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Evelynn Wild Rift Patch HistoryWR

Evelynn

Assassin

Wild Rift (Mobile) switch games?

Evelynn was last buffed in Patch 6.3e (). Across 18 patches, Evelynn has received 8 buffs, 7 nerfs, 3 adjustments since release in Patch 1.0.

Abilities

Ability details are incomplete for this champion. 1 of 6 abilities are missing descriptions and stat values from the wiki.

Demon ShadeWR
Passive - Demon Shade

Innate: Evelynn enters Demon Shade after not basic attacking or casting abilities for 4 seconds. Taking damage from enemy champions or turrets breaks Demon Shade and places it on a 1.5 -second cooldown.

Demon Shade: Evelynn heals herself for 17 - 45 (based on level) (+ 7.5% AP) each second while she is below 320 - 1300 (based on level) health. At level 5, Demon Shade also grants her camouflage.

Hate SpikeWR
Ability 1 - Hate Spike
Cost: 30 / 35 / 40 / 45 Mana
CD: 4

Active: Evelynn fires two spikes in a line in the target direction over 0.75 seconds, dealing magic damage to enemies hit, reduced by 65% against minions. Hate Spike may be recast until it comes off cooldown at no additional cost.

Magic Damage: 40 / 45 / 50 / 55 (+ 45% AP)
Minion Damage: 14 / 15.8 / 17.5 / 19.2 (+ 15.75% AP)

Recast: Evelynn mimics the first cast's effects.

AllureWR
Ability 2 - Allure
Cost: 70 Mana
CD: 14 / 13 / 12 / 11

Active: Evelynn curses the target enemy champion or monster for 5 seconds, causing her next basic attack or ability against them to expunge the curse to slow the target by 65% for 1.25 seconds.

Charm Duration: 1.2 / 1.5 / 1.8 / 2
Magic Resistance Reduction: 20 / 24 / 28 / 32%

If the curse lasts for at least 2.5 seconds, the expunge also charms the target for a few seconds and applies bonus effects based on the target type.

Against champions, the expunge also reduces the target's magic resistance for 4 seconds. Against monsters, the expunge also deals 300 (+ 60% AP) bonus magic damage.

Casting Allure does not break Demon Shade.

WhiplashWR
Ability 3 - Whiplash

Evelynn whips her target with her Lasher, dealing damage. She then gains movement speed for a short duration. When exiting Demon Shade, Whiplash pulls Evelynn to her target.

Empowered WhiplashWR
Ability 3 - Empowered WhiplashWatch
Last CaressWR
Ability 5 - Last Caress
Cost: 100 Mana
CD: 120 to 70
Cast Time: 0.25

Active: Evelynn reveals her true form over 0.5 seconds, becoming untargetable and unleashing her lashers in a cone in the target direction, dealing magic damage to all enemies struck, increased to 230% against enemy champions below 35% of their maximum health. Afterwards, she blinks in the opposite direction.

Magic Damage: 120 to 360 (+ 75% AP)
Increased Damage: 276 to 828 (+ 172.5% AP)

Base Stats

Health: 600
Health Per Level: 128
Mana: 345
Mana Per Level: 49
Attack Damage: 64
AD Per Level: 3.6
Attack Speed: 0.8
AS Per Level: 2.2
Armor: 45
Armor Per Level: 5
Magic Resist: 38
MR Per Level: 2
Movement Speed: 345
Range: 175
Health Regen: 10.5
HP Regen Per Level: 0.68
Mana Regen: 15
Mana Regen Per Level: 0.7
Patch 6.3eBuff

Hate Spike

  • Base damage increased from 40/45/50/55 to 40/47.5/55/62.5.
  • Damage against minions increased from 35/40/45/50% to 40/50/60/70%.
Patch 6.1bBuff

Evelynn has struggled against other junglers in this patch. We’re boosting her burst potential to give her more kill threat towards her enemies.

Hate Spike

  • AP ratio increased from 40% AP to 50%.

Last Caress

  • Cooldown reduced from 95/80/65 seconds to 90/75/60.
Patch 6.0bBuff

We buffed Evelynn’s ult, matching her damage stats with her ability’s visuals performance, allowing her to pose more threats to her enemies.

