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Fimbulwinter Wild Rift ItemWR

Fimbulwinter

Wild Rift (Mobile) switch games?

Fimbulwinter has been changed in 6 patches since release in Patch 1.1. 2 buffs, 2 nerfs, 2 adjustments. Most recently nerfed in Patch 6.0.

Ability Haste: 15
Mana: 1200
UNIQUE Passive - Awe: Grants bonus health equal to 10% maximum mana. Refunds 15% of mana spent.
UNIQUE Passive - Frozen Colossus: Immobilize or slow an enemy champion consumes 3% current mana to gain a shield for (melee 90 to 180 for 15 (+ 4.5% current mana) \ ranged 45 to 90 for 15 (+ 2.25% current mana)) lasting 3 seconds. The shield strength is increased to 180% if 2 or more enemy champions were nearby.
Patch 6.0Nerf

Unique passive - Frozen Colossus

  • Base shield reduced from 100 to 200 (based on level) \ 50 to 100 (based on level) to 90 to 180 (based on level) 45 to 90 (based on level).
  • Shield mana ratio reduced from 5% current mana \ 2.5% current mana to 4.5% \ 2.25%.
Patch 5.1bBuff

This transformed item hasn’t been living up to the amount of time it takes to achieve its state. We’re buffing it's passive to lend it a hand.

Unique passive - Awe

  • Mana ratio increased from 8% maximum mana to 10%.
Patch 3.3Nerf

Fimbulwinter is currently providing too much safety for ranged champions, so we’re pulling back on how much shield power this gives when ranged champions opt into this item.

Unique passive - Frozen Colossus

  • Shield reduced from 100 to 200 (based on level) (+ 5% current mana) to Melee 100 to 200 (based on level) (+ 5% current mana) / Ranged 50 to 100 (based on level) (+ 2.5% current mana).
  • Editor's note: Patch notes mention existing ranged shield value that is not mentioned in tooltip. Verification is inconclusive.
Patch 3.1Buff

Winter’s Approach and its evolved form Fimbulwinter have a place in builds for a few champions, but we are looking to make the item viable for more champions. We’re changing the payoff for stacking mana to Health rather than Ability Haste and shifting the Fimbulwinter shield effect to have a lower-cooldown that can trigger from slows as well as immobilizes.

General

  • Ability haste increased from 10 to 15.

New passive:

  • Grants bonus health equal to 8% maximum mana. Refunds 15% of mana spent.
  • Old passive: Grants ability haste equal to 1% maximum mana. Refunds 15% of mana spent.

Unique Passive - Frozen Colossus

  • New passive: Immobilizing or slowing an enemy champion consumes 3% current mana and grants a shield for 3 seconds, absorbing 100 to 200 (based on level) (+ 5% current mana) damage (8 second cooldown). The shield's strength is increased by 80% if there is more than one enemy champion nearby. This effect only activates while you have greater than 20% maximum mana.
  • Old passive: Immobilizing an enemy champion consumes mana and grants a shield for 3 seconds, absorbing 150 (+ 5% current mana) damage for every nearby enemy champion (15 second cooldown). This effect only activates while you have greater than 20% maximum mana.
Patch 2.2Change

New:

  • Recipe: Upgrades from Winter's Approach = 2600 gold.
  • Stats: 10 ability haste, 350 health, 1200 mana.
  • Unique Passive - Awe: Grants ability haste equal to 1% maximum mana. Refunds 15% of mana spent.
  • Unique Passive - Frozen Colossus: Immobilizing an enemy champion consumes mana and grants a shield for 3 seconds, absorbing 150 (+ 5% current mana) damage for every nearby enemy champion. This effect only activates while you have greater than 20% maximum mana (15 second cooldown).
  • Limited to 1 Mana Charge item.

Old:

  • Recipe: Upgrades from Winter's Approach = 2600 gold.
  • Stats: 10 ability haste, 40 armor, 1150 mana.
  • Unique Passive - Awe: Grants bonus armor equal to 3% maximum mana. Refunds 15% of mana spent.
  • Unique Passive - Frozen Colossus: Immobilizing an enemy champion consumes mana and grants a shield for 3 seconds, absorbing 150 (+ 5% current mana) damage for every nearby enemy champion. This effect only activates while you have greater than 20% maximum mana (15 second cooldown).
  • Limited to 1 Awe item.
Patch 1.1New

Fimbulwinter added to Wild Rift

Fimbulwinter is a new Tear of the Goddess item that’s very strong on specific tanks. We are nerfing it so those tanks aren’t permanently shielded.

Removed:

  • No longer grants 10% cooldown reduction.

New effect:

  • Now grants 10 ability haste.

Unique Passive - Forzen Colossus

  • Cooldown increased from 10 seconds to 15.