NotesWR Alistar Buff

Stats

  • •Base armor increased from 45 to 52.
  • •Base health increased from 610 to 690.
  • •Health growth increased from 135 to 144.
  • •Magic resistance growth increased from 1.6 to 2.
Ambessa Wild Rift Patch NotesWR Ambessa Buff

Stats

  • •Base armor increased from 40 to 43.
  • •Base health increased from 630 to 660.
  • •Health growth increased from 112 to 120.
  • •Magic resistance growth increased from 1.5 to 2.
Amumu Wild Rift Patch NotesWR Amumu Buff

We buffed the benefits Amumu gains from tank items, positioning him better into a tank role, we also gave his Despair a bit of extra damage.

Stats

  • •Base armor increased from 35 to 40.
  • •Base health increased from 650 to 720.
  • •Health growth increased from 95 to 104.
  • •Magic resistance growth increased from 1.6 to 2.

Despair

  • •Base damage increased from 20/25/30/35 to 30/35/40/45.
  • •Health ratio increased from 1.4/1.6/1.8/2% target's maximum health to 2/2.2/2.4/2.6%.

Tantrum

  • •Armor ratio increased from 3% bonus armor to 4%.
  • •Magic resistance ratio increased from 3% bonus magic resistance to 4%.
Annie Wild Rift Patch NotesWR Annie Buff

Stats

  • •Base armor increased from 30 to 34.
  • •Base health increased from 530 to 600.
  • •Base magic resistance increased from 30 to 36.
  • •Armor growth increased from 3.9 to 4.5.
  • •Health growth increased from 105 to 120.
  • •Magic resistance growth increased from 0.8 to 1.2.
Ashe Wild Rift Patch NotesWR Ashe Buff

Stats

  • •Base health increased from 570 to 600.
  • •Armor growth increased from 3.9 to 4.5.
  • •Health growth increased from 115 to 128.
  • •Magic resistance growth increased from 0.8 to 1.4.
Aurelion Sol Wild Rift Patch NotesWR Aurelion Sol Buff

Stats

  • •Base armor increased from 30 to 34.
  • •Base health increased from 570 to 630.
  • •Base magic resistance increased from 30 to 36.
  • •Armor growth increased from 3.9 to 4.5.
  • •Health growth increased from 115 to 128.
  • •Magic resistance growth increased from 0.8 to 1.2.
Blitzcrank Wild Rift Patch NotesWR Blitzcrank Buff

Stats

  • •Base armor increased from 50 to 55.
  • •Base health increased from 650 to 720.
  • •Health growth increased from 115 to 120.
  • •Magic resistance growth increased from 1.6 to 2.
Brand Wild Rift Patch NotesWR Brand Buff

Stats

  • •Base armor increased from 30 to 34.
  • •Base health increased from 570 to 630.
  • •Base magic resistance increased from 30 to 36.
  • •Armor growth increased from 3.9 to 4.5.
  • •Health growth increased from 104 to 120.
  • •Magic resistance growth increased from 0.8 to 1.2.
Braum Wild Rift Patch NotesWR Braum Buff

Stats

  • •Base armor increased from 46 to 52.
  • •Base health increased from 610 to 660.
  • •Health growth increased from 115 to 120.
  • •Magic resistance growth increased from 1.6 to 2.
Caitlyn Wild Rift Patch NotesWR Caitlyn Buff

Stats

  • •Base health increased from 570 to 600.
  • •Armor growth increased from 3.9 to 4.5.
  • •Health growth increased from 115 to 128.
  • •Magic resistance growth increased from 0.8 to 1.4.
Camille Wild Rift Patch NotesWR Camille Buff

Stats

  • •Base armor increased from 40 to 46.
  • •Base health increased from 650 to 690.
  • •Health growth increased from 120 to 128.
  • •Magic resistance growth increased from 1.6 to 2.
Corki Wild Rift Patch NotesWR Corki Buff

We buffed Corki's damage and allowed him to use his abilities more frequently.

Stats

  • •Base health increased from 570 to 600.
  • •Armor growth increased from 4.5 to 5.
  • •Health growth increased from 112 to 128.
  • •Magic resistance growth increased from 0.8 to 1.4.

Phosphorus Bomb

  • •Mana cost reduced from 70/80/90/100 to 60/65/70/75.
Darius Wild Rift Patch NotesWR Darius Buff

Stats

  • •Base armor increased from 45 to 52.
  • •Base health increased from 610 to 650.
  • •Health growth increased from 136 to 144.
  • •Magic resistance growth increased from 1.6 to 2.
Dr. Mundo Wild Rift Patch NotesWR Dr. Mundo Buff

Stats

  • •Base armor increased from 35 to 40.
  • •Base health increased from 650 to 720.
  • •Health growth increased from 105 to 112.
  • •Magic resistance growth increased from 1.6 to 2.
Draven Wild Rift Patch NotesWR Draven Buff

Stats

  • •Base health increased from 610 to 630.
  • •Armor growth increased from 4.3 to 5.
  • •Health growth increased from 115 to 128.
  • •Magic resistance growth increased from 0.8 to 1.4.
Ekko Wild Rift Patch NotesWR Ekko Buff

Stats

  • •Base health increased from 610 to 630.
  • •Armor growth increased from 3.5 to 4.
  • •Health growth increased from 105 to 120.
  • •Magic resistance growth increased from 1.6 to 2.
Evelynn Wild Rift Patch NotesWR Evelynn Buff

Stats

  • •Base health increased from 570 to 600.
  • •Armor growth increased from 4.3 to 5.
  • •Health growth increased from 115 to 128.
  • •Magic resistance growth increased from 1.6 to 2.
Ezreal Wild Rift Patch NotesWR Ezreal Buff

Stats

  • •Base health increased from 570 to 600.
  • •Armor growth increased from 4.3 to 5.
  • •Health growth increased from 105 to 120.
  • •Magic resistance growth increased from 0.8 to 1.4.
Fiddlesticks Wild Rift Patch NotesWR Fiddlesticks Buff

Stats

  • •Base armor increased from 31 to 34.
  • •Base health increased from 570 to 630.
  • •Base magic resistance increased from 32 to 36.
  • •Armor growth increased from 4 to 4.5.
  • •Health growth increased from 104 to 120.
  • •Magic resistance growth increased from 1 to 1.2.
Fiora Wild Rift Patch NotesWR Fiora Buff

Stats

  • •Base armor increased from 40 to 46.
  • •Base health increased from 610 to 650.
  • •Health growth increased from 115 to 120.
  • •Magic resistance growth increased from 1.6 to 2.
Fizz Wild Rift Patch NotesWR Fizz Buff

We buffed Fizz’s ability to consistantly deal damage in mid and late phases of the game, so he spends less time idling around when his abilities are on cooldown.