Last Caress

  • Base damage increased from 120/240/360 to 150/260/370.
Patch 6.0Buff

Stats

  • Base health increased from 570 to 600.
  • Armor growth increased from 4.3 to 5.
  • Health growth increased from 115 to 128.
  • Magic resistance growth increased from 1.6 to 2.
Patch 5.3dBuff

Evelynn is always weaker when she does not have her ult ready, so we reduced its cooldown to find more opportunities to lure in her enemies for an attack.

Last Caress

  • Cooldown reduced from 105/85/65 seconds to 95/80/65.
Patch 5.2aNerf

Evelynn has been striking fear into the hearts of her enemies. We’re tweaking her numbers to make sure she’s still manageable as you face off against her in Lanes and Jungle alike.

Whiplash

  • Health ratio reduced from 3% target's maximum health to 2%.
  • AP health ratio reduced from 1.5% target's maximum health per 100 AP to 1%.
  • Empowered health ratio reduced from 5% target's maximum health to 4%
  • Empowered AP health ratio reduced from 2% target's maximum health per 100 AP to 1.5%.
Patch 4.2Buff

Stats

  • Base movement speed increased from 335 to 345.
Patch 3.4aNerf

It’s never a good eve-ning when you run into a late game Eve. That damage in the later stages of the game, paired with her jungle clears, has been a bit too strong for higher ranked players.

Hate Spike

  • AP ratio reduced from 45% AP to 40%.
Patch 3.3Buff

Last Caress

  • Cooldown reduced from 120/95/70 seconds to 105/85/65.
Patch 3.2bNerf

Evelynn has always had a strong presence in the jungle, especially in higher level play. But, with the recent systematic changes that we’ve made she’s crossed the line into nerf-worthy territory. We believe Evelynn gets most of her power from her ability to invade, gank, and secure kills in the early game, so we’re cutting back on some of her strength in those areas.

Stats

  • Base health reduced from 650 to 570.
  • Base movement speed reduced from 345 to 335.
  • Health growth increased from 105 to 115.

Allure

  • Charm duration reduced from 1.25/1.5/1.75/2 seconds to 1/1.25/1.5/1.75.
Patch 2.3cNerf

Evelynn supremacy continues to reign. Her passive recovery and instant damage make her a constant threat, so we’re giving her enemies some more breathing room.

Demon Shade

  • Heal per second reduced from 10% AP to 7.5%.

Last Caress

  • Damage amplification against low-health champions reduced from 250% to 230%.
Patch 2.3bChange

Last Caress

  • Bug Fix: Tooltip should now reflect that damage is amplified against champions.
Patch 2.3aBuff

Evelynn is homewrecking high-skilled play too ferociously when using her ultimate to steal objectives. Her focus should be on hunting champions, not monsters, so we’re adjusting where the execute damage applies.

Last Caress

  • New Effect: Damage amplification now only applies to champions.
Patch 2.2cNerf

Don’t hate the player, hate the Hate Spike. Evelynn is still too strong overall, so we’re reducing her primary damage tool.

Hate Spike

  • Base damage reduced from 45/50/55/60 to 40/45/50/55.
Patch 2.2bNerf

Evelynn’s ultimate is up too frequently, allowing her to both escape sticky situations and execute people without enough downtime. Nerfing its cooldown should increase windows for opponents to make plays against her, especially in the early-mid game.

Last Caress

  • Cooldown increased from 100/80/60 seconds to 120/95/70.
Patch 2.0aNerf

Evelynn’s push and roam power as a mid laner is just too much. On top of that, her (1) damage is generally pretty high. Haters gonna Hate Spike.

Hate Spike

  • AP ratio reduced from 50% AP to 45%.
  • Mana cost increased from 25/30/35/40 to 30/35/40/45.
  • Damage against minions reduced from 100% to 35/40/45/50%.
Patch 1.1Change

It’s play time! We are giving Eve a little more range on her (1) Hate Spike so she can more easily land charms and contribute to long fights.

Stats

  • Base mana regeneration reduced from 18 to 15.

Hate Spike

  • Missile range increased from 500 to 650.
  • AP ratio increased from 40% AP to 50%.
Patch 1.0New

Evelynn added to Wild Rift

General

  • Available Oct 22–27 (PT).