WRKha'Zix was last nerfed in Patch 6.2k (). Across 16 patches, Kha'Zix has received 8 buffs, 7 nerfs, 1 adjustment since release in Patch 2.2b.
AbilitiesLeague Wiki
Taste Their Fear
- Cooldown increased from 4.5/4/3.5/3 seconds to 5/4.5/4/3.5.
Void Spike
- Base damage reduced from 80/120/160/200 to 70/110/150/190.
Void Assault
- Cooldown increased from 70/60/50 seconds to 75/65/55.
Stats
- Base attack damage increased from 54 to 58.
Taste Their Fear
- Base damage increased from 65/100/135/170 to 75/110/145/180.
- Cooldown reduced from 5/4.5/4/3.5 seconds to 4.5/4/3.5/3.
Stats
- Base armor increased from 35 to 40.
Unseen Threat
- Base damage increased from 18 to 130 (based on level) to 23 to 135 (based on level).
Taste Their Fear
- Isolation bonus damage increased from 100% to 110%.
Stats
- Base health increased from 610 to 630.
- Armor growth increased from 3.9 to 4.5.
- Health growth increased from 105 to 120.
- Magic resistance growth increased from 1.6 to 2.
Our resident Voidreaver is known for his ability to pop unsuspecting victims who are faring alone. We’re making sure his signature move can do exactly that!
Taste Their Fear
- Base damage increased from 55/90/125/160 to 65/100/135/170.
Evolved Reaper Claws
- Cooldown refund increased from 30% to 40%.
With these adjustments, Kha’Zix will be slaying even more ruthlessly than before!
Unseen Threat
- Base damage increased from 14 to 126 (based on level) to 18 to 130 (based on level).
- AD ratio increased from 40% bonus AD to 50%.
Our previous adjustments seemed to have squashed this bug, so we’re back to give him some more damage to help with his jungle clears and ganks.
Taste Their Fear
- Base damage increased from 50/85/120/155 to 55/90/125/160.
Stats
- Base movement speed increased from 345 to 355.
Kha’Zix is still at the top of the food chain in the jungle, so we’re reducing his single target damage so that we can give other junglers a chance to shine.
Taste Their Fear
- Cooldown reduction against Isolated targets reduced from 45% to 30%.
Kha’Zix has been a powerful force in the jungle for quite some time. We believe he’s too powerful in the early game, so we’re taking some of his clearing and dueling strength away.
Stats
- Base attack damage reduced from 58 to 54.
Taste Their Fear
- Cooldown changed from 4 seconds at all ranks to 5/4.5/4/3.5.
Kha’Zix is a dominant force in the jungle, particularly with how strong he is at fighting isolated targets. We don’t want to squash this bug and still want that to be his primary strength, but we’re cutting down on the isolation multiplier on Taste Their Fear to bring his power to a more reasonable level.
Taste Their Fear
- Isolation bonus damage reduced from 110% to 100%.
Void Assault
- Cooldown reduced from 80/65/50 seconds to 70/60/50.
The Void Reaver is too dominant of a predator. Besides his high damage, he’s too healthy when it comes time to gank his prey. We’re reducing Kha'zix's healing and bringing down (1) Taste Their Fear's damage. These changes should make his ganks slightly riskier and even the playing field for his victims.
Stats
- Base health regeneration reduced from 9 to 7.5.
Taste Their Fear
- Base damage reduced from 60/95/130/165 to 50/85/120/155.
Void Spike
- Base healing reduced from 55/90/125/160 to 40/75/110/145.
Taste Their Fear
- Base damage reduced from 65/100/135/170 to 60/95/130/165.
Unseen Threat
- Isolation radius reduced from 400 to 300.