Stats

  • •Base health increased from 610 to 630.
  • •Armor growth increased from 4.3 to 5.
  • •Health growth increased from 125 to 140.
  • •Magic resistance growth increased from 1.6 to 2.

Seastone Trident

  • •Total base damage increased from 22 to 50 (based on level) to 24 to 80 (based on level).
  • •Total AP ratio increased from 40% AP to 45%.

Rending Wave

  • •On-hit AP ratio increased from 35% AP to 40%.
Galio Wild Rift Patch NotesWR Galio Buff

Stats

  • •Base armor increased from 34 to 40.
  • •Base health increased from 600 to 660.
  • •Base magic resistance increased from 38 to 44.
  • •Armor growth increased from 3.9 to 4.5.
  • •Health growth increased from 135 to 144.
  • •Magic resistance growth increased from 1.6 to 2.
Garen Wild Rift Patch NotesWR Garen Buff

Stats

  • •Base armor increased from 45 to 52.
  • •Base health increased from 630 to 660.
  • •Health growth increased from 125 to 128.
Gragas Wild Rift Patch NotesWR Gragas Buff

Stats

  • •Base armor increased from 40 to 46.
  • •Base health increased from 650 to 720.
  • •Health growth increased from 115 to 120.
  • •Magic resistance growth increased from 1.6 to 2.
Graves Wild Rift Patch NotesWR Graves Buff

Stats

  • •Base health increased from 630 to 660.
  • •Armor growth increased from 3.9 to 4.5.
  • •Health growth increased from 115 to 128.
  • •Magic resistance growth increased from 1.6 to 1.2.
Gwen Wild Rift Patch NotesWR Gwen Buff

Stats

  • •Base armor increased from 45 to 52.
  • •Base health increased from 660 to 690.
  • •Health growth increased from 115 to 120.
  • •Magic resistance growth increased from 1.6 to 2.
Hecarim Wild Rift Patch NotesWR Hecarim Buff

Stats

  • •Base armor increased from 37 to 43.
  • •Base health increased from 600 to 630.
  • •Health growth increased from 112 to 120.
  • •Magic resistance growth increased from 1.5 to 2.
Heimerdinger Wild Rift Patch NotesWR Heimerdinger Buff

Stats

  • •Base armor increased from 28 to 34.
  • •Base health increased from 540 to 600.
  • •Armor growth increased from 4.5 to 5.
  • •Health growth increased from 104 to 120.
  • •Magic resistance growth increased from 1 to 1.2.
Irelia Wild Rift Patch NotesWR Irelia Buff

Stats

  • •Base armor increased from 40 to 46.
  • •Base health increased from 650 to 690.
  • •Health growth increased from 115 to 120.
  • •Magic resistance growth increased from 1.6 to 2.
Janna Wild Rift Patch NotesWR Janna Buff

Stats

  • •Base armor increased from 40 to 45.
  • •Base health increased from 570 to 630.
  • •Health growth increased from 95 to 104.
  • •Magic resistance growth increased from 0.8 to 1.2.
Jarvan IV Wild Rift Patch NotesWR Jarvan IV Buff

Stats

  • •Base armor increased from 40 to 46.
  • •Base health increased from 650 to 690.
  • •Health growth increased from 112 to 120.
  • •Magic resistance growth increased from 1.6 to 2.
Jax Wild Rift Patch NotesWR Jax Buff

Stats

  • •Base armor increased from 40 to 46.
  • •Base health increased from 650 to 690.
  • •Health growth increased from 112 to 120.
  • •Magic resistance growth increased from 1.6 to 2.
Jayce Wild Rift Patch NotesWR Jayce Buff

Stats

  • •Base armor increased from 40 to 46.
  • •Base health increased from 610 to 650.
  • •Health growth increased from 120 to 128.
  • •Magic resistance growth increased from 0.8 to 1.4.
Jhin Wild Rift Patch NotesWR Jhin Buff

Stats

  • •Base health increased from 570 to 600.
  • •Armor growth increased from 3.9 to 4.5.
  • •Health growth increased from 115 to 128.
  • •Magic resistance growth increased from 0.8 to 1.4.
Jinx Wild Rift Patch NotesWR Jinx Buff

Stats

  • •Base health increased from 610 to 630.
  • •Armor growth increased from 4.3 to 5.
  • •Health growth increased from 105 to 120.
  • •Magic resistance growth increased from 0.8 to 1.4.
Kai'Sa Wild Rift Patch NotesWR Kai'Sa Buff

Stats

  • •Base health increased from 570 to 600.
  • •Armor growth increased from 3.5 to 4.
  • •Health growth increased from 115 to 128.
  • •Magic resistance growth increased from 0.8 to 1.4.
Kalista Wild Rift Patch NotesWR Kalista Buff

Stats

  • •Base health increased from 600 to 630.
  • •Armor growth increased from 4 to 4.5.
  • •Health growth increased from 104 to 120.
  • •Magic resistance growth increased from 1 to 1.4.

