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Zeri Wild Rift Patch HistoryWR

Zeri

Marksman

Wild Rift (Mobile) switch games?

Zeri was last buffed in Patch 6.3d (). Across 8 patches, Zeri has received 4 buffs, 2 nerfs, 2 adjustments since release in Patch 4.0b.

Abilities
Living BatteryWR
Passive - Living Battery

Innate: Zeri's basic attack is replaced by Burst Fire.

Burst FireWR
Ability AWR - Burst Fire

Innate: Zeri's attack speed is capped at 1.5. 50% of excess attack speed is converted into bonus attack damage.

Basic Attack: Zeri fires a burst of 6 rounds in the target direction that deals 13 / 15 / 17 / 19 / 21 (+ 104% / 108% / 112% / 116% / 120% AD) physical damage in total to the first enemy hit. Burst Fire applies on-hit and on-attack effects only once against a target.

Electrocute!WR
Ability 1 - Electrocute!
Cost: 30 Mana
CD: 7.5 / 6 / 4.5 / 3
Range: 700

Active: Zeri zaps the target location, dealing magic damage to enemies within and slowing them decaying over 2 seconds. If this kills an enemy, it refunds 50% cooldown and 100% mana cost.

Magic Damage: 35 / 60 / 85 / 110 (+ 0% AD) (+ 0% AP)
Slow: 14 / 18 / 22 / 26%
Ultrashock LaserWR
Ability 2 - Ultrashock Laser
Cost: 50 Mana
CD: 12 / 11 / 10 / 9
Cast Time: 0.55 / 0.528 / 0.495 / 0.462 / 0.429 / 0.396 / 0.363 / 0.33 / 0.3
Range: centered range 1200 \ edge range 1500

Active: Zeri fires an electric pulse in the target direction that deals physical damage to the first enemy hit and slows them for 2 seconds.

Magic Damage: 30 / 70 / 110 / 150 (+ 80% AD) (+ 40% AP)
Slow: 30 / 35 / 40 / 45%

If the pulse hits terrain, it shoots forth a laser-line after 0.85 seconds; granting sight of the area for 1.75 seconds, applying the same effects to enemies hit, and critically striking for critical damage damage against champions and monsters.

Spark SurgeWR
Ability 3 - Spark Surge
Cost: 80 Mana
CD: 24 / 21.5 / 19 / 16.5
Range: 300

Active: Zeri dashes in the target direction. She will dash farther across terrain if Spark Surge was cast within 50 units of any, gaining unobstructed vision of the surrounding 800 units and revealing herself while there are enemy champions within 1500 units of her.

Bonus Magic Damage: 20 / 23 / 26 / 29 (+ 10% bonus AD) (+ 20% AP)
Basic Attack Modified Damage: 80 / 85 / 90 / 95%

Afterwards, she empowers her next 3 basic attacks within 6 seconds to pierce through enemies, dealing modified damage on subsequent hits, affected by critical strike modifiers. The first enemy hit is additionally dealt bonus magic damage.

Basic attacks against champions will reduce the remaining cooldown by (0.5 \ critical strike 1.5) seconds.

Spark Surge resets Zeri's basic attack timer. Ultrashock Laser and Lightning Crash can be cast during the dash.

Lightning CrashWR
Ability 4 - Lightning Crash
Cost: 100 Mana
CD: 70 / 65 / 60
Effect Radius: 640

Active: Zeri discharges an electric nova that deals magic damage to nearby enemies. If this hits an enemy champion, she enters Overcharge for 5 seconds.

Magic Damage: 150 / 200 / 250 (+ 70% bonus AD) (+ 80% AP)

Basic attacks and ability hits against at least one enemy champion will extend the duration by 1.5 seconds, up to the original duration. This will also generate a stack, increased to 3 stacks on basic attack critical strikes. Stacks last for 1.5 seconds, refreshing on subsequent hits. For each stack, Zeri gains 0.5% bonus movement speed.

Overcharge: Zeri gains 10% bonus movement speed and 30% bonus attack speed. Burst Fire will instead fire 3 faster rounds that bounce lightning to deal 25% modified damage to the nearest visible enemy within 650-range, chaining across up to 4 enemies.

Base Stats

Health: 630
Health Per Level: 128
Mana: 380
Mana Per Level: 50
Attack Damage: 58
AD Per Level: 3.5
Attack Speed: 0.8125
AS Per Level: 2.7
Armor: 31
Armor Per Level: 5
Magic Resist: 32
MR Per Level: 2
Movement Speed: 335
Range: 700
Health Regen: 8
HP Regen Per Level: 0.6
Mana Regen: 10
Mana Regen Per Level: 0.8
Patch 6.3dBuff

Stats

  • Base attack damage increased from 54 to 58.

