WRVi was last buffed in Patch 6.2c (). Across 15 patches, Vi has received 11 buffs, 1 nerf, 3 adjustments since release in Patch 1.1.
AbilitiesLeague Wiki
Relentless Force
- Recharge time reduced from 14/12/10/8 seconds to 11/10/9/8.
Cease and Desist
- Cooldown reduced from 70/60/50 seconds to 60/55/50.
Vi is another jungler that relies heavily on game pace. She is not performing to her expectations in early and mid games, so we’re boosting her accordingly.
Denting Blows
- Health ratio increased from 4.3 to 8.5% (based on level) target's maximum health to 4.8 to 9% (based on level).
Vault Breaker
- Base damage increased from 55/90/125/160 to 60/95/130/165.
Stats
- Base armor increased from 40 to 46.
- Base health increased from 650 to 690.
- Health growth increased from 105 to 112.
- Magic resistance growth increased from 1.6 to 2.
Vi has not been performing up to par, especially in the early game. These changes will make sure she packs a punch!
Denting Blows
- Health ratio increased from 4.2 to 7% (based on level) target's maximum health to 4.3 to 8.5% (based on level).
Vault Breaker
- Cooldown reduced from 10/9/8/7 seconds to 9/8/7/6.
Relentless Force
- Base damage increased from 10/35/60/85 to 20/45/70/95.
Denting Blows
- Bugfix: Fixed a bug where a stack did not inflict on the follow-up attack after Relentless Force.
All that armor on her isn’t just for looks! It should mean something, so we’re buffing Vi’s survivability to make sure she can go toe to toe with any enemy Junglers that come her way.
Stats
- Base armor increased from 34 to 40.
Blast Shield
- Cooldown reduced from 12/11/10/9 seconds to 10/9/8/7.
Relentless Force
- Bonus attack range increased from 50 to 75.
- Editor's note: Patch notes error writes Excessive Force instead of Relentless Force.
After Patch 4.4, Vi seems to be getting outscaled by her opponents. We want her to really pack a punch and shut down her opponents more effectively.
Stats
- Base armor increased from 30 to 34.
Cease and Desist
- Cooldown reduced from 80/65/50 seconds to 70/60/50.
Stats
- Base movement speed increased from 340 to 350.
While Vi’s “punch first, ask questions while punching” attitude makes her a fearsome foe to encounter while you’re in the jungle alone, she lacks that same fighting power in teamfights. So, we’re giving her a buff to her cooldown speed which will provide her more displacement possibilities in team fights.
Vault Breaker
- Cooldown reduced from 12/11/10/9 seconds to 10/9/8/7.
Cease and Desist
- Cooldown reduced from 95/75/55 seconds to 80/65/50.
Plitover’s finest fighter has been lagging behind other junglers in recent patches. We’d like to see her pack more of a punch in her early game ganks and skirmishes, so we’re beefing up her base Attack Damage.
Stats
- Base attack damage increased from 58 to 64.
Relentless Force
- : Renamed from Excessive Force to Relentless Force.
Cease and Desist
- : Renamed from Assault and Battery to Cease and Desist.
Vi has been a popular and reliable pick in high-level games, but on the strong side in regular play. These changes allow her to keep her reliable gank patterns, but at a slightly higher risk.
Stats
- Base armor reduced from 35 to 30.
Assault and Battery
- Cooldown increased from 85/65/45 seconds to 95/75/55.
Vi added to Wild Rift
Stats
- Base mana regeneration reduced from 18 to 15.
Assault and Battery
- Mana cost reduced from 100/125/150 to 100 at all ranks.