Fate's Call

  • •Bugfix: Lucian should no longer be instantly retrieved if he and Kalista both cast their ultimate abilities at the same time.
Karma Wild Rift Patch NotesWR Karma Buff

Stats

  • •Base armor increased from 35 to 37.
  • •Base health increased from 570 to 630.
  • •Base magic resistance increased from 32 to 36.
  • •Armor growth increased from 4.7 to 5.
  • •Health growth increased from 125 to 128.
  • •Magic resistance growth increased from 0.8 to 1.2.
Kassadin Wild Rift Patch NotesWR Kassadin Buff

Stats

  • •Base health increased from 600 to 630.
  • •Armor growth increased from 3.9 to 4.5.
  • •Health growth increased from 105 to 120.
  • •Magic resistance growth increased from 1.6 to 2.
Katarina Wild Rift Patch NotesWR Katarina Buff

Stats

  • •Base health increased from 600 to 630.
  • •Armor growth increased from 4.3 to 5.
  • •Health growth increased from 115 to 128.
  • •Magic resistance growth increased from 1.6 to 2.
Kayle Wild Rift Patch NotesWR Kayle Buff

Stats

  • •Base armor increased from 34 to 37.
  • •Base health increased from 570 to 630.
  • •Base magic resistance increased from 30 to 36.
  • •Armor growth increased from 4 to 4.5.
  • •Health growth increased from 95 to 112.
  • •Magic resistance growth increased from 0.8 to 1.2.
Kayn Wild Rift Patch NotesWR Kayn Buff

Stats

  • •Base health increased from 600 to 630.
  • •Armor growth increased from 4.5 to 5.
  • •Health growth increased from 112 to 128.
  • •Magic resistance growth increased from 1.5 to 2.
Kennen Wild Rift Patch NotesWR Kennen Buff

Kennen is a tad too weak, especially in the early phase. We buffed some of his ability damage.

Stats

  • •Base armor increased from 43 to 46.
  • •Base health increased from 610 to 660.
  • •Base magic resistance increased from 30 to 36.
  • •Armor growth increased from 4.3 to 5.
  • •Health growth increased from 105 to 120.
  • •Magic resistance growth increased from 0.8 to 1.2.

Electrical Surge

  • •On-hit base damage increased from 45/55/65/75 to 55/65/75/85.
  • •Active base damage increased from 60/90/120/150 to 70/100/130/160.

Lightning Rush

  • •Base damage increased from 60/110/160/210 to 70/120/170/220.
Kha'Zix Wild Rift Patch NotesWR Kha'Zix Buff

Stats

  • •Base health increased from 610 to 630.
  • •Armor growth increased from 3.9 to 4.5.
  • •Health growth increased from 105 to 120.
  • •Magic resistance growth increased from 1.6 to 2.
Kindred Wild Rift Patch NotesWR Kindred Buff

Stats

  • •Base health increased from 600 to 630.
  • •Armor growth increased from 4.5 to 5.
  • •Health growth increased from 112 to 128.
  • •Magic resistance growth increased from 1 to 1.4.
Lee Sin Wild Rift Patch NotesWR Lee Sin Buff

Stats

  • •Base armor increased from 40 to 46.
  • •Base health increased from 630 to 660.
  • •Health growth increased from 112 to 120.
  • •Magic resistance growth increased from 1.6 to 2.
Leona Wild Rift Patch NotesWR Leona Buff

Stats

  • •Base armor increased from 50 to 55.
  • •Base health increased from 690 to 750.
  • •Health growth increased from 105 to 112.
  • •Magic resistance growth increased from 1.6 to 2.
Lillia Wild Rift Patch NotesWR Lillia Buff

Stats

  • •Base armor increased from 34 to 40.
  • •Base health increased from 570 to 600.
  • •Health growth increased from 104 to 112.
  • •Magic resistance growth increased from 1 to 1.4.
Lissandra Wild Rift Patch NotesWR Lissandra Buff

Stats

  • •Base armor increased from 31 to 34.
  • •Base health increased from 600 to 660.
  • •Base magic resistance increased from 32 to 36.
  • •Armor growth increased from 4 to 4.5.
  • •Health growth increased from 104 to 120.
  • •Magic resistance growth increased from 1 to 1.2.
Lucian Wild Rift Patch NotesWR Lucian Buff

Stats

  • •Base health increased from 610 to 630.
  • •Armor growth increased from 4.5 to 5.
  • •Health growth increased from 115 to 128.
Lulu Wild Rift Patch NotesWR Lulu Buff

Stats

  • •Base armor increased from 34 to 40.
  • •Base health increased from 530 to 600.
  • •Health growth increased from 95 to 104.
  • •Magic resistance growth increased from 0.8 to 1.2.
Lux Wild Rift Patch NotesWR Lux Buff

Lux is performing poorly in lane. We increased her damage to minions to give her more opportunity for highlights in mid lane.

Stats

  • •Base armor increased from 30 to 34.
  • •Base health increased from 530 to 600.
  • •Base magic resistance increased from 30 to 36.
  • •Armor growth increased from 4.7 to 5.
  • •Health growth increased from 105 to 120.
  • •Magic resistance growth increased from 0.8 to 1.2.

Light Binding

  • •Damage against minions and small monsters increased from 30% to 90%.
Malphite Wild Rift Patch NotesWR Malphite Buff

Stats

  • •Base armor increased from 45 to 49.
  • •Base health increased from 650 to 690.
  • •Health growth increased from 115 to 120.
  • •Magic resistance growth increased from 1.6 to 2.
Maokai Wild Rift Patch NotesWR Maokai Buff

Stats

  • •Base armor increased from 43 to 49.
  • •Base health increased from 630 to 690.
  • •Health growth increased from 120 to 128.
Master Yi Wild Rift Patch NotesWR Master Yi Buff

Stats

  • •Base health increased from 610 to 630.
  • •Armor growth increased from 3.9 to 4.5.
  • •Health growth increased from 105 to 120.
  • •Magic resistance growth increased from 1.6 to 2.
Milio Wild Rift Patch NotesWR Milio Buff

Stats

  • •Base armor increased from 30 to 34.
  • •Base health increased from 540 to 600.
  • •Health growth increased from 95 to 105.
  • •Magic resistance growth increased from 1 to 1.2.
Miss Fortune Wild Rift Patch NotesWR Miss Fortune Buff

Stats

  • •Base health increased from 570 to 600.
  • •Armor growth increased from 4 to 4.5.
  • •Health growth increased from 115 to 128.
  • •Magic resistance growth increased from 0.8 to 1.4.
Mordekaiser Wild Rift Patch NotesWR Mordekaiser Buff

Stats

  • •Base armor increased from 40 to 46.
  • •Base health increased from 630 to 660.
  • •Health growth increased from 112 to 120.
  • •Magic resistance growth increased from 1.5 to 2.
Morgana Wild Rift Patch NotesWR Morgana Buff