Spark Surge

  • Cooldown reduced from 24/22/20/18 seconds to 24/21.5/19/16.5.
Patch 6.2bBuff

Burst Fire

  • Base damage increased from 8/10/12/14/16 to 13/15/17/19/21.
  • AD ratio increased from 100/102.5/105/107.5/110% AD to 104/108/112/116/120%.
Patch 6.2Change

Zeri has been underperforming recently, so we’ve reworked her kit to zap her gameplay back to life. Previously, her strength has been heavily tied to specific enchanter supports, forcing our balance decisions around those pairings. We want her to perform consistently well with a wider range of support partners, so we’ve removed her shield-based interactions and shifted the former first ability passive into her base passive. To enhance the impact of her ultimate, she can now extend its duration by attacking enemies and chaining lightning through Overcharge’s splash effect. We’ve also adjusted the crit scaling and damage structure across her abilities, which are currently undertuned, to ensure healthier and more reliable performance overall.

Living Battery

  • New: The description of Burst Fire.
  • Old: Zeri shields herself equal to 60% of the post-mitigation damage dealt against shields. Each instance of shield lasts for 3 seconds, granting her 15% bonus movement speed while it holds.

Electrocute!

  • Slow strength now decays over the duration.
  • Removed: No longer details Burst Fire. See notes on Living Battery.
  • New effect: If this kills an enemy, it refunds 50% cooldown and 100% mana cost.

Ultrashock Laser

  • Damage type changed from magic to physical.

Spark Surge

  • Damage against subsequent targets increased from 50/65/80/95% to 80/85/90/95%.
  • On-hit cooldown reduction reduced from 1 second to 0.5.
  • New effect: Critical strikes increase the on-hit cooldown reduction to 1.5 seconds.
  • New effect: The empowered attack deals 20/23/26/29 (+ 10% bonus AD) (+ 20% AP) magic damage to the first enemy hit.

Lightning Crash

  • Duration reduced from 10 seconds to 5.
  • Bonus attack speed increased from 25% to 30%.
  • Chain lightning physical damage increased from 20% modified damage to 25%.
  • Removed: Targets hit by chain lightning will not be dealt bonus magic damage.
  • Removed: No longer generates 8 stacks upon hitting a champion.
  • Removed: No longer extends the duration upon champion takedown.
  • Stack duration reduced from Overcharge duration to 1.5 seconds.
  • New effect: Zeri gains 10% bonus movement speed during Overcharge.
  • New effect: Critical strikes generate 3 stacks.
  • New effect: Generating stacks will also extend Overcharge duration by 1.5 seconds.
Patch 6.0Buff

Stats

  • Base health increased from 600 to 630.
  • Armor growth increased from 4.5 to 5.
  • Health growth increased from 112 to 128.
  • Magic resistance growth increased from 1.5 to 2.
Patch 4.2Buff

Stats

  • Base attack range increased from 675 to 700.
  • Base attack speed bonus increased from 20% to 30%.
  • Base movement speed increased from 325 to 335.
  • Attack speed growth increased from 1.7% to 2.7%.
  • Attack damage growth increased from 3 to 3.5.
Patch 4.1aNerf

Even after our last nerf, Zeri is still too strong. We’re taking another swing, and this time aiming to strike down some of her electrifying strength in the late game.

Stats

  • Health growth reduced from 120 to 112.

Lightning Crash

  • Chain lightning modified damage reduced from 25% to 20%.
Patch 4.0cNerf

Players have acclimated to Zeri’s lightning fast and zippy combat pattern, and she is overperforming at all ranks. So, we’re stuffing lightning back in the bottle and lowering her damage and reach.

Burst Fire

  • Base damage per round reduced from 8/11/14/17/20 to 8/10/12/14/16
  • AD ratio per round reduced from 100/105/110/115/120% to 100/102.5/105/107.5/110%.
  • Excess attack speed to AD conversion reduced from 60% excess AS to 50%.

Spark Surge

  • Damage against subsequent targets reduced from 60/75/90/105% to 50/65/80/95%.

Lightning Crash

  • Effect radius reduced from 825 to 640.
  • Explosion AD ratio reduced from 80% AD to 70%.
Patch 4.0bNew

Zeri added to Wild Rift

General

  • Released February 17, 2023 (00:01 UTC).