WRSenna was last nerfed in Patch 6.3f (). Across 15 patches, Senna has received 10 buffs, 3 nerfs, 2 adjustments since release in Patch 2.3b.
AbilitiesLeague Wiki
Stats
- Base attack damage reduced from 54 to 50.
Basic attack
- New effect: Basic attack windup can no longer be cancelled by casting abilities.
Absolution
- New effect: Senna will automatically kill Mist Wraiths that expire within 750-range.
Piercing Darkness
- Heal beam width increased from 230 to 280.
Stats
- Base attack damage increased from 52 to 54.
- Base health increased from 570 to 600.
Absolution
- Attack damage per stack increased from 1 to 1.25.
Piercing Darkness
- Damage AD ratio increased from 50% bonus AD to 60%.
Dawning Shadow
- AD ratio increased from 100% bonus AD to 120%.
Stats
- Base health increased from 530 to 570.
- Armor growth increased from 3.9 to 4.5.
- Health growth increased from 105 to 120.
- Magic resistance growth increased from 0.8 to 1.4.
Stats
- Base attack range increased from 600 to 625.
- Base movement speed increased from 330 to 340.
Absolution
- Critical strike damage reduction reduced from 50% to 19%.
- Critical strike damage increased from 100% to 141.75%.
- Editor's Note: Patch notes say 25% damage reduction, but the math does not follow in-game.
Piercing Darkness
- Editor's Note: Patch notes list this section in the context of attack range increase. The target range matches attack range.
Many Senna enjoyers have noted that Wild Rift’s Senna doesn’t have the Piercing Darkness slow that PC’s Senna has, this patch we’re solving that mist-ery. Since we were looking into buffing her, we’re adding this mechanic.
Piercing Darkness
- New effect: Enemies hit are slowed by (15 + 10% bonus AD + 6% AP)% for 0.75/1/1.25/1.5 seconds.
Senna has been struggling to find her footing and pick up wins across the board. So, we’re giving her a hug, and granting Last Embrace more damage and improving the cooldown on Curse of the Black Mist so that she can have more access to giving her team some extra mobility.
Last Embrace
- Base damage increased from 70/130/190/250 to 90/155/220/285.
Curse of the Black Mist
- Cooldown reduced from 26/24/22/20 seconds to 22/20/18/16.
We previously brought down Senna’s sustained damage and her ability to easily land trades at range. But we want to make sure we don’t mist the mark, and that she’s properly rewarded for using Piercing Darkness aggressively instead of just a heal, so we’re giving her some extra damage.
Piercing Darkness
- Base damage increased from 40/80/120/160 to 50/90/130/170.
- AD ratio increased from 40% bonus AD to 50%.
Senna has been a dominant force in organized play and a powerful champion in Ranked for nearly her entire lifetime in Wild Rift, so we’re re-evaluating some of the strengths and weaknesses in her ar-senna-l. We’re cutting back on her ability to deal sustained damage in the later stages of the game and her power in short trades to limit her ability to masquerade as a full Crit carry without building any Attack Speed or Crit.
Stats
- Attack speed growth reduced from 2.2% to 1.2%.
Absolution
- Damage health ratio reduced from 1.6 to 16% (based on level) target's current health to 1.2 to 12% (based on level).
Dawning Shadow
- Cooldown reduced from 105/95/85 seconds to 85/80/75.
Senna has been excelling in both ranked play and pro play through the use of her attacks rather than her utility. We’re taking away some of her range scaling to lower her ability to deal damage without her opponents being able to respond, and in return giving Senna a small buff to give her allies some more protection.
Absolution
- Attack range per 20 Mist reduced from 25 to 15.
Dawning Shadow
- Shield Mist ratio increased from 3 per Mist to 4.
While Senna is not struggling power wise, her ultimate has been too inconsistent at long ranges. We are upping the missile speed so that Senna can have fewer mists and more hits on her long-range ultimate casts.
Dawning Shadow
- Missile speed increased from 10000 to 17000.
- Editor's Note: Patch notes differ due to undisclosed low precision notation. This does not stay consisent, see notes on Destiny for example.
Senna currently outshines other marksman champions in Elite level play due to her powerful scaling with Mist stacks. To bring her in line with other marksmen, we are reducing the rate that Mist Wraiths spawn when Senna kills a minion.
Absolution
- Mist Wraith spawn rate on minion kills reduced from 7% to 3%.
Senna added to Wild Rift
Cursed from childhood to be haunted by the supernatural Black Mist, Senna joined a sacred order known as the Sentinels of Light, and fiercely fought back—only to be killed, her soul imprisoned in a lantern by the cruel wraith Thresh. But refusing to lose hope, within the lantern Senna learned to use the Mist, and reemerged to new life, forever changed. Now wielding darkness along with light, Senna seeks to end the Black Mist by turning it against itself—with every blast of her relic weapon, redeeming the souls lost within.
General
- Released July 9, 2021 (00:01 UTC).