Stats

  • •Base armor increased from 35 to 37.
  • •Base health increased from 570 to 630.
  • •Base magic resistance increased from 30 to 36.
  • •Armor growth increased from 3.9 to 4.5.
  • •Health growth increased from 105 to 120.
  • •Magic resistance growth increased from 0.8 to 1.2.
Nami Wild Rift Patch NotesWR Nami Buff

Stats

  • •Base armor increased from 35 to 40.
  • •Base health increased from 570 to 630.
  • •Health growth increased from 95 to 104.
  • •Magic resistance growth increased from 0.8 to 1.2.
Nasus Wild Rift Patch NotesWR Nasus Buff

Stats

  • •Base armor increased from 40 to 46.
  • •Base health increased from 610 to 650.
  • •Health growth increased from 115 to 120.
  • •Magic resistance growth increased from 1.6 to 2.
Nautilus Wild Rift Patch NotesWR Nautilus Buff

Stats

  • •Base armor increased from 40 to 46.
  • •Base health increased from 650 to 720.
  • •Health growth increased from 115 to 120.
  • •Magic resistance growth increased from 1.6 to 2.
Nilah Wild Rift Patch NotesWR Nilah Buff

Stats

  • •Base health increased from 570 to 600.
  • •Armor growth increased from 4.5 to 5.
  • •Health growth increased from 112 to 128.
Nunu & Willump Wild Rift Patch NotesWR Nunu & Willump Buff

Stats

  • •Base armor increased from 35 to 40.
  • •Base health increased from 610 to 690.
  • •Health growth increased from 112 to 120.
  • •Magic resistance growth increased from 1.6 to 2.
Olaf Wild Rift Patch NotesWR Olaf Buff

Stats

  • •Base armor increased from 35 to 40.
  • •Base health increased from 650 to 690.
  • •Health growth increased from 105 to 112.
  • •Magic resistance growth increased from 1.6 to 2.
Orianna Wild Rift Patch NotesWR Orianna Buff

Stats

  • •Base armor increased from 25 to 28.
  • •Base health increased from 570 to 630.
  • •Base magic resistance increased from 30 to 36.
  • •Armor growth increased from 3.5 to 4.
  • •Health growth increased from 104 to 120.
  • •Magic resistance growth increased from 0.8 to 1.2.
Ornn Wild Rift Patch NotesWR Ornn Buff

Stats

  • •Base armor increased from 40 to 46.
  • •Base health increased from 660 to 720.
  • •Health growth increased from 112 to 120.
  • •Magic resistance growth increased from 1.5 to 2.
Pantheon Wild Rift Patch NotesWR Pantheon Buff

Stats

  • •Base armor increased from 40 to 46.
  • •Base health increased from 650 to 690.
  • •Health growth increased from 115 to 120.
  • •Magic resistance growth increased from 1.6 to 2.
Pyke Wild Rift Patch NotesWR Pyke Buff

Stats

  • •Base health increased from 650 to 690.
  • •Armor growth increased from 5 to 5.5.
  • •Health growth increased from 125 to 136.
  • •Magic resistance growth increased from 2.5 to 3.
Rakan Wild Rift Patch NotesWR Rakan Buff

Stats

  • •Base armor increased from 43 to 49.
  • •Base health increased from 570 to 630.
  • •Health growth increased from 105 to 112.
  • •Magic resistance growth increased from 1.2 to 1.6.
Rammus Wild Rift Patch NotesWR Rammus Buff

Stats

  • •Base armor increased from 45 to 49.
  • •Base health increased from 610 to 690.
  • •Health growth increased from 105 to 112.
  • •Magic resistance growth increased from 0.8 to 1.2.
Renekton Wild Rift Patch NotesWR Renekton Buff

Stats

  • •Base armor increased from 40 to 46.
  • •Base health increased from 650 to 690.
  • •Health growth increased from 125 to 128.
  • •Magic resistance growth increased from 1.6 to 2.
Rengar Wild Rift Patch NotesWR Rengar Buff

Stats

  • •Base health increased from 650 to 660.
  • •Armor growth increased from 4.3 to 4.5.
  • •Health growth increased from 112 to 128.
  • •Magic resistance growth increased from 1.6 to 2.
Riven Wild Rift Patch NotesWR Riven Buff

Stats

  • •Base armor increased from 40 to 46.
  • •Base health increased from 650 to 690.
  • •Health growth increased from 115 to 120.
  • •Magic resistance growth increased from 1.6 to 2.
Samira Wild Rift Patch NotesWR Samira Buff

Stats

  • •Base health increased from 610 to 630.
  • •Armor growth increased from 4.5 to 5.
  • •Health growth increased from 115 to 128.
  • •Magic resistance growth increased from 1 to 1.4.
Senna Wild Rift Patch NotesWR Senna Buff

Stats

  • •Base health increased from 530 to 570.
  • •Armor growth increased from 3.9 to 4.5.
  • •Health growth increased from 105 to 120.
  • •Magic resistance growth increased from 0.8 to 1.4.
Seraphine Wild Rift Patch NotesWR Seraphine Buff

Stats

  • •Base armor increased from 30 to 34.
  • •Base health increased from 530 to 600.
  • •Base magic resistance increased from 30 to 36.
  • •Health growth increased from 105 to 112.
  • •Magic resistance growth increased from 0.8 to 1.2.
Sett Wild Rift Patch NotesWR Sett Buff

Stats

  • •Base armor increased from 35 to 40.
  • •Base health increased from 610 to 650.
  • •Health growth increased from 115 to 120.
  • •Magic resistance growth increased from 1.6 to 2.
Shen Wild Rift Patch NotesWR Shen Buff

Stats

  • •Base armor increased from 40 to 46.
  • •Base health increased from 570 to 630.
  • •Health growth increased from 105 to 112.
  • •Magic resistance growth increased from 1.6 to 2.
Shyvana Wild Rift Patch NotesWR Shyvana Buff

Stats

  • •Base armor increased from 40 to 46.
  • •Base health increased from 630 to 660.
  • •Health growth increased from 112 to 120.
  • •Magic resistance growth increased from 1.6 to 2.
Sion Wild Rift Patch NotesWR Sion Buff

