WRPyke was last buffed in Patch 6.0 (). Across 15 patches, Pyke has received 7 buffs, 3 nerfs, 5 adjustments since release in Patch 3.2b.
AbilitiesLeague Wiki
Stats
- Base health increased from 650 to 690.
- Armor growth increased from 5 to 5.5.
- Health growth increased from 125 to 136.
- Magic resistance growth increased from 2.5 to 3.
As a support champion, Pyke is not performing well in duo lane. We improved his crowd control abilities to make it easier for him to take down his enemies.
Bone Skewer
- Cooldown changed from 9.5/9/8.5/8 seconds to 10/9/8/7.
- Charge movement speed penalty reduced from 20% to 15%.
Phantom Undertow
- Base stun duration increased from 1.25 seconds to 1.5.
Pyke stun lasts a long time, making it difficult to play around. We’re changing how long it lasts to ensure fair counterplay.
Phantom Undertow
- Stun duration reduced from 1.5 seconds to 1.25.
- Stun duration armor peneration ratio reduced from 1.5% armor peneration to 1%.
We’re adjusting Pyke to let him rip through his enemies even easier, especially in a group setting.
Phantom Undertow
- Base damage increased from 120/170/220/270 to 120/175/230/285.
Death from Below
- Pyke's gold on assisted takedowns increased from 140% to 160%.
Since the update to support items, Pyke has struggled to be that deadly threat to other supports. We’re buffing some of his damage so we can continue to position him as that assassin support who can strike at any moment. We also are adjusting his overall damage to monsters and minions so that these changes don’t make him too strong in other roles.
Stats
- Attack damage growth increased from 2.65 to 3.5.
Bone Skewer
- Base damage increased from 120/185/250/315 to 130/195/260/325.
- Damage against minions reduced from 80% to 50%.
- Damage against monsters reduced from 90% to 50%.
Phantom Undertow
- Base damage increased from 110/160/210/260 to 120/170/220/270.
- Base stun duration increased from 1.25 seconds to 1.5.
- Damage against monsters reduced from 100% to 50%.
Pyke has been having a hard time finding a way to enter fights in the later stages of the game since he's on the squishier side. We’re slightly increasing his resistances and damage so that we can help improve his performance in the late game.
Stats
- Armor growth increased from 4.3 to 5.
- Magic resistance growth increased from 1.6 to 2.5.
Gift of the Drowned Ones
- Maximum grey health increased from 140 (+ 800% bonus AD) (with an upper cap of 60% maximum health) to 160 (+ 800% bonus AD) (with an upper cap of 65% maximum health).
Bone Skewer
- Base damage increased from 110/175/240/305 to 120/185/250/315.
Death from Below
- Execute threshold increased from 250/375/500 health to 250/400/550 health.
Stats
- Base movement speed increased from 330 to 340.
After our recent round of buffs, we saw that we went too far and gave Pyke too much power, so we’re continuing to pull back on some of his power in the jungle and Mid Lane and moving it to his supportive assets.
Gift of the Drowned Ones
- Base damage stored near multiple enemies increased from 45% to 50%.
- Maximum base grey health increased from 80 to 140.
Phantom Undertow
- Damage against minions reduced from 80% to 50%.
Death from Below
- Pyke's gold on assisted takedowns increased from 120% to 140%.
Currently, Pyke support is weaker when compared to picking him in the Mid Lane or Jungle. So we’re making some adjustments all around to balance his power between the three roles.
Bone Skewer
- Damage against minions reduced from 100% to 80%.
- Damage against monsters reduced from 110% to 90%.
Phantom Undertow
- Damage against monsters reduced from 110% to 100%.
Death from Below
- New effect: Pyke earns 100% bounty gold from any takedown in the X. This amount is increased to 120% (max 600) on assisted takedowns. The last assisting ally also earns 100% bounty gold.
- Old effect: Pyke earns 110% additional gold from any takedown in the X (max 550), with the last assisting ally earning 100% bounty gold.
We’re giving this bounty hunter a bit of a mini rework this patch. We want to allow him the flexibility to be played in Mid Lane and the jungle, so we’re increasing the damage he does to monsters and adjusting how his ultimate works.
Bone Skewer
- Damage against minions increased from 25% to 100%.
- Damage against monsters increased from 25% to 110%.
Phantom Undertow
- Damage against minions increased from 25% to 80%.
- Damage against monsters increased from 25% to 110%.
Death from Below
- New effect: Pyke now earns 110% bounty gold from any takedown in the X (max 550), with the last assisting ally earning 100% bounty gold.
We’ve checked our list, and despite previous buffs Pyke is still not powerful for most players. We’re lending him a hand and giving Pyke a few more cooldown buffs to help him with his in-and-out fight patterns more.
Ghostwater Dive
- Cooldown reduced from 11.5/11/10.5/10 seconds to 10.5/10/9.5/9.
Phantom Undertow
- Cooldown reduced from 12.5/12/11.5/11 seconds to 11/10.5/10/9.5.
Pyke’s performance as a support has been somewhat lackluster even as players have invested many games to master him. We’re giving him a few adjustments to help him scrap enemies in lane while limiting his ability to clear waves to ensure he doesn’t exclusively use his newly buffed power to shove and roam.
Bone Skewer
- Mana cost reduced from 50/55/60/65 to 35/40/45/50.
- Damage against minions and monsters reduced from 50% to 25%.
Phantom Undertow
- Cooldown reduced from 14/13/12/11 seconds to 12.5/12/11.5/11.
Despite players climbing his mastery curve, Pyke isn’t performing as well as we’d like to see in the support role. We’re giving him some leeway to take some extra damage here and there particularly in the support role. Given his performance in other roles, we’re also cutting back on his ability to clear waves and jungle camps as easily as he can.
Stats
- Health growth increased from 115 to 125.
Gift of the Drowned Ones
- Base damage stored near multiple enemies increased from 35% to 45%.
Phantom Undertow
- Damage against minions and monsters reduced from 100% to 25%.
Death from Below
- Description updated to clarify the gold granted.
Pyke hasn’t been the best at hunting down targets on his List, so we’re giving him a bit more damage and even more reasons to stack up Armor Penetration.
Stats
- Attack damage growth increased from 1.7 to 2.65.
Bone Skewer
- Base damage increased from 100/165/230/295 to 110/175/240/305.
Phantom Undertow
- Base damage increased from 105/145/185/225 to 110/160/210/260.
- Stun duration armor penetration ratio increased from 1% to 1.5%.
Death from Below
- Cooldown reduced from 100/80/60 seconds to 80/70/60.