Stats

  • •Base armor increased from 40 to 46.
  • •Base health increased from 570 to 630.
  • •Health growth increased from 95 to 104.
  • •Magic resistance growth increased from 1.6 to 2.
Sivir Wild Rift Patch NotesWR Sivir Buff

Stats

  • •Base health increased from 570 to 600.
  • •Armor growth increased from 4 to 4.5.
  • •Health growth increased from 112 to 128.
  • •Magic resistance growth increased from 1 to 1.4.
Sona Wild Rift Patch NotesWR Sona Buff

Stats

  • •Base armor increased from 35 to 40.
  • •Base health increased from 530 to 600.
  • •Health growth increased from 96 to 104.
  • •Magic resistance growth increased from 0.8 to 1.2.
Soraka Wild Rift Patch NotesWR Soraka Buff

Stats

  • •Base armor increased from 31 to 37.
  • •Base health increased from 570 to 630.
  • •Health growth increased from 104 to 112.
  • •Magic resistance growth increased from 0.8 to 1.2.
Swain Wild Rift Patch NotesWR Swain Buff

Stats

  • •Base armor increased from 31 to 37.
  • •Base health increased from 600 to 630.
  • •Health growth increased from 104 to 112.
Syndra Wild Rift Patch NotesWR Syndra Buff

Stats

  • •Base health increased from 570 to 630.
  • •Base magic resistance increased from 32 to 36.
  • •Armor growth increased from 4 to 4.5.
  • •Health growth increased from 112 to 120.
  • •Magic resistance growth increased from 1 to 1.2.
Talon Wild Rift Patch NotesWR Talon Buff

Stats

  • •Base health increased from 630 to 660.
  • •Armor growth increased from 4.3 to 4.5.
  • •Health growth increased from 115 to 128.
  • •Magic resistance growth increased from 1.6 to 2.
Teemo Wild Rift Patch NotesWR Teemo Buff

We buffed Teemo’s ability to deal consistent damage over time.

Stats

  • •Base armor increased from 30 to 34.
  • •Base health increased from 570 to 630.
  • •Base magic resistance increased from 30 to 36.
  • •Armor growth increased from 3.9 to 4.5.
  • •Health growth increased from 105 to 120.
  • •Magic resistance growth increased from 0.8 to 1.2.

Toxic Shot

  • •On-hit base damage increased from 8 to 50 (based on level) to 11 to 53 (based on level).
  • •Base damage per second increased from 8 to 50 (based on level) to 11 to 53 (based on level).
  • •Total base damage increased from 32 to 200 (based on level) to 44 to 212 (based on level).
Thresh Wild Rift Patch NotesWR Thresh Buff

Stats

  • •Base armor increased from 30 to 40.
  • •Base health increased from 610 to 660.
  • •Health growth increased from 115 to 120.
  • •Magic resistance growth increased from 1.6 to 2.
Tristana Wild Rift Patch NotesWR Tristana Buff

Stats

  • •Base health increased from 570 to 600.
  • •Armor growth increased from 3.4 to 4.
  • •Health growth increased from 115 to 128.
  • •Magic resistance growth increased from 0.8 to 1.4.
Tryndamere Wild Rift Patch NotesWR Tryndamere Buff

Stats

  • •Base armor increased from 40 to 46.
  • •Base health increased from 650 to 690.
  • •Health growth increased from 125 to 128.
  • •Magic resistance growth increased from 1.6 to 2.
Twisted Fate Wild Rift Patch NotesWR Twisted Fate Buff

Stats

  • •Base armor increased from 30 to 34.
  • •Base health increased from 570 to 630.
  • •Base magic resistance increased from 30 to 36.
  • •Armor growth increased from 3.5 to 4.
  • •Health growth increased from 115 to 128.
  • •Magic resistance growth increased from 0.8 to 1.2.
Twitch Wild Rift Patch NotesWR Twitch Buff

Stats

  • •Base health increased from 600 to 630.
  • •Armor growth increased from 3.5 to 4.
  • •Health growth increased from 112 to 128.
  • •Magic resistance growth increased from 0.5 to 1.
Urgot Wild Rift Patch NotesWR Urgot Buff

Stats

  • •Base armor increased from 40 to 46.
  • •Base health increased from 630 to 690.
  • •Health growth increased from 128 to 136.
  • •Magic resistance growth increased from 1.5 to 2.
Varus Wild Rift Patch NotesWR Varus Buff

Stats

  • •Base health increased from 530 to 570.
  • •Armor growth increased from 3.9 to 4.5.
  • •Health growth increased from 115 to 128.
  • •Magic resistance growth increased from 0.8 to 1.4.
Vayne Wild Rift Patch NotesWR Vayne Buff

Stats

  • •Base health increased from 540 to 670.
  • •Armor growth increased from 4.3 to 4.5.
  • •Health growth increased from 105 to 120.
  • •Magic resistance growth increased from 0.8 to 1.4.
Veigar Wild Rift Patch NotesWR Veigar Buff

Stats

  • •Base armor increased from 35 to 37.
  • •Base health increased from 570 to 630.
  • •Base magic resistance increased from 30 to 36.
  • •Armor growth increased from 3.5 to 4.
  • •Health growth increased from 105 to 120.
  • •Magic resistance growth increased from 0.8 to 1.2.
Vex Wild Rift Patch NotesWR Vex Buff

Stats

  • •Base armor increased from 30 to 34.
  • •Base health increased from 610 to 660.
  • •Base magic resistance increased from 30 to 36.
  • •Armor growth increased from 4.3 to 4.5.
  • •Health growth increased from 105 to 120.
  • •Magic resistance growth increased from 0.8 to 1.2.
Vi Wild Rift Patch NotesWR Vi Buff

Stats

  • •Base armor increased from 40 to 46.
  • •Base health increased from 650 to 690.
  • •Health growth increased from 105 to 112.
  • •Magic resistance growth increased from 1.6 to 2.
Viego Wild Rift Patch NotesWR Viego Buff

Stats

  • •Base armor increased from 40 to 46.
  • •Base health increased from 630 to 660.
  • •Health growth increased from 120 to 128.
Viktor Wild Rift Patch NotesWR Viktor Buff

Stats

  • •Base armor increased from 31 to 34.
  • •Base health increased from 570 to 630.
  • •Base magic resistance increased from 32 to 36.
  • •Armor growth increased from 4 to 4.5.
  • •Health growth increased from 104 to 120.
  • •Magic resistance growth increased from 1 to 1.2.
Vladimir Wild Rift Patch NotesWR Vladimir Buff

Stats

  • •Base armor increased from 30 to 34.
  • •Base health increased from 570 to 630.
  • •Base magic resistance increased from 30 to 36.
  • •Armor growth increased from 4.3 to 5.
  • •Health growth increased from 115 to 128.
  • •Magic resistance growth increased from 0.8 to 1.2.
Volibear Wild Rift Patch NotesWR Volibear Buff

Stats

  • •Base armor increased from 40 to 46.
  • •Base health increased from 650 to 690.
  • •Health growth increased from 120 to 128.
  • •Magic resistance growth increased from 1.6 to 2.
Warwick Wild Rift Patch NotesWR Warwick Buff

Stats

  • •Base armor increased from 40 to 46.
  • •Base health increased from 610 to 690.
  • •Health growth increased from 105 to 112.
  • •Magic resistance growth increased from 1.6 to 2.
Wukong Wild Rift Patch NotesWR Wukong Buff

Stats

  • •Base armor increased from 35 to 40.
  • •Base health increased from 650 to 690.
  • •Health growth increased from 112 to 120.
  • •Magic resistance growth increased from 1.6 to 2.
Xayah Wild Rift Patch NotesWR Xayah Buff

Stats

  • •Base health increased from 610 to 630.
  • •Armor growth increased from 3.5 to 4.
  • •Health growth increased from 105 to 120.
  • •Magic resistance growth increased from 0.8 to 1.4.
Xin Zhao Wild Rift Patch NotesWR Xin Zhao Buff

Stats

  • •Base armor increased from 35 to 40.
  • •Base health increased from 650 to 690.
  • •Health growth increased from 115 to 120.
  • •Magic resistance growth increased from 1.6 to 2.
Yasuo Wild Rift Patch NotesWR Yasuo Buff

Stats

  • •Base armor increased from 35 to 40.
  • •Base health increased from 570 to 600.
  • •Health growth increased from 105 to 112.
  • •Magic resistance growth increased from 1.6 to 2.
Yone Wild Rift Patch NotesWR Yone Buff

Stats

  • •Base armor increased from 37 to 43.
  • •Base health increased from 610 to 650.
  • •Health growth increased from 112 to 120.
  • •Magic resistance growth increased from 1.6 to 2.

Mortal Steel

  • •Bugfix: Yone should now properly aim his other basic abilities if he cast them during the dash.
Yuumi Wild Rift Patch NotesWR Yuumi Buff

Stats

  • •Base armor increased from 35 to 40.
  • •Base health increased from 530 to 570.
  • •Health growth increased from 95 to 104.
  • •Magic resistance growth increased from 0.8 to 1.2.
Zed Wild Rift Patch NotesWR Zed Buff

Stats

  • •Base health increased from 650 to 690.
  • •Armor growth increased from 4.3 to 5.
  • •Health growth increased from 105 to 120.
  • •Magic resistance growth increased from 1.6 to 2.
Zeri Wild Rift Patch NotesWR Zeri Buff

Stats

  • •Base health increased from 600 to 630.
  • •Armor growth increased from 4.5 to 5.
  • •Health growth increased from 112 to 128.
  • •Magic resistance growth increased from 1.5 to 2.
Ziggs Wild Rift Patch NotesWR Ziggs Buff

Stats

  • •Base armor increased from 30 to 34.
  • •Base health increased from 570 to 630.
  • •Base magic resistance increased from 30 to 36.
  • •Armor growth increased from 3.5 to 4.
  • •Health growth increased from 105 to 120.
  • •Magic resistance growth increased from 0.8 to 1.2.
Zoe Wild Rift Patch NotesWR Zoe Buff

Stats

  • •Base armor increased from 31 to 34.
  • •Base health increased from 570 to 630.
  • •Base magic resistance increased from 32 to 36.
  • •Armor growth increased from 4 to 4.5.
  • •Health growth increased from 112 to 128.
  • •Magic resistance growth increased from 1 to 1.2.
Zyra Wild Rift Patch NotesWR Zyra Buff

Stats

  • •Base armor increased from 31 to 34.
  • •Base health increased from 540 to 600.
  • •Base magic resistance increased from 32 to 36.
  • •Armor growth increased from 4 to 4.5.
  • •Health growth increased from 104 to 120.
Diana Wild Rift Patch NotesWR Diana Change

Diana is overpowering enemy champions so we nerfed some of her damaging abilities. We also wanted to bring her jungle clear speed back in line with other junglers so we nerfed her damage to monsters.

Stats

  • •Base health increased from 600 to 630.
  • •Armor growth increased from 4.3 to 5.
  • •Health growth increased from 125 to 140.
  • •Magic resistance growth increased from 1.6 to 2.

Moonsilver Blade

  • •Damage against monsters reduced from 100% to 75%.

Pale Cascade

  • •Base damage reduced from 25/40/55/70 to 20/35/50/65.
  • •Damage AP ratio reduced from 25% AP to 20%.

Moonfall

  • •Base damage increased from 125/175/225 to 250/350/450.
Singed Wild Rift Patch NotesWR Singed Change

Singed’s abilities are difficult for his enemies to counter, so we adjusted some of his abilities to give some room for his enemies to breathe during fights with Singed

Stats

  • •Base armor increased from 40 to 46.
  • •Base health increased from 610 to 690.
  • •Health growth increased from 105 to 112.
  • •Magic resistance growth increased from 1.6 to 2.

Fling

  • •Dash speed reduced.
  • •Removed: Dash is no longer unstoppable.
  • •Removed: Cooldown is no longer refunded when the target becomes invalid.

Items

Dream Maker Wild Rift ItemWR Dream Maker New

Cost:

  • •500 gold.

Unique passive - Dream Maker:

  • •Every 8 seconds, you gain up to one Blue Bubble and one Purple Bubble. Granting an active heal or shield to an allied champion will send both Bubbles to them for 3 seconds. The Blue Bubble reduces the next instance of incoming non-minion damage by 70 to 140 (based on your level) and the Purple Bubble grants them 20 to 90 (based on your level) bonus magic damage on-hit for their next basic attack.
Forbidden Idol Wild Rift ItemWR Forbidden Idol New

Recipe:

  • •Ring of Revelation + 500 gold = 900 gold.

Stats:

  • •10 ability haste, 5% heal and shield power, 100 health.
Kaenic Rookern Wild Rift ItemWR Kaenic Rookern New

Recipe:

  • •Negatron Cloak + Spectre's Cowl + 800 gold = 2800 gold.

Stats:

  • •100% base health regeneration, 250 health, 75 magic resistance.

Unique passive - Magebane:

  • •After 12 seconds without taking magic damage, you gain a magic damage shield equal to 70 to 180 (based on level) (+ 10% maximum health) that lasts until destroyed.
Yordle Trap Wild Rift ItemWR Yordle Trap New

Recipe:

  • •Chain Vest + Kindlegem + 600 gold = 2500 gold.

Stats:

  • •15 ability haste, 40 armor, 350 health.

Unique passive - Catcher:

  • •After displacing an enemy champion with your abilities, you gain 30% bonus move speed for 3 seconds and mark the target for 5 seconds, reducing their Armor and Magic Resist by 5 to 12 (based on level). If the target dies while marked, you and nearby allies gain a split of 200 to 300 (based on level) bonus gold. The gold can be earned once every 10 seconds.
Harmonic Echo Wild Rift ItemWR Harmonic Echo Buff

New Recipe:

  • •Amplifying Tome + Forbidden Idol + Lost Chapter + 400 gold = 2700 gold.
  • •Old Recipe: Blasting Wand + Lost Chapter + Ring of Revelation + 700 gold = 2900 gold.
  • •Editor's Note: Patch notes error writes 2700 cost unchanged.
  • •Ability power reduced from 75 to 55.
  • •Heal and shield power increased from 0% to 10%.
  • •Health increased from 0 to 100.

Unique passive - Harmonic Echo

  • •Base heal increased from 130 to 150.
  • •Heal AP ratio increased from 10% AP to 15%.
  • •Removed: No longer heals 3 surrounding allied champions.
  • •New effect: Healing is increased to 150% against targets below 40% health.
Protector's Vow Wild Rift ItemWR Protector's Vow Buff

New Recipe:

  • •Chain Vest + Forbidden Idol + Ruby Crystal + 400 gold = 2700 gold.
  • •Old Recipe: Chain Vest + Kindlegem + 800 gold = 2700 gold.
  • •Heal and shield power increased from 0% to 5%.
  • •Health increased from 350 to 400.
Stoneplate Enchant Wild Rift ItemWR Stoneplate Enchant Buff

Unique active - Stoneplate

  • •Health ratio increased from 25/75% (at level 0/3) (based on nearby enemy champions) maximum health to 28/42/56/70% (at level 0/1/2/3) (based on nearby enemy champions).

Unique passive - Thirst

  • •Physical vamp reduced from 12% to 10%.
Bloodthirster Wild Rift ItemWR Bloodthirster Nerf

Unique passive - Bloody

  • •Physical vamp reduced from 12% to 10%.

Unique passive - Safeguard

  • •Incoming damage reduction reduced from 50% to 40%.
Death's Dance Wild Rift ItemWR Death's Dance Nerf

Unique passive - Cauterize

  • •Editor's Note: Patch notes error writes "Ignore Pain" (Death's Dance) instead of Cauterize.
  • •Damage storage reduced from Melee 35% / Ranged 15% to Melee 32% / Ranged 12%.
  • •Editor's Note: Patch notes error writes melee modifier old value at 32% instead of 35%.

Unique passive - Dance

  • •Editor's Note: Patch notes error writes "Mocking Shout" instead of Dance.
  • •Health ratio reduced from 12% maximum health to 10%.
Divine Sunderer Wild Rift ItemWR Divine Sunderer Nerf

Unique passive - Spellblade

  • •Heal health ratio reduced from Melee 7% / Ranged 3% to Melee 6% / Ranged 2.5%.
Eclipse Wild Rift ItemWR Eclipse Nerf

Unique passive - Ever Rising Moon

  • •Base shield reduced from Melee 160 / Ranged 80 to Melee 140 / Ranged 70.
  • •Shield AD ratio reduced from Melee 40% / Ranged 20% AD to Melee 35% / Ranged 18%.
Fimbulwinter Wild Rift ItemWR Fimbulwinter Nerf

Unique passive - Frozen Colossus

  • •Base shield reduced from 100 to 200 (based on level) \ 50 to 100 (based on level) to 90 to 180 (based on level) 45 to 90 (based on level).
  • •Shield mana ratio reduced from 5% current mana \ 2.5% current mana to 4.5% \ 2.25%.

Unique passive - Lifeline

  • •Base health reduced from 200 to 180.
  • •Health ratio reduced from 50% bonus health to 45%.
Riftmaker Wild Rift ItemWR Riftmaker Nerf

Unique passive - Assimilation

  • •Omnivamp reduced from 13% to 11%.
Sundered Sky Wild Rift ItemWR Sundered Sky Nerf

Unique passive - Lightshield Strike

  • •Heal AD ratio reduced from 140% AD to 125%.
  • •Heal health ratio reduced from 6% missing health to 5%.
Vampiric Scepter Wild Rift ItemWR Vampiric Scepter Nerf

General

  • •Physical vamp reduced from 10% to 8%.
Warmog's Armor Wild Rift ItemWR Warmog's Armor Nerf

Unique passive - Warmog's Heart

  • •Health regeneration per second reduced from 5% maximum health to 4.5%.
Abyssal Mask Wild Rift ItemWR Abyssal Mask Removed

General

  • •Removed from the game.
Revitalizing Enchant Wild Rift ItemWR Revitalizing Enchant Removed

General

  • •Removed from the game.

Editor's Note:

  • •Patch notes error writes "Revival Enchant" instead of "Revitalizing Enchant".
Ardent Censer Wild Rift ItemWR Ardent Censer Change

New Recipe:

  • •Aether Wisp + Forbidden Idol + Ring of Revelation + 550 gold = 2800 gold.
  • •Old Recipe: Aether Wisp + Kindlegem + Ring of Revelation + 450 gold = 2800 gold.
  • •Ability power reduced from 55 to 35.
  • •Heal and shield power increased from 0% to 10%.
Awakened Soulstealer Wild Rift ItemWR Awakened Soulstealer Change

General

  • •Replaces Hextech Soulstealer.

Unique Passive - Soulflare

  • •Removed.

New Unique Passive - Wandering Soul:

  • •Scoring a champion takedown within 3 seconds of damaging them will reduce your abilities' remaining cooldowns by 25%. You also gain 10% of their base move speed and 50% of their ability haste until they respawn. This ability haste can stack.
Black Cleaver Wild Rift ItemWR Black Cleaver Change

General

  • •Replaces Hextech Black Cleaver.
  • •Health increased from 350 to 400.

Unique passive - Sunder

  • •Armor reduction per stack increased from 4% to 6%.
  • •Maximum stacks reduced from 6 to 4.

Unique passive - Rage

  • •Removed: No longer grants bonus movement speed from kills.
  • •New effect: You gain Melee 40 / Ranged 20 bonus movement speed toward enemies with maximum stacks of Sunder.
Heartsteel Wild Rift ItemWR Heartsteel Change

Unique passive - Colossal Consumption

  • •Base damage increased from 120 to 140.
  • •Health ratio reduced from 5% maximum health to 3.5%.
Randuin's Omen Wild Rift ItemWR Randuin's Omen Change

Unique passive - Cold Steel

  • •Removed.

Unique passive - Determination

  • •Removed.

New Unique passive - Countercurrent

  • •Being critically struck by physical damage will generate a stack for 5 seconds, refreshing on subsequent hits and stacking up to 4 times. Each stack reduces incoming damage from critical strikes by 5%; up to 20% reduction at maximum stacks, at which you also gain 20% bonus move speed and slow resist equal to 40% (+ 1% per 100 bonus health).
Redemption Wild Rift ItemWR Redemption Change

New Recipe:

  • •Catalyst of Aeons + Forbidden Idol + 600 gold = 2600 gold.
  • •Old Recipe: Catalyst of Aeons + Kindlegem + 500 gold = 2600 gold.
  • •Heal and shield power increased from 0% to 5%.
  • •Health reduced from 400 to 350.
Staff of Flowing Waters Wild Rift ItemWR Staff of Flowing Waters Change

New Recipe:

  • •Forbidden Idol + Lost Chapter + 700 gold = 2500 gold.
  • •Old Recipe: Fiendish Codex + Lost Chapter + 450 gold = 2500 gold.
  • •Ability power reduced from 65 to 45.
  • •Heal and shield power increased from 0% to 10%.
  • •Health increased from 0 to 100.
Stormrazor Wild Rift ItemWR Stormrazor Change

General

  • •Removed from the game.
  • •Replaced by Stormrazor.
Zeke's Convergence Wild Rift ItemWR Zeke's Convergence Change

General

  • •Removed from the game.
  • •Replaced by Zeke's Convergence.

Runes

Arcane Comet Wild Rift RuneWR Arcane Comet Nerf

General

  • •Base damage reduced from 30 to 100 (based on level) to 23 to 100 (based on level).
Brutal Wild Rift RuneWR Brutal Change

General

  • •Base damage changed from 12 to 19 (based on level) to 7 to 21 (based on level).
Grasp of the Undying Wild Rift RuneWR Grasp of the Undying Change

General

  • •Removed: Damage no longers scales with Melee 20% / Ranged 8% bonus AD and Melee 10% / Ranged 4% AP.
  • •Heal health ratio increased from Melee 2% / Ranged 0.8% maximum health to Melee 2.5% / Ranged 1%.
  • •Bonus health increased from Melee 5 / Ranged 2 to Melee 10 / Ranged 4.
Sudden Impact Wild Rift RuneWR Sudden Impact Change

General

  • •New
  • •Passive: Upon exiting stealth or using a dash, blink, or teleport effect, damaging an enemy champion within 4 seconds will deal 10 to 80 (based on level) bonus true damage (10-second cooldown).
  • •Old
  • •Passive: When you damage a champion within 4 seconds after exiting stealth or using a dash, lunge, blink, or teleport effect, you gain 13 armor penetration and 13 magic penetration for 4 seconds (10-second cooldown).

System Changes

Summoner Spells Wild Rift ChangesWR Summoner Spells Buff

Barrier

  • •Base shield increased from 110 to 450 (based on level) to 120 to 560 (based on level).
  • •Duration increased from 2 seconds to 2.5.

Cleanse

  • •Active: Removes all disables (excluding Airborne, Nearsight, and Suppression) and spell debuffs (excluding Mark) affecting your champion, and grants crowd control immunity for 0.75 seconds.
  • •Cooldown: 100 seconds.

Exhaust

  • •Target range increased from 500 to 600.
  • •Slow reduced from 60% to 35%.

Heal

  • •Cooldown reduced from 110 seconds to 100.
  • •Base heal increased from 100 to 390 (based on level) to 110 to 400 (based on level).
  • •Bonus movement speed duration increased from 1 second to 2.

Wild Rift Patch 6.0 FAQ

Frequently Asked Questions
When did Wild Rift Patch 6.0 release?
Wild Rift Patch 6.0 was released on Jan 8, 2025.
What changed in Wild Rift Patch 6.0?
Patch 6.0 included changes to 122 champions (119 buffs, 2 adjustments), plus 30 item updates, 4 rune changes and 1 game system update. See the full breakdown above.
Which champions changed in Wild Rift Patch 6.0?
Wild Rift Patch 6.0 changed 122 champions. Buffed: Aatrox, Ahri, Akali, Akshan, Alistar, Ambessa, Amumu, Annie, Ashe, Aurelion Sol, Blitzcrank and Brand and 107 more. Adjusted: Diana and Singed. Added: Rumble.
What new items were added in Wild Rift Patch 6.0?
Wild Rift Patch 6.0 added 4 new items: Dream Maker, Forbidden Idol, Kaenic Rookern, Yordle Trap.
What was the previous Wild Rift patch before 6.0?
The previous Wild Rift patch was 5.3d.
What is the next Wild Rift patch after 6.0?
The next Wild Rift patch is 6.0a.